diff --git a/Assets/Resources/Games/HeadBarely.anim b/Assets/Resources/Games/HeadBarely.anim
new file mode 100644
index 000000000..aaba2bf0b
--- /dev/null
+++ b/Assets/Resources/Games/HeadBarely.anim
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similarity index 100%
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similarity index 100%
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similarity index 100%
rename from Assets/Resources/Sfx/games/clapTrap/deepBreath2B.ogg
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similarity index 100%
rename from Assets/Resources/Sfx/games/clapTrap/deepBreath2B.ogg.meta
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similarity index 100%
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diff --git a/Assets/Resources/Sfx/games/clapTrap/deepBreath1.ogg.meta b/Assets/Resources/Sfx/games/clapTrap/deepInhale.ogg.meta
similarity index 100%
rename from Assets/Resources/Sfx/games/clapTrap/deepBreath1.ogg.meta
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new file mode 100644
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new file mode 100644
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diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity
index 8ab57c43e..72382967d 100644
--- a/Assets/Scenes/Editor.unity
+++ b/Assets/Scenes/Editor.unity
@@ -11775,7 +11775,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: -50.00003}
+ m_AnchoredPosition: {x: 0, y: -50}
m_SizeDelta: {x: -48, y: -148}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &572765323
@@ -12875,7 +12875,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 704039020}
m_Direction: 0
m_Value: 0
- m_Size: 0.1051881
+ m_Size: 0.10518809
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
@@ -19328,7 +19328,7 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1589389272}
m_HandleRect: {fileID: 1589389271}
m_Direction: 2
- m_Value: 1
+ m_Value: 0
m_Size: 1
m_NumberOfSteps: 0
m_OnValueChanged:
@@ -23941,7 +23941,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0.5}
m_AnchorMax: {x: 1, y: 0.5}
- m_AnchoredPosition: {x: 0, y: 86.83989}
+ m_AnchoredPosition: {x: 0, y: 109.9225}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &1154875944
@@ -30601,7 +30601,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 0, y: -42.49504}
+ m_AnchoredPosition: {x: 0, y: -42.494995}
m_SizeDelta: {x: 1440.022, y: -84.99}
m_Pivot: {x: 0, y: 0.5}
--- !u!114 &1527251881
@@ -32174,7 +32174,7 @@ MonoBehaviour:
m_TargetGraphic: {fileID: 1292844878}
m_HandleRect: {fileID: 1292844877}
m_Direction: 2
- m_Value: 1
+ m_Value: 0
m_Size: 1
m_NumberOfSteps: 0
m_OnValueChanged:
@@ -33034,7 +33034,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 111.50012, y: -29.533981}
+ m_AnchoredPosition: {x: 111.50012, y: -29.533997}
m_SizeDelta: {x: 223, y: -108.27}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1671351976
@@ -34221,7 +34221,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 0, y: -27.993027}
+ m_AnchoredPosition: {x: 0, y: -27.993042}
m_SizeDelta: {x: 32, y: -55.985}
m_Pivot: {x: 0, y: 0.5}
--- !u!114 &1747224097
@@ -35819,7 +35819,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 0, y: -84.989975}
+ m_AnchoredPosition: {x: 0, y: -84.98999}
m_SizeDelta: {x: 320, y: -84.99}
m_Pivot: {x: 0, y: 1}
--- !u!1 &1852819572
@@ -38348,7 +38348,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: -29.529953}
+ m_AnchoredPosition: {x: 0, y: -29.529968}
m_SizeDelta: {x: 0, y: -108.26}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1980243267
@@ -39967,7 +39967,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 0, y: -42.49504}
+ m_AnchoredPosition: {x: 0, y: -42.494995}
m_SizeDelta: {x: 1054, y: -84.99}
m_Pivot: {x: 0, y: 0.5}
--- !u!114 &2066632681
@@ -41342,7 +41342,7 @@ PrefabInstance:
m_Modifications:
- target: {fileID: 8995444695224805070, guid: 51bd6620194834c4c9118dd0f64b1b3d, type: 3}
propertyPath: m_AnchoredPosition.y
- value: -49.999893
+ value: -49.999878
objectReference: {fileID: 0}
- target: {fileID: 8995444695466730802, guid: 51bd6620194834c4c9118dd0f64b1b3d, type: 3}
propertyPath: tabs.Array.size
diff --git a/Assets/Scripts/Games/ClapTrap/ClapTrap.cs b/Assets/Scripts/Games/ClapTrap/ClapTrap.cs
index 31630c79a..e55d55829 100644
--- a/Assets/Scripts/Games/ClapTrap/ClapTrap.cs
+++ b/Assets/Scripts/Games/ClapTrap/ClapTrap.cs
@@ -19,7 +19,7 @@ namespace HeavenStudio.Games.Loaders
resizable = true,
parameters = new List()
{
- new Param("slapper", ClapTrap.ClapType.Hand, "Which slapper?", "The thing attempting to hit the dummy"),
+ new Param("slapper", ClapTrap.ClapType.Hand, "Slapper", "The slapper attempting to hit the doll"),
}
},
new GameAction("change background color", "Change Background Color")
@@ -42,12 +42,16 @@ namespace HeavenStudio.Games.Loaders
new Param("stageRightHandColor", ClapTrap.defaultRightColor, "Stage Right Hand Color", "The color used on the dummy's hand (stage right)")
},
},
- new GameAction("delete", "animate girn")
+ new GameAction("doll animations", "Doll Animations")
{
- function = delegate {var e = eventCaller.currentEntity; ClapTrap.instance.Grin(eventCaller.currentEntity.beat);},
+ function = delegate {var e = eventCaller.currentEntity; ClapTrap.instance.DollAnimations(eventCaller.currentEntity.beat, eventCaller.currentEntity["animate"]);},
defaultLength = 1f,
parameters = new List()
+ {
+ new Param("animate", ClapTrap.DollAnim.Inhale, "Animation", "The animation that the doll will play"),
+ }
},
+
});
}
}
@@ -109,8 +113,18 @@ namespace HeavenStudio.Games
{
Hand,
Cat,
+ Leek,
Stick,
- Random,
+ Random
+ }
+
+ public enum DollAnim
+ {
+ Idle,
+ Inhale,
+ Exhale,
+ Talk,
+
}
[Header("Animators")]
@@ -130,9 +144,26 @@ namespace HeavenStudio.Games
}
- public void Grin(float beat)
+ public void DollAnimations(float beat, int animate)
{
- dollHead.DoScaledAnimationAsync("HeadHit", 0.5f);
+ if (animate == 0)
+ {
+ dollHead.DoScaledAnimationAsync("HeadIdle", 0.5f);
+ }
+ else if (animate == 1)
+ {
+ dollHead.DoScaledAnimationAsync("HeadBreatheIn", 0.5f);
+ Jukebox.PlayOneShotGame($"clapTrap/deepInhale");
+ }
+ else if (animate == 2)
+ {
+ dollHead.DoScaledAnimationAsync("HeadBreatheOut", 0.5f);
+ Jukebox.PlayOneShotGame($"clapTrap/deepExhale{UnityEngine.Random.Range(1, 2)}");
+ }
+ else if (animate == 3)
+ {
+ dollHead.DoScaledAnimationAsync("HeadTalk", 0.5f);
+ }
}
@@ -140,6 +171,7 @@ namespace HeavenStudio.Games
{
if (state >= 1f || state <= -1f) {
Jukebox.PlayOneShotGame($"clapTrap/barely{UnityEngine.Random.Range(1, 2)}");
+ dollHead.DoScaledAnimationAsync("HeadBarely", 0.5f);
}
else if (state == 0f) {
Jukebox.PlayOneShotGame($"clapTrap/aceClap{UnityEngine.Random.Range(1, 4)}");
@@ -154,6 +186,7 @@ namespace HeavenStudio.Games
private void Miss(PlayerActionEvent caller)
{
Jukebox.PlayOneShotGame($"clapTrap/miss");
+ dollHead.DoScaledAnimationAsync("HeadMiss", 0.5f);
}
private void Out(PlayerActionEvent caller)