diff --git a/Assets/Scripts/Games/CoinToss/CoinToss.cs b/Assets/Scripts/Games/CoinToss/CoinToss.cs index 29a47553f..051a54d38 100644 --- a/Assets/Scripts/Games/CoinToss/CoinToss.cs +++ b/Assets/Scripts/Games/CoinToss/CoinToss.cs @@ -133,7 +133,6 @@ namespace HeavenStudio.Games if(this.audienceReacting) Jukebox.PlayOneShotGame("coinToss/applause"); handAnimator.Play("Catch_success", 0, 0); - Debug.Log(state); isThrowing = false; } diff --git a/Assets/Scripts/Games/PlayerActionEvent.cs b/Assets/Scripts/Games/PlayerActionEvent.cs index e7b2702b1..b0990566e 100644 --- a/Assets/Scripts/Games/PlayerActionEvent.cs +++ b/Assets/Scripts/Games/PlayerActionEvent.cs @@ -70,7 +70,6 @@ namespace HeavenStudio.Games { if (state.perfect) { - Debug.Log(normalizedBeat); Hit(0f); } else if (state.early && !perfectOnly)