diff --git a/Assets/Scripts/Games/Tunnel/Tunnel.cs b/Assets/Scripts/Games/Tunnel/Tunnel.cs index 649cebc3b..931f01217 100644 --- a/Assets/Scripts/Games/Tunnel/Tunnel.cs +++ b/Assets/Scripts/Games/Tunnel/Tunnel.cs @@ -1,6 +1,6 @@ using DG.Tweening; using NaughtyBezierCurves; -using HeavenStudio.Util; +using HeavenStudio.Util; using System; using System.Collections.Generic; using UnityEngine; @@ -35,15 +35,9 @@ namespace HeavenStudio.Games.Loaders namespace HeavenStudio.Games { - //using Scripts_CoinToss; public class Tunnel : Minigame { - //Right now, you can only throw one coin at a time. - //..Which makes sense, you only have one coin in the original game - - //Though it would need a bit of code rewrite to make it work with multiple coins - public static Tunnel instance { get; set; }