diff --git a/Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs b/Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs index 56af8656a..e0883515c 100644 --- a/Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs +++ b/Assets/Scripts/Games/NightWalkAgb/AgbPlayYan.cs @@ -131,7 +131,7 @@ namespace HeavenStudio.Games.Scripts_AgbNightWalk private void StarBlink() { if (UnityEngine.Random.Range(1, 3) == 1) star.DoScaledAnimationAsync("Blink", 0.5f); - Invoke("StarBlink", UnityEngine.Random.Range(0.05f, 0.3f)); + Invoke("StarBlink", UnityEngine.Random.Range(0.1f, 0.3f)); } public void Jump(double beat) {