From fc345d67375e1cca15d3d192baa042550ca88db3 Mon Sep 17 00:00:00 2001 From: EliyaFishman <45822259+EliyaFishman@users.noreply.github.com> Date: Wed, 30 Nov 2022 18:22:38 +0200 Subject: [PATCH] update animations save location --- Assets/Editor/bread2unity/AnimationCreator.cs | 2 +- Assets/Editor/bread2unity/README.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Editor/bread2unity/AnimationCreator.cs b/Assets/Editor/bread2unity/AnimationCreator.cs index 3d8faffd7..7287b8b4c 100644 --- a/Assets/Editor/bread2unity/AnimationCreator.cs +++ b/Assets/Editor/bread2unity/AnimationCreator.cs @@ -39,7 +39,7 @@ namespace Bread2Unity var spritesFolderPath = $"Assets\\Resources\\Sprites\\Games\\{char.ToUpperInvariant(rootPrefabName[0]) + rootPrefabName.Substring(1)}"; - var animationsFolderPath = spritesFolderPath + $"/anim/{prefabData.Name}"; + var animationsFolderPath = spritesFolderPath + $"/Animations/{prefabData.Name}"; if (!Directory.Exists(animationsFolderPath)) { Directory.CreateDirectory(animationsFolderPath); diff --git a/Assets/Editor/bread2unity/README.md b/Assets/Editor/bread2unity/README.md index a5e65fcc1..af78e82bb 100644 --- a/Assets/Editor/bread2unity/README.md +++ b/Assets/Editor/bread2unity/README.md @@ -7,7 +7,7 @@ Rhythm Heaven animation to Unity animation converter - [X] add option for rotate texture - [ ] remove npe (animationController) -- [ ] change animations save location +- [x] change animations save location - [ ] refactor files - [ ] add color animations (use bccad test)