From d0d431fe135752e1394542d07f03f9aa94ec8206 Mon Sep 17 00:00:00 2001
From: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
Date: Sun, 25 Jun 2023 22:32:06 +0200
Subject: [PATCH] tweaked dropdown values
---
Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs b/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs
index e777b904a..a0528b5af 100644
--- a/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs
+++ b/Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs
@@ -72,8 +72,8 @@ namespace HeavenStudio.Games.Loaders
{
parameters = new List()
{
- new Param("minAmount", new EntityTypes.Integer(0, 10000, 10), "Minimum Jumps Required"),
- new Param("minAmountP", new EntityTypes.Integer(0, 10000, 0), "Minimum Jumps Required (Persistent)"),
+ new Param("minAmount", new EntityTypes.Integer(0, 1000, 10), "Minimum Jumps Required"),
+ new Param("minAmountP", new EntityTypes.Integer(0, 1000, 0), "Minimum Jumps Required (Persistent)"),
}
},
new GameAction("noJump", "No Jumping")
@@ -93,7 +93,7 @@ namespace HeavenStudio.Games.Loaders
defaultLength = 0.5f,
parameters = new List()
{
- new Param("am", new EntityTypes.Integer(0, 100, 1), "Amount", "How many stars will evolve when play-yan jumps?"),
+ new Param("am", new EntityTypes.Integer(0, 100, 2), "Amount", "How many stars will evolve when play-yan jumps?"),
}
},
new GameAction("forceEvolve", "Force Star Evolve")