diff --git a/Assets/Scripts/Games/AnimalAcrobat/AcrobatObstacle.cs b/Assets/Scripts/Games/AnimalAcrobat/AcrobatObstacle.cs index c362becc2..2053393fd 100644 --- a/Assets/Scripts/Games/AnimalAcrobat/AcrobatObstacle.cs +++ b/Assets/Scripts/Games/AnimalAcrobat/AcrobatObstacle.cs @@ -43,7 +43,7 @@ namespace HeavenStudio.Games.Scripts_AnimalAcrobat if (type is ObstacleType.Elephant or ObstacleType.Giraffe) { bool isElephant = type is ObstacleType.Elephant; - BeatAction.New(gameObject, new List() + BeatAction.New(this, new List() { new BeatAction.Action(startBeat + holdLength - 2, delegate {