diff --git a/Assets/Resources/Games/samuraiSliceNtr.prefab b/Assets/Resources/Games/samuraiSliceNtr.prefab index cf87791cc..5b545740b 100644 --- a/Assets/Resources/Games/samuraiSliceNtr.prefab +++ b/Assets/Resources/Games/samuraiSliceNtr.prefab @@ -1014,7 +1014,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 907170206961966871} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0.478, y: 0.486, z: -0.001} + m_LocalPosition: {x: 0.537, y: 0.537, z: -0.001} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] @@ -6680,7 +6680,7 @@ Transform: m_GameObject: {fileID: 1404833178906827570} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.85, y: 0.85, z: 0.85} + m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 1 m_Children: - {fileID: 5589869724872896603} @@ -6704,7 +6704,6 @@ MonoBehaviour: pickelBurstSplat: {fileID: 2565932505832932526} anim: {fileID: 6574142642051032078} secondHalf: {fileID: 0} - floorHeight: -5.65 doubleLaunchPos: {fileID: 16156449826625334} heldPos: {fileID: 0} startBeat: 0 @@ -13040,7 +13039,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3625395986258989249} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -0.478, y: 0.486, z: -0.001} + m_LocalPosition: {x: -0.537, y: 0.537, z: -0.001} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] diff --git a/Assets/Resources/Sprites/Games/SamuraiSliceNtr/samurainew.png b/Assets/Resources/Sprites/Games/SamuraiSliceNtr/samurainew.png index d2d2b2e7a..8f31e12a8 100644 Binary files a/Assets/Resources/Sprites/Games/SamuraiSliceNtr/samurainew.png and b/Assets/Resources/Sprites/Games/SamuraiSliceNtr/samurainew.png differ