From ae888171335eeea62b9feac4cc122a28b3ffe20a Mon Sep 17 00:00:00 2001 From: Firerise9402 <90978630+Firerise9402@users.noreply.github.com> Date: Tue, 8 Aug 2023 16:41:22 -0400 Subject: [PATCH] fix again --- Assets/Scripts/Minigames.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/Minigames.cs b/Assets/Scripts/Minigames.cs index 6d1eec174..9501ab369 100644 --- a/Assets/Scripts/Minigames.cs +++ b/Assets/Scripts/Minigames.cs @@ -717,8 +717,8 @@ namespace HeavenStudio new GameAction("pan window", "Move Window", 1f, true, new List() { - new Param("valA", new EntityTypes.Integer(-100, 200, 100), "Window X", "The Window's destination X coordinate. Can go off screen. Measured in percent."), - new Param("valB", new EntityTypes.Integer(-100, 200, 100), "Window Y", "The Window's destination Y coordinate. Can go off screen. Measured in percent."), + new Param("valA", new EntityTypes.Integer(-100, 200, 0), "Window X", "The Window's destination X coordinate. Can go off screen. Measured in percent."), + new Param("valB", new EntityTypes.Integer(-100, 200, 0), "Window Y", "The Window's destination Y coordinate. Can go off screen. Measured in percent."), new Param("ease", Util.EasingFunction.Ease.Linear, "Ease Type"), new Param("axis", WindowController.ViewAxis.All, "Axis", "Idk why i would need this") }