From a340bd03fabce621b30c67a2e1a669bcf47423e3 Mon Sep 17 00:00:00 2001 From: ThePurpleAnon <100617766+ThePurpleAnon@users.noreply.github.com> Date: Thu, 1 Feb 2024 18:12:48 -0600 Subject: [PATCH] Non-placeholder text ty zeo --- Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs b/Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs index 0651bf3df..2edc9cc65 100644 --- a/Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs +++ b/Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs @@ -86,7 +86,7 @@ namespace HeavenStudio.Games.Loaders new Param("shouldGrow", true, "Grow Antenna", "Toggle if Mr. Upbeat's antennashould grow on every blip"), new Param("resetBlip", false, "Reset Antenna", "Toggle if Mr. Upbeat's antenna should reset"), new Param("shouldBlip", true, "Should Blip", "Toggle if Mr. Upbeat's antenna should blip every offbeat."), - new Param("blipLength", new EntityTypes.Integer(0, 4, 4), "Blip How Many Times", "placeholder"), + new Param("blipLength", new EntityTypes.Integer(0, 4, 4), "Text Blip Requirement", "Set how many blips it will take for the text to appear on Mr. Upbeat’s antenna."), } }, new GameAction("fourBeatCountInOffbeat", "4 Beat Count-In")