diff --git a/gamefiles/TEXT/american.gxt b/gamefiles/TEXT/american.gxt
index f4afab9e..1039deb8 100644
Binary files a/gamefiles/TEXT/american.gxt and b/gamefiles/TEXT/american.gxt differ
diff --git a/gamefiles/TEXT/french.gxt b/gamefiles/TEXT/french.gxt
index 79e594ec..4dbb44f4 100644
Binary files a/gamefiles/TEXT/french.gxt and b/gamefiles/TEXT/french.gxt differ
diff --git a/gamefiles/TEXT/german.gxt b/gamefiles/TEXT/german.gxt
index c51d56e2..27ee143c 100644
Binary files a/gamefiles/TEXT/german.gxt and b/gamefiles/TEXT/german.gxt differ
diff --git a/gamefiles/TEXT/italian.gxt b/gamefiles/TEXT/italian.gxt
index 144356ec..a67d957d 100644
Binary files a/gamefiles/TEXT/italian.gxt and b/gamefiles/TEXT/italian.gxt differ
diff --git a/gamefiles/TEXT/spanish.gxt b/gamefiles/TEXT/spanish.gxt
index 454e7734..1401b505 100644
Binary files a/gamefiles/TEXT/spanish.gxt and b/gamefiles/TEXT/spanish.gxt differ
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index d95abd24..2c79b6aa 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -2532,7 +2532,7 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
 	     O,      /* PED_SPRINT */                                                                                                                              \
 	     R3,     /* PED_LOOKBEHIND */                                                                                                                          \
 	     L3,     /* PED_DUCK */                                                                                                                                \
-	     L1,     /* PED_ANSWER_PHONE */                                                                                                                        \
+	     T,     /* PED_ANSWER_PHONE */                                                                                                                        \
 	     VFB(O)  /* VEHICLE_FIREWEAPON */                                                                                                                      \
 	     X,      /* VEHICLE_ACCELERATE */                                                                                                                      \
 	     Q,      /* VEHICLE_BRAKE */                                                                                                                           \
@@ -2579,7 +2579,7 @@ int32 CControllerConfigManager::GetNumOfSettingsForAction(e_ControllerAction act
 	     X,      /* PED_SPRINT */                                                                                                                              \
 	     R3,     /* PED_LOOKBEHIND */                                                                                                                          \
 	     L3,     /* PED_DUCK */                                                                                                                                \
-	     L1,     /* PED_ANSWER_PHONE */                                                                                                                        \
+	     O,     /* PED_ANSWER_PHONE */                                                                                                                        \
 	     VFB(R1) /* VEHICLE_FIREWEAPON */                                                                                                                      \
 	     RSU,    /* VEHICLE_ACCELERATE */                                                                                                                      \
 	     RSD,    /* VEHICLE_BRAKE */                                                                                                                           \
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index 31580e0e..97525388 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -6175,13 +6175,13 @@ CMenuManager::PrintController(void)
 			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_R2_X)), MENU_Y(Y(TEXT_R2_Y)), TheText.Get("FEC_CWR"));
 			CFont::SetJustifyOn();
 			CFont::SetWrapx(SCREEN_WIDTH);
-			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_R1_X)), MENU_Y(Y(TEXT_R1_Y)), TheText.Get("FEC_TAR"));
+			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_R1_X)), MENU_Y(Y(TEXT_R1_Y)), TheText.Get("FEC_ATT"));
 			CFont::SetRightJustifyOn();
 			CFont::PrintStringFromBottom(MENU_X_LEFT_ALIGNED(X(TEXT_SQUARE_X)), MENU_Y(Y(TEXT_SQUARE_Y)), TheText.Get("FEC_JUM"));
 			CFont::SetJustifyOn();
-			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_TRIANGLE_X)), MENU_Y(Y(TEXT_TRIANGLE_Y)), TheText.Get("FEC_LOF"));
-			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_CIRCLE_X)), MENU_Y(Y(TEXT_CIRCLE_Y)), TheText.Get("FEC_RUN"));
-			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_CROSS_X)), MENU_Y(Y(TEXT_CROSS_Y)), TheText.Get("FEC_ATT"));
+			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_TRIANGLE_X)), MENU_Y(Y(TEXT_TRIANGLE_Y)), TheText.Get("FEC_ENV"));
+			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_CIRCLE_X)), MENU_Y(Y(TEXT_CIRCLE_Y)), TheText.Get("FEC_LOF"));
+			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_CROSS_X)), MENU_Y(Y(TEXT_CROSS_Y)), TheText.Get("FEC_RUN"));
 			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_RSTICK_X)), MENU_Y(Y(TEXT_RSTICK_Y)), TheText.Get("FEC_FPC"));
 			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_R3_X)), MENU_Y(Y(TEXT_R3_Y)), TheText.Get("FEC_LB3"));
 			CFont::PrintString(MENU_X_LEFT_ALIGNED(X(TEXT_R3_X)), MENU_Y(Y(TEXT_R3_Y + 13.0f)), TheText.Get("FEC_R3"));
diff --git a/utils/gxt/american.txt b/utils/gxt/american.txt
index 9bc1c96d..99da103b 100644
--- a/utils/gxt/american.txt
+++ b/utils/gxt/american.txt
@@ -4456,11 +4456,11 @@ Press the ~h~~k~~TOGGLE_SUBMISSIONS~ button~w~ to toggle Paramedic missions on o
 [GUN_H1]
 ~w~Press the~h~ ~k~~PED_SPRINT~ ~w~button to buy. Press the~h~ ~k~~VEHICLE_ENTER_EXIT~ ~w~button to exit.
 
-[PU_CF3]
-Press the ~h~~k~~VEHICLE_ENTER_EXIT~ ~w~button to replace current weapon in this slot.
+[PU_CF3] { reVC update }
+Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to replace current weapon in this slot.
 
-[PU_CF4]
-Press the ~h~~k~~VEHICLE_ENTER_EXIT~ ~w~button to replace current weapon in this slot.
+[PU_CF4] { reVC update }
+Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to replace current weapon in this slot.
 
 [HELP9_B]
 Press the~h~ ~k~~PED_FIREWEAPON~ button ~w~to ~h~fire~w~ the sniper rifle.
diff --git a/utils/gxt/french.txt b/utils/gxt/french.txt
index a1bd7baa..4eea0ef4 100644
--- a/utils/gxt/french.txt
+++ b/utils/gxt/french.txt
@@ -6214,11 +6214,11 @@ Appuie sur la ~h~~k~~TOGGLE_SUBMISSIONS~~w~ pour activer ou désactiver les miss
 [GUN_H1]
 ~w~Appuie sur la~h~ ~k~~PED_SPRINT~~w~ pour acheter. ~w~Appuie sur la~h~ ~k~~VEHICLE_ENTER_EXIT~~w~ pour quitter.
 
-[PU_CF3]
-Appuie sur la ~h~~k~~VEHICLE_ENTER_EXIT~~w~ pour remplacer l'arme actuelle dans cet emplacement.
+[PU_CF3] { reVC update }
+Appuie sur la ~h~~k~~PED_ANSWER_PHONE~~w~ pour remplacer l'arme actuelle dans cet emplacement.
 
-[PU_CF4]
-Appuie sur la ~h~~k~~VEHICLE_ENTER_EXIT~~w~ pour remplacer l'arme actuelle dans cet emplacement.
+[PU_CF4] { reVC update }
+Appuie sur la ~h~~k~~PED_ANSWER_PHONE~~w~ pour remplacer l'arme actuelle dans cet emplacement.
 
 [HELP9_B]
 Appuie sur la~h~ ~k~~PED_FIREWEAPON~ ~w~pour ~h~tirer~w~ avec le fusil à lunette.
diff --git a/utils/gxt/german.txt b/utils/gxt/german.txt
index 449e4993..589ba084 100644
--- a/utils/gxt/german.txt
+++ b/utils/gxt/german.txt
@@ -6175,11 +6175,11 @@ Drücke die ~h~~k~~TOGGLE_SUBMISSIONS~~w~, um Krankenwagen-Missionen an- oder ab
 [GUN_H1]
 ~w~Drück die~h~ ~k~~PED_SPRINT~~w~, um zu kaufen. ~w~Drück die~h~ ~k~~VEHICLE_ENTER_EXIT~~w~, um zu gehen.
 
-[PU_CF3]
-Drück die ~h~~k~~VEHICLE_ENTER_EXIT~~w~, um die augenblickliche Waffe in diesem Slot auszutauschen.
+[PU_CF3] { reVC update }
+Drück die ~h~~k~~PED_ANSWER_PHONE~~w~, um die augenblickliche Waffe in diesem Slot auszutauschen.
 
-[PU_CF4]
-Drück die ~h~~k~~VEHICLE_ENTER_EXIT~~w~, um die augenblickliche Waffe in diesem Slot auszutauschen.
+[PU_CF4] { reVC update }
+Drück die ~h~~k~~PED_ANSWER_PHONE~~w~, um die augenblickliche Waffe in diesem Slot auszutauschen.
 
 [HELP9_B]
 Drücke die~h~ ~k~~PED_FIREWEAPON~~w~, um das Prãzisionsgewehr ~h~abzufeuern~w~.
diff --git a/utils/gxt/italian.txt b/utils/gxt/italian.txt
index 5d8f65f4..e1edd771 100644
--- a/utils/gxt/italian.txt
+++ b/utils/gxt/italian.txt
@@ -6007,11 +6007,11 @@ Premi il ~h~~k~~TOGGLE_SUBMISSIONS~~w~ per attivare o disattivare le missioni In
 [GUN_H1]
 ~w~Premi il ~h~~k~~PED_SPRINT~~w~ per comprare. ~w~Premi il ~h~~k~~VEHICLE_ENTER_EXIT~~w~ per uscire.
 
-[PU_CF3]
-Premi il ~h~~k~~VEHICLE_ENTER_EXIT~~w~ per sostituire l'arma attuale con quella presente in questo slot.
+[PU_CF3] { reVC update }
+Premi il ~h~~k~~PED_ANSWER_PHONE~~w~ per sostituire l'arma attuale con quella presente in questo slot.
 
-[PU_CF4]
-Premi il ~h~~k~~VEHICLE_ENTER_EXIT~~w~ per sostituire l'arma attuale con quella presente in questo slot.
+[PU_CF4] { reVC update }
+Premi il ~h~~k~~PED_ANSWER_PHONE~~w~ per sostituire l'arma attuale con quella presente in questo slot.
 
 [HELP9_B]
 Premi il ~h~~k~~PED_FIREWEAPON~~w~ per sparare con il fucile di precisione.
diff --git a/utils/gxt/spanish.txt b/utils/gxt/spanish.txt
index 93524500..6163a1fe 100644
--- a/utils/gxt/spanish.txt
+++ b/utils/gxt/spanish.txt
@@ -5834,11 +5834,11 @@ Pulsa ~h~~k~~TOGGLE_SUBMISSIONS~~w~ para comenzar o cancelar las misiones de ATS
 [GUN_H1]
 ~w~Pulsa ~h~~k~~PED_SPRINT~~w~ para comprar. ~w~Pulsa ~h~~k~~VEHICLE_ENTER_EXIT~~w~ para salir.
 
-[PU_CF3]
-Pulsa ~h~~k~~VEHICLE_ENTER_EXIT~~w~ para reemplazar tu arma actual en esta ranura.
+[PU_CF3] { reVC update }
+Pulsa ~h~~k~~PED_ANSWER_PHONE~~w~ para reemplazar tu arma actual en esta ranura.
 
-[PU_CF4]
-Pulsa ~h~~k~~VEHICLE_ENTER_EXIT~~w~ para reemplazar tu arma actual en esta ranura.
+[PU_CF4] { reVC update }
+Pulsa ~h~~k~~PED_ANSWER_PHONE~~w~ para reemplazar tu arma actual en esta ranura.
 
 [HELP9_B]
 Pulsa ~h~~k~~PED_FIREWEAPON~ ~w~para ~h~disparar~w~ el rifle de francotirador.