diff --git a/Assets/Scripts/Games/FanClub/FanClub.cs b/Assets/Scripts/Games/FanClub/FanClub.cs index 6895d9372..c804e0ad2 100644 --- a/Assets/Scripts/Games/FanClub/FanClub.cs +++ b/Assets/Scripts/Games/FanClub/FanClub.cs @@ -56,7 +56,10 @@ namespace HeavenStudio.Games.Loaders }, inactiveFunction: delegate { var e = eventCaller.currentEntity; FanClub.SetPerformanceType(e.type); } ), - }); + }, + new List() {"ntr", "normal"}, + "ntridol" + ); } } } diff --git a/Assets/Scripts/Util/Jukebox.cs b/Assets/Scripts/Util/Jukebox.cs index e9d27ec65..052cd388d 100644 --- a/Assets/Scripts/Util/Jukebox.cs +++ b/Assets/Scripts/Util/Jukebox.cs @@ -107,6 +107,8 @@ namespace HeavenStudio.Util return null; } + //TODO: playing sounds from assetbundles + public static void KillLoop(Sound source, float fadeTime) { // Safeguard against previously-destroyed sounds.