diff --git a/Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs b/Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs index a1444947f..ff63e30b0 100644 --- a/Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs +++ b/Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs @@ -117,7 +117,7 @@ namespace HeavenStudio.Games.Scripts_LumBEARjack _ => throw new System.NotImplementedException() }; SoundByte.PlayOneShotGame("lumbearjack/" + cutSound); - SoundByte.PlayOneShotGame("lumbearjack/bookBoom"); + if (_type == LumBEARjack.SmallType.book) SoundByte.PlayOneShotGame("lumbearjack/bookBoom"); LumBEARjack.instance.DoSmallObjectEffect(_type, _bomb, caller.startBeat + caller.timer);