From d0d431fe135752e1394542d07f03f9aa94ec8206 Mon Sep 17 00:00:00 2001 From: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com> Date: Sun, 25 Jun 2023 22:32:06 +0200 Subject: [PATCH] tweaked dropdown values --- Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs b/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs index e777b904a..a0528b5af 100644 --- a/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs +++ b/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs @@ -72,8 +72,8 @@ namespace HeavenStudio.Games.Loaders { parameters = new List() { - new Param("minAmount", new EntityTypes.Integer(0, 10000, 10), "Minimum Jumps Required"), - new Param("minAmountP", new EntityTypes.Integer(0, 10000, 0), "Minimum Jumps Required (Persistent)"), + new Param("minAmount", new EntityTypes.Integer(0, 1000, 10), "Minimum Jumps Required"), + new Param("minAmountP", new EntityTypes.Integer(0, 1000, 0), "Minimum Jumps Required (Persistent)"), } }, new GameAction("noJump", "No Jumping") @@ -93,7 +93,7 @@ namespace HeavenStudio.Games.Loaders defaultLength = 0.5f, parameters = new List() { - new Param("am", new EntityTypes.Integer(0, 100, 1), "Amount", "How many stars will evolve when play-yan jumps?"), + new Param("am", new EntityTypes.Integer(0, 100, 2), "Amount", "How many stars will evolve when play-yan jumps?"), } }, new GameAction("forceEvolve", "Force Star Evolve")