//---------------------------------------------------------------------------------------------------------- // X-PostProcessing Library // https://github.com/QianMo/X-PostProcessing-Library // Copyright (C) 2020 QianMo. All rights reserved. // Licensed under the MIT License // You may not use this file except in compliance with the License.You may obtain a copy of the License at // http://opensource.org/licenses/MIT //---------------------------------------------------------------------------------------------------------- using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; using UnityEditor.Rendering.PostProcessing; using UnityEngine.Rendering.PostProcessing; namespace XPostProcessing { [PostProcessEditor(typeof(PixelizeCircle))] public sealed class PixelizeCircleEditor : PostProcessEffectEditor { SerializedParameterOverride pixelSize; SerializedParameterOverride circleRadius; SerializedParameterOverride pixelIntervalX; SerializedParameterOverride pixelIntervalY; SerializedParameterOverride BackgroundColor; public override void OnEnable() { pixelSize = FindParameterOverride(x => x.pixelSize); circleRadius = FindParameterOverride(x => x.circleRadius); pixelIntervalX = FindParameterOverride(x => x.pixelIntervalX); pixelIntervalY = FindParameterOverride(x => x.pixelIntervalY); BackgroundColor = FindParameterOverride(x => x.BackgroundColor); } public override string GetDisplayTitle() { return XPostProcessingEditorUtility.DISPLAY_TITLE_PREFIX + base.GetDisplayTitle(); } public override void OnInspectorGUI() { EditorUtilities.DrawHeaderLabel("Core Property"); PropertyField(pixelSize); PropertyField(circleRadius); PropertyField(BackgroundColor); EditorUtilities.DrawHeaderLabel("Pixel Interval"); PropertyField(pixelIntervalX); PropertyField(pixelIntervalY); } } }