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diff --git a/Assets/Resources/Sprites/Games/BonOdori/bop4.png b/Assets/Resources/Sprites/Games/BonOdori/bop4.png
deleted file mode 100644
index 409505e73..000000000
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deleted file mode 100644
index 01267e290..000000000
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diff --git a/Assets/Resources/Sprites/Games/BonOdori/darkPlane.png b/Assets/Resources/Sprites/Games/BonOdori/darkPlane.png
new file mode 100644
index 000000000..e370bb14e
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diff --git a/Assets/Resources/Sprites/Games/BonOdori/bop2.png.meta b/Assets/Resources/Sprites/Games/BonOdori/darkPlane.png.meta
similarity index 98%
rename from Assets/Resources/Sprites/Games/BonOdori/bop2.png.meta
rename to Assets/Resources/Sprites/Games/BonOdori/darkPlane.png.meta
index 4d5568e37..340940b4c 100644
--- a/Assets/Resources/Sprites/Games/BonOdori/bop2.png.meta
+++ b/Assets/Resources/Sprites/Games/BonOdori/darkPlane.png.meta
@@ -1,5 +1,5 @@
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deleted file mode 100644
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deleted file mode 100644
index d15ada566..000000000
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diff --git a/Assets/Scripts/Games/BonOdori/BonOdori.cs b/Assets/Scripts/Games/BonOdori/BonOdori.cs
index a8c388be0..8134e5226 100644
--- a/Assets/Scripts/Games/BonOdori/BonOdori.cs
+++ b/Assets/Scripts/Games/BonOdori/BonOdori.cs
@@ -145,7 +145,7 @@ namespace HeavenStudio.Games.Loaders
// },
new GameAction("toggle bg", "Toggle Darker Background")
{
- function = delegate {BonOdori.instance.DarkBG(eventCaller.currentEntity.beat, eventCaller.currentEntity["toggle"]);},
+ function = delegate {BonOdori.instance.DarkBG(eventCaller.currentEntity.beat, eventCaller.currentEntity["toggle"], eventCaller.currentEntity.length);},
defaultLength = 1f,
parameters = new List()
{
@@ -173,6 +173,7 @@ namespace HeavenStudio.Games
string prefix;
double beatUniversal;
string suffix;
+ SpriteRenderer darkPlane;
bool goBopDonpans;
bool goBopJudge;
bool bopDonpans;
@@ -188,6 +189,7 @@ namespace HeavenStudio.Games
Coroutine Scroll3;
Coroutine Scroll4;
Coroutine Scroll5;
+ Coroutine DarkerBG;
bool darkBgIsOn = false;
TextMeshProUGUI Text1_GUI;
TextMeshProUGUI Text2_GUI;
@@ -213,9 +215,9 @@ namespace HeavenStudio.Games
[SerializeField] TMP_Text Text8;
[SerializeField] TMP_Text Text9;
[SerializeField] TMP_Text Text10;
- [SerializeField] Animator DarkPlane;
[SerializeField] Animator Player;
[SerializeField] Animator Judge;
+ [SerializeField] GameObject DarkPlane;
[SerializeField] Animator CPU1;
[SerializeField] Animator CPU2;
@@ -276,6 +278,10 @@ namespace HeavenStudio.Games
public void Awake()
{
+ darkPlane = DarkPlane.GetComponent();
+
+
+
@@ -296,7 +302,11 @@ namespace HeavenStudio.Games
}
-
+ public void OnStop()
+ {
+ DarkPlane.GetComponent().color = new Color(1f, 1f, 1f, 0f);
+
+ }
public void Update()
{
Conductor con = new Conductor();
@@ -319,16 +329,17 @@ namespace HeavenStudio.Games
StopCoroutine(Scroll3);
StopCoroutine(Scroll4);
StopCoroutine(Scroll5);
+ StopCoroutine(DarkerBG);
Text6.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
Text7.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
Text8.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
Text9.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
Text10.GetComponent().SetMask(0, new Vector4(-10f, -10f, -10f, 10));
- DarkPlane.Play("StayOff");
+
}
-
+
if (PlayerInput.GetIsAction(BonOdori.InputAction_BasicPress) && !IsExpectingInputNow(InputAction_BasicPress)){
@@ -364,6 +375,8 @@ namespace HeavenStudio.Games
}
}
+
+
@@ -814,21 +827,69 @@ namespace HeavenStudio.Games
Judge.Play("Bop");
}
}
-public void DarkBG(double beat, bool toggle)
+public void DarkBG(double beat, bool toggle, float length)
+{
+ DarkerBG = StartCoroutine(DarkBGCoroutine(beat, toggle, length));
+
+}
+IEnumerator DarkBGCoroutine(double beat, bool toggle, float length)
{
if (toggle)
- {
- DarkPlane.Play("Appear");
+ {
+ if (darkBgIsOn)
+ {
+ yield return null;
+ }
+ else
+ {
+
+
+ float startTime = Time.time;
+ Conductor con = new Conductor();
+ float realLength = length / con.GetBpmAtBeat(beat) * 60;
+ while (Time.time < realLength + startTime)
+ {
+
+
+
+
+ darkPlane.color = new Color(1f, 1f, 1f, Mathf.Lerp(0f, 0.4666f, (Time.time - startTime) / realLength));
darkBgIsOn = true;
- }
+ yield return null;
+
+
+
+ }}}
else
{
- DarkPlane.Play("GoAway");
- darkBgIsOn = false;
+ if (!darkBgIsOn)
+ {
+ yield return null;
+ }
+ else
+ {
+
+
+ float startTime = Time.time;
+ Conductor con = new Conductor();
+ float realLength = length / con.GetBpmAtBeat(beat) * 60;
+ while (Time.time < realLength + startTime)
+ {
+
+
+
+
+ darkPlane.color = new Color(1f, 1f, 1f, Mathf.Lerp(0.4666f,0f, (Time.time - startTime) / realLength));
+
+ darkBgIsOn = true;
+ yield return null;
+
+
}
+
}
}
-}
\ No newline at end of file
+}}}
\ No newline at end of file