%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &1 MonoBehaviour: m_ObjectHideFlags: 53 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c40623a0469766b4095282517245602d, type: 3} m_Name: m_EditorClassIdentifier: AutoEmitOnScriptUpdate: 1 AutoEmitDisabledPaths: [] DenseViewWidthThreshold: 512 _disableAutoReloadInBackground: 0 ImportedScriptPaths: - Assets/Scripts/Games/GleeClub/GleeClub.cs - Assets/Scripts/Minigames.cs - Assets/Scripts/LevelEditor/Editor.cs - Assets/Scripts/Games/FreezeFrame/Car.cs - Assets/Scripts/Games/Fillbots/Fillbots.cs - Assets/Scripts/Games/Fillbots/FullBody.cs - Assets/Scripts/Games/CatchOfTheDay/CatchOfTheDay.cs - Assets/Scripts/Util/ParticleSystemHelpers.cs - Assets/Scripts/Games/Fillbots/NtrFillbot.cs - Assets/Scripts/USG.g/LoadMinigames.Minigames.MinigameLoaderGenerator.g.cs - Assets/Scripts/Games/FreezeFrame/FreezeFrame.cs - Assets/Scripts/Games/CatchOfTheDay/LakeScene.cs - Assets/Scripts/Conductor.cs - Assets/Scripts/GameManager.cs - Assets/Scripts/LevelEditor/Timeline/TimelineBlockManager.cs - Assets/Scripts/TitleManager.cs - Assets/Scripts/Util/MultiSound.cs - Assets/Scripts/LevelEditor/Timeline/Timeline.cs - Assets/Scripts/EventCaller.cs - Assets/Scripts/Games/Minigame.cs - Assets/Scripts/InputSystem/PlayerInput.cs - Assets/Scripts/GameCamera.cs - Assets/Scripts/Util/SoundByte.cs - Assets/Scripts/GameInitializer.cs - Assets/Scripts/AppInfo.cs - Assets/Scripts/Games/FanClub/NtrIdolFan.cs - Assets/Scripts/Games/SneakySpirits/SneakySpirits.cs - Assets/Scripts/Games/RhythmTweezers/RhythmTweezers.cs - Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/SpecialTimeline.cs - Assets/Scripts/Games/DoubleDate/Basketball.cs - Assets/Scripts/Games/CropStomp/Veggie.cs - Assets/Scripts/Games/KarateMan/KarateManPot.cs - Assets/Scripts/Games/FanClub/FanClub.cs - Assets/Scripts/Games/NailCarpenter/LongNail.cs - Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TimelineObjs/TempoTimelineObj.cs - Assets/Scripts/Games/DoubleDate/Football.cs - Assets/Scripts/Util/AnimationHelpers.cs - Assets/Scripts/Games/DoubleDate/SoccerBall.cs - Assets/Scripts/Games/PajamaParty/CtrPillowMonkey.cs - Assets/Scripts/Games/DoubleDate/DoubleDate.cs - Assets/Scripts/Games/SeeSaw/SeeSawGuy.cs - Assets/Scripts/LevelEditor/Timeline/SpecialTmeline/TempoDialog.cs - Assets/Scripts/Games/FanClub/NtrIdolAmie.cs - Assets/Scripts/Games/PajamaParty/CtrPillowPlayer.cs - Assets/Scripts/Games/MrUpbeat/MrUpbeat.cs - Assets/Scripts/Games/NailCarpenter/Nail.cs - Assets/Scripts/Games/RhythmTweezers/LongHair.cs - Assets/Scripts/Games/WizardsWaltz/WizardsWaltz.cs - Assets/Scripts/Games/KarateMan/KarateMan.cs - Assets/Scripts/Games/SpaceSoccer/Ball.cs - Assets/Scripts/Games/NailCarpenter/NailCarpenter.cs - Assets/Scripts/Games/CatchyTune/Fruit.cs - Assets/Scripts/Games/NailCarpenter/Sweet.cs - Assets/Scripts/Games/WizardsWaltz/Wizard.cs - Assets/Scripts/Games/PlayerActionEvent.cs - Assets/Scripts/Games/BlueBear/Treat.cs - Assets/Scripts/Games/SumoBrothers/SumoBrothers.cs - Assets/Scripts/InputSystem/ControllerTypes/InputJoyshock.cs - Assets/Scripts/Games/SamuraiSliceNtr/NtrSamuraiObject.cs - Assets/Scripts/LevelEditor/Commands/CommandManager.cs - Assets/Scripts/Games/DJSchool/DJSchool.cs - Assets/X-PostProcessing/Effects/RapidOldTVVignetteV2/RapidOldTVVignetteV2.cs - Assets/Scripts/Games/RhythmTestGBA/RhythmTestGBA.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentLensFilter/ColorAdjustmentLensFilter.cs - Assets/Scripts/Games/TheDazzles/TheDazzles.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentTint/ColorAdjustmentTint.cs - Assets/Scripts/Games/Rockers/RockersRocker.cs - Assets/Scripts/Games/BoardMeeting/BMExecutive.cs - Assets/Scripts/Games/ForkLifter/ForkLifterPlayer.cs - Assets/Scripts/Util/Sound.cs - Assets/X-PostProcessing/Effects/RapidVignetteV2/RapidVignetteV2.cs - Assets/X-PostProcessing/Effects/EdgeDetectionScharr/EdgeDetectionScharr.cs - Assets/X-PostProcessing/Effects/ColorReplace/ColorReplace.cs - Assets/Scripts/Games/Manzai/Manzai.cs - Assets/Scripts/Games/MonkeyWatch/MonkeyWatch.cs - Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeonV2/EdgeDetectionScharrNeonV2.cs - Assets/Scripts/Games/SeeSaw/SeeSaw.cs - Assets/Scripts/Games/CatchOfTheDay/BGFish.cs - Assets/Scripts/Games/KarateMan/KarateManJoe.cs - Assets/Scripts/Games/Tunnel/Tunnel.cs - Assets/X-PostProcessing/Effects/GlitchDigitalStripe/GlitchDigitalStripe.cs - Assets/Scripts/Games/Global/Filter.cs - Assets/Scripts/Games/BuiltToScaleDS/BuiltToScaleDS.cs - Assets/Scripts/Util/SavWav.cs - Assets/Scripts/Games/LaunchParty/LaunchParty.cs - Assets/X-PostProcessing/Effects/EdgeDetectionSobel/EdgeDetectionSobel.cs - Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeonV2/EdgeDetectionSobelNeonV2.cs - Assets/Scripts/Games/Rockers/RockersInput.cs - Assets/X-PostProcessing/Effects/EdgeDetectionRoberts/EdgeDetectionRoberts.cs - Assets/X-PostProcessing/Effects/RapidOldTVVignette/RapidOldTVVignette.cs - Assets/Scripts/Util/EntityTypes.cs - Assets/Scripts/Games/BuiltToScaleRvl/BuiltToScaleRvl.cs - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/NotePropertyPrefab.cs - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/NumberPropertyPrefab.cs - Assets/Scripts/Games/SlotMonster/SlotMonster.cs - Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs - Assets/X-PostProcessing/Effects/RapidVignette/RapidVignette.cs - Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeonV2/EdgeDetectionRobertsNeonV2.cs - Assets/Scripts/Games/Rockers/Rockers.cs - Assets/X-PostProcessing/Effects/PixelizeSector/PixelizeSector.cs - Assets/Scripts/Games/SpaceSoccer/Kicker.cs - Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeon/EdgeDetectionScharrNeon.cs - Assets/X-PostProcessing/Effects/PixelizeCircle/PixelizeCircle.cs - Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeon/EdgeDetectionRobertsNeon.cs - Assets/Scripts/Games/SickBeats/Virus.cs - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/DropdownPropertyPrefab.cs - Assets/Scripts/LevelEditor/EventSelector/EventPropertyPrefab.cs - Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeon/EdgeDetectionSobelNeon.cs - Assets/Scripts/Games/BonOdori/BonOdori.cs - Assets/Scripts/Games/Airboarder/Airboarder.cs - Assets/Scripts/Games/GleeClub/ChorusKid.cs - Assets/Scripts/Games/ChargingChicken/ChargingChicken.cs - Assets/Scripts/Games/Kitties/CtrTeppanPlayer.cs - Assets/X-PostProcessing/Effects/PixelizeLed/PixelizeLed.cs - Assets/Scripts/Games/Chameleon/Fly.cs - Assets/Scripts/Games/BouncyRoad/BouncyRoad.cs - Assets/Scripts/Games/Chameleon/Chameleon.cs - Assets/X-PostProcessing/Effects/DualKawaseBlur/DualKawaseBlur.cs - Assets/Scripts/LevelEditor/Tooltip.cs - Assets/X-PostProcessing/Effects/BoxBlur/Editor/BoxBlurEditor.cs - Assets/X-PostProcessing/Effects/TiltShiftBlurV2/TiltShiftBlurV2.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplitV4/Editor/GlitchRGBSplitV4Editor.cs - Assets/X-PostProcessing/Effects/GlitchScanLineJitter/Editor/GlitchScanLineJitterEditor.cs - Assets/Scripts/Games/Airboarder/Wall.cs - Assets/Scripts/Games/QuizShow/QuizShow.cs - Assets/X-PostProcessing/Effects/PixelizeSector/Editor/PixelizeSectorEditor.cs - Assets/Scripts/Games/SickBeats/SickBeats.cs - Assets/X-PostProcessing/Effects/KawaseBlur/KawaseBlur.cs - Assets/Scripts/Games/MonkeyWatch/WatchBackgroundHandler.cs - Assets/X-PostProcessing/Effects/IrisBlurV2/IrisBlurV2.cs - Assets/X-PostProcessing/Effects/TentBlur/TentBlur.cs - Assets/X-PostProcessing/Effects/PixelizeQuad/PixelizeQuad.cs - Assets/Scripts/Games/Cannery/Can.cs - Assets/Scripts/Games/TossBoys/TossBoys.cs - Assets/X-PostProcessing/Utility/XParameterOverride.cs - Assets/Scripts/LevelEditor/EventSelector/GridGameSelector.cs - Assets/Scripts/Games/LumBEARjack/LBJCatMove.cs - Assets/Scripts/Games/CatchyTune/CatchyTune.cs - Assets/GUIWindows/Scripts/GUIWindow.cs - Assets/Scripts/Games/Airboarder/ScrollingFloor.cs - Assets/Scripts/Games/DogNinja/ThrowObject.cs - Assets/Scripts/Games/BuiltToScaleRvl/Block.cs - Assets/Scripts/Games/SpaceSoccer/SpaceSoccer.cs - Assets/X-PostProcessing/Effects/PixelizeLeaf/Editor/PixelizeLeafEditor.cs - Assets/Shaders/OilPainting/BuiltInSampleScripts/ImageEffectController.cs - Assets/X-PostProcessing/Effects/RapidOldTVVignette/Editor/RapidOldTVVignetteEditor.cs - Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/BoolChartPropertyPrefab.cs - Assets/Scripts/Games/ShootEmUp/ShootEmUp.cs - Assets/Scripts/Games/LumBEARjack/LBJBear.cs - Assets/X-PostProcessing/Effects/SharpenV1/SharpenV1.cs - Assets/X-PostProcessing/Effects/SharpenV2/Editor/SharpenV2Editor.cs - Assets/CRTEffects/Scripts/CRTRenderer.cs - Assets/X-PostProcessing/Effects/GrainyBlur/GrainyBlur.cs - Assets/Scripts/Games/DJSchool/Student.cs - Assets/Scripts/Games/LumBEARjack/LumBEARjack.cs - Assets/Scripts/Games/BasketballGirls/BasketballGirls.cs - Assets/Scripts/Games/LumBEARjack/LBJBigObject.cs - Assets/Scripts/Games/BlueBear/BlueBear.cs - Assets/CRTEffects/Scripts/CRT.cs - Assets/X-PostProcessing/Effects/SharpenV3/SharpenV3.cs - Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs - Assets/Scripts/Games/TapTrial/TapTrial.cs - Assets/Scripts/Games/ShootEmUp/Effect.cs - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/StringPropertyPrefab.cs - Assets/X-PostProcessing/Effects/GlitchLineBlock/GlitchLineBlock.cs - Assets/Scripts/Games/LumBEARjack/LBJBaby.cs - Assets/X-PostProcessing/Effects/GlitchScanLineJitter/GlitchScanLineJitter.cs - Assets/Scripts/Games/TapTroupe/TapTroupe.cs - Assets/Scripts/Games/TrickClass/TrickClass.cs - Assets/Scripts/Games/AirRally/IslandsManager.cs - Assets/Scripts/Games/CallAndResponseHandler.cs - Assets/X-PostProcessing/Effects/IrisBlurV2/Editor/IrisBlurV2Editor.cs - Assets/X-PostProcessing/Effects/GlitchTileJitter/Editor/GlitchTileJitterEditor.cs - Assets/X-PostProcessing/Effects/BoxBlur/BoxBlur.cs - Assets/Scripts/Games/DogNinja/SpawnHalves.cs - Assets/Scripts/Games/PajamaParty/PajamaParty.cs - Assets/Scripts/LevelEditor/Commands/Block.cs - Assets/Plugins/Color picker/ColorPreview.cs - Assets/X-PostProcessing/Effects/GaussianBlur/GaussianBlur.cs - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ColorPropertyPrefab.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentBleachBypass/ColorAdjustmentBleachBypass.cs - Assets/X-PostProcessing/Utility/XPostProcessingEnum.cs - Assets/X-PostProcessing/Effects/GlitchAnalogNoise/Editor/GlitchAnalogNoiseEditor.cs - Assets/Shaders/OilPainting/BuiltInSampleScripts/ScreenCaptureManager.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentSaturation/Editor/ColorAdjustmentSaturationEditor.cs - Assets/X-PostProcessing/Effects/ColorReplace/Editor/ColorReplaceEditor.cs - Assets/X-PostProcessing/Effects/EdgeDetectionRoberts/Editor/EdgeDetectionRobertsEditor.cs - Assets/X-PostProcessing/Effects/EdgeDetectionScharr/Editor/EdgeDetectionScharrEditor.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV3/ColorAdjustmentContrastV3.cs - Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeonV2/Editor/EdgeDetectionSobelNeonV2Editor.cs - Assets/Scripts/Games/MarchingOrders/MarchingOrders.cs - Assets/Scripts/Games/BouncyRoad/Ball.cs - Assets/X-PostProcessing/Effects/PixelizeTriangle/PixelizeTriangle.cs - Assets/X-PostProcessing/Effects/PixelizeHexagonGrid/PixelizeHexagonGrid.cs - Assets/Scripts/PersistentDataManager.cs - Assets/X-PostProcessing/Effects/GlitchImageBlockV3/GlitchImageBlockV3.cs - Assets/Scripts/Games/CoinToss/CoinToss.cs - Assets/X-PostProcessing/Effects/GlitchImageBlock/GlitchImageBlock.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentTechnicolor/Editor/ColorAdjustmentTechnicolorEditor.cs - Assets/X-PostProcessing/Effects/ColorReplaceV2/ColorReplaceV2.cs - Assets/Scripts/Games/ClapTrap/Sword.cs - Assets/Scripts/Games/SlotMonster/SlotButton.cs - Assets/X-PostProcessing/Effects/PixelizeLeaf/PixelizeLeaf.cs - Assets/Scripts/Util/StringUtils.cs - Assets/X-PostProcessing/Effects/DualGaussianBlur/Editor/DualGaussianBlurEditor.cs - Assets/Scripts/Games/RapMen/RapMen.cs - Assets/X-PostProcessing/Effects/IrisBlur/Editor/IrisBlurEditor.cs - Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/NumberChartPropertyPrefab.cs - Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/StringChartPropertyPrefab.cs - Assets/Scripts/Games/BasketballGirls/Ball.cs - Assets/Scripts/Games/WorkingDough/PlayerEnterDoughBall.cs - Assets/Scripts/Games/NightWalkAgb/AgbNightWalk.cs - Assets/X-PostProcessing/Effects/PixelizeQuad/Editor/PixelizeQuadEditor.cs - Assets/X-PostProcessing/Utility/XPostProcessingUtility.cs - Assets/Scripts/Games/CheerReaders/CheerReaders.cs - Assets/X-PostProcessing/Effects/GlitchAnalogNoise/GlitchAnalogNoise.cs - Assets/Scripts/LevelEditor/Commands/Space.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentWhiteBalance/ColorAdjustmentWhiteBalance.cs - Assets/X-PostProcessing/Effects/TiltShiftBlurV2/Editor/TiltShiftBlurV2Editor.cs - Assets/Scripts/Games/DogNinja/DogNinja.cs - Assets/X-PostProcessing/Effects/GlitchImageBlockV2/Editor/GlitchImageBlockV2Editor.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV2/Editor/ColorAdjustmentContrastV2Editor.cs - Assets/X-PostProcessing/Effects/GlitchLineBlock/Editor/GlitchLineBlockEditor.cs - Assets/X-PostProcessing/Effects/PixelizeDiamond/PixelizeDiamond.cs - Assets/X-PostProcessing/Effects/GlitchScreenJump/GlitchScreenJump.cs - Assets/X-PostProcessing/Effects/RadialBlur/Editor/RadialBlurEditor.cs - Assets/X-PostProcessing/Effects/GlitchTileJitter/GlitchTileJitter.cs - Assets/Scripts/Games/LumBEARjack/LBJMissObject.cs - Assets/Scripts/LevelEditor/BoxSelection.cs - Assets/Scripts/Games/ForkLifter/ForkLifter.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplitV3/Editor/GlitchRGBSplitV3Editor.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentContrast/ColorAdjustmentContrast.cs - Assets/Scripts/Games/DrummingPractice/DrummingPractice.cs - Assets/Scripts/LevelEditor/Theme.cs - Assets/X-PostProcessing/Effects/GlitchImageBlock/Editor/GlitchImageBlockEditor.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplitV2/GlitchRGBSplitV2.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV2/ColorAdjustmentContrastV2.cs - Assets/X-PostProcessing/Effects/GlitchImageBlockV4/Editor/GlitchImageBlockV4Editor.cs - Assets/Scripts/Games/BuiltToScaleRvl/Square.cs - Assets/X-PostProcessing/Effects/PixelizeTriangle/Editor/PixelizeTriangleEditor.cs - Assets/Scripts/Games/MeatGrinder/MeatGrinder.cs - Assets/Scripts/Games/Cannery/Cannery.cs - Assets/X-PostProcessing/Effects/GaussianBlur/Editor/GaussianBlurEditor.cs - Assets/Scripts/Games/ClapTrap/ClapTrap.cs - Assets/X-PostProcessing/Effects/IrisBlur/IrisBlur.cs - Assets/X-PostProcessing/Effects/PixelizeHexagon/Editor/PixelizeHexagonEditor.cs - Assets/X-PostProcessing/Effects/DualTentBlur/Editor/DualTentBlurEditor.cs - Assets/X-PostProcessing/Effects/GlitchScreenShake/GlitchScreenShake.cs - Assets/X-PostProcessing/Effects/GrainyBlur/Editor/GrainyBlurEditor.cs - Assets/Scripts/Games/PowerCalligraphy/Fude.cs - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/BoolPropertyPrefab.cs - Assets/X-PostProcessing/Effects/TiltShiftBlur/TiltShiftBlur.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplit/GlitchRGBSplit.cs - Assets/X-PostProcessing/Effects/ColorReplaceV2/Editor/ColorReplaceV2Editor.cs - Assets/Shaders/OilPainting/BuiltInSampleScripts/BackgroundManager.cs - Assets/X-PostProcessing/Effects/DualTentBlur/DualTentBlur.cs - Assets/Scripts/Common/SuperScroll.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplitV2/Editor/GlitchRGBSplitV2Editor.cs - Assets/Scripts/UI/SettingsDialog/Tabs/EditorSettings.cs - Assets/Scripts/Games/PowerCalligraphy/PowerCalligraphy.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentBrightness/ColorAdjustmentBrightness.cs - Assets/Scripts/StudioDance/ChoreographyInfo.cs - Assets/Scripts/Games/LumBEARjack/LBJBomb.cs - Assets/Scripts/Games/CropStomp/CropStomp.cs - Assets/Scripts/Games/DrummingPractice/Drummer.cs - Assets/Scripts/StudioDance/StudioDanceManager.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplitV4/GlitchRGBSplitV4.cs - Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeon/Editor/EdgeDetectionScharrNeonEditor.cs - Assets/Scripts/UI/LeftClickEvent.cs - Assets/Scripts/Games/LumBEARjack/LBJSmallObject.cs - Assets/X-PostProcessing/Effects/KawaseBlur/Editor/KawaseBlurEditor.cs - Assets/Scripts/Games/Ringside/Ringside.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentBrightness/Editor/ColorAdjustmentBrightnessEditor.cs - Assets/Scripts/Games/PowerCalligraphy/Writing.cs - Assets/X-PostProcessing/Effects/SharpenV1/Editor/SharpenV1Editor.cs - Assets/Scripts/Games/FirstContact/FirstContact.cs - Assets/X-PostProcessing/Effects/TiltShiftBlur/Editor/TiltShiftBlurEditor.cs - Assets/X-PostProcessing/Effects/DualBoxBlur/Editor/DualBoxBlurEditor.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV3/Editor/ColorAdjustmentContrastV3Editor.cs - Assets/X-PostProcessing/Effects/GlitchImageBlockV4/GlitchImageBlockV4.cs - Assets/Scripts/Games/Spaceball/Spaceball.cs - Assets/X-PostProcessing/Effects/TentBlur/Editor/TentBlurEditor.cs - Assets/Scripts/Games/TramAndPauline/TramAndPauline.cs - Assets/Scripts/Games/AirRally/AirRally.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentContrast/Editor/ColorAdjustmentContrastEditor.cs - Assets/Scripts/Games/SoundEffects.cs - Assets/Scripts/PostProcessingVFX.cs - Assets/Scripts/Games/BuiltToScaleRvl/Rod.cs - Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeonV2/Editor/EdgeDetectionRobertsNeonV2Editor.cs - Assets/X-PostProcessing/Effects/GlitchDigitalStripe/Editor/GlitchDigitalStripeEditor.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentTechnicolor/ColorAdjustmentTechnicolor.cs - Assets/Scripts/Common/StickyCanvas.cs - Assets/Scripts/LevelEditor/EditorTheme.cs - Assets/X-PostProcessing/Effects/GlitchImageBlockV2/GlitchImageBlockV2.cs - Assets/X-PostProcessing/Effects/EdgeDetectionSobel/Editor/EdgeDetectionSobelEditor.cs - Assets/X-PostProcessing/Effects/DirectionalBlur/DirectionalBlur.cs - Assets/Scripts/Games/MonkeyWatch/MonkeyClockArrow.cs - Assets/X-PostProcessing/Effects/SharpenV3/Editor/SharpenV3Editor.cs - Assets/X-PostProcessing/Effects/DirectionalBlur/Editor/DirectionalBlurEditor.cs - Assets/Scripts/Games/ChargingChicken/Island.cs - Assets/X-PostProcessing/Effects/DualKawaseBlur/Editor/DualKawaseBlurEditor.cs - Assets/Scripts/Games/MannequinFactory/MannequinFactory.cs - Assets/Scripts/Games/Airboarder/Arch.cs - Assets/Scripts/Games/LumBEARjack/LBJObjectRotate.cs - Assets/X-PostProcessing/Effects/PixelizeHexagonGrid/Editor/PixelizeHexagonGridEditor.cs - Assets/Scripts/LevelEditor/RemixPropertiesDialog/PropertyPrefabs/ColorChartPropertyPrefab.cs - Assets/X-PostProcessing/Effects/AuroraVignette/Editor/AuroraVignetteEditor.cs - Assets/X-PostProcessing/Effects/PixelizeDiamond/Editor/PixelizeDiamondEditor.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentWhiteBalance/Editor/ColorAdjustmentWhiteBalanceEditor.cs - Assets/X-PostProcessing/Effects/GlitchImageBlockV3/Editor/GlitchImageBlockV3Editor.cs - Assets/X-PostProcessing/Effects/PixelizeHexagon/PixelizeHexagon.cs - Assets/X-PostProcessing/Effects/DualBoxBlur/DualBoxBlur.cs - Assets/Scripts/Games/Kitties/Kitties.cs - Assets/X-PostProcessing/Effects/RapidVignette/Editor/RapidVignetteEditor.cs - Assets/X-PostProcessing/Effects/PixelizeCircle/Editor/PixelizeCircleEditor.cs - Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/ButtonPropertyPrefab.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentSaturation/ColorAdjustmentSaturation.cs - Assets/Shaders/OilPainting/BuiltInSampleScripts/EffectSettingsUI.cs - Assets/X-PostProcessing/Effects/RadialBlurV2/RadialBlurV2.cs - Assets/X-PostProcessing/Effects/AuroraVignette/AuroraVignette.cs - Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeon/Editor/EdgeDetectionRobertsNeonEditor.cs - Assets/X-PostProcessing/Effects/PixelizeLed/Editor/PixelizeLedEditor.cs - Assets/Scripts/Games/SamuraiSliceNtr/SamuraiSliceNtr.cs - Assets/Scripts/NoteSample.cs - Assets/X-PostProcessing/Effects/RapidVignetteV2/Editor/RapidVignetteV2Editor.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentHue/ColorAdjustmentHue.cs - Assets/Scripts/Games/Splashdown/Splashdown.cs - Assets/X-PostProcessing/Effects/GlitchWaveJitter/GlitchWaveJitter.cs - Assets/Scripts/GlobalGameManager.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplit/Editor/GlitchRGBSplitEditor.cs - Assets/X-PostProcessing/Effects/RadialBlur/RadialBlur.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentTint/Editor/ColorAdjustmentTintEditor.cs - Assets/Scripts/UI/Overlays/SkillStarManager.cs - Assets/X-PostProcessing/Effects/RadialBlurV2/Editor/RadialBlurV2Editor.cs - Assets/Scripts/LevelEditor/BeatGrid.cs - Assets/Scripts/Games/RhythmRally/RhythmRally.cs - Assets/Scripts/Games/ShootEmUp/Enemy.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplitV3/GlitchRGBSplitV3.cs - Assets/Scripts/Games/Tambourine/Tambourine.cs - Assets/X-PostProcessing/Utility/ColorWheelAttribute.cs - Assets/X-PostProcessing/Effects/BokehBlur/Editor/BokehBlurEditor.cs - Assets/Scripts/Util/MathUtils.cs - Assets/Scripts/Games/RhythmSomen/RhythmSomen.cs - Assets/X-PostProcessing/Effects/GlitchScreenShake/Editor/GlitchScreenShakeEditor.cs - Assets/Scripts/Games/FrogPrincess/FrogPrincess.cs - Assets/Scripts/Games/LumBEARjack/LBJHugeObject.cs - Assets/Scripts/Games/ClappyTrio/ClappyTrio.cs - Assets/Scripts/Games/FreezeFrame/Photograph.cs - Assets/Scripts/Games/TotemClimb/TotemClimb.cs - Assets/Scripts/Games/LumBEARjack/LBJBGCat.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplitV5/GlitchRGBSplitV5.cs - Assets/Scripts/Games/FirstContact/Translator.cs - Assets/X-PostProcessing/Effects/GlitchRGBSplitV5/Editor/GlitchRGBSplitV5Editor.cs - Assets/Scripts/Games/ShootEmUp/Ship.cs - Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeon/Editor/EdgeDetectionSobelNeonEditor.cs - Assets/Scripts/StudioDance/Dancer.cs - Assets/Scripts/Games/Lockstep/Lockstep.cs - Assets/Scripts/UI/Overlays/TimingAccuracyDisplay.cs - Assets/X-PostProcessing/Effects/BokehBlur/BokehBlur.cs - Assets/Scripts/Games/MunchyMonk/MunchyMonk.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentLensFilter/Editor/ColorAdjustmentLensFilterEditor.cs - Assets/Scripts/Games/RhythmTweezers/Tweezers.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentBleachBypass/Editor/ColorAdjustmentBleachBypassEditor.cs - Assets/X-PostProcessing/Editor/XPostProcessingEditorUtility.cs - Assets/X-PostProcessing/Effects/RapidOldTVVignetteV2/Editor/RapidOldTVVignetteV2Editor.cs - Assets/Scripts/Games/WorkingDough/WorkingDough.cs - Assets/Scripts/Games/SpaceDance/SpaceDance.cs - Assets/X-PostProcessing/Effects/GlitchWaveJitter/Editor/GlitchWaveJitterEditor.cs - Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeonV2/Editor/EdgeDetectionScharrNeonV2Editor.cs - Assets/Scripts/Games/BoardMeeting/BoardMeeting.cs - Assets/X-PostProcessing/Effects/GlitchScreenJump/Editor/GlitchScreenJumpEditor.cs - Assets/Scripts/LevelEditor/RemixPropertiesDialog/RemixPropertyPrefab.cs - Assets/Scripts/Games/OctopusMachine/OctopusMachine.cs - Assets/Scripts/LevelEditor/Timeline/LayerLabel.cs - Assets/X-PostProcessing/Effects/DualGaussianBlur/DualGaussianBlur.cs - Assets/X-PostProcessing/Effects/SharpenV2/SharpenV2.cs - Assets/Scripts/Games/Fireworks/Fireworks.cs - Assets/X-PostProcessing/Effects/ColorAdjustmentHue/Editor/ColorAdjustmentHueEditor.cs - Assets/Scripts/Games/FlipperFlop/FlipperFlop.cs - Assets/Scripts/Games/LoveLab/LoveLabHearts.cs - Assets/Scripts/Games/LoveLab/LoveLab.cs - Assets/Scripts/Games/LoveLab/LoveLabFlask.cs - Assets/Scripts/Games/LoveLab/LoveLabHeartMisc.cs PathsToSkipImportEvent: [] PathsToIgnoreOverwriteSettingOnAttribute: []