diff --git a/Assets/Resources/Games/fillbots.prefab b/Assets/Resources/Games/fillbots.prefab
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Filler.controller b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Filler.controller
index 2cdb06015..00362d0cc 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Filler.controller
+++ b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Filler.controller
@@ -59,7 +59,7 @@ AnimatorState:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: HoldBeat
+ m_Name: HoldBeatMedium
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
@@ -78,6 +78,32 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1102 &-6116357444065736309
+AnimatorState:
+ serializedVersion: 6
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: ReleaseSmall
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
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+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
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+ m_SpeedParameterActive: 0
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+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: d5bf48b1763840543ba286ddb0f22366, type: 2}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
--- !u!1107 &-6104741972818819771
AnimatorStateMachine:
serializedVersion: 6
@@ -117,6 +143,18 @@ AnimatorStateMachine:
- serializedVersion: 1
m_State: {fileID: -2051370804418554317}
m_Position: {x: 620, y: 330, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: 3267811042837312039}
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+ m_State: {fileID: -4899116019880682414}
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+ m_State: {fileID: -6116357444065736309}
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+ - serializedVersion: 1
+ m_State: {fileID: 8805235138673822171}
+ m_Position: {x: 780, y: 200, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@@ -153,6 +191,32 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1102 &-4899116019880682414
+AnimatorState:
+ serializedVersion: 6
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: HoldSmall
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
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+ m_MirrorParameterActive: 0
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+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: 877a3fc33b5e4bc4db2ae826f5759ec7, type: 2}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
--- !u!1102 &-2051370804418554317
AnimatorState:
serializedVersion: 6
@@ -208,7 +272,7 @@ AnimatorState:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: Release
+ m_Name: ReleaseMedium
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
@@ -227,6 +291,32 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1102 &3267811042837312039
+AnimatorState:
+ serializedVersion: 6
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: ReleaseWhiffSmall
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: 012c49e4e7b4c2d489db28854fee74a6, type: 2}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
--- !u!1102 &3993177224735866095
AnimatorState:
serializedVersion: 6
@@ -234,7 +324,7 @@ AnimatorState:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: Hold
+ m_Name: HoldMedium
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
@@ -260,7 +350,7 @@ AnimatorState:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: ReleaseWhiff
+ m_Name: ReleaseWhiffMedium
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
@@ -331,3 +421,29 @@ AnimatorState:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
+--- !u!1102 &8805235138673822171
+AnimatorState:
+ serializedVersion: 6
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: HoldBeatSmall
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions: []
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: 7400000, guid: c4a0fba599e398142ac22fc18d4d770b, type: 2}
+ m_Tag:
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_Hold.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_Hold.anim
index 965dfb46c..2444e0c63 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_Hold.anim
+++ b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_Hold.anim
@@ -20,7 +20,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: -0.016, y: 2.812, z: 0}
+ value: {x: 0, y: 0.9, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -30,13 +30,13 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- path: JuicerHolder/Juicer
+ path: Impact
- curve:
serializedVersion: 2
m_Curve:
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time: 0
- value: {x: 0, y: -2.37, z: 0}
+ value: {x: 0, y: -2.15, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -52,9 +52,18 @@ AnimationClip:
m_Curve:
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time: 0
- value: {x: 0, y: 0.9, z: 0}
- inSlope: {x: 0, y: 0, z: 0}
- outSlope: {x: 0, y: 0, z: 0}
+ value: {x: -0.03, y: 1.9, z: 0}
+ inSlope: {x: Infinity, y: Infinity, z: 0}
+ outSlope: {x: 0, y: Infinity, z: 0}
+ tangentMode: 0
+ weightedMode: 0
+ inWeight: {x: 0, y: 0.33333334, z: 0.33333334}
+ outWeight: {x: 0, y: 0.33333334, z: 0.33333334}
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+ time: 0.06666667
+ value: {x: -0.03, y: 1.78, z: 0}
+ inSlope: {x: Infinity, y: Infinity, z: 0}
+ outSlope: {x: 0, y: Infinity, z: 0}
tangentMode: 0
weightedMode: 0
inWeight: {x: 0, y: 0.33333334, z: 0.33333334}
@@ -62,9 +71,37 @@ AnimationClip:
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
- path: Impact
+ path: JuicerHolder/Juicer
m_ScaleCurves: []
m_FloatCurves:
+ - curve:
+ serializedVersion: 2
+ m_Curve:
+ - serializedVersion: 3
+ time: 0
+ value: 1
+ inSlope: Infinity
+ outSlope: Infinity
+ tangentMode: 103
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ - serializedVersion: 3
+ time: 0.016666668
+ value: 0
+ inSlope: Infinity
+ outSlope: Infinity
+ tangentMode: 103
+ weightedMode: 0
+ inWeight: 0
+ outWeight: 0
+ m_PreInfinity: 2
+ m_PostInfinity: 2
+ m_RotationOrder: 4
+ attribute: m_IsActive
+ path: Impact
+ classID: 1
+ script: {fileID: 0}
- curve:
serializedVersion: 2
m_Curve:
@@ -93,34 +130,6 @@ AnimationClip:
path: smear
classID: 1
script: {fileID: 0}
- - curve:
- serializedVersion: 2
- m_Curve:
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- time: 0
- value: 1
- inSlope: Infinity
- outSlope: Infinity
- tangentMode: 103
- weightedMode: 0
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- - serializedVersion: 3
- time: 0.016666668
- value: 0
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- m_RotationOrder: 4
- attribute: m_IsActive
- path: Impact
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- script: {fileID: 0}
m_PPtrCurves:
- curve:
- time: 0
@@ -143,14 +152,21 @@ AnimationClip:
m_ClipBindingConstant:
genericBindings:
- serializedVersion: 2
- path: 1038942689
+ path: 1960092468
+ attribute: 1
+ script: {fileID: 0}
+ typeID: 4
+ customType: 0
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+ path: 3282421041
attribute: 2086281974
script: {fileID: 0}
typeID: 1
customType: 0
isPPtrCurve: 0
- serializedVersion: 2
- path: 3282421041
+ path: 1038942689
attribute: 2086281974
script: {fileID: 0}
typeID: 1
@@ -164,7 +180,7 @@ AnimationClip:
customType: 23
isPPtrCurve: 1
- serializedVersion: 2
- path: 1960092468
+ path: 3282421041
attribute: 1
script: {fileID: 0}
typeID: 4
@@ -177,13 +193,6 @@ AnimationClip:
typeID: 4
customType: 0
isPPtrCurve: 0
- - serializedVersion: 2
- path: 3282421041
- attribute: 1
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- typeID: 4
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pptrCurveMapping:
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- {fileID: 1305542816, guid: 4b169e5816c948044a7180609226f690, type: 3}
@@ -210,176 +219,6 @@ AnimationClip:
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m_Mirror: 0
m_EditorCurves:
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- time: 0.016666668
- value: 0
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- curve:
serializedVersion: 2
m_Curve:
@@ -437,6 +276,185 @@ AnimationClip:
path: Impact
classID: 4
script: {fileID: 0}
+ - curve:
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+ m_Curve:
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+ time: 0.016666668
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_HoldBeat.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_HoldBeat.anim
index 7695b70af..ef54d9bd0 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_HoldBeat.anim
+++ b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_HoldBeat.anim
@@ -20,7 +20,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: 0, y: -2.37, z: 0}
+ value: {x: 0, y: -2.15, z: 0}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@@ -36,13 +36,31 @@ AnimationClip:
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_Release.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_Release.anim
index 114a0e4fc..a231bea22 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Large_Release.anim
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index ad157274a..273b59ef3 100644
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_Hold.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_Hold.anim
index 9910a3ceb..ca8ace658 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_Hold.anim
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m_ClipBindingConstant:
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_HoldBeat.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_HoldBeat.anim
index a3a3cd601..d49aae9f7 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_HoldBeat.anim
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path: 1960092468
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_Release.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_Release.anim
index c3cf48eab..ad1d091cd 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_Release.anim
+++ b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Medium_Release.anim
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index bc90fd032..fd88c87c0 100644
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time: 0.13333334
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_Hold.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_Hold.anim
index 109801cea..7405840be 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_Hold.anim
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@@ -20,7 +20,7 @@ AnimationClip:
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time: 0
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m_PostInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
attribute: m_IsActive
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m_PostInfinity: 2
m_RotationOrder: 4
attribute: m_IsActive
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isPPtrCurve: 1
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m_RotationOrder: 4
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m_RotationOrder: 4
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m_RotationOrder: 4
attribute: m_LocalPosition.x
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script: {fileID: 0}
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script: {fileID: 0}
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attribute: m_LocalPosition.z
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script: {fileID: 0}
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_HoldBeat.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_HoldBeat.anim
index 13c3b8efc..472b13eb8 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_HoldBeat.anim
+++ b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_HoldBeat.anim
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_Release.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_Release.anim
index a6f92335f..1250808bd 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Filler/Small_Release.anim
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index a55446726..74868533c 100644
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inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
@@ -129,11 +129,11 @@ AnimationClip:
- serializedVersion: 3
time: 0.21666667
value: {x: 0, y: 0, z: 0}
- inSlope: {x: Infinity, y: Infinity, z: Infinity}
- outSlope: {x: Infinity, y: Infinity, z: Infinity}
+ inSlope: {x: Infinity, y: -7.846282, z: Infinity}
+ outSlope: {x: Infinity, y: 4.2, z: Infinity}
tangentMode: 0
weightedMode: 0
- inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
+ inWeight: {x: 0.33333334, y: 0.97448146, z: 0.33333334}
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
m_PreInfinity: 2
m_PostInfinity: 2
@@ -144,7 +144,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: {x: -0.016, y: 2.812, z: 0}
+ value: {x: -0.03, y: 1.78, z: 0}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
@@ -153,7 +153,7 @@ AnimationClip:
outWeight: {x: 0, y: 0, z: 0}
- serializedVersion: 3
time: 0.13333334
- value: {x: -0.016, y: 2.924, z: 0}
+ value: {x: -0.016, y: 2, z: 0}
inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
@@ -162,7 +162,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 0.15
- value: {x: -0.03, y: 2.58, z: 0}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
outSlope: {x: Infinity, y: Infinity, z: Infinity}
tangentMode: 0
@@ -246,9 +246,9 @@ AnimationClip:
- serializedVersion: 3
time: 0
value: 0
- inSlope: Infinity
- outSlope: Infinity
- tangentMode: 103
+ inSlope: 0
+ outSlope: 0
+ tangentMode: 136
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
@@ -372,120 +372,39 @@ AnimationClip:
m_Curve:
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time: 0
- value: -2.09
+ value: -4.4
inSlope: Infinity
- outSlope: Infinity
- tangentMode: 103
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weightedMode: 0
inWeight: 0.33333334
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value: 0.49
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- value: 0.23
- inSlope: Infinity
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time: 0.21666667
value: 0
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- outSlope: Infinity
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+ tangentMode: 65
weightedMode: 0
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+ inWeight: 0.97448146
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
@@ -626,7 +545,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
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+ value: -0.03
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
@@ -663,7 +582,7 @@ AnimationClip:
m_Curve:
- serializedVersion: 3
time: 0
- value: 2.812
+ value: 1.78
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
@@ -672,7 +591,7 @@ AnimationClip:
outWeight: 0
- serializedVersion: 3
time: 0.13333334
- value: 2.924
+ value: 2
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
@@ -681,7 +600,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 0.15
- value: 2.58
+ value: 1.56
inSlope: Infinity
outSlope: Infinity
tangentMode: 103
diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Large/Success.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Large/Success.anim
index 04dc7cfad..d451afbcc 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Large/Success.anim
+++ b/Assets/Resources/Sprites/Games/Fillbots/Animations/Large/Success.anim
@@ -39,11 +39,11 @@ AnimationClip:
m_PPtrCurves:
- curve:
- time: 0
- value: {fileID: -538342409, guid: 4b169e5816c948044a7180609226f690, type: 3}
+ value: {fileID: -1789653234, guid: 4b169e5816c948044a7180609226f690, type: 3}
- time: 0.083333336
value: {fileID: 1437428146, guid: 4b169e5816c948044a7180609226f690, type: 3}
- time: 0.16666667
- value: {fileID: -1789653234, guid: 4b169e5816c948044a7180609226f690, type: 3}
+ value: {fileID: -538342409, guid: 4b169e5816c948044a7180609226f690, type: 3}
attribute: m_Sprite
path:
classID: 212
@@ -70,9 +70,9 @@ AnimationClip:
customType: 23
isPPtrCurve: 1
pptrCurveMapping:
- - {fileID: -538342409, guid: 4b169e5816c948044a7180609226f690, type: 3}
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- {fileID: -1789653234, guid: 4b169e5816c948044a7180609226f690, type: 3}
+ - {fileID: 1437428146, guid: 4b169e5816c948044a7180609226f690, type: 3}
+ - {fileID: -538342409, guid: 4b169e5816c948044a7180609226f690, type: 3}
m_AnimationClipSettings:
serializedVersion: 2
m_AdditiveReferencePoseClip: {fileID: 0}
@@ -83,7 +83,7 @@ AnimationClip:
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
- m_LoopTime: 1
+ m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Medium/Success.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Medium/Success.anim
index 2fa6900d2..db2719dab 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Medium/Success.anim
+++ b/Assets/Resources/Sprites/Games/Fillbots/Animations/Medium/Success.anim
@@ -83,7 +83,7 @@ AnimationClip:
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
- m_LoopTime: 1
+ m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
diff --git a/Assets/Resources/Sprites/Games/Fillbots/Animations/Small/Success.anim b/Assets/Resources/Sprites/Games/Fillbots/Animations/Small/Success.anim
index bda23da89..3d5dc9a4f 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Animations/Small/Success.anim
+++ b/Assets/Resources/Sprites/Games/Fillbots/Animations/Small/Success.anim
@@ -83,7 +83,7 @@ AnimationClip:
m_Level: 0
m_CycleOffset: 0
m_HasAdditiveReferencePose: 0
- m_LoopTime: 1
+ m_LoopTime: 0
m_LoopBlend: 0
m_LoopBlendOrientation: 0
m_LoopBlendPositionY: 0
diff --git a/Assets/Resources/Sprites/Games/Fillbots/Fillbots_main.png.meta b/Assets/Resources/Sprites/Games/Fillbots/Fillbots_main.png.meta
index 514672d74..01db4db73 100644
--- a/Assets/Resources/Sprites/Games/Fillbots/Fillbots_main.png.meta
+++ b/Assets/Resources/Sprites/Games/Fillbots/Fillbots_main.png.meta
@@ -553,8 +553,8 @@ TextureImporter:
y: 553
width: 142
height: 210
- alignment: 0
- pivot: {x: 0.5, y: 0.5}
+ alignment: 7
+ pivot: {x: 0.5, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -574,8 +574,8 @@ TextureImporter:
y: 553
width: 182
height: 190
- alignment: 0
- pivot: {x: 0.5, y: 0.5}
+ alignment: 7
+ pivot: {x: 0.5, y: 0}
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outline: []
physicsShape: []
@@ -595,8 +595,8 @@ TextureImporter:
y: 549
width: 214
height: 170
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+ alignment: 7
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outline: []
physicsShape: []
@@ -616,8 +616,8 @@ TextureImporter:
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width: 262
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+ alignment: 7
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outline: []
physicsShape: []
@@ -1455,7 +1455,7 @@ TextureImporter:
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@@ -1476,7 +1476,7 @@ TextureImporter:
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/Large Bot Darkness.png b/Assets/Resources/Sprites/Games/Fillbots/legacy/Large Bot Darkness.png
similarity index 100%
rename from Assets/Resources/Sprites/Games/Fillbots/Large Bot Darkness.png
rename to Assets/Resources/Sprites/Games/Fillbots/legacy/Large Bot Darkness.png
diff --git a/Assets/Resources/Sprites/Games/Fillbots/Large Bot Darkness.png.meta b/Assets/Resources/Sprites/Games/Fillbots/legacy/Large Bot Darkness.png.meta
similarity index 100%
rename from Assets/Resources/Sprites/Games/Fillbots/Large Bot Darkness.png.meta
rename to Assets/Resources/Sprites/Games/Fillbots/legacy/Large Bot Darkness.png.meta
diff --git a/Assets/Resources/Sprites/Games/Fillbots/Medium Bot Darkness.png b/Assets/Resources/Sprites/Games/Fillbots/legacy/Medium Bot Darkness.png
similarity index 100%
rename from Assets/Resources/Sprites/Games/Fillbots/Medium Bot Darkness.png
rename to Assets/Resources/Sprites/Games/Fillbots/legacy/Medium Bot Darkness.png
diff --git a/Assets/Resources/Sprites/Games/Fillbots/Medium Bot Darkness.png.meta b/Assets/Resources/Sprites/Games/Fillbots/legacy/Medium Bot Darkness.png.meta
similarity index 100%
rename from Assets/Resources/Sprites/Games/Fillbots/Medium Bot Darkness.png.meta
rename to Assets/Resources/Sprites/Games/Fillbots/legacy/Medium Bot Darkness.png.meta
diff --git a/Assets/Resources/Sprites/Games/Fillbots/Small Bot Darkness.png b/Assets/Resources/Sprites/Games/Fillbots/legacy/Small Bot Darkness.png
similarity index 100%
rename from Assets/Resources/Sprites/Games/Fillbots/Small Bot Darkness.png
rename to Assets/Resources/Sprites/Games/Fillbots/legacy/Small Bot Darkness.png
diff --git a/Assets/Resources/Sprites/Games/Fillbots/Small Bot Darkness.png.meta b/Assets/Resources/Sprites/Games/Fillbots/legacy/Small Bot Darkness.png.meta
similarity index 100%
rename from Assets/Resources/Sprites/Games/Fillbots/Small Bot Darkness.png.meta
rename to Assets/Resources/Sprites/Games/Fillbots/legacy/Small Bot Darkness.png.meta
diff --git a/Assets/Resources/Sprites/Games/Fillbots/ref.png b/Assets/Resources/Sprites/Games/Fillbots/ref.png
new file mode 100644
index 000000000..74d0d97f8
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/ref.png.meta b/Assets/Resources/Sprites/Games/Fillbots/ref.png.meta
new file mode 100644
index 000000000..52cfffbd6
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+++ b/Assets/Resources/Sprites/Games/Fillbots/ref.png.meta
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/ref001.png b/Assets/Resources/Sprites/Games/Fillbots/ref001.png
new file mode 100644
index 000000000..7d9f56b19
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diff --git a/Assets/Resources/Sprites/Games/Fillbots/ref001.png.meta b/Assets/Resources/Sprites/Games/Fillbots/ref001.png.meta
new file mode 100644
index 000000000..a7cdc5708
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+++ b/Assets/Resources/Sprites/Games/Fillbots/ref001.png.meta
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diff --git a/Assets/Scripts/Games/Fillbots/Fillbots.cs b/Assets/Scripts/Games/Fillbots/Fillbots.cs
index 7db703a62..b3d3fc6f0 100644
--- a/Assets/Scripts/Games/Fillbots/Fillbots.cs
+++ b/Assets/Scripts/Games/Fillbots/Fillbots.cs
@@ -35,6 +35,7 @@ namespace HeavenStudio.Games.Loaders
defaultLength = 8f,
parameters = new List()
{
+ new Param("type", Scripts_Fillbots.EndType.Both, "Success Reaction", "Set the reaction of the Robot."),
new Param("colorFuel", new Color(1f, 0.385f, 0.385f), "Fuel Color", "Set the color of the fuel."),
new Param("colorLampOff", new Color(0.635f, 0.635f, 0.185f), "Off Lamp Color", "Set the color of the off lamp."),
new Param("colorLampOn", new Color(1f, 1f, 0.42f), "On Lamp Color", "Set the color of the on lamp."),
@@ -49,6 +50,7 @@ namespace HeavenStudio.Games.Loaders
defaultLength = 12f,
parameters = new List()
{
+ new Param("type", Scripts_Fillbots.EndType.Both, "Success Reaction", "Set the reaction of the Robot."),
new Param("colorFuel", new Color(1f, 0.385f, 0.385f), "Fuel Color", "Set the color of the fuel."),
new Param("colorLampOff", new Color(0.635f, 0.635f, 0.185f), "Off Lamp Color", "Set the color of the off lamp."),
new Param("colorLampOn", new Color(1f, 1f, 0.42f), "On Lamp Color", "Set the color of the on lamp."),
@@ -63,6 +65,7 @@ namespace HeavenStudio.Games.Loaders
defaultLength = 6f,
parameters = new List()
{
+ new Param("type", Scripts_Fillbots.EndType.Both, "Success Reaction", "Set the reaction of the Robot."),
new Param("colorFuel", new Color(1f, 0.385f, 0.385f), "Fuel Color", "Set the color of the fuel."),
new Param("colorLampOff", new Color(0.635f, 0.635f, 0.185f), "Off Lamp Color", "Set the color of the off lamp."),
new Param("colorLampOn", new Color(1f, 1f, 0.42f), "On Lamp Color", "Set the color of the on lamp."),
@@ -131,6 +134,7 @@ namespace HeavenStudio.Games
[SerializeField] private Animator conveyerBelt;
[SerializeField] private GameObject blackout;
+ [System.NonSerialized] public BotSize fillerPosition = BotSize.Medium;
public static Fillbots instance;
@@ -176,12 +180,26 @@ namespace HeavenStudio.Games
}
if (PlayerInput.GetIsAction(InputAction_BasicPress) && !IsExpectingInputNow(InputAction_BasicPress))
{
- filler.DoScaledAnimationAsync("Hold", 0.5f);
+ string sizeSuffix = fillerPosition switch
+ {
+ BotSize.Small => "Small",
+ BotSize.Medium => "Medium",
+ BotSize.Large => "Large",
+ _ => throw new System.NotImplementedException()
+ };
+ filler.DoScaledAnimationAsync("Hold" + sizeSuffix, 0.5f);
SoundByte.PlayOneShotGame("fillbots/armExtension");
}
if (PlayerInput.GetIsAction(InputAction_BasicRelease) && !IsExpectingInputNow(InputAction_BasicRelease))
{
- filler.DoScaledAnimationAsync("ReleaseWhiff", 0.5f);
+ string sizeSuffix = fillerPosition switch
+ {
+ BotSize.Small => "Small",
+ BotSize.Medium => "Medium",
+ BotSize.Large => "Large",
+ _ => throw new System.NotImplementedException()
+ };
+ filler.DoScaledAnimationAsync("ReleaseWhiff" + sizeSuffix, 0.5f);
SoundByte.PlayOneShotGame("fillbots/armRetractionWhiff");
}
@@ -280,6 +298,7 @@ namespace HeavenStudio.Games
new BeatAction.Action(beat + 3, delegate
{
if (!PlayerInput.GetIsAction(InputAction_BasicPress)) filler.DoScaledAnimationAsync("FillerPrepare", 0.5f);
+ fillerPosition = size;
conveyerStartBeat = beat + 3;
})
});
diff --git a/Assets/Scripts/Games/Fillbots/NtrFillbot.cs b/Assets/Scripts/Games/Fillbots/NtrFillbot.cs
index 045acbc98..0ee3feb2c 100644
--- a/Assets/Scripts/Games/Fillbots/NtrFillbot.cs
+++ b/Assets/Scripts/Games/Fillbots/NtrFillbot.cs
@@ -12,6 +12,22 @@ namespace HeavenStudio.Games.Scripts_Fillbots
Large
}
+ public enum BotState
+ {
+ Idle,
+ Holding,
+ Ace,
+ Just,
+ Ng,
+ }
+
+ public enum EndType
+ {
+ Both,
+ Ace,
+ Just,
+ }
+
public class NtrFillbot : MonoBehaviour
{
[Header("Properties")]
@@ -56,10 +72,11 @@ namespace HeavenStudio.Games.Scripts_Fillbots
private Sound fillSound;
- private bool holding;
+ private BotState botState = BotState.Idle;
private bool isExplode = false;
private float lerpDistance;
+ private float stackDistanceRate = 0.2f;
private float normalizedFill;
@@ -90,7 +107,7 @@ namespace HeavenStudio.Games.Scripts_Fillbots
public void MoveConveyer(float normalized)
{
- if (holding)
+ if (botState is BotState.Holding)
{
StopConveyer();
return;
@@ -192,11 +209,10 @@ namespace HeavenStudio.Games.Scripts_Fillbots
}
}
- if (holding)
+ if (botState is BotState.Holding)
{
float normalizedBeat = cond.GetPositionFromBeat(startBeat + 4, holdLength);
float normalizedExplodeBeat = cond.GetPositionFromBeat(startBeat + 4, holdLength + 0.25);
- float normalizedULTRAExplodeBeat = cond.GetPositionFromBeat(startBeat + 4, holdLength + 1.5f);
if (!isExplode && beepEvent != null && beepEvent.enabled && ReportBeat(ref beepEvent.lastReportedBeat))
{
@@ -205,7 +221,15 @@ namespace HeavenStudio.Games.Scripts_Fillbots
SoundByte.PlayOneShotGame("fillbots/beep");
}
fullBody.DoScaledAnimationAsync("HoldBeat", 1f);
- game.filler.DoScaledAnimationAsync("HoldBeat", 1f);
+
+ string sizeSuffix = game.fillerPosition switch
+ {
+ BotSize.Small => "Small",
+ BotSize.Medium => "Medium",
+ BotSize.Large => "Large",
+ _ => throw new System.NotImplementedException()
+ };
+ game.filler.DoScaledAnimationAsync("HoldBeat" + sizeSuffix, 1f);
}
fillAnim.DoNormalizedAnimation("Fill", Mathf.Clamp(normalizedBeat, 0, 1));
@@ -229,7 +253,7 @@ namespace HeavenStudio.Games.Scripts_Fillbots
fullBody.Play("Dead", 0, 0);
fillSound.KillLoop(0);
beepEvent.enabled = false;
- holding = false;
+ botState = BotState.Ng;
normalizedFill = normalizedBeat;
SoundByte.PlayOneShotGame("fillbots/miss");
if (game.conveyerStartBeat == -1) game.conveyerStartBeat = cond.songPositionInBeats + conveyerRestartLength;
@@ -239,7 +263,7 @@ namespace HeavenStudio.Games.Scripts_Fillbots
fullBody.DoScaledAnimationAsync("ReleaseLate", 0.5f);
fillSound.KillLoop(0);
beepEvent.enabled = false;
- holding = false;
+ botState = BotState.Ng;
normalizedFill = normalizedBeat;
SoundByte.PlayOneShotGame("fillbots/miss");
if (game.conveyerStartBeat == -1) game.conveyerStartBeat = cond.songPositionInBeats + conveyerRestartLength;
@@ -248,12 +272,19 @@ namespace HeavenStudio.Games.Scripts_Fillbots
{
fillSound.KillLoop(0);
beepEvent.enabled = false;
- holding = false;
normalizedFill = normalizedBeat;
if (game.conveyerStartBeat == -1) game.conveyerStartBeat = cond.songPositionInBeats + conveyerRestartLength;
}
releaseEvent.Disable();
}
+ }
+ else if (botState is BotState.Ace)
+ {
+
+ }
+ else if (botState is BotState.Just)
+ {
+
}
else
{
@@ -264,7 +295,15 @@ namespace HeavenStudio.Games.Scripts_Fillbots
private void JustHold(PlayerActionEvent caller, float state)
{
- game.filler.DoScaledAnimationAsync("Hold", 0.5f);
+ string sizeSuffix = game.fillerPosition switch
+ {
+ BotSize.Small => "Small",
+ BotSize.Medium => "Medium",
+ BotSize.Large => "Large",
+ _ => throw new System.NotImplementedException()
+ };
+
+ game.filler.DoScaledAnimationAsync("Hold" + sizeSuffix, 0.5f);
SoundByte.PlayOneShotGame("fillbots/armExtension");
if (state >= 1f || state <= -1f)
{
@@ -274,7 +313,7 @@ namespace HeavenStudio.Games.Scripts_Fillbots
if (game.conveyerStartBeat != -1) game.conveyerNormalizedOffset = Conductor.instance.GetPositionFromBeat(game.conveyerStartBeat, 1);
game.conveyerStartBeat = -1;
transform.position = new Vector3(0, transform.position.y, 0);
- holding = true;
+ botState = BotState.Holding;
fullBody.DoScaledAnimationAsync("Hold", 1f);
SoundByte.PlayOneShotGame("fillbots/beep");
fillSound = SoundByte.PlayOneShotGame("fillbots/water", -1, 1 / (float)(holdLength / 3), 1, true);
@@ -292,25 +331,53 @@ namespace HeavenStudio.Games.Scripts_Fillbots
{
fillSound.KillLoop(0);
beepEvent.enabled = false;
- holding = false;
if (game.conveyerStartBeat != -2) game.conveyerStartBeat = caller.timer + caller.startBeat + conveyerRestartLength;
+
+ string sizeSuffix = game.fillerPosition switch
+ {
+ BotSize.Small => "Small",
+ BotSize.Medium => "Medium",
+ BotSize.Large => "Large",
+ _ => throw new System.NotImplementedException()
+ };
if (state >= 1f)
{
+ botState = BotState.Ng;
SoundByte.PlayOneShotGame("fillbots/miss");
- game.filler.DoScaledAnimationAsync("ReleaseWhiff", 0.5f);
+ game.filler.DoScaledAnimationAsync("ReleaseWhiff" + sizeSuffix, 0.5f);
SoundByte.PlayOneShotGame("fillbots/armRetraction2");
fullBody.DoScaledAnimationAsync("ReleaseLate", 0.5f);
return;
}
else if (state <= -1f)
{
+ botState = BotState.Ng;
SoundByte.PlayOneShotGame("fillbots/miss");
- game.filler.DoScaledAnimationAsync("ReleaseWhiff", 0.5f);
+ game.filler.DoScaledAnimationAsync("ReleaseWhiff" + sizeSuffix, 0.5f);
SoundByte.PlayOneShotGame("fillbots/armRetraction2");
fullBody.DoScaledAnimationAsync("ReleaseEarly", 0.5f);
return;
}
- game.filler.DoScaledAnimationAsync("Release", 0.5f);
+ if (state == 0)
+ {
+ botState = BotState.Ace;
+ }
+ else
+ {
+ botState = BotState.Just;
+
+ // No, Sync to Bop
+ BeatAction.New(game, new List()
+ {
+ new BeatAction.Action(caller.startBeat + caller.timer + 1, delegate {
+ fullBody.DoScaledAnimationAsync("Success", 0.5f);
+ }),
+ new BeatAction.Action(caller.startBeat + caller.timer + 2, delegate {
+ fullBody.DoScaledAnimationAsync("Success", 0.5f);
+ }),
+ });
+ }
+ game.filler.DoScaledAnimationAsync("Release" + sizeSuffix, 0.5f);
SoundByte.PlayOneShotGame("fillbots/armRetraction");
fullBody.DoScaledAnimationAsync("Release", 1f);
string sizePrefix = size switch
@@ -326,15 +393,6 @@ namespace HeavenStudio.Games.Scripts_Fillbots
new MultiSound.Sound("fillbots/" + sizePrefix + "OK1", caller.startBeat + caller.timer + 0.5),
new MultiSound.Sound("fillbots/" + sizePrefix + "OK2", caller.startBeat + caller.timer + 1),
});
- BeatAction.New(game, new List()
- {
- new BeatAction.Action(caller.startBeat + caller.timer + 1, delegate {
- fullBody.DoScaledAnimationAsync("Success", 0.5f);
- }),
- new BeatAction.Action(caller.startBeat + caller.timer + 2, delegate {
- fullBody.DoScaledAnimationAsync("Success", 0.5f);
- }),
- });
}
private void Empty(PlayerActionEvent caller) { }