From efc17beb7e8358bb27e4a4eee435c34f026193af Mon Sep 17 00:00:00 2001 From: AstrlJelly Date: Mon, 15 Jan 2024 04:30:56 -0500 Subject: [PATCH] also a little bit more --- Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs b/Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs index 90e6ff88c..97558de58 100644 --- a/Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs +++ b/Assets/Scripts/Games/MrUpbeat/UpbeatMan.cs @@ -27,12 +27,14 @@ namespace HeavenStudio.Games.Scripts_MrUpbeat void Awake() { game = MrUpbeat.instance; + + canStep = false; } void Update() { blipText.transform.localPosition = new Vector3(antennaLight.position.x, antennaLight.position.y + 0.7f); - + if (PlayerInput.GetIsAction(MrUpbeat.InputAction_BasicPress) && !game.IsExpectingInputNow(MrUpbeat.InputAction_BasicPress) && canStep && canStepFromAnim) { Step(true);