diff --git a/Assets/Scripts/Games/MonkeyWatch/WatchBackgroundHandler.cs b/Assets/Scripts/Games/MonkeyWatch/WatchBackgroundHandler.cs index c4543dd6a..3a44139ee 100644 --- a/Assets/Scripts/Games/MonkeyWatch/WatchBackgroundHandler.cs +++ b/Assets/Scripts/Games/MonkeyWatch/WatchBackgroundHandler.cs @@ -78,7 +78,7 @@ namespace HeavenStudio.Games.Scripts_MonkeyWatch private void SetArrowsToTime(int hours, int minutes) { - float normalizedHour = Mathp.Normalize(hours, 0, 12); + float normalizedHour = Mathp.Normalize(hours + (minutes / 60f), 0f, 12f); anchorHour.localEulerAngles = new Vector3(0, 0, -Mathf.LerpUnclamped(0, 360, normalizedHour)); float normalizedMinute = Mathp.Normalize(minutes, 0, 60);