diff --git a/Assets/Scripts/GlobalGameManager.cs b/Assets/Scripts/GlobalGameManager.cs index ac98b99f5..85ebaee0c 100644 --- a/Assets/Scripts/GlobalGameManager.cs +++ b/Assets/Scripts/GlobalGameManager.cs @@ -115,7 +115,7 @@ namespace HeavenStudio Application.targetFrameRate = -1; QualitySettings.vSyncCount = 0; - QualitySettings.maxQueuedFrames = 1; + QualitySettings.maxQueuedFrames = 2; if (PersistentDataManager.gameSettings.isFullscreen) { Screen.SetResolution(Display.main.systemWidth, Display.main.systemHeight, FullScreenMode.ExclusiveFullScreen);