From e7dafa9b85d32d0cfa78132344cecb3be6a132b4 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Sun, 18 Sep 2022 12:36:48 -0400 Subject: [PATCH] more operation order fix --- Assets/Scripts/Games/Minigame.cs | 8 +------- Assets/Scripts/Games/PlayerActionEvent.cs | 2 -- Assets/Scripts/Games/PlayerActionEvent.cs.meta | 2 +- 3 files changed, 2 insertions(+), 10 deletions(-) diff --git a/Assets/Scripts/Games/Minigame.cs b/Assets/Scripts/Games/Minigame.cs index 035176b14..bd45f6bce 100644 --- a/Assets/Scripts/Games/Minigame.cs +++ b/Assets/Scripts/Games/Minigame.cs @@ -6,7 +6,7 @@ namespace HeavenStudio.Games { public class Minigame : MonoBehaviour { - public static float earlyTime = 0.12f, perfectTime = 0.09f, aceEarlyTime = 0.025f, aceLateTime = 0.025f, lateTime = 0.09f, endTime = 0.12f; + public static float earlyTime = 0.1f, perfectTime = 0.08f, aceEarlyTime = 0.025f, aceLateTime = 0.025f, lateTime = 0.08f, endTime = 0.1f; public List EligibleHits = new List(); [System.Serializable] @@ -130,14 +130,8 @@ namespace HeavenStudio.Games //Useful for strict call and responses games like Tambourine public bool IsExpectingInputNow() { - if (PlayerActionEvent.justHit) - { - PlayerActionEvent.justHit = false; - return true; - } PlayerActionEvent input = GetClosestScheduledInput(); if (input == null) return false; - // Debug.Log(input.IsExpectingInputNow()); return input.IsExpectingInputNow(); } diff --git a/Assets/Scripts/Games/PlayerActionEvent.cs b/Assets/Scripts/Games/PlayerActionEvent.cs index 16a32c8e5..f9e48c265 100644 --- a/Assets/Scripts/Games/PlayerActionEvent.cs +++ b/Assets/Scripts/Games/PlayerActionEvent.cs @@ -52,7 +52,6 @@ namespace HeavenStudio.Games this.canHit = canHit; } - public static bool justHit = false; public void Update() { @@ -139,7 +138,6 @@ namespace HeavenStudio.Games { if(canHit) { - justHit = true; OnHit(this, state); CleanUp(); } else diff --git a/Assets/Scripts/Games/PlayerActionEvent.cs.meta b/Assets/Scripts/Games/PlayerActionEvent.cs.meta index d49398c04..62a527341 100644 --- a/Assets/Scripts/Games/PlayerActionEvent.cs.meta +++ b/Assets/Scripts/Games/PlayerActionEvent.cs.meta @@ -4,7 +4,7 @@ MonoImporter: externalObjects: {} serializedVersion: 2 defaultReferences: [] - executionOrder: -42 + executionOrder: 5 icon: {instanceID: 0} userData: assetBundleName: