From dd2d16634e8cbe4ad8e9afae727f05369c5039a5 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Fri, 10 Nov 2023 19:44:12 -0500 Subject: [PATCH] fix particles rotating when camera controls are used --- Assets/Resources/Games/airRally.prefab | 5 +- Assets/Resources/Games/blueBear.prefab | 185 +++++-- Assets/Resources/Games/cropStomp.prefab | 4 +- Assets/Resources/Games/doubleDate.prefab | 5 +- Assets/Resources/Games/fanClub.prefab | 19 +- Assets/Resources/Games/flipperFlop.prefab | 212 +++++++- Assets/Resources/Games/forkLifter.prefab | 502 ------------------ Assets/Resources/Games/karateman.prefab | 84 +-- Assets/Resources/Games/launchParty.prefab | 281 +++++++++- Assets/Resources/Games/octopusMachine.prefab | 18 +- Assets/Resources/Games/quizShow.prefab | 24 +- Assets/Resources/Games/ringside.prefab | 10 +- Assets/Resources/Games/samuraiSliceNtr.prefab | 145 ++++- Assets/Resources/Games/seeSaw.prefab | 29 +- Assets/Resources/Games/sneakySpirits.prefab | 8 +- Assets/Resources/Games/splashdown.prefab | 192 +------ Assets/Resources/Games/theDazzles.prefab | 291 +++++++--- Assets/Resources/Games/wizardsWaltz.prefab | 4 +- .../Prefabs/Games/FanClub/Blue.prefab | 16 +- .../Prefabs/Games/FanClub/Fan.prefab | 15 +- .../Games/Fireworks/FireworkParticle.prefab | 14 +- .../Resources/Prefabs/Games/FirstContact.meta | 8 - .../Resources/Prefabs/Games/MeatGrinder.meta | 8 - .../Prefabs/Games/Splashdown/Splashes.prefab | 4 +- .../WorkingDough/BreakingParticle.prefab | 14 +- .../Games/Splashdown/splashdownbg.png.meta | 22 +- Assets/Scenes/Editor.unity | 10 +- 27 files changed, 1098 insertions(+), 1031 deletions(-) delete mode 100644 Assets/Resources/Prefabs/Games/FirstContact.meta delete mode 100644 Assets/Resources/Prefabs/Games/MeatGrinder.meta diff --git a/Assets/Resources/Games/airRally.prefab b/Assets/Resources/Games/airRally.prefab index 9985020b0..3bdc8f54f 100644 --- a/Assets/Resources/Games/airRally.prefab +++ b/Assets/Resources/Games/airRally.prefab @@ -7002,7 +7002,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -7669,7 +7669,6 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SoundSequences: [] - EligibleHits: [] scheduledInputs: [] Baxter: {fileID: 1695191246} Forthington: {fileID: 832972303} @@ -15880,7 +15879,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 diff --git a/Assets/Resources/Games/blueBear.prefab b/Assets/Resources/Games/blueBear.prefab index 49b4fc3a2..4e41c7212 100644 --- a/Assets/Resources/Games/blueBear.prefab +++ b/Assets/Resources/Games/blueBear.prefab @@ -26,6 +26,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: -0.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5105679465306411440} - {fileID: 5017746873513982078} @@ -59,6 +60,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 5421637543485503317} - {fileID: 3691807933677802949} @@ -114,6 +116,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 8.5, y: -5.96, z: 0} m_LocalScale: {x: 9.920722, y: 9.920722, z: 9.920722} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1786192994432166401} m_RootOrder: 3 @@ -129,6 +132,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -195,6 +199,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 2969645718598995040} - {fileID: 5637196227171860258} @@ -230,6 +235,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 716902796083954310} m_RootOrder: 2 @@ -241,19 +247,19 @@ ParticleSystem: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 556620163903033461} - serializedVersion: 7 + serializedVersion: 8 lengthInSec: 5 simulationSpeed: 2 stopAction: 2 cullingMode: 0 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} + emitterVelocityMode: 0 looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 - useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 @@ -307,7 +313,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -803,6 +809,7 @@ ParticleSystem: m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 + customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 gravityModifier: @@ -5010,6 +5017,7 @@ ParticleSystemRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 @@ -5040,6 +5048,7 @@ ParticleSystemRenderer: m_SortingLayer: 0 m_SortingOrder: 70 m_RenderMode: 0 + m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 @@ -5063,6 +5072,10 @@ ParticleSystemRenderer: m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} + m_MeshWeighting: 1 + m_MeshWeighting1: 1 + m_MeshWeighting2: 1 + m_MeshWeighting3: 1 m_MaskInteraction: 0 --- !u!1 &801187159700689650 GameObject: @@ -5091,6 +5104,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -2.15, y: -12.02, z: 0} m_LocalScale: {x: 9.920722, y: 9.920722, z: 9.920722} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1786192994432166401} m_RootOrder: 0 @@ -5106,6 +5120,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -5172,6 +5187,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.252, y: -0.003, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 7230865716363398547} - {fileID: 5946996383810936326} @@ -5206,6 +5222,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.199, y: -0.256, z: 0} m_LocalScale: {x: 1.04, y: 1.04, z: 1.04} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4509702097922074952} m_RootOrder: 0 @@ -5221,6 +5238,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + 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-8549,10 +8633,12 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 + m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 - m_KeepAnimatorControllerStateOnDisable: 0 + m_KeepAnimatorStateOnDisable: 0 + m_WriteDefaultValuesOnDisable: 0 --- !u!1 &8273325390275236914 GameObject: m_ObjectHideFlags: 0 @@ -8580,6 +8666,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.386, y: -0.04599997, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 7272545505794177805} m_RootOrder: 0 @@ -8595,6 +8682,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -8662,6 +8750,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: 0.7215024, w: 0.69241196} m_LocalPosition: {x: 0.218, y: -0.639, z: 0} m_LocalScale: {x: 0.3244215, y: 0.39976242, z: 0.5679203} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5813499711658895220} m_RootOrder: 1 @@ -8677,6 +8766,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -8743,6 +8833,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5813499711186931250} m_RootOrder: 2 @@ -8773,6 +8864,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5813499711186931250} m_RootOrder: 3 @@ -8804,6 +8896,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.5, y: -4, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6329961769281807094} m_RootOrder: 0 @@ -8851,6 +8944,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.051, y: -0.205, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5637196227171860258} m_RootOrder: 1 @@ -8866,6 +8960,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 diff --git a/Assets/Resources/Games/cropStomp.prefab b/Assets/Resources/Games/cropStomp.prefab index 4506f56cf..c94ba3651 100644 --- a/Assets/Resources/Games/cropStomp.prefab +++ b/Assets/Resources/Games/cropStomp.prefab @@ -1774,7 +1774,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -6590,9 +6590,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SoundSequences: [] - EligibleHits: [] scheduledInputs: [] - firstEnable: 0 baseVeggie: {fileID: 2592768001999288343} baseMole: {fileID: 3377373105055045263} legsAnim: {fileID: 5381231469059857945} diff --git a/Assets/Resources/Games/doubleDate.prefab b/Assets/Resources/Games/doubleDate.prefab index 89de31feb..e2b177d45 100644 --- a/Assets/Resources/Games/doubleDate.prefab +++ b/Assets/Resources/Games/doubleDate.prefab @@ -6914,7 +6914,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -12355,7 +12355,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -14433,7 +14433,6 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SoundSequences: [] - EligibleHits: [] scheduledInputs: [] soccer: {fileID: 6033749656558512970, guid: 3f09924efb4db354aa2899ebbebfbcf5, type: 3} basket: {fileID: 5811262171106880114, guid: 5f00b13cb8a13dc49b2fc7d78e9c8a5d, type: 3} diff --git a/Assets/Resources/Games/fanClub.prefab b/Assets/Resources/Games/fanClub.prefab index ac885e522..2f8369628 100644 --- a/Assets/Resources/Games/fanClub.prefab +++ b/Assets/Resources/Games/fanClub.prefab @@ -5751,7 +5751,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -6075,7 +6075,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -16003,7 +16003,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 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m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -32942,7 +32941,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -37754,7 +37753,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -43657,7 +43656,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 diff --git a/Assets/Resources/Games/flipperFlop.prefab b/Assets/Resources/Games/flipperFlop.prefab index a84cce6fd..f4ae46426 100644 --- a/Assets/Resources/Games/flipperFlop.prefab +++ b/Assets/Resources/Games/flipperFlop.prefab @@ -27,6 +27,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: 0.11169442, w: 0.9937426} 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rotation3D: 0 gravityModifier: @@ -18436,6 +18661,7 @@ ParticleSystemRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 @@ -18466,6 +18692,7 @@ ParticleSystemRenderer: m_SortingLayer: 0 m_SortingOrder: -50 m_RenderMode: 0 + m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0.05 m_MaxParticleSize: 1 @@ -18481,7 +18708,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -18489,6 +18716,10 @@ ParticleSystemRenderer: m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} + m_MeshWeighting: 1 + m_MeshWeighting1: 1 + m_MeshWeighting2: 1 + m_MeshWeighting3: 1 m_MaskInteraction: 0 --- !u!1 &8622051561791075482 GameObject: @@ -18517,6 +18748,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} 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m_EmojiFallbackSupport: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 0 m_isCullingEnabled: 0 @@ -221,9 +223,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SoundSequences: [] - EligibleHits: [] scheduledInputs: [] - firstEnable: 0 bg: {fileID: 3297424481738110358} mat: {fileID: 2100000, guid: 181597da659927548935a53443181184, type: 2} Bubbles: @@ -531,15 +531,17 @@ MonoBehaviour: m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 - m_enableWordWrapping: 1 + m_TextWrappingMode: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_linkedTextComponent: {fileID: 0} parentLinkedComponent: {fileID: 0} m_enableKerning: 1 + m_ActiveFontFeatures: 6e72656b m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 + m_EmojiFallbackSupport: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 0 m_isCullingEnabled: 0 @@ -750,7 +752,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -5448,7 +5450,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 0 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -5601,7 +5603,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -10299,7 +10301,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 0 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 diff --git a/Assets/Resources/Games/quizShow.prefab b/Assets/Resources/Games/quizShow.prefab index 7cd16b3c9..dd53d088f 100644 --- a/Assets/Resources/Games/quizShow.prefab +++ b/Assets/Resources/Games/quizShow.prefab @@ -5171,7 +5171,7 @@ ParticleSystemRenderer: 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+21960,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -27862,7 +27860,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -33373,7 +33371,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -38532,7 +38530,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -43913,7 +43911,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -49835,7 +49833,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -54712,7 +54710,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -59877,7 +59875,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 diff --git a/Assets/Resources/Games/ringside.prefab b/Assets/Resources/Games/ringside.prefab index ee1eed262..a456f1b0f 100644 --- a/Assets/Resources/Games/ringside.prefab +++ b/Assets/Resources/Games/ringside.prefab @@ -2719,9 +2719,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: SoundSequences: [] - EligibleHits: [] scheduledInputs: [] - firstEnable: 0 wrestlerAnim: {fileID: 7604629278988158414} reporterAnim: {fileID: 7025224658307706580} audienceAnim: {fileID: 236637703450929012} @@ -6087,7 +6085,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -10780,7 +10778,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -14081,7 +14079,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -18774,7 +18772,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 diff --git a/Assets/Resources/Games/samuraiSliceNtr.prefab b/Assets/Resources/Games/samuraiSliceNtr.prefab index 098bee88c..e3cf7cd90 100644 --- a/Assets/Resources/Games/samuraiSliceNtr.prefab +++ b/Assets/Resources/Games/samuraiSliceNtr.prefab @@ -27,6 +27,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.0226591, y: -5.02643, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 3637030213139620066} m_RootOrder: 1 @@ -74,6 +75,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.75514185, y: 1.4763501, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1151143911982550622} m_RootOrder: 0 @@ -121,6 +123,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 1604187121701729709} - {fileID: 469693524876929758} @@ -174,6 +177,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 2, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 5461408633152363406} m_RootOrder: 5 @@ -189,6 +193,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -255,6 +260,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.5, y: 0.25, z: -0.001} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2024318448781453715} m_RootOrder: 0 @@ -286,6 +292,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 8.58, y: -1.14, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 246531615897119761} m_Father: {fileID: 4578792811399118319} @@ -302,6 +309,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -370,6 +378,7 @@ Transform: m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.75514185, y: 1.4763501, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 6803714669671852684} m_RootOrder: 6 @@ -381,19 +390,19 @@ ParticleSystem: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 996827891604180317} - serializedVersion: 7 + serializedVersion: 8 lengthInSec: 0.05 simulationSpeed: 1.3 stopAction: 0 cullingMode: 0 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} + emitterVelocityMode: 0 looping: 0 prewarm: 0 playOnAwake: 0 useUnscaledTime: 0 autoRandomSeed: 1 - useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 @@ -447,7 +456,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 0 + moveWithTransform: 1 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -943,6 +952,7 @@ ParticleSystem: m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 1000 + customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 gravityModifier: @@ -5151,6 +5161,7 @@ ParticleSystemRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 @@ -5181,6 +5192,7 @@ ParticleSystemRenderer: m_SortingLayer: 0 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size3D: 0 rotation3D: 0 gravityModifier: @@ -4750,6 +4752,7 @@ ParticleSystemRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 @@ -4780,6 +4783,7 @@ ParticleSystemRenderer: m_SortingLayer: 0 m_SortingOrder: 1 m_RenderMode: 0 + m_MeshDistribution: 0 m_SortMode: 0 m_MinParticleSize: 0 m_MaxParticleSize: 0.5 @@ -4795,7 +4799,7 @@ ParticleSystemRenderer: m_UseCustomVertexStreams: 0 m_EnableGPUInstancing: 1 m_ApplyActiveColorSpace: 1 - m_AllowRoll: 1 + m_AllowRoll: 0 m_FreeformStretching: 0 m_RotateWithStretchDirection: 1 m_VertexStreams: 00010304 @@ -4803,4 +4807,8 @@ ParticleSystemRenderer: m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} + m_MeshWeighting: 1 + m_MeshWeighting1: 1 + m_MeshWeighting2: 1 + m_MeshWeighting3: 1 m_MaskInteraction: 0 diff --git a/Assets/Resources/Sprites/Games/Splashdown/splashdownbg.png.meta b/Assets/Resources/Sprites/Games/Splashdown/splashdownbg.png.meta index 57aef5a21..e564ad4b0 100644 --- a/Assets/Resources/Sprites/Games/Splashdown/splashdownbg.png.meta +++ b/Assets/Resources/Sprites/Games/Splashdown/splashdownbg.png.meta @@ -36,15 +36,15 @@ TextureImporter: filterMode: 1 aniso: 1 mipBias: 0 - wrapU: 1 - wrapV: 1 - wrapW: 1 + wrapU: 0 + wrapV: 0 + wrapW: 0 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 2 spriteExtrude: 1 - spriteMeshType: 1 + spriteMeshType: 0 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 @@ -108,9 +108,9 @@ TextureImporter: name: splashdownbg_0 rect: serializedVersion: 2 - x: 148 + x: 167 y: 3141 - width: 1986 + width: 1945 height: 757 alignment: 9 pivot: {x: 0.0050352467, y: 0.01321004} @@ -129,9 +129,9 @@ TextureImporter: name: splashdownbg_3 rect: serializedVersion: 2 - x: 148 + x: 167 y: 2225 - width: 1986 + width: 1945 height: 757 alignment: 9 pivot: {x: 0.0050352467, y: 0.01321004} @@ -171,9 +171,9 @@ 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