diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs
index ee635424d..3de6cb376 100644
--- a/Assets/Scripts/LevelEditor/Editor.cs
+++ b/Assets/Scripts/LevelEditor/Editor.cs
@@ -108,25 +108,7 @@ namespace HeavenStudio.Editor
foreach (var minigame in EventCaller.instance.minigames)
AddIcon(minigame);
-
- Tooltip.AddTooltip(NewBTN.gameObject, "New [Ctrl+N]");
- Tooltip.AddTooltip(OpenBTN.gameObject, "Open [Ctrl+O]");
- Tooltip.AddTooltip(SaveBTN.gameObject, "Save Project [Ctrl+S]\nSave Project As [Ctrl+Alt+S]");
- Tooltip.AddTooltip(UndoBTN.gameObject, "Undo [Ctrl+Z]");
- Tooltip.AddTooltip(RedoBTN.gameObject, "Redo [Ctrl+Y or Ctrl+Shift+Z]");
- Tooltip.AddTooltip(CopyBTN.gameObject, "Copy [Ctrl+C]");
- Tooltip.AddTooltip(PasteBTN.gameObject, "Paste [Ctrl+V]");
- Tooltip.AddTooltip(MusicSelectBTN.gameObject, "Music Select");
- Tooltip.AddTooltip(FullScreenBTN.gameObject, "Preview [Tab]");
- Tooltip.AddTooltip(TempoFinderBTN.gameObject, "Tempo Finder");
- Tooltip.AddTooltip(SnapDiagBTN.gameObject, "Snap Settings");
- Tooltip.AddTooltip(ChartParamBTN.gameObject, "Remix Properties");
- Tooltip.AddTooltip(SortAlphabetBTN.gameObject, "Sort Alphabetically");
- Tooltip.AddTooltip(SortFavoritesBTN.gameObject, "Sort By Favorite");
- Tooltip.AddTooltip(SortChronologicBTN.gameObject, "Sort Chronologically");
- Tooltip.AddTooltip(SearchBar.gameObject, "Search Games");
-
- Tooltip.AddTooltip(EditorSettingsBTN.gameObject, "Editor Settings [Ctrl+Shift+O]");
+
UpdateEditorStatus(true);
BuildDateDisplay.text = GlobalGameManager.buildTime;
diff --git a/Assets/Scripts/LevelEditor/EditorTheme.cs b/Assets/Scripts/LevelEditor/EditorTheme.cs
index f167a777a..dc79c4120 100644
--- a/Assets/Scripts/LevelEditor/EditorTheme.cs
+++ b/Assets/Scripts/LevelEditor/EditorTheme.cs
@@ -70,10 +70,6 @@ namespace HeavenStudio.Editor
tempoLayer.GetComponent().color = theme.properties.TempoLayerCol.Hex2RGB();
musicLayer.GetComponent().color = theme.properties.MusicLayerCol.Hex2RGB();
sectionLayer.GetComponent().color = theme.properties.SectionLayerCol.Hex2RGB();
- Tooltip.AddTooltip(specialLayers.gameObject, $"All Special Tracks");
- Tooltip.AddTooltip(tempoLayer.gameObject, $"Tempo Track");
- Tooltip.AddTooltip(musicLayer.gameObject, $"Music Volume Track");
- Tooltip.AddTooltip(sectionLayer.gameObject, $"Remix Sections Track");
layer.gameObject.SetActive(false);
diff --git a/Assets/Scripts/LevelEditor/Timeline/Timeline.cs b/Assets/Scripts/LevelEditor/Timeline/Timeline.cs
index ff753e358..36ac915ed 100644
--- a/Assets/Scripts/LevelEditor/Timeline/Timeline.cs
+++ b/Assets/Scripts/LevelEditor/Timeline/Timeline.cs
@@ -310,33 +310,8 @@ namespace HeavenStudio.Editor.Track
WaveformToggle();
});
- Tooltip.AddTooltip(SongBeat.gameObject, "Current Beat");
- Tooltip.AddTooltip(SongPos.gameObject, "Current Time");
- Tooltip.AddTooltip(CurrentTempo.gameObject, "Current Tempo (BPM)");
-
- Tooltip.AddTooltip(PlayBTN.gameObject, "Play [Space]");
- Tooltip.AddTooltip(PauseBTN.gameObject, "Pause [Shift + Space]");
- Tooltip.AddTooltip(StopBTN.gameObject, "Stop [Space]");
-
- Tooltip.AddTooltip(MetronomeBTN.gameObject, "Metronome [M]");
- Tooltip.AddTooltip(AutoplayBTN.gameObject, "Autoplay [P]");
-
- Tooltip.AddTooltip(SelectionsBTN.gameObject, "Tool: Selection [1]");
- Tooltip.AddTooltip(TempoChangeBTN.gameObject, "Tool: Tempo Change [2]");
- Tooltip.AddTooltip(MusicVolumeBTN.gameObject, "Tool: Music Volume [3]");
- Tooltip.AddTooltip(ChartSectionBTN.gameObject, "Tool: Beatmap Sections [4]");
-
- Tooltip.AddTooltip(StartingTempoSpecialAll.gameObject, "Starting Tempo (BPM)");
- Tooltip.AddTooltip(StartingTempoSpecialTempo.gameObject, "Starting Tempo (BPM)");
- Tooltip.AddTooltip(StartingVolumeSpecialVolume.gameObject, "Starting Volume (%)");
-
- Tooltip.AddTooltip(ZoomInBTN.gameObject, "Zoom In");
- Tooltip.AddTooltip(ZoomOutBTN.gameObject, "Zoom Out");
- Tooltip.AddTooltip(ZoomResetBTN.gameObject, "Zoom Reset");
Tooltip.AddTooltip(WaveformBTN.gameObject, "Waveform Toggle");
- Tooltip.AddTooltip(PlaybackSpeed.gameObject, "The preview's playback speed. Right click to reset to 1.0");
-
SetTimeButtonColors(true, false, false);
MetronomeBTN.transform.GetChild(0).GetComponent().color = Color.gray;
MetronomeBTN.transform.GetChild(1).GetComponent().color = Color.gray;