From de71dabd06d080812c5970b28852b5ba654acf2f Mon Sep 17 00:00:00 2001 From: ev <85412919+iloveoatmeal2022@users.noreply.github.com> Date: Sun, 25 Feb 2024 16:28:01 -0500 Subject: [PATCH] particle tweaks --- Assets/Resources/Games/lumbearjack.prefab | 52 +++++++++++------------ 1 file changed, 26 insertions(+), 26 deletions(-) diff --git a/Assets/Resources/Games/lumbearjack.prefab b/Assets/Resources/Games/lumbearjack.prefab index 7704fce51..b6f1f6ced 100644 --- a/Assets/Resources/Games/lumbearjack.prefab +++ b/Assets/Resources/Games/lumbearjack.prefab @@ -40155,8 +40155,8 @@ ParticleSystem: startSpeed: serializedVersion: 2 minMaxState: 3 - scalar: 9 - minScalar: 6 + scalar: 10 + minScalar: 7 maxCurve: serializedVersion: 2 m_Curve: @@ -40594,7 +40594,7 @@ ParticleSystem: gravityModifier: serializedVersion: 2 minMaxState: 0 - scalar: 1.6 + scalar: 1.3 minScalar: 0 maxCurve: serializedVersion: 2 @@ -64871,7 +64871,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2748444994889341730} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -1.1899999, y: 0.9300002, z: 0} + m_LocalPosition: {x: -1.1899999, y: 0.46, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -95040,14 +95040,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3739062870229776786} - m_LocalRotation: {x: -0, y: -0, z: -0.27675435, w: 0.96094066} - m_LocalPosition: {x: -33.42, y: 6.69, z: 0} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -13.46, y: -0.58, z: -3.13} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2298792418077467027} m_RootOrder: 13 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: -32.133} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!198 &3720903333554756433 ParticleSystem: m_ObjectHideFlags: 0 @@ -95121,7 +95121,7 @@ ParticleSystem: m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 - moveWithTransform: 1 + moveWithTransform: 0 moveWithCustomTransform: {fileID: 0} scalingMode: 1 randomSeed: 0 @@ -95131,7 +95131,7 @@ ParticleSystem: startLifetime: serializedVersion: 2 minMaxState: 0 - scalar: 10 + scalar: 6 minScalar: 5 maxCurve: serializedVersion: 2 @@ -95616,7 +95616,7 @@ ParticleSystem: m_PostInfinity: 2 m_RotationOrder: 4 randomizeRotationDirection: 0 - maxNumParticles: 1280 + maxNumParticles: 2000 customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 @@ -95683,8 +95683,8 @@ ParticleSystem: radiusThickness: 1 donutRadius: 0.2 m_Position: {x: 14, y: 8, z: 3} - m_Rotation: {x: -0, y: 0, z: 129.8002} - m_Scale: {x: 1, y: 72, z: 4} + m_Rotation: {x: -0, y: 0, z: 90} + m_Scale: {x: 2.432561, y: 216.96191, z: 0.007712674} placementMode: 0 m_MeshMaterialIndex: 0 m_MeshNormalOffset: 0 @@ -95882,7 +95882,7 @@ ParticleSystem: rateOverTime: serializedVersion: 2 minMaxState: 0 - scalar: 30 + scalar: 45 minScalar: 10 maxCurve: serializedVersion: 2 @@ -96312,7 +96312,7 @@ ParticleSystem: m_RotationOrder: 4 separateAxes: 0 ColorModule: - enabled: 0 + enabled: 1 gradient: serializedVersion: 2 minMaxState: 1 @@ -96320,9 +96320,9 @@ ParticleSystem: maxColor: {r: 1, g: 1, b: 1, a: 1} maxGradient: serializedVersion: 2 - key0: {r: 1, g: 1, b: 1, a: 1} + key0: {r: 1, g: 1, b: 1, a: 0} key1: {r: 1, g: 1, b: 1, a: 1} - key2: {r: 0, g: 0, b: 0, a: 0} + key2: {r: 0, g: 0, b: 0, a: 1} key3: {r: 0, g: 0, b: 0, a: 0} key4: {r: 0, g: 0, b: 0, a: 0} key5: {r: 0, g: 0, b: 0, a: 0} @@ -96337,16 +96337,16 @@ ParticleSystem: ctime6: 0 ctime7: 0 atime0: 0 - atime1: 65535 - atime2: 0 - atime3: 0 + atime1: 780 + atime2: 64105 + atime3: 65535 atime4: 0 atime5: 0 atime6: 0 atime7: 0 m_Mode: 0 m_NumColorKeys: 2 - m_NumAlphaKeys: 2 + m_NumAlphaKeys: 4 minGradient: serializedVersion: 2 key0: {r: 1, g: 1, b: 1, a: 1} @@ -144238,7 +144238,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4646648672004435504} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: -0.01999998, z: 0} + m_LocalPosition: {x: 0, y: 0.6, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -164116,14 +164116,14 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4939510886393376284} - m_LocalRotation: {x: 0.7070727, y: 0.0069383415, z: 0.70707285, w: -0.006938342} - m_LocalPosition: {x: -31.22, y: 0.51, z: -0} + m_LocalRotation: {x: 0.7071068, y: -0, z: 0.7071068, w: 0} + m_LocalPosition: {x: -34.67, y: -15.61, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2298792418077467027} m_RootOrder: 12 - m_LocalEulerAnglesHint: {x: 181.124, y: -90, z: 0} + m_LocalEulerAnglesHint: {x: 180, y: -90, z: 0} --- !u!182 &472793230605118003 WindZone: m_ObjectHideFlags: 0 @@ -164134,7 +164134,7 @@ WindZone: m_Enabled: 1 m_Mode: 0 m_Radius: 20 - m_WindMain: 0.5 + m_WindMain: 0 m_WindTurbulence: 1 m_WindPulseMagnitude: 0.5 m_WindPulseFrequency: 0.033333335 @@ -223676,7 +223676,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6912435121964398089} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 1.13, y: 0.93, z: 0} + m_LocalPosition: {x: 1.13, y: 0.45999986, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: