From d9e5330b8608d555ed97bf6cd7fa77101803f7fd Mon Sep 17 00:00:00 2001 From: AstrlJelly Date: Fri, 30 Jun 2023 16:10:18 -0400 Subject: [PATCH] inactive monkeys/custom monkeys + prefab fixes they should work perfectly now, and the prefab should also need no further adjustment hopefully... --- Assets/Resources/Games/monkeyWatch.prefab | 1134 ++++++++--------- .../Scripts/Games/MonkeyWatch/MonkeyWatch.cs | 21 +- 2 files changed, 574 insertions(+), 581 deletions(-) diff --git a/Assets/Resources/Games/monkeyWatch.prefab b/Assets/Resources/Games/monkeyWatch.prefab index d5bada2ba..558b36d84 100644 --- a/Assets/Resources/Games/monkeyWatch.prefab +++ b/Assets/Resources/Games/monkeyWatch.prefab @@ -24,14 +24,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 23344989963690673} - m_LocalRotation: {x: -0, y: -0, z: 0.98733854, w: -0.15862732} - m_LocalPosition: {x: 3.5309997, y: -11.129, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.98768836, w: 0.1564345} + m_LocalPosition: {x: 3.62, y: -11.16, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2135883807681290407} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 47 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 198.254} + m_RootOrder: 26 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -162} --- !u!212 &5243233713430397259 SpriteRenderer: m_ObjectHideFlags: 0 @@ -143,15 +144,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 82756634350118906} - m_LocalRotation: {x: -0, y: -0, z: -0.48951066, w: 0.87199736} - m_LocalPosition: {x: 9.698, y: 5.75, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.5, w: 0.8660254} + m_LocalPosition: {x: 9.955, y: 5.748, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1042589361222388185} m_Father: {fileID: 5830190636956202774} m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -58.617} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -60} --- !u!212 &5921457445181985444 SpriteRenderer: m_ObjectHideFlags: 0 @@ -397,15 +398,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 136622322328344109} - m_LocalRotation: {x: -0, y: -0, z: -0.8698548, w: -0.49330783} - m_LocalPosition: {x: -9.617, y: -5.642, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.8660254, w: -0.50000006} + m_LocalPosition: {x: -9.899, y: -5.714, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6626641597582405766} m_Father: {fileID: 5830190636956202774} m_RootOrder: 9 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -239.116} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -240} --- !u!212 &3329244914051568905 SpriteRenderer: m_ObjectHideFlags: 0 @@ -566,14 +567,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 160655439200499376} - m_LocalRotation: {x: -0, y: -0, z: 0.0022224933, w: 0.9999976} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.041, y: -0.062, z: 0} m_LocalScale: {x: 0.98841745, y: 0.98841745, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4110048888196991736} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &204666231595751942 SpriteRenderer: m_ObjectHideFlags: 0 @@ -650,14 +651,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 169083271631031793} - m_LocalRotation: {x: -0, y: -0, z: -0.6233829, w: 0.7819167} - m_LocalPosition: {x: 11.218, y: 2.492, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.62932044, w: 0.7771459} + m_LocalPosition: {x: 11.32, y: 2.4, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1585503215860456962} - m_RootOrder: 37 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -77.127} + m_RootOrder: 19 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -78} --- !u!212 &4565845162243688740 SpriteRenderer: m_ObjectHideFlags: 0 @@ -734,15 +735,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 240866485352918302} - m_LocalRotation: {x: -0, y: -0, z: -0.49605948, w: -0.86828864} - m_LocalPosition: {x: -9.585, y: 5.83, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.5000001, w: -0.86602527} + m_LocalPosition: {x: -9.955, y: 5.748, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 495848708258614663} m_Father: {fileID: 5830190636956202774} m_RootOrder: 11 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -300.521} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -300} --- !u!212 &4604810986456621262 SpriteRenderer: m_ObjectHideFlags: 0 @@ -903,13 +904,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 340956872509677357} - m_LocalRotation: {x: -0, y: -0, z: 0.9942458, w: 0.10712271} - m_LocalPosition: {x: -2.2527103, y: -11.463303, z: 0} - m_LocalScale: {x: 1.7303116, y: 1.7303116, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224933, w: 0.9999976} + m_LocalPosition: {x: -0.053000003, y: 0.027000064, z: 0} + m_LocalScale: {x: 0.98841745, y: 0.98841745, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 56 + m_Father: {fileID: 4776471145822745935} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &7842534721937911495 SpriteRenderer: @@ -987,13 +988,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 368529705236050490} - m_LocalRotation: {x: -0, y: -0, z: 0.92079866, w: 0.39003813} - m_LocalPosition: {x: -8.389233, y: -7.806464, z: 0} - m_LocalScale: {x: 1.7303115, y: 1.7303115, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224786, w: 0.99999756} + m_LocalPosition: {x: -0.044999886, y: 0.0030002398, z: 0} + m_LocalScale: {x: 0.9884173, y: 0.9884173, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 62 + m_Father: {fileID: 8680101152294377995} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &7396411896892161122 SpriteRenderer: @@ -1155,14 +1156,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 451653192247899768} - m_LocalRotation: {x: -0, y: -0, z: 0.89915967, w: -0.43762073} - m_LocalPosition: {x: 9.268993, y: -6.852973, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.8910065, w: 0.4539906} + m_LocalPosition: {x: 9.43, y: -6.852973, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2502361868670003528} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 73 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 231.904} + m_RootOrder: 39 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -126} --- !u!212 &8694524357137901069 SpriteRenderer: m_ObjectHideFlags: 0 @@ -1323,14 +1325,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 636447576774461407} - m_LocalRotation: {x: -0, y: -0, z: 0.95472795, w: 0.29748037} - m_LocalPosition: {x: -6.6909995, y: -9.415, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.9510566, w: -0.30901685} + m_LocalPosition: {x: -6.894, y: -9.472, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1337133343003834426} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 65 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 145.387} + m_RootOrder: 35 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -216} --- !u!212 &2436431879426553915 SpriteRenderer: m_ObjectHideFlags: 0 @@ -1491,13 +1494,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 799208671037082204} - m_LocalRotation: {x: -0, y: -0, z: 0.9979349, w: -0.064233825} - m_LocalPosition: {x: 1.3056828, y: -11.662745, z: 0} - m_LocalScale: {x: 1.7303112, y: 1.7303112, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.002222497, w: 0.99999756} + m_LocalPosition: {x: -0.052000098, y: 0.05699922, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 52 + m_Father: {fileID: 4586205188424358497} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &4210743332776340731 SpriteRenderer: @@ -1660,7 +1663,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 892208600392924773} m_LocalRotation: {x: -0, y: -0, z: -1, w: 0} - m_LocalPosition: {x: 0.009, y: -11.379, z: 0} + m_LocalPosition: {x: 0.009, y: -11.441, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: @@ -1828,14 +1831,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 925184117883548753} - m_LocalRotation: {x: -0, y: -0, z: 0.6187541, w: 0.7855848} - m_LocalPosition: {x: -11.119, y: 2.469, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.6293205, w: -0.77714586} + m_LocalPosition: {x: -11.402, y: 2.412, z: 0} m_LocalScale: {x: 1.7505879, y: 1.7505879, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 4831626087591846253} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 31 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 76.45} + m_RootOrder: 16 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -282} --- !u!212 &5280093143415908216 SpriteRenderer: m_ObjectHideFlags: 0 @@ -1912,14 +1916,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 992179889667253682} - m_LocalRotation: {x: -0, y: -0, z: 0.3896195, w: 0.9209759} - m_LocalPosition: {x: -8.474, y: 7.919, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.40673664, w: -0.9135455} + m_LocalPosition: {x: -8.638, y: 7.744, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1629255918697283195} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 23 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 45.862} + m_RootOrder: 12 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -312} --- !u!212 &8453799217355725876 SpriteRenderer: m_ObjectHideFlags: 0 @@ -1983,7 +1988,7 @@ GameObject: - component: {fileID: 7145134548507329861} - component: {fileID: 8889905295233077460} m_Layer: 0 - m_Name: SmallTick (4) + m_Name: SmallTick3 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -1996,14 +2001,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996236414573481996} - m_LocalRotation: {x: -0, y: -0, z: -0.1652048, w: 0.9862593} - m_LocalPosition: {x: 3.517193, y: 11.255337, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.1564345, w: 0.98768836} + m_LocalPosition: {x: 3.632, y: 11.176, z: 0} m_LocalScale: {x: 1.7505879, y: 1.7505879, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1693609743342286530} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -19.018} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -18} --- !u!212 &8889905295233077460 SpriteRenderer: m_ObjectHideFlags: 0 @@ -7126,13 +7132,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1093770155466988112} - m_LocalRotation: {x: -0, y: -0, z: 0.30048072, w: 0.95378786} - m_LocalPosition: {x: -6.5614915, y: 9.502415, z: 0} - m_LocalScale: {x: 1.7303113, y: 1.7303113, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225084, w: 0.99999756} + m_LocalPosition: {x: 0.03799998, y: -0.06599994, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 28 + m_Father: {fileID: 7153962048987692457} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &1531571918649519721 SpriteRenderer: @@ -7197,7 +7203,7 @@ GameObject: - component: {fileID: 8339950597697937916} - component: {fileID: 4770566745748412196} m_Layer: 0 - m_Name: SmallTick (6) + m_Name: SmallTick1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -7210,15 +7216,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1130174015671383537} - m_LocalRotation: {x: -0, y: -0, z: -0.065075405, w: 0.9978804} - m_LocalPosition: {x: 1.1835471, y: 11.750391, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.052335896, w: 0.9986295} + m_LocalPosition: {x: 1.229, y: 11.723, z: 0} m_LocalScale: {x: 1.7505875, y: 1.7505875, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8164939509702037763} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 10 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -7.462} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -6} --- !u!212 &4770566745748412196 SpriteRenderer: m_ObjectHideFlags: 0 @@ -7295,13 +7301,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1149960602312663521} - m_LocalRotation: {x: -0, y: -0, z: 0.97800934, w: -0.20856102} - m_LocalPosition: {x: 4.76309, y: -10.7541275, z: 0} - m_LocalScale: {x: 1.7303118, y: 1.7303118, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224933, w: 0.99999756} + m_LocalPosition: {x: -0.037000265, y: 0.061999545, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 50 + m_Father: {fileID: 7347061444122822081} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &1479253357882749711 SpriteRenderer: @@ -7379,14 +7385,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1161131487321550677} - m_LocalRotation: {x: -0, y: -0, z: -0.39385802, w: 0.9191713} - m_LocalPosition: {x: 8.598734, y: 7.7861414, z: 0} - m_LocalScale: {x: 1.7303115, y: 1.7303115, z: 0.61563575} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.06400009, y: 0.002999793, z: 0} + m_LocalScale: {x: 0.9884176, y: 0.9884176, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 14 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} + m_Father: {fileID: 3133867939333011390} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &1430676144405755318 SpriteRenderer: m_ObjectHideFlags: 0 @@ -7463,13 +7469,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1167864285312984656} - m_LocalRotation: {x: -0, y: -0, z: 0.6204985, w: 0.78420764} - m_LocalPosition: {x: -11.031488, y: 2.4136968, z: 0} - m_LocalScale: {x: 1.7303119, y: 1.7303119, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.9999976} + m_LocalPosition: {x: -0.01900002, y: -0.056000147, z: 0} + m_LocalScale: {x: 0.9884177, y: 0.9884177, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 32 + m_Father: {fileID: 7668246311690019453} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &7409163416859629811 SpriteRenderer: @@ -7631,14 +7637,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1182596602171537661} - m_LocalRotation: {x: -0, y: -0, z: -0.3493998, w: 0.93697375} - m_LocalPosition: {x: 7.752714, y: 8.662602, z: 0} - m_LocalScale: {x: 1.7303115, y: 1.7303115, z: 0.61563575} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.064999975, y: 0.001999709, z: 0} + m_LocalScale: {x: 0.98841757, y: 0.98841757, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 16 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} + m_Father: {fileID: 6830253065790300947} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7294100747083208433 SpriteRenderer: m_ObjectHideFlags: 0 @@ -8135,14 +8141,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569111145405402946} - m_LocalRotation: {x: -0, y: -0, z: 0.9784705, w: -0.2063869} - m_LocalPosition: {x: 4.66, y: -10.680999, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.9781476, w: 0.20791169} + m_LocalPosition: {x: 4.76, y: -10.701, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 253601116515636726} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 49 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 203.821} + m_RootOrder: 27 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -156} --- !u!212 &6799728225243966621 SpriteRenderer: m_ObjectHideFlags: 0 @@ -8303,14 +8310,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1712578900686338385} - m_LocalRotation: {x: -0, y: -0, z: 0.20232306, w: 0.97931886} - m_LocalPosition: {x: -4.624, y: 10.786, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.20791149, w: -0.9781476} + m_LocalPosition: {x: -4.77, y: 10.68, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2077161815891812608} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 3 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 23.346} + m_RootOrder: 9 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -336} --- !u!212 &5047752393905514479 SpriteRenderer: m_ObjectHideFlags: 0 @@ -8388,7 +8396,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1811134852979964692} m_LocalRotation: {x: -0, y: -0, z: 0.0022224933, w: 0.9999976} - m_LocalPosition: {x: 0.041, y: -0.062, z: 0} + m_LocalPosition: {x: 0.045, y: -0.026, z: 0} m_LocalScale: {x: 0.98841745, y: 0.98841745, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] @@ -8471,13 +8479,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1842343306874730268} - m_LocalRotation: {x: -0, y: -0, z: 0.8131421, w: -0.58206517} - m_LocalPosition: {x: 10.93978, y: -3.641482, z: 0} - m_LocalScale: {x: 1.7303114, y: 1.7303114, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.002222538, w: 0.99999756} + m_LocalPosition: {x: 0.05599988, y: 0.0480001, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 78 + m_Father: {fileID: 8342513483819525076} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &3929311503599028453 SpriteRenderer: @@ -8640,12 +8648,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1917097306806647243} m_LocalRotation: {x: -0, y: -0, z: -0.6216436, w: 0.7833003} - m_LocalPosition: {x: 11.33068, y: 2.415395, z: 0} + m_LocalPosition: {x: 11.391, y: 2.37, z: 0} m_LocalScale: {x: 1.7303112, y: 1.7303112, z: 0.61563575} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1585503215860456962} - m_RootOrder: 38 + m_RootOrder: 20 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &5294873747307351131 SpriteRenderer: @@ -8723,13 +8731,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1925311239064891631} - m_LocalRotation: {x: -0, y: -0, z: 0.84413624, w: 0.5361287} - m_LocalPosition: {x: -10.343384, y: -4.7560105, z: 0} - m_LocalScale: {x: 1.7303118, y: 1.7303118, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.9999976} + m_LocalPosition: {x: -0.031000137, y: -0.0030002478, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 90 + m_Father: {fileID: 2254437248827428083} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &6587697090923061459 SpriteRenderer: @@ -9059,13 +9067,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1992762132289402067} - m_LocalRotation: {x: -0, y: -0, z: -0.53962755, w: 0.8419038} - m_LocalPosition: {x: 10.598382, y: 4.7548537, z: 0} - m_LocalScale: {x: 1.7303116, y: 1.7303116, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224786, w: 0.99999756} + m_LocalPosition: {x: 0.033683226, y: 0.0062715644, z: 0} + m_LocalScale: {x: 0.98841757, y: 0.98841757, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 42 + m_Father: {fileID: 1463506321593946270} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &8336850507526312148 SpriteRenderer: @@ -9143,13 +9151,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2019954115091572790} - m_LocalRotation: {x: -0, y: -0, z: 0.7816244, w: -0.62374943} - m_LocalPosition: {x: 11.275062, y: -2.4929655, z: 0} - m_LocalScale: {x: 1.7303116, y: 1.7303116, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.99999756} + m_LocalPosition: {x: 0.04800011, y: 0.07099936, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 80 + m_Father: {fileID: 4087426849559524738} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &25896656671032954 SpriteRenderer: @@ -9346,14 +9354,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2112178195296651132} - m_LocalRotation: {x: -0, y: -0, z: 0.8397019, w: -0.54304767} - m_LocalPosition: {x: 10.459, y: -4.714, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.83867055, w: 0.54463917} + m_LocalPosition: {x: 10.57, y: -4.7, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 6975620543962859098} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 83 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 245.78299} + m_RootOrder: 44 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -114} --- !u!212 &545105648018533723 SpriteRenderer: m_ObjectHideFlags: 0 @@ -9430,14 +9439,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2131773340446539422} - m_LocalRotation: {x: -0, y: -0, z: 0.7505115, w: 0.6608574} - m_LocalPosition: {x: -11.32082, y: -1.1728284, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.7431448, w: -0.6691307} + m_LocalPosition: {x: -11.601, y: -1.23, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 8336260105019504931} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 91 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 97.269} + m_RootOrder: 48 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -264} --- !u!212 &3328825891290547348 SpriteRenderer: m_ObjectHideFlags: 0 @@ -9514,13 +9524,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2208435479027740080} - m_LocalRotation: {x: -0, y: -0, z: 0.9872923, w: 0.15891548} - m_LocalPosition: {x: -3.4423134, y: -11.161429, z: 0} - m_LocalScale: {x: 1.7303106, y: 1.7303106, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.9999976} + m_LocalPosition: {x: -0.054000095, y: 0.042999648, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 54 + m_Father: {fileID: 2918425592177158338} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &7527266582830871872 SpriteRenderer: @@ -9598,15 +9608,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2300369971381307184} - m_LocalRotation: {x: -0, y: -0, z: -0.96758276, w: -0.25255424} - m_LocalPosition: {x: -5.552, y: -9.822, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.96592593, w: -0.25881898} + m_LocalPosition: {x: -5.75, y: -9.94, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 851337818307822996} m_Father: {fileID: 5830190636956202774} m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -209.257} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -210} --- !u!212 &9210711588608281774 SpriteRenderer: m_ObjectHideFlags: 0 @@ -9852,13 +9862,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2419706451043896521} - m_LocalRotation: {x: -0, y: -0, z: 0.34306455, w: 0.9393119} - m_LocalPosition: {x: -7.4965467, y: 8.747246, z: 0} - m_LocalScale: {x: 1.7303113, y: 1.7303113, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.9999976} + m_LocalPosition: {x: 0.01899999, y: -0.07300034, z: 0} + m_LocalScale: {x: 0.9884173, y: 0.9884173, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 22 + m_Father: {fileID: 732395772908972384} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &1250049939056574509 SpriteRenderer: @@ -10021,7 +10031,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2741386657687501746} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.5, y: 6.97, z: 0} + m_LocalPosition: {x: 0.4271, y: 6.9376, z: 0} m_LocalScale: {x: 1.7000003, y: 1.75, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -10074,7 +10084,7 @@ SpriteRenderer: m_FlipX: 0 m_FlipY: 0 m_DrawMode: 2 - m_Size: {x: 1.3632327, y: 8.265193} + m_Size: {x: 1.3360491, y: 8.265193} m_AdaptiveModeThreshold: 0.5 m_SpriteTileMode: 0 m_WasSpriteAssigned: 1 @@ -10536,13 +10546,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3050923961871805119} - m_LocalRotation: {x: -0, y: -0, z: 0.98698354, w: -0.16082129} - m_LocalPosition: {x: 3.6254652, y: -11.191852, z: 0} - m_LocalScale: {x: 1.7303115, y: 1.7303115, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.99999756} + m_LocalPosition: {x: -0.04000023, y: 0.050999455, z: 0} + m_LocalScale: {x: 0.98841745, y: 0.98841745, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 48 + m_Father: {fileID: 602978740985115973} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &2622923637013247047 SpriteRenderer: @@ -10620,14 +10630,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3153595149286553911} - m_LocalRotation: {x: -0, y: -0, z: 0.9386483, w: -0.34487602} - m_LocalPosition: {x: 7.691, y: -8.667, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.9335804, w: 0.35836804} + m_LocalPosition: {x: 7.771, y: -8.653, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 4277951163803933830} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 69 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 220.348} + m_RootOrder: 37 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -138} --- !u!212 &839509097671482961 SpriteRenderer: m_ObjectHideFlags: 0 @@ -10691,7 +10702,7 @@ GameObject: - component: {fileID: 3802075464860759290} - component: {fileID: 4016528699088113182} m_Layer: 0 - m_Name: SmallTick (3) + m_Name: SmallTick48 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -10704,15 +10715,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3190227970361474550} - m_LocalRotation: {x: -0, y: -0, z: 0.05787176, w: 0.99832404} - m_LocalPosition: {x: -1.171815, y: 11.742226, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.052335896, w: -0.9986295} + m_LocalPosition: {x: -1.229, y: 11.723, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 175656226270793670} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 6.635} + m_RootOrder: 49 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -354} --- !u!212 &4016528699088113182 SpriteRenderer: m_ObjectHideFlags: 0 @@ -10921,14 +10932,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3410116469087739928} - m_LocalRotation: {x: -0, y: -0, z: 0.98693657, w: 0.16110933} - m_LocalPosition: {x: -3.508, y: -11.06, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.98768836, w: -0.15643433} + m_LocalPosition: {x: -3.575, y: -11.06, z: 0} m_LocalScale: {x: 1.7505875, y: 1.7505875, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 3914597844792640865} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 53 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 161.457} + m_RootOrder: 29 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -198} --- !u!212 &2563433778893258490 SpriteRenderer: m_ObjectHideFlags: 0 @@ -15876,14 +15888,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3518011868858291932} - m_LocalRotation: {x: -0, y: -0, z: 0.9532065, w: -0.30232015} - m_LocalPosition: {x: 6.7309995, y: -9.419, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.95105654, w: 0.30901697} + m_LocalPosition: {x: 6.854, y: -9.452, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 621772036656920331} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 75 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 215.194} + m_RootOrder: 40 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -144} --- !u!212 &5929589946562805952 SpriteRenderer: m_ObjectHideFlags: 0 @@ -15996,14 +16009,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3527668770313024574} - m_LocalRotation: {x: -0, y: -0, z: 0.81582224, w: 0.5783028} - m_LocalPosition: {x: -10.810999, y: -3.543, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.8090171, w: -0.5877851} + m_LocalPosition: {x: -11.082, y: -3.577, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 4084435438095519466} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 87 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 109.337} + m_RootOrder: 46 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -252} --- !u!212 &6664036990268193568 SpriteRenderer: m_ObjectHideFlags: 0 @@ -16080,14 +16094,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3585497177634855498} - m_LocalRotation: {x: -0, y: -0, z: 0.4338841, w: 0.90096873} - m_LocalPosition: {x: -9.199, y: 6.984, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.45399073, w: -0.8910064} + m_LocalPosition: {x: -9.383, y: 6.802, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 6371961976008214387} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 25 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 51.429} + m_RootOrder: 13 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -306} --- !u!212 &8061083205976029900 SpriteRenderer: m_ObjectHideFlags: 0 @@ -16365,15 +16380,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3750340738734313250} - m_LocalRotation: {x: -0, y: -0, z: 0.25819618, w: 0.9660925} - m_LocalPosition: {x: -5.524, y: 10.007, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.25881916, w: -0.9659258} + m_LocalPosition: {x: -5.76, y: 9.97, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 6664670922767454250} m_Father: {fileID: 5830190636956202774} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 29.926} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -330} --- !u!212 &4215802567758922804 SpriteRenderer: m_ObjectHideFlags: 0 @@ -16451,7 +16466,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3770496002588049548} m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: 0.7071068} - m_LocalPosition: {x: 11.177, y: 0.016, z: 0} + m_LocalPosition: {x: 11.479, y: 0, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: @@ -16619,13 +16634,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3887384218765440978} - m_LocalRotation: {x: -0, y: -0, z: -0.11124905, w: 0.9937926} - m_LocalPosition: {x: 2.45265, y: 11.527078, z: 0} - m_LocalScale: {x: 1.7303113, y: 1.7303113, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225007, w: 0.9999976} + m_LocalPosition: {x: 0.04899987, y: -0.015000198, z: 0} + m_LocalScale: {x: 0.9884174, y: 0.9884174, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 9 + m_Father: {fileID: 3217871816606846001} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &2062003465619199708 SpriteRenderer: @@ -16703,15 +16718,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4024934854741644862} - m_LocalRotation: {x: -0, y: -0, z: -0.966749, w: 0.25572726} - m_LocalPosition: {x: 5.582, y: -9.893, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.9659258, w: 0.2588191} + m_LocalPosition: {x: 5.759, y: -9.973, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8436288194351310436} m_Father: {fileID: 5830190636956202774} m_RootOrder: 6 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -150.367} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -150} --- !u!212 &1781303035472713635 SpriteRenderer: m_ObjectHideFlags: 0 @@ -16788,14 +16803,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4042518531003318978} - m_LocalRotation: {x: -0, y: -0, z: -0.43679154, w: 0.89956284} - m_LocalPosition: {x: 9.252, y: 6.9389997, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.45399043, w: 0.8910066} + m_LocalPosition: {x: 9.383, y: 6.802, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 8350009952507826898} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 19 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -51.799} + m_RootOrder: 10 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -54} --- !u!212 &5462558009566533944 SpriteRenderer: m_ObjectHideFlags: 0 @@ -16956,14 +16972,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4060755665223150818} - m_LocalRotation: {x: -0, y: -0, z: 0.9193505, w: -0.39343962} - m_LocalPosition: {x: 8.498, y: -7.776, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.9135455, w: 0.40673664} + m_LocalPosition: {x: 8.6, y: -7.76, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 7925116851866741469} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 71 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 226.337} + m_RootOrder: 38 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -132} --- !u!212 &8712069919979187821 SpriteRenderer: m_ObjectHideFlags: 0 @@ -17087,7 +17104,7 @@ GameObject: - component: {fileID: 2823355517998739752} - component: {fileID: 3911310591843058008} m_Layer: 0 - m_Name: SmallTick (10) + m_Name: SmallTick5 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -17100,14 +17117,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4116681554492875910} - m_LocalRotation: {x: -0, y: -0, z: -0.301441, w: 0.9534849} - m_LocalPosition: {x: 6.7461205, y: 9.522798, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.3090171, w: 0.95105654} + m_LocalPosition: {x: 6.86, y: 9.429, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 6906506957294551134} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 17 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -35.088} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -36} --- !u!212 &3911310591843058008 SpriteRenderer: m_ObjectHideFlags: 0 @@ -17184,13 +17202,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4183335457383268975} - m_LocalRotation: {x: -0, y: -0, z: 0.15672238, w: 0.98764277} - m_LocalPosition: {x: -3.4085736, y: 11.192573, z: 0} - m_LocalScale: {x: 1.7303114, y: 1.7303114, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224933, w: 0.9999976} + m_LocalPosition: {x: 0.045999847, y: -0.045000788, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 2 + m_Father: {fileID: 2320170119243077912} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &942595344008240527 SpriteRenderer: @@ -17255,7 +17273,7 @@ GameObject: - component: {fileID: 3133867939333011390} - component: {fileID: 7777511106016467850} m_Layer: 0 - m_Name: SmallTick (8) + m_Name: SmallTick7 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -17268,14 +17286,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4194036127121286598} - m_LocalRotation: {x: -0, y: -0, z: -0.39589992, w: 0.9182937} - m_LocalPosition: {x: 8.517999, y: 7.8639994, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.40673664, w: 0.9135455} + m_LocalPosition: {x: 8.638, y: 7.744, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2163379282954014143} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 13 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -46.644} + m_RootOrder: 6 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -48} --- !u!212 &7777511106016467850 SpriteRenderer: m_ObjectHideFlags: 0 @@ -17352,13 +17371,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4196923364451788228} - m_LocalRotation: {x: -0, y: -0, z: -0.43479118, w: 0.90053135} - m_LocalPosition: {x: 9.341516, y: 6.8846955, z: 0} - m_LocalScale: {x: 1.7303115, y: 1.7303115, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.9999976} + m_LocalPosition: {x: 0.056000262, y: 0.020999905, z: 0} + m_LocalScale: {x: 0.98841745, y: 0.98841745, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 20 + m_Father: {fileID: 35168002842898866} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &864691075729386189 SpriteRenderer: @@ -17436,13 +17455,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4200665925465880813} - m_LocalRotation: {x: -0, y: -0, z: 0.7504112, w: -0.66097134} - m_LocalPosition: {x: 11.432413, y: -1.2388394, z: 0} - m_LocalScale: {x: 1.7303114, y: 1.7303114, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.9999976} + m_LocalPosition: {x: 0.03900008, y: 0.050999496, z: 0} + m_LocalScale: {x: 0.9884177, y: 0.9884177, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 82 + m_Father: {fileID: 4745360044480132358} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &2287661190562289905 SpriteRenderer: @@ -17520,14 +17539,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4228927739953170687} - m_LocalRotation: {x: -0, y: -0, z: -0.58168465, w: 0.8134144} - m_LocalPosition: {x: 10.873, y: 3.683, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.58778524, w: 0.809017} + m_LocalPosition: {x: 10.976, y: 3.551, z: 0} m_LocalScale: {x: 1.7505879, y: 1.7505879, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1585503215860456962} - m_RootOrder: 39 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -71.138} + m_RootOrder: 21 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -72} --- !u!212 &8863992698973615690 SpriteRenderer: m_ObjectHideFlags: 0 @@ -17604,13 +17623,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4319062342032436974} - m_LocalRotation: {x: -0, y: -0, z: 0.8981849, w: -0.43961805} - m_LocalPosition: {x: 9.640184, y: -7.1484275, z: 0} - m_LocalScale: {x: 1.093625, y: 1.093625, z: 0.38910612} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.9999976} + m_LocalPosition: {x: 0.0020000436, y: 0.27099988, z: 0} + m_LocalScale: {x: 0.62471884, y: 0.62471884, z: 0.37263563} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 74 + m_Father: {fileID: 7071181808436402520} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &3559188151777715544 SpriteRenderer: @@ -17843,7 +17862,7 @@ GameObject: - component: {fileID: 6830253065790300947} - component: {fileID: 4054432248232342975} m_Layer: 0 - m_Name: SmallTick (9) + m_Name: SmallTick6 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -17856,14 +17875,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4554515365607261684} - m_LocalRotation: {x: -0, y: -0, z: -0.35148135, w: 0.9361949} - m_LocalPosition: {x: 7.6647367, y: 8.734852, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.35836798, w: 0.93358046} + m_LocalPosition: {x: 7.783, y: 8.632, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 593375053968662722} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 15 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -41.156} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -42} --- !u!212 &4054432248232342975 SpriteRenderer: m_ObjectHideFlags: 0 @@ -17940,13 +17960,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4578286574693755513} - m_LocalRotation: {x: -0, y: -0, z: 0.93787944, w: -0.3469613} - m_LocalPosition: {x: 7.92828, y: -8.940904, z: 0} - m_LocalScale: {x: 1.2714849, y: 1.2714849, z: 0.45238763} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.99999756} + m_LocalPosition: {x: -0.0020000096, y: 0.20699973, z: 0} + m_LocalScale: {x: 0.7263189, y: 0.7263189, z: 0.43323848} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 70 + m_Father: {fileID: 1672840325615370173} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &632744767316445440 SpriteRenderer: @@ -18024,14 +18044,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4582970729029268108} - m_LocalRotation: {x: -0, y: -0, z: 0.9942771, w: -0.10683223} + m_LocalRotation: {x: 0, y: 0, z: -0.9945219, w: 0.10452845} m_LocalPosition: {x: 2.414, y: -11.415, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2458233862129100806} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 45 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 192.265} + m_RootOrder: 25 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -168} --- !u!212 &9130410533020297289 SpriteRenderer: m_ObjectHideFlags: 0 @@ -18108,13 +18129,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4585931422040074259} - m_LocalRotation: {x: -0, y: -0, z: 0.81710553, w: 0.57648826} - m_LocalPosition: {x: -10.759151, y: -3.6008704, z: 0} - m_LocalScale: {x: 1.7303113, y: 1.7303113, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.9999976} + m_LocalPosition: {x: -0.04099991, y: -0.016999852, z: 0} + m_LocalScale: {x: 0.98841745, y: 0.98841745, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 88 + m_Father: {fileID: 265520697021389736} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &1769572603006036826 SpriteRenderer: @@ -18192,13 +18213,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4656510590624561668} - m_LocalRotation: {x: -0, y: -0, z: 0.57868433, w: 0.8155516} - m_LocalPosition: {x: -10.752931, y: 3.5888283, z: 0} - m_LocalScale: {x: 1.6538489, y: 1.6538489, z: 0.5884308} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225382, w: 0.99999756} + m_LocalPosition: {x: -0.02300007, y: -0.06700007, z: 0} + m_LocalScale: {x: 0.94473934, y: 0.94473934, z: 0.5635231} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 30 + m_Father: {fileID: 8565011790250322010} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &1160256532501992054 SpriteRenderer: @@ -18276,14 +18297,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4741689461611803347} - m_LocalRotation: {x: -0, y: -0, z: 0.5768703, w: 0.81683576} - m_LocalPosition: {x: -10.85, y: 3.666, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.5877853, w: -0.8090169} + m_LocalPosition: {x: -11.117, y: 3.627, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2624926839826673441} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 29 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 70.461} + m_RootOrder: 15 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -288} --- !u!212 &2985424355923224438 SpriteRenderer: m_ObjectHideFlags: 0 @@ -18444,14 +18466,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4772740141371257844} - m_LocalRotation: {x: -0, y: -0, z: 0.9940053, w: 0.10933216} - m_LocalPosition: {x: -2.333, y: -11.397, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.9945219, w: -0.10452836} + m_LocalPosition: {x: -2.427, y: -11.414, z: 0} m_LocalScale: {x: 1.7505879, y: 1.7505879, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 3106121390837787497} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 55 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 167.446} + m_RootOrder: 30 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -192} --- !u!212 &7339594776850895884 SpriteRenderer: m_ObjectHideFlags: 0 @@ -18612,13 +18635,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4873298219920708738} - m_LocalRotation: {x: -0, y: -0, z: 0.4358854, w: 0.9000022} - m_LocalPosition: {x: -8.935125, y: 6.775806, z: 0} - m_LocalScale: {x: 1.3344047, y: 1.3344047, z: 0.4747742} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.99999756} + m_LocalPosition: {x: 0.0009998132, y: -0.192, z: 0} + m_LocalScale: {x: 0.762261, y: 0.762261, z: 0.45467746} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 26 + m_Father: {fileID: 3756642596882600055} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &9104855081127273721 SpriteRenderer: @@ -18780,13 +18803,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4914354785321407040} - m_LocalRotation: {x: -0, y: -0, z: 0.7519784, w: 0.65918773} - m_LocalPosition: {x: -11.249852, y: -1.2449553, z: 0} - m_LocalScale: {x: 1.7303114, y: 1.7303114, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224786, w: 0.99999756} + m_LocalPosition: {x: -0.045999996, y: -0.03500006, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 92 + m_Father: {fileID: 4664790927342209822} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &3765741071147699607 SpriteRenderer: @@ -18864,13 +18887,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5009908604203422664} - m_LocalRotation: {x: -0, y: -0, z: 0.9791479, w: 0.2031488} - m_LocalPosition: {x: -4.5574036, y: -10.701222, z: 0} - m_LocalScale: {x: 1.730312, y: 1.730312, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224933, w: 0.9999976} + m_LocalPosition: {x: -0.05000008, y: 0.015000207, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 60 + m_Father: {fileID: 7124365717128289456} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &6293166915778277702 SpriteRenderer: @@ -18948,14 +18971,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5024930600291763352} - m_LocalRotation: {x: -0, y: -0, z: 0.34097606, w: 0.940072} - m_LocalPosition: {x: -7.604, y: 8.824, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.35836798, w: -0.93358046} + m_LocalPosition: {x: -7.783, y: 8.632, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 3565308891710988400} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 21 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 39.873} + m_RootOrder: 11 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -318} --- !u!212 &1421490885807842758 SpriteRenderer: m_ObjectHideFlags: 0 @@ -19187,7 +19211,7 @@ GameObject: - component: {fileID: 3217871816606846001} - component: {fileID: 8716481340249065409} m_Layer: 0 - m_Name: SmallTick (5) + m_Name: SmallTick2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -19200,14 +19224,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5313698833544715196} - m_LocalRotation: {x: -0, y: -0, z: -0.11345748, w: 0.9935429} - m_LocalPosition: {x: 2.375, y: 11.572, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.10452837, w: 0.9945219} + m_LocalPosition: {x: 2.448, y: 11.526, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 649499921385669010} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 8 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -13.029} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -12} --- !u!212 &8716481340249065409 SpriteRenderer: m_ObjectHideFlags: 0 @@ -19284,13 +19309,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5411644328293738357} - m_LocalRotation: {x: -0, y: -0, z: 0.9184738, w: -0.39548188} - m_LocalPosition: {x: 8.825768, y: -8.079134, z: 0} - m_LocalScale: {x: 1.1629715, y: 1.1629715, z: 0.41377905} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.99999756} + m_LocalPosition: {x: -0.0039999424, y: 0.25500032, z: 0} + m_LocalScale: {x: 0.66433203, y: 0.66433203, z: 0.39626417} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 72 + m_Father: {fileID: 8504904028127105198} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &4419525606955403471 SpriteRenderer: @@ -19368,14 +19393,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5439488838191503267} - m_LocalRotation: {x: -0, y: -0, z: 0.539557, w: 0.8419491} - m_LocalPosition: {x: -10.358891, y: 4.8490314, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.54463917, w: -0.83867055} + m_LocalPosition: {x: -10.68, y: 4.76, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 5221880785792929610} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 35 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 65.307} + m_RootOrder: 18 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -294} --- !u!212 &2596084328347982237 SpriteRenderer: m_ObjectHideFlags: 0 @@ -19620,14 +19646,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5593226300250419359} - m_LocalRotation: {x: -0, y: -0, z: -0.20721196, w: 0.97829616} - m_LocalPosition: {x: 4.740092, y: 10.710498, z: 0} - m_LocalScale: {x: 1.7303109, y: 1.7303109, z: 0.61563575} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.053990673, y: -0.0031627645, z: 0} + m_LocalScale: {x: 0.9884174, y: 0.9884174, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 12 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} + m_Father: {fileID: 5772592430579603651} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &7159159129274559792 SpriteRenderer: m_ObjectHideFlags: 0 @@ -19704,14 +19730,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5618401637780443610} - m_LocalRotation: {x: -0, y: -0, z: 0.7518783, w: -0.6593019} - m_LocalPosition: {x: 11.3528185, y: -1.1594878, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.7431448, w: 0.6691307} + m_LocalPosition: {x: 11.554, y: -1.226, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2107330595675427670} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 81 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 262.49298} + m_RootOrder: 43 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -96} --- !u!212 &1113572095167126878 SpriteRenderer: m_ObjectHideFlags: 0 @@ -19788,14 +19815,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5639654033427839830} - m_LocalRotation: {x: -0, y: -0, z: -0.16301243, w: 0.986624} - m_LocalPosition: {x: 3.5908735, y: 11.205869, z: 0} - m_LocalScale: {x: 1.7303118, y: 1.7303118, z: 0.61563575} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.048999917, y: -0.012999984, z: 0} + m_LocalScale: {x: 0.98841757, y: 0.98841757, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 7 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} + m_Father: {fileID: 7145134548507329861} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &5386268418840626844 SpriteRenderer: m_ObjectHideFlags: 0 @@ -20361,13 +20388,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5941324121601745444} - m_LocalRotation: {x: -0, y: -0, z: 0.83849293, w: -0.5449126} - m_LocalPosition: {x: 10.521599, y: -4.826615, z: 0} - m_LocalScale: {x: 1.7303112, y: 1.7303112, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.9999976} + m_LocalPosition: {x: 0.044000104, y: 0.058999952, z: 0} + m_LocalScale: {x: 0.9884174, y: 0.9884174, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 84 + m_Father: {fileID: 6637652087549888517} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &7961112232526355340 SpriteRenderer: @@ -20782,12 +20809,12 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6111726745613513698} m_LocalRotation: {x: -0, y: -0, z: -0.57987547, w: 0.8147052} - m_LocalPosition: {x: 10.963322, y: 3.5973113, z: 0} + m_LocalPosition: {x: 11.018, y: 3.512, z: 0} m_LocalScale: {x: 1.7303115, y: 1.7303115, z: 0.61563575} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1585503215860456962} - m_RootOrder: 40 + m_RootOrder: 22 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &1864514276016141863 SpriteRenderer: @@ -20949,14 +20976,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6161487225464086943} - m_LocalRotation: {x: -0, y: -0, z: 0.9980752, w: -0.062015764} + m_LocalRotation: {x: 0, y: 0, z: -0.9986295, w: 0.05233599} m_LocalPosition: {x: 1.203, y: -11.575, z: 0} m_LocalScale: {x: 1.7505875, y: 1.7505875, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 8265930278080959132} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 51 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 187.111} + m_RootOrder: 28 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -174} --- !u!212 &3004505548095541584 SpriteRenderer: m_ObjectHideFlags: 0 @@ -21259,14 +21287,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6264180917875615298} - m_LocalRotation: {x: -0, y: -0, z: 0.9376461, w: 0.3475915} - m_LocalPosition: {x: -7.6099997, y: -8.628, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.9335805, w: -0.35836777} + m_LocalPosition: {x: -7.79, y: -8.628, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 6344172596525554142} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 63 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 139.32} + m_RootOrder: 34 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -222} --- !u!212 &565041976563149729 SpriteRenderer: m_ObjectHideFlags: 0 @@ -21343,15 +21372,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6268999659399307224} - m_LocalRotation: {x: -0, y: -0, z: -0.8680162, w: 0.49653596} - m_LocalPosition: {x: 9.649999, y: -5.702, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.86602545, w: 0.49999994} + m_LocalPosition: {x: 9.908, y: -5.724, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 3264594754935913774} m_Father: {fileID: 5830190636956202774} m_RootOrder: 5 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -120.458} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -120} --- !u!212 &7462295955533631764 SpriteRenderer: m_ObjectHideFlags: 0 @@ -21428,13 +21457,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6364195778396377751} - m_LocalRotation: {x: -0, y: -0, z: 0.39166543, w: 0.9201078} - m_LocalPosition: {x: -8.364151, y: 7.8587527, z: 0} - m_LocalScale: {x: 1.7303113, y: 1.7303113, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.99999756} + m_LocalPosition: {x: 0.018999852, y: -0.06899979, z: 0} + m_LocalScale: {x: 0.98841757, y: 0.98841757, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 24 + m_Father: {fileID: 1002527748105534996} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &8317845024080904426 SpriteRenderer: @@ -21512,13 +21541,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6430952791032269609} - m_LocalRotation: {x: -0, y: -0, z: 0.9982749, w: 0.058714043} - m_LocalPosition: {x: -1.0946567, y: -11.649447, z: 0} - m_LocalScale: {x: 1.7303106, y: 1.7303106, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225042, w: 0.99999756} + m_LocalPosition: {x: -0.04700021, y: 0.024999913, z: 0} + m_LocalScale: {x: 0.98841727, y: 0.98841727, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 58 + m_Father: {fileID: 3895638683725477421} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &688301339476853808 SpriteRenderer: @@ -21596,13 +21625,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6521307850903764838} - m_LocalRotation: {x: -0, y: -0, z: 0.93841636, w: 0.34550676} - m_LocalPosition: {x: -7.532046, y: -8.690388, z: 0} - m_LocalScale: {x: 1.7303108, y: 1.7303108, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.9999976} + m_LocalPosition: {x: -0.056999978, y: -0.0019998392, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 64 + m_Father: {fileID: 6774415845354578207} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &4702808925188440588 SpriteRenderer: @@ -22232,14 +22261,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6689702042002224102} - m_LocalRotation: {x: -0, y: -0, z: 0.2983602, w: 0.95445335} - m_LocalPosition: {x: -6.6819744, y: 9.559496, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.30901706, w: -0.95105654} + m_LocalPosition: {x: -6.86, y: 9.429, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 3977018320797588667} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 27 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 34.718} + m_RootOrder: 14 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -324} --- !u!212 &7094126472815839643 SpriteRenderer: m_ObjectHideFlags: 0 @@ -22448,14 +22478,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6766745807948782594} - m_LocalRotation: {x: -0, y: -0, z: 0.9981419, w: 0.06093255} - m_LocalPosition: {x: -1.1709999, y: -11.596, z: 0} - m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} + m_LocalRotation: {x: -0, y: 0, z: -0.9986295, w: -0.052335896} + m_LocalPosition: {x: -1.21, y: -11.596, z: 0} + m_LocalScale: {x: 1.7505872, y: 1.7505872, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2686141677281372924} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 57 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 173.013} + m_RootOrder: 31 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -186} --- !u!212 &3690215185813605312 SpriteRenderer: m_ObjectHideFlags: 0 @@ -22623,14 +22654,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6786148196298397109} - m_LocalRotation: {x: -0, y: -0, z: 0.8144338, w: -0.5802565} - m_LocalPosition: {x: 10.892378, y: -3.5213814, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.80901694, w: 0.58778536} + m_LocalPosition: {x: 10.99, y: -3.57, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 874404100979957951} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 77 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 250.937} + m_RootOrder: 41 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -108} --- !u!212 &1660835963429907819 SpriteRenderer: m_ObjectHideFlags: 0 @@ -22875,14 +22907,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6850778711458195294} - m_LocalRotation: {x: -0, y: -0, z: 0.7844978, w: 0.6201317} - m_LocalPosition: {x: -11.136, y: -2.4029999, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.77714616, w: -0.6293202} + m_LocalPosition: {x: -11.368, y: -2.423, z: 0} m_LocalScale: {x: 1.7505879, y: 1.7505879, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 6247026045727188680} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 85 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 103.349} + m_RootOrder: 45 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -258} --- !u!212 &6681228727505833535 SpriteRenderer: m_ObjectHideFlags: 0 @@ -23043,14 +23076,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6920682759309690472} - m_LocalRotation: {x: -0, y: -0, z: 0.6561742, w: 0.75460947} - m_LocalPosition: {x: -11.33, y: 1.308, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.66913074, w: -0.74314475} + m_LocalPosition: {x: -11.58, y: 1.19, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 5365695878343577795} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 33 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 82.017} + m_RootOrder: 17 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -276} --- !u!212 &4296795165303433525 SpriteRenderer: m_ObjectHideFlags: 0 @@ -23295,14 +23329,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7016422647093043200} - m_LocalRotation: {x: -0, y: -0, z: 0.9013681, w: 0.43305382} - m_LocalPosition: {x: -9.188, y: -6.852, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.89100677, w: -0.45399022} + m_LocalPosition: {x: -9.45, y: -6.852, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 624120285023243965} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 67 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 128.677} + m_RootOrder: 36 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -234} --- !u!212 &6686142555073127427 SpriteRenderer: m_ObjectHideFlags: 0 @@ -23379,14 +23414,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7027073825563686410} - m_LocalRotation: {x: -0, y: -0, z: 0.0022224933, w: 0.9999976} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.069, y: -0.009, z: 0} m_LocalScale: {x: 0.98841745, y: 0.98841745, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6382266244801899591} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &3275899725923724723 SpriteRenderer: m_ObjectHideFlags: 0 @@ -23454,7 +23489,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!4 &5278412575565414673 Transform: m_ObjectHideFlags: 0 @@ -23843,13 +23878,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7301061884736695340} - m_LocalRotation: {x: -0, y: -0, z: -0.65623647, w: 0.7545553} - m_LocalPosition: {x: 11.530222, y: 1.1515976, z: 0} - m_LocalScale: {x: 1.7303116, y: 1.7303116, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224488, w: 0.99999756} + m_LocalPosition: {x: 0.059000008, y: 0.07899952, z: 0} + m_LocalScale: {x: 0.98841757, y: 0.98841757, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 44 + m_Father: {fileID: 7248887815879895032} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &6581361908911081475 SpriteRenderer: @@ -24083,14 +24118,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7446072329631304920} - m_LocalRotation: {x: -0, y: -0, z: 0.78300875, w: -0.62201077} - m_LocalPosition: {x: 11.173, y: -2.383, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.7771459, w: 0.62932044} + m_LocalPosition: {x: 11.342, y: -2.398, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 7210971831367781982} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 79 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 256.926} + m_RootOrder: 42 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -102} --- !u!212 &893288396979091592 SpriteRenderer: m_ObjectHideFlags: 0 @@ -24167,14 +24203,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7508580320475480566} - m_LocalRotation: {x: -0, y: -0, z: 0.84294266, w: 0.5380035} - m_LocalPosition: {x: -10.371, y: -4.709, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.8386707, w: -0.5446389} + m_LocalPosition: {x: -10.6, y: -4.709, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 5154183958227637519} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 89 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 114.904} + m_RootOrder: 47 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -246} --- !u!212 &5670575200455964552 SpriteRenderer: m_ObjectHideFlags: 0 @@ -24251,13 +24288,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7519547736807214777} - m_LocalRotation: {x: -0, y: -0, z: 0.9525322, w: -0.3044379} - m_LocalPosition: {x: 6.8498135, y: -9.560131, z: 0} - m_LocalScale: {x: 1.6079618, y: 1.6079618, z: 0.5721041} + m_LocalRotation: {x: -0, y: -0, z: 0.002222538, w: 0.99999756} + m_LocalPosition: {x: -0.008999688, y: 0.10499982, z: 0} + m_LocalScale: {x: 0.91852653, y: 0.91852653, z: 0.5478874} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 76 + m_Father: {fileID: 6425998006382904059} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &4482928305482258355 SpriteRenderer: @@ -29214,14 +29251,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7609786204313196627} - m_LocalRotation: {x: -0, y: -0, z: -0.65791184, w: 0.753095} - m_LocalPosition: {x: 11.379308, y: 1.2353729, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.6691307, w: 0.7431448} + m_LocalPosition: {x: 11.489, y: 1.2, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1634456872572289990} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 43 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -82.282} + m_RootOrder: 24 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -84} --- !u!212 &4658277848496118850 SpriteRenderer: m_ObjectHideFlags: 0 @@ -29298,14 +29336,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7664837726432798680} - m_LocalRotation: {x: -0, y: -0, z: 0.0022224933, w: 0.9999976} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.041, y: -0.062, z: 0} m_LocalScale: {x: 0.98841745, y: 0.98841745, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3802075464860759290} m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!212 &2665512178446047892 SpriteRenderer: m_ObjectHideFlags: 0 @@ -29509,14 +29547,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7904184995463881106} - m_LocalRotation: {x: -0, y: -0, z: -0.54149735, w: 0.8407025} - m_LocalPosition: {x: 10.478, y: 4.804, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.54463905, w: 0.8386706} + m_LocalPosition: {x: 10.618, y: 4.718, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 5832709344105793034} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 41 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -65.571} + m_RootOrder: 23 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -66} --- !u!212 &4467790272920430007 SpriteRenderer: m_ObjectHideFlags: 0 @@ -34644,99 +34683,56 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: + - {fileID: 8339950597697937916} + - {fileID: 3217871816606846001} + - {fileID: 7145134548507329861} + - {fileID: 5772592430579603651} + - {fileID: 2823355517998739752} + - {fileID: 6830253065790300947} + - {fileID: 3133867939333011390} - {fileID: 2913659997125909068} - {fileID: 2320170119243077912} - - {fileID: 1050383525281923477} - {fileID: 3320978039295683638} - - {fileID: 2077161815891812608} - - {fileID: 3802075464860759290} - - {fileID: 7145134548507329861} - - {fileID: 1693609743342286530} - - {fileID: 3217871816606846001} - - {fileID: 649499921385669010} - - {fileID: 8339950597697937916} - - {fileID: 5772592430579603651} - - {fileID: 3057469122930319429} - - {fileID: 3133867939333011390} - - {fileID: 2163379282954014143} - - {fileID: 6830253065790300947} - - {fileID: 593375053968662722} - - {fileID: 2823355517998739752} - - {fileID: 6906506957294551134} - {fileID: 35168002842898866} - - {fileID: 8350009952507826898} - {fileID: 732395772908972384} - - {fileID: 3565308891710988400} - {fileID: 1002527748105534996} - - {fileID: 1629255918697283195} - {fileID: 3756642596882600055} - - {fileID: 6371961976008214387} - {fileID: 7153962048987692457} - - {fileID: 3977018320797588667} - {fileID: 8565011790250322010} - - {fileID: 2624926839826673441} - {fileID: 7668246311690019453} - - {fileID: 4831626087591846253} - {fileID: 3198843364526107944} - - {fileID: 5365695878343577795} - {fileID: 8242755079040733540} - - {fileID: 5221880785792929610} - {fileID: 3046782269883728549} - {fileID: 3640558079956927124} - {fileID: 4072276249267014643} - {fileID: 7367591043209139119} - {fileID: 1463506321593946270} - - {fileID: 5832709344105793034} - {fileID: 7248887815879895032} - - {fileID: 1634456872572289990} - {fileID: 4931690511330231138} - - {fileID: 2458233862129100806} - {fileID: 602978740985115973} - - {fileID: 2135883807681290407} - {fileID: 7347061444122822081} - - {fileID: 253601116515636726} - {fileID: 4586205188424358497} - - {fileID: 8265930278080959132} - {fileID: 2918425592177158338} - - {fileID: 3914597844792640865} - {fileID: 4776471145822745935} - - {fileID: 3106121390837787497} - {fileID: 3895638683725477421} - - {fileID: 2686141677281372924} - {fileID: 7124365717128289456} - - {fileID: 2430085287587220567} - {fileID: 8680101152294377995} - - {fileID: 2863149154583552068} - {fileID: 6774415845354578207} - - {fileID: 6344172596525554142} - {fileID: 3426561708059477223} - - {fileID: 1337133343003834426} - {fileID: 3048758911801004650} - - {fileID: 624120285023243965} - {fileID: 1672840325615370173} - - {fileID: 4277951163803933830} - {fileID: 8504904028127105198} - - {fileID: 7925116851866741469} - {fileID: 7071181808436402520} - - {fileID: 2502361868670003528} - {fileID: 6425998006382904059} - - {fileID: 621772036656920331} - {fileID: 8342513483819525076} - - {fileID: 874404100979957951} - {fileID: 4087426849559524738} - - {fileID: 7210971831367781982} - {fileID: 4745360044480132358} - - {fileID: 2107330595675427670} - {fileID: 6637652087549888517} - - {fileID: 6975620543962859098} - {fileID: 6477460451154518845} - - {fileID: 6247026045727188680} - {fileID: 265520697021389736} - - {fileID: 4084435438095519466} - {fileID: 2254437248827428083} - - {fileID: 5154183958227637519} - {fileID: 4664790927342209822} - - {fileID: 8336260105019504931} + - {fileID: 3802075464860759290} m_Father: {fileID: 5742479390175277464} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} @@ -34764,13 +34760,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8281396342781475868} - m_LocalRotation: {x: -0, y: -0, z: -0.29932114, w: 0.95415246} - m_LocalPosition: {x: 6.8158484, y: 9.454558, z: 0} - m_LocalScale: {x: 1.7303113, y: 1.7303113, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.010178089, w: 0.99994826} + m_LocalPosition: {x: 0.055136383, y: -0.0081239175, z: 0} + m_LocalScale: {x: 0.9884175, y: 0.9884175, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 18 + m_Father: {fileID: 2823355517998739752} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &6722321053053593928 SpriteRenderer: @@ -34932,13 +34928,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8390806000980265682} - m_LocalRotation: {x: -0, y: -0, z: 0.65784967, w: 0.7531492} - m_LocalPosition: {x: -11.273149, y: 1.2469963, z: 0} - m_LocalScale: {x: 1.7303115, y: 1.7303115, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225084, w: 0.99999756} + m_LocalPosition: {x: -0.029999971, y: -0.03700023, z: 0} + m_LocalScale: {x: 0.9884174, y: 0.9884174, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 34 + m_Father: {fileID: 3198843364526107944} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &7235533756546261592 SpriteRenderer: @@ -35100,13 +35096,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8440941961045233164} - m_LocalRotation: {x: -0, y: -0, z: 0.5414269, w: 0.8407479} - m_LocalPosition: {x: -10.299842, y: 4.767931, z: 0} - m_LocalScale: {x: 1.562073, y: 1.6848519, z: 0.5557775} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.99999756} + m_LocalPosition: {x: -0.028000083, y: -0.050000034, z: 0} + m_LocalScale: {x: 0.89231354, y: 0.9624495, z: 0.53225195} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 36 + m_Father: {fileID: 8242755079040733540} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &2607317503874080211 SpriteRenderer: @@ -35353,14 +35349,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8487627216909654438} - m_LocalRotation: {x: -0, y: -0, z: 0.91992956, w: 0.39208364} - m_LocalPosition: {x: -8.44, y: -7.7459993, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.91354555, w: -0.40673643} + m_LocalPosition: {x: -8.63, y: -7.7459993, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2863149154583552068} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 61 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 133.832} + m_RootOrder: 33 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -228} --- !u!212 &7009849050412323445 SpriteRenderer: m_ObjectHideFlags: 0 @@ -35521,13 +35518,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8636577255219321633} - m_LocalRotation: {x: -0, y: -0, z: 0.9553867, w: 0.29535776} - m_LocalPosition: {x: -6.6148424, y: -9.480324, z: 0} - m_LocalScale: {x: 1.7303118, y: 1.7303118, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.99999756} + m_LocalPosition: {x: -0.057000365, y: 0.005999569, z: 0} + m_LocalScale: {x: 0.9884177, y: 0.9884177, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 66 + m_Father: {fileID: 3426561708059477223} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &5381296707074897791 SpriteRenderer: @@ -35605,14 +35602,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8639853647822513269} - m_LocalRotation: {x: -0, y: -0, z: 0.15452695, w: 0.9879886} - m_LocalPosition: {x: -3.5093088, y: 11.243, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.15643431, w: -0.98768836} + m_LocalPosition: {x: -3.632, y: 11.176, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 1050383525281923477} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 17.779} + m_RootOrder: 8 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -342} --- !u!212 &9203974446496921392 SpriteRenderer: m_ObjectHideFlags: 0 @@ -35773,14 +35771,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8653540233738187914} - m_LocalRotation: {x: -0, y: -0, z: 0.978694, w: 0.20532446} - m_LocalPosition: {x: -4.6269994, y: -10.641999, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.97814775, w: -0.20791148} + m_LocalPosition: {x: -4.73, y: -10.641999, z: 0} m_LocalScale: {x: 1.7505879, y: 1.7505879, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 2430085287587220567} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 59 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 156.303} + m_RootOrder: 32 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -204} --- !u!212 &5715913856676174746 SpriteRenderer: m_ObjectHideFlags: 0 @@ -35857,13 +35856,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8696108718056153715} - m_LocalRotation: {x: -0, y: -0, z: 0.9023284, w: 0.4310495} - m_LocalPosition: {x: -9.135491, y: -6.9063897, z: 0} - m_LocalScale: {x: 1.7303112, y: 1.7303112, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.9999976} + m_LocalPosition: {x: -0.042999767, y: -0.0040002405, z: 0} + m_LocalScale: {x: 0.9884176, y: 0.9884176, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 68 + m_Father: {fileID: 3048758911801004650} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &2525194990170676446 SpriteRenderer: @@ -35941,13 +35940,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8721307172352002362} - m_LocalRotation: {x: -0, y: -0, z: 0.9940372, w: -0.109041736} - m_LocalPosition: {x: 2.5044413, y: -11.484911, z: 0} - m_LocalScale: {x: 1.7303112, y: 1.7303112, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.002222493, w: 0.9999976} + m_LocalPosition: {x: -0.042000066, y: 0.04999961, z: 0} + m_LocalScale: {x: 0.9884173, y: 0.9884173, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 46 + m_Father: {fileID: 4931690511330231138} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &7227362968121624505 SpriteRenderer: @@ -36153,15 +36152,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8844564730135543442} - m_LocalRotation: {x: -0, y: -0, z: -0.2613602, w: 0.9652414} - m_LocalPosition: {x: 5.625, y: 9.928, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.258819, w: 0.9659259} + m_LocalPosition: {x: 5.76, y: 9.97, z: 0} m_LocalScale: {x: 1.7505876, y: 1.7505876, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 8312672726511307207} m_Father: {fileID: 5830190636956202774} m_RootOrder: 2 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30.302} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -30} --- !u!212 &3814838389525952175 SpriteRenderer: m_ObjectHideFlags: 0 @@ -36322,13 +36321,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8933006640142599036} - m_LocalRotation: {x: -0, y: -0, z: 0.78587407, w: 0.61838657} - m_LocalPosition: {x: -11.095352, y: -2.4833145, z: 0} - m_LocalScale: {x: 1.7303118, y: 1.7303118, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022225082, w: 0.99999756} + m_LocalPosition: {x: -0.049999926, y: -0.011999874, z: 0} + m_LocalScale: {x: 0.98841727, y: 0.98841727, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 86 + m_Father: {fileID: 6477460451154518845} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &2179682822014633314 SpriteRenderer: @@ -36437,15 +36436,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8984321488255817024} - m_LocalRotation: {x: -0, y: -0, z: 0.10270388, w: 0.994712} - m_LocalPosition: {x: -2.3661056, y: 11.5560055, z: 0} + m_LocalRotation: {x: -0, y: 0, z: -0.10452836, w: -0.9945219} + m_LocalPosition: {x: -2.448, y: 11.526, z: 0} m_LocalScale: {x: 1.7505877, y: 1.7505877, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1224629571457856746} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 0 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 11.79} + m_RootOrder: 7 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -348} --- !u!212 &942671726235439495 SpriteRenderer: m_ObjectHideFlags: 0 @@ -36522,13 +36521,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9009865644320033946} - m_LocalRotation: {x: -0, y: -0, z: 0.20449908, w: 0.97886676} - m_LocalPosition: {x: -4.514906, y: 10.732033, z: 0} - m_LocalScale: {x: 1.7303115, y: 1.7303115, z: 0.61563575} + m_LocalRotation: {x: -0, y: -0, z: 0.0022224784, w: 0.99999756} + m_LocalPosition: {x: 0.045000084, y: -0.052999783, z: 0} + m_LocalScale: {x: 0.98841757, y: 0.98841757, z: 0.5895765} m_ConstrainProportionsScale: 0 m_Children: [] - m_Father: {fileID: 1585503215860456962} - m_RootOrder: 4 + m_Father: {fileID: 3320978039295683638} + m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0.255} --- !u!212 &2831501684073926248 SpriteRenderer: @@ -36737,7 +36736,7 @@ GameObject: - component: {fileID: 5772592430579603651} - component: {fileID: 686415224349148650} m_Layer: 0 - m_Name: SmallTick (7) + m_Name: SmallTick4 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 @@ -36750,14 +36749,15 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9177182026678710031} - m_LocalRotation: {x: -0, y: -0, z: -0.2093857, w: 0.97783315} - m_LocalPosition: {x: 4.6559997, y: 10.753999, z: 0} + m_LocalRotation: {x: 0, y: 0, z: -0.20791169, w: 0.9781476} + m_LocalPosition: {x: 4.77, y: 10.68, z: 0} m_LocalScale: {x: 1.7505875, y: 1.7505875, z: 1.0442} m_ConstrainProportionsScale: 0 - m_Children: [] + m_Children: + - {fileID: 3057469122930319429} m_Father: {fileID: 1585503215860456962} - m_RootOrder: 11 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -24.173} + m_RootOrder: 3 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -24} --- !u!212 &686415224349148650 SpriteRenderer: m_ObjectHideFlags: 0 @@ -36835,7 +36835,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 9181601864773405682} m_LocalRotation: {x: -0, y: -0, z: -0.7071068, w: -0.7071068} - m_LocalPosition: {x: -11.085, y: 0.084, z: 0} + m_LocalPosition: {x: -11.461, y: 0, z: 0} m_LocalScale: {x: 1.7505878, y: 1.7505878, z: 1.0442} m_ConstrainProportionsScale: 0 m_Children: @@ -38600,7 +38600,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.x - value: -8.916 + value: -8.971 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.y @@ -38740,11 +38740,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.x - value: -6.768 + value: -6.777 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.y - value: 6.696 + value: 6.713 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.z @@ -39510,7 +39510,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.x - value: -9.24 + value: -9.27 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.y @@ -39930,11 +39930,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.x - value: -9.437 + value: -9.49 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.y - value: -1.45 + value: -1.42 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.z @@ -40350,11 +40350,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.x - value: -8.511 + value: -8.58 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.y - value: -4.219 + value: -4.26 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.z @@ -40420,11 +40420,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.x - value: -8.916 + value: -8.97 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.y - value: -3.3269997 + value: -3.35 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.z @@ -40490,11 +40490,11 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.x - value: -5.965 + value: -5.984 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.y - value: 7.341 + value: 7.379 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.z @@ -40630,7 +40630,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.x - value: -8.511 + value: -8.547 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.y @@ -40770,7 +40770,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.x - value: -5.1 + value: -5.157 objectReference: {fileID: 0} - target: {fileID: 2594505700513810575, guid: 7f787a2d660a6f6478223be4ec231249, type: 3} propertyPath: m_LocalPosition.y diff --git a/Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs b/Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs index ba107d26b..c167040e2 100644 --- a/Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs +++ b/Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs @@ -114,12 +114,6 @@ namespace HeavenStudio.Games public float length; } - public struct CustomMonkey - { - public double beat; - public int sfx; - } - static OffbeatMonkey wantOffbeat; static double wantClapping = double.MinValue; public static bool startedClapping; @@ -154,14 +148,15 @@ namespace HeavenStudio.Games private void Start() { - GameCamera.additionalPosition = new Vector3(0, 19.548f, 0); + GameCamera.additionalPosition = new Vector3(0, 17.7f, 0); } public override void OnGameSwitch(double beat) { + double offBeat = double.MinValue; if (wantOffbeat.length != 0) { - double offBeat = wantOffbeat.beat; + offBeat = wantOffbeat.beat; PinkMonkeys(offBeat, wantOffbeat.length, wantOffbeat.mute, customMonkeys.FindAll(x => x.beat >= offBeat + 2 && x.beat < offBeat + wantOffbeat.length)); wantOffbeat = new OffbeatMonkey{ beat = 0, @@ -170,7 +165,7 @@ namespace HeavenStudio.Games }; } if (wantClapping != double.MinValue) { - Clapping(wantClapping); + Clapping(wantClapping, offBeat + wantOffbeat.length); wantClapping = double.MinValue; } } @@ -201,7 +196,6 @@ namespace HeavenStudio.Games public static void ClappingInactive(double beat) { - if (wantClapping == double.MinValue) return; wantClapping = beat; startedClapping = true; } @@ -228,10 +222,9 @@ namespace HeavenStudio.Games wantOffbeat = new OffbeatMonkey{ beat = beat, length = length, - mute = mute, + mute = true, }; - ClappingInactive(beat); - PinkMonkeySFX(beat, length, mute, EventCaller.GetAllInGameManagerList("monkeyWatch", new string[] { "offbeatMonkeys" })); + PinkMonkeySFX(beat, length, mute, EventCaller.GetAllInGameManagerList("monkeyWatch", new string[] { "customMonkeys" })); } public static void PinkMonkeySFX(double beat, float length, bool mute, List monkeys) @@ -249,7 +242,7 @@ namespace HeavenStudio.Games }); } - if (monkeys == null) { + if (monkeys.Count == 0) { for (int i = 2; i < length; i++) { sfx.AddRange(new MultiSound.Sound[] { new MultiSound.Sound($"monkeyWatch/voiceKi{(i % 2 == 0 ? 1 : 2)}", beat + i + 0.5 ),