From fa0ab3dff8900e8c9c7303c1295d3c7b4c89a016 Mon Sep 17 00:00:00 2001 From: ThatZeoMan <67521686+ThatZeoMan@users.noreply.github.com> Date: Thu, 18 Aug 2022 22:46:44 -0500 Subject: [PATCH] :( --- Assets/Scripts/LevelEditor/Properties/PropController.cs | 1 + Assets/Scripts/LevelEditor/Properties/PropList/RemixName.cs | 3 +++ 2 files changed, 4 insertions(+) diff --git a/Assets/Scripts/LevelEditor/Properties/PropController.cs b/Assets/Scripts/LevelEditor/Properties/PropController.cs index ff2fe8860..96048f858 100644 --- a/Assets/Scripts/LevelEditor/Properties/PropController.cs +++ b/Assets/Scripts/LevelEditor/Properties/PropController.cs @@ -95,6 +95,7 @@ namespace HeavenStudio.Properties if (json != "") { properties = JsonConvert.DeserializeObject(json); + RemixName.instance.Refresh(Properties.instance.levelName); Debug.Log("levelName = " + (properties.levelName)); Debug.Log("levelCreator = " + (properties.levelCreator)); } diff --git a/Assets/Scripts/LevelEditor/Properties/PropList/RemixName.cs b/Assets/Scripts/LevelEditor/Properties/PropList/RemixName.cs index 05a69fccc..e504148a8 100644 --- a/Assets/Scripts/LevelEditor/Properties/PropList/RemixName.cs +++ b/Assets/Scripts/LevelEditor/Properties/PropList/RemixName.cs @@ -6,12 +6,15 @@ namespace HeavenStudio.Properties { public class RemixName : MonoBehaviour { + public static RemixName instance { get; private set; } = new RemixName(); + [SerializeField] private GameObject content; public void Refresh(string content) { Properties.instance.levelName = content; Debug.Log(Properties.instance.levelName); + content = Properties.instance.levelName; } } } \ No newline at end of file