using DG.Tweening; using NaughtyBezierCurves; using RhythmHeavenMania.Util; using System; using System.Collections.Generic; using UnityEngine; namespace RhythmHeavenMania.Games { // using Scripts_BlueBear; -No scripts under this namespace yet. public class BlueBear : Minigame { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } } }