diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity index bd0e53536..05de26a1b 100644 --- a/Assets/Scenes/Editor.unity +++ b/Assets/Scenes/Editor.unity @@ -25461,7 +25461,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} - m_AnchoredPosition: {x: 0, y: 129.8409} + m_AnchoredPosition: {x: 0, y: 129.84087} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1154875944 @@ -27567,7 +27567,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: dfd9c4dee49957d4da897e02634ce6db, type: 3} m_Name: m_EditorClassIdentifier: - content: {fileID: 0} + content: {fileID: 31952711} --- !u!1 &1254178913 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/LevelEditor/Properties/PropList/RemixName.cs b/Assets/Scripts/LevelEditor/Properties/PropList/RemixName.cs index c0036cfed..2e6a928e0 100644 --- a/Assets/Scripts/LevelEditor/Properties/PropList/RemixName.cs +++ b/Assets/Scripts/LevelEditor/Properties/PropList/RemixName.cs @@ -16,7 +16,6 @@ namespace HeavenStudio.Properties { Properties.instance.levelName = content; Debug.Log(Properties.instance.levelName); - RemixName.instance.content = Properties.instance.levelName; } } } \ No newline at end of file