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b/Assets/Resources/Sfx/games/workingDough/smallOther.wav differ diff --git a/Assets/Resources/Sfx/games/workingDough/smallOther.wav.meta b/Assets/Resources/Sfx/games/workingDough/smallOther.wav.meta new file mode 100644 index 000000000..49e3f0fa8 --- /dev/null +++ b/Assets/Resources/Sfx/games/workingDough/smallOther.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 252d6e694d6d293468721a99e02c1e78 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav b/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav new file mode 100644 index 000000000..65765b378 Binary files /dev/null and b/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav differ diff --git a/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav.meta b/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav.meta new file mode 100644 index 000000000..a88e3fdf5 --- /dev/null +++ b/Assets/Resources/Sfx/games/workingDough/smallPlayer.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 23e111b023ff9da4ca2d0c9b3af391f2 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/tooBig.wav b/Assets/Resources/Sfx/games/workingDough/tooBig.wav new file mode 100644 index 000000000..2ad344ca9 Binary files /dev/null and b/Assets/Resources/Sfx/games/workingDough/tooBig.wav differ diff --git a/Assets/Resources/Sfx/games/workingDough/tooBig.wav.meta b/Assets/Resources/Sfx/games/workingDough/tooBig.wav.meta new file mode 100644 index 000000000..614a4f04e --- /dev/null +++ b/Assets/Resources/Sfx/games/workingDough/tooBig.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 792db2e6c12558a42abccdd3f8ba0d8b +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/tooSmall.wav b/Assets/Resources/Sfx/games/workingDough/tooSmall.wav new file mode 100644 index 000000000..d954bf30e Binary files /dev/null and b/Assets/Resources/Sfx/games/workingDough/tooSmall.wav differ diff --git a/Assets/Resources/Sfx/games/workingDough/tooSmall.wav.meta b/Assets/Resources/Sfx/games/workingDough/tooSmall.wav.meta new file mode 100644 index 000000000..401fc66ee --- /dev/null +++ b/Assets/Resources/Sfx/games/workingDough/tooSmall.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: a66ab30b3a0a1b54e8f3ffa670664cd8 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav b/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav new file mode 100644 index 000000000..cc795b034 Binary files /dev/null and b/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav differ diff --git a/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav.meta b/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav.meta new file mode 100644 index 000000000..2dccef5da --- /dev/null +++ b/Assets/Resources/Sfx/games/workingDough/tooSmallAr.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: e7067d623dcb6984f80fb1b187aae122 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs b/Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs index d210347f6..382dc2002 100644 --- a/Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs +++ b/Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs @@ -116,14 +116,15 @@ namespace HeavenStudio.Games.Scripts_WorkingDough if (state >= 1f || state <= -1f) { currentState = State.Barely; + SoundByte.PlayOneShot("miss"); if (big) { - SoundByte.PlayOneShotGame("workingDough/BigBarely"); + SoundByte.PlayOneShotGame("workingDough/bigPlayer"); game.doughDudesPlayer.GetComponent().Play("BigDoughJump", 0, 0); } else { - SoundByte.PlayOneShotGame("workingDough/SmallBarely"); + SoundByte.PlayOneShotGame("workingDough/smallPlayer"); game.doughDudesPlayer.GetComponent().Play("SmallDoughJump", 0, 0); } Update(); @@ -132,13 +133,15 @@ namespace HeavenStudio.Games.Scripts_WorkingDough currentState = State.Hit; if (big) { - SoundByte.PlayOneShotGame("workingDough/rightBig"); + SoundByte.PlayOneShotGame("workingDough/bigPlayer"); + SoundByte.PlayOneShotGame("workingDough/hitBigPlayer"); game.doughDudesPlayer.GetComponent().Play("BigDoughJump", 0, 0); game.backgroundAnimator.Play("BackgroundFlash", 0, 0); } else { - SoundByte.PlayOneShotGame("workingDough/rightSmall"); + SoundByte.PlayOneShotGame("workingDough/smallPlayer"); + SoundByte.PlayOneShotGame("workingDough/hitSmallPlayer"); game.doughDudesPlayer.GetComponent().Play("SmallDoughJump", 0, 0); } BeatAction.New(game.gameObject, new List() @@ -164,14 +167,16 @@ namespace HeavenStudio.Games.Scripts_WorkingDough currentState = State.Weak; startBeat = beat; game.doughDudesPlayer.GetComponent().Play("SmallDoughJump", 0, 0); - SoundByte.PlayOneShotGame("workingDough/BigBallTooWeak"); + SoundByte.PlayOneShotGame("workingDough/smallPlayer"); + SoundByte.PlayOneShotGame("workingDough/tooBig"); Update(); } else { GameObject.Instantiate(game.breakParticleEffect, game.breakParticleHolder); game.doughDudesPlayer.GetComponent().Play("BigDoughJump", 0, 0); - SoundByte.PlayOneShotGame("workingDough/BreakBall"); + SoundByte.PlayOneShotGame("workingDough/bigPlayer"); + SoundByte.PlayOneShotGame("workingDough/tooSmall"); Destroy(gameObject); } } diff --git a/Assets/Scripts/Games/WorkingDough/WorkingDough.cs b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs index 0610ba822..ca22ca325 100644 --- a/Assets/Scripts/Games/WorkingDough/WorkingDough.cs +++ b/Assets/Scripts/Games/WorkingDough/WorkingDough.cs @@ -323,7 +323,8 @@ namespace HeavenStudio.Games } MultiSound.Play(new MultiSound.Sound[] { - new MultiSound.Sound(isBig ? "workingDough/NPCBigBall" : "workingDough/NPCSmallBall", beat + 1f), + new MultiSound.Sound(isBig ? "workingDough/hitBigOther" : "workingDough/hitSmallOther", beat + 1f), + new MultiSound.Sound(isBig ? "workingDough/bigOther" : "workingDough/smallOther", beat + 1f), }); arrowSRLeftNPC.sprite = redArrowSprite; @@ -472,12 +473,12 @@ namespace HeavenStudio.Games if (PlayerInput.Pressed() && !IsExpectingInputNow(InputType.STANDARD_DOWN)) { doughDudesPlayer.GetComponent().Play("SmallDoughJump", 0, 0); - SoundByte.PlayOneShotGame("workingDough/PlayerSmallJump"); + SoundByte.PlayOneShotGame("workingDough/smallPlayer"); } else if (PlayerInput.AltPressed() && !IsExpectingInputNow(InputType.STANDARD_ALT_DOWN)) { doughDudesPlayer.GetComponent().Play("BigDoughJump", 0, 0); - SoundByte.PlayOneShotGame("workingDough/PlayerBigJump"); + SoundByte.PlayOneShotGame("workingDough/bigPlayer"); } } @@ -526,7 +527,6 @@ namespace HeavenStudio.Games { new BeatAction.Action(beat + length, delegate { spaceshipAnimator.Play("SpaceshipLaunch", 0, 0); }), new BeatAction.Action(beat + length, delegate { SoundByte.PlayOneShotGame("workingDough/LaunchRobot"); }), - new BeatAction.Action(beat + length, delegate { SoundByte.PlayOneShotGame("workingDough/Rocket"); }), }); } diff --git a/Assets/StreamingAssets/StreamingAssets b/Assets/StreamingAssets/StreamingAssets index 8462b72b1..98ffe7d37 100644 Binary files a/Assets/StreamingAssets/StreamingAssets and b/Assets/StreamingAssets/StreamingAssets differ diff --git a/Assets/StreamingAssets/StreamingAssets.manifest b/Assets/StreamingAssets/StreamingAssets.manifest index b79e67456..7cf256d7b 100644 --- a/Assets/StreamingAssets/StreamingAssets.manifest +++ b/Assets/StreamingAssets/StreamingAssets.manifest @@ -1,5 +1,5 @@ ManifestFileVersion: 0 -CRC: 1948290001 +CRC: 3918252829 AssetBundleManifest: AssetBundleInfos: Info_0: diff --git a/Assets/StreamingAssets/rvldough/common b/Assets/StreamingAssets/rvldough/common index d8d44715f..a4d50dcc3 100644 Binary files a/Assets/StreamingAssets/rvldough/common and b/Assets/StreamingAssets/rvldough/common differ diff --git a/Assets/StreamingAssets/rvldough/common.manifest b/Assets/StreamingAssets/rvldough/common.manifest index d1f962ed4..227a669a3 100644 --- a/Assets/StreamingAssets/rvldough/common.manifest +++ b/Assets/StreamingAssets/rvldough/common.manifest @@ -1,12 +1,12 @@ ManifestFileVersion: 0 -CRC: 2220090338 +CRC: 1730575649 Hashes: AssetFileHash: serializedVersion: 2 - Hash: 06d5394e1d51faa84944419ebe2ca495 + Hash: df1ae5c72282b58e29d5983a348a9e2a TypeTreeHash: serializedVersion: 2 - Hash: 7188f40e1d00b452805d78c9f260c8d4 + Hash: 1c543422d01ed486ecc92943b00f9886 HashAppended: 0 ClassTypes: - Class: 1 @@ -23,8 +23,6 @@ ClassTypes: Script: {instanceID: 0} - Class: 74 Script: {instanceID: 0} -- Class: 83 - Script: {instanceID: 0} - Class: 91 Script: {instanceID: 0} - Class: 95 @@ -56,40 +54,29 @@ Assets: - Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerNoBigMode.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/OnGround.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightOpened.anim -- Assets/Resources/Sfx/games/workingDough/Xylophone.wav - Assets/Resources/Sprites/Games/WorkingDough/Animations/SmallDoughDudeIdle.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/BigMode.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/Alarm.controller - Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipLights.anim -- Assets/Resources/Sfx/games/workingDough/SmallBarely.wav -- Assets/Resources/Sfx/games/workingDough/NPCBigBall.ogg - Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRight.controller - Assets/Resources/Sprites/Games/WorkingDough/Animations/ConveyerBelt.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/DoughDudesHolder.controller - Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerExitBigMode.anim -- Assets/Resources/Sfx/games/workingDough/BigBarely.wav +- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeftClose.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeftClosed.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/LiftUp.anim -- Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeftClose.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/InAir.anim -- Assets/Resources/Sfx/games/workingDough/Idk.wav -- Assets/Resources/Sfx/games/workingDough/Break.wav -- Assets/Resources/Sfx/games/workingDough/LaunchRobot.wav - Assets/Resources/Sprites/Games/WorkingDough/Animations/RiseSpaceship.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightClosed.anim -- Assets/Resources/Sfx/games/workingDough/Gong.wav - Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWEnter.anim +- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerBigMode.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/MrGameAndWatch.controller - Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCBallTransporters.controller -- Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerBigMode.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWLeave.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipShake.anim -- Assets/Resources/Sfx/games/workingDough/Splash.wav - Assets/Resources/Sprites/Games/WorkingDough/Animations/BackgroundBlack.anim -- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughDudeIdle.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipLaunched.anim -- Assets/Resources/Sfx/games/workingDough/BallMiss.wav -- Assets/Resources/Sfx/games/workingDough/Blunt.wav +- Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughDudeIdle.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWLeft.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightClose.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/ConveyerBelt.controller @@ -98,14 +85,12 @@ Assets: - Assets/Resources/Sprites/Games/WorkingDough/Animations/LiftDown.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCExitBigMode.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/AbsorbBall.anim -- Assets/Resources/Sfx/games/workingDough/BigBallTooWeak.wav - Assets/Resources/Sprites/Games/WorkingDough/cellanim.tpl.mm1.png - Assets/Resources/Sprites/Games/WorkingDough/cellanim.tpl 2.png - Assets/Resources/Sprites/Games/WorkingDough/Animations/Lights.controller -- Assets/Resources/Sfx/games/workingDough/SmallBall.wav +- Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCGoBigMode.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/MrGameAndWatchLeverDown.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/Risen.anim -- Assets/Resources/Sprites/Games/WorkingDough/Animations/NPCGoBigMode.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerGoBigMode.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceshipLaunch.anim - Assets/Resources/Sprites/Games/WorkingDough/Animations/GANDWLeverUp.anim @@ -113,17 +98,9 @@ Assets: - Assets/Resources/Sprites/Games/WorkingDough/Animations/DoughDudes.controller - Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterLeft.controller - Assets/Resources/Sprites/Games/WorkingDough/Animations/BallTransporterRightOpen.anim -- Assets/Resources/Sfx/games/workingDough/rightBig.ogg - Assets/Resources/Sprites/Games/WorkingDough/Animations/PlayerBallTransporters.controller -- Assets/Resources/Sfx/games/workingDough/PlayerSmallJump.wav - Assets/Resources/Sprites/Games/WorkingDough/Animations/AlarmIdle.anim -- Assets/Resources/Sfx/games/workingDough/NPCSmallBall.ogg -- Assets/Resources/Sfx/games/workingDough/Bong.wav - Assets/Resources/Sprites/Games/WorkingDough/Animations/SpaceShipParts.anim -- Assets/Resources/Sfx/games/workingDough/PlayerBigJump.wav -- Assets/Resources/Sfx/games/workingDough/rightSmall.ogg -- Assets/Resources/Sfx/games/workingDough/BreakBall.wav -- Assets/Resources/Sfx/games/workingDough/Rocket.wav - Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughDude.controller - Assets/Resources/Sprites/Games/WorkingDough/Animations/SmallDoughDude.controller - Assets/Resources/Sprites/Games/WorkingDough/Animations/BigDoughJump.anim