From f726fb93ced03fb7eb2cba2b5fa28f8450abf77b Mon Sep 17 00:00:00 2001
From: Mytiaoga <32819046+Mytiaoga@users.noreply.github.com>
Date: Mon, 11 Jul 2022 16:55:35 +0800
Subject: [PATCH] First Contact - Fixed bug for [lookAt]
---
Assets/Scripts/Games/FirstContact/FirstContact.cs | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/Assets/Scripts/Games/FirstContact/FirstContact.cs b/Assets/Scripts/Games/FirstContact/FirstContact.cs
index e2395ac65..573d22cdd 100644
--- a/Assets/Scripts/Games/FirstContact/FirstContact.cs
+++ b/Assets/Scripts/Games/FirstContact/FirstContact.cs
@@ -22,7 +22,7 @@ namespace HeavenStudio.Games.Loaders
{
new Param("toggle", false, "Stay", "If it's the end of the remix/song")
}),
- new GameAction("look at", delegate { FirstContact.instance.lookAtDirection(eventCaller.currentEntity.type, eventCaller.currentEntity.type2); }, .5f, false, new List()
+ new GameAction("look at", delegate { FirstContact.instance.lookAtDirection(eventCaller.currentEntity.type, eventCaller.currentEntity.type); }, .5f, false, new List()
{
new Param("type", FirstContact.alienLookAt.lookAtTranslator, "alien look at what", "[Alien] will look at what"),
new Param("type", FirstContact.translatorLookAt.lookAtAlien, "translator look at what", "[Translator] will look at what"),
@@ -156,6 +156,8 @@ namespace HeavenStudio.Games
public void lookAtDirection(int alienLookAt, int translatorLookAt)
{
+ Debug.Log(alienLookAt);
+ Debug.Log(translatorLookAt);
switch (alienLookAt)
{
case 0: