diff --git a/Assets/Resources/Sfx/games/blueBear/whiff.wav b/Assets/Resources/Sfx/games/blueBear/whiff.wav new file mode 100644 index 000000000..3dec6f93b Binary files /dev/null and b/Assets/Resources/Sfx/games/blueBear/whiff.wav differ diff --git a/Assets/Resources/Sfx/games/blueBear/whiff.wav.meta b/Assets/Resources/Sfx/games/blueBear/whiff.wav.meta new file mode 100644 index 000000000..1ccc70674 --- /dev/null +++ b/Assets/Resources/Sfx/games/blueBear/whiff.wav.meta @@ -0,0 +1,22 @@ +fileFormatVersion: 2 +guid: 2448776798073114dbaa07b1c4a83cd8 +AudioImporter: + externalObjects: {} + serializedVersion: 6 + defaultSettings: + loadType: 0 + sampleRateSetting: 0 + sampleRateOverride: 44100 + compressionFormat: 1 + quality: 1 + conversionMode: 0 + platformSettingOverrides: {} + forceToMono: 0 + normalize: 1 + preloadAudioData: 1 + loadInBackground: 0 + ambisonic: 0 + 3D: 1 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Games/BlueBear/BlueBear.cs b/Assets/Scripts/Games/BlueBear/BlueBear.cs index 0138016cc..db5795390 100644 --- a/Assets/Scripts/Games/BlueBear/BlueBear.cs +++ b/Assets/Scripts/Games/BlueBear/BlueBear.cs @@ -292,10 +292,12 @@ namespace HeavenStudio.Games if (PlayerInput.GetIsAction(InputAction_Left) && !IsExpectingInputNow(InputAction_Left.inputLockCategory)) { + SoundByte.PlayOneShotGame("blueBear/whiff"); Bite(true); } else if (PlayerInput.GetIsAction(InputAction_Right) && !IsExpectingInputNow(InputAction_Right.inputLockCategory)) { + SoundByte.PlayOneShotGame("blueBear/whiff"); Bite(false); }