diff --git a/src/Camera.cpp b/src/Camera.cpp
index 6054f1fc..ebe08f09 100644
--- a/src/Camera.cpp
+++ b/src/Camera.cpp
@@ -14,8 +14,7 @@
 const float DefaultFOV = 80.0f;	// actually 70.0f
 
 CCamera &TheCamera = *(CCamera*)0x6FACF8;
-
-WRAPPER Bool CCam::Using3rdPersonMouseCam() { EAXJMP(0x457460); }
+Bool &CCamera::m_bUseMouse3rdPerson = *(Bool *)0x5F03D8;
 
 WRAPPER void CCamera::DrawBordersForWideScreen(void) { EAXJMP(0x46B430); }
 
@@ -1250,6 +1249,14 @@ CCam::FixCamWhenObscuredByVehicle(const CVector &TargetCoors)
 	Source.z += HeightFixerCarsObscuring;
 }
 
+bool CCam::Using3rdPersonMouseCam() {
+	return CCamera::m_bUseMouse3rdPerson &&
+		(Mode == MODE_FOLLOWPED ||
+			TheCamera.m_bPlayerIsInGarage &&
+			FindPlayerPed() && FindPlayerPed()->m_nPedState != PED_DRIVING &&
+			Mode != MODE_TOPDOWN1 && this->CamTargetEntity == FindPlayerPed());
+}
+
 STARTPATCHES
 	InjectHook(0x42C760, &CCamera::IsSphereVisible, PATCH_JUMP);
 	InjectHook(0x46FD00, &CCamera::SetFadeColour, PATCH_JUMP);
diff --git a/src/Camera.h b/src/Camera.h
index 73fce616..0f3a1128 100644
--- a/src/Camera.h
+++ b/src/Camera.h
@@ -161,7 +161,6 @@ struct CCam
 	CPed         *m_pLastPedLookedAt;// So interpolation works 
 	bool        m_bFirstPersonRunAboutActive;
 
-	Bool Using3rdPersonMouseCam();
 
 	void GetVectorsReadyForRW(void);
 	CVector DoAverageOnVector(const CVector &vec);
@@ -172,6 +171,7 @@ struct CCam
 	bool FixCamIfObscured(CVector &TargetCoors, float TargetHeight, float TargetOrientation);
 	void Cam_On_A_String_Unobscured(const CVector &TargetCoors, float BaseDist);
 	void FixCamWhenObscuredByVehicle(const CVector &TargetCoors);
+	bool Using3rdPersonMouseCam();
 
 	void Process_Debug(float *vec, float a, float b, float c);
 	void Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, float, float);
@@ -439,6 +439,7 @@ int     m_iModeObbeCamIsInForCar;
 	uint32 m_uiFadeTimeStarted;
 	uint32 m_uiFadeTimeStartedMusic;
 
+	static Bool &m_bUseMouse3rdPerson;
 
 	CMatrix &GetCameraMatrix(void) { return m_cameraMatrix; }
 	CVector &GetGameCamPosition(void) { return m_vecGameCamPos; }
diff --git a/src/Frontend.cpp b/src/Frontend.cpp
index 35e48065..22e28cab 100644
--- a/src/Frontend.cpp
+++ b/src/Frontend.cpp
@@ -2,15 +2,30 @@
 #include "patcher.h"
 #include "Frontend.h"
 
-int &CMenuManager::OS_Language = *(int*)0x5F2F78;
-int &CMenuManager::m_PrefsBrightness = *(int*)0x5F2E50;
-int &CMenuManager::m_PrefsLanguage = *(int*)0x941238;
-bool &CMenuManager::m_PrefsUseWideScreen = *(bool*)0x95CD23;
-Bool &CMenuManager::m_PrefsVsync = *(Bool*)0x5F2E58;
+int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
+int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
+int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
+int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58;
+int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C;
+int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60;
+int8 &CMenuManager::BlurOn = *(int8*)0x95CDAD;
+int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54;
+int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E;
+int8 &CMenuManager::m_ControlMethod = *(int8*)0x8F5F7C;
+int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74;
+int8 &CMenuManager::m_PrefsLanguage = *(int8*)0x941238;
+
 Bool &CMenuManager::m_PrefsAllowNastyGame = *(Bool*)0x5F2E64;
 Bool &CMenuManager::m_bStartUpFrontEndRequested = *(Bool*)0x95CCF4;
-Bool &CMenuManager::m_PrefsFrameLimiter = *(Bool*)0x5F2E60;
-Bool &CMenuManager::m_PrefsUseVibration = *(Bool*)0x95CD92;
+
+int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23;
+int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4;
+int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C;
+int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50;
+Float &CMenuManager::m_PrefsLOD = *(Float*)0x8F42C4;
+int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
+int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C;
+int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
 
 CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
 
@@ -20,3 +35,19 @@ WRAPPER void CMenuManager::UnloadTextures(void) { EAXJMP(0x47A440); }
 WRAPPER void CMenuManager::LoadAllTextures(void) { EAXJMP(0x47A230); }
 WRAPPER void CMenuManager::LoadSettings(void) { EAXJMP(0x488EE0); }
 WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
+
+int CMenuManager::FadeIn(int alpha) {
+	if (FrontEndMenuManager.m_nCurrScreen == MENU_LOADING_IN_PROGRESS ||
+		FrontEndMenuManager.m_nCurrScreen == MENU_SAVING_IN_PROGRESS ||
+		FrontEndMenuManager.m_nCurrScreen == MENU_DELETING)
+		return alpha;
+
+	if (FrontEndMenuManager.m_nMenuFadeAlpha >= alpha)
+		return alpha;
+
+	return FrontEndMenuManager.m_nMenuFadeAlpha;
+}
+
+STARTPATCHES
+	InjectHook(0x48AC60, &CMenuManager::FadeIn, PATCH_JUMP);
+ENDPATCHES
\ No newline at end of file
diff --git a/src/Frontend.h b/src/Frontend.h
index 65b8c29a..6e781834 100644
--- a/src/Frontend.h
+++ b/src/Frontend.h
@@ -10,6 +10,68 @@ enum {
 	LANGUAGE_SPANISH,
 };
 
+enum eMenuScreen {
+	MENU_NONE = 0,
+	MENU_STATS = 1,
+	MENU_NEW_GAME = 2,
+	MENU_BRIEFS = 3,
+	MENU_CONTROLLER_SETTINGS = 4,
+	MENU_SOUND_SETTINGS = 5,
+	MENU_GRAPHICS_SETTINGS = 6,
+	MENU_LANGUAGE_SETTINGS = 7,
+	MENU_CHOOSE_LOAD_SLOT = 8,
+	MENU_CHOOSE_DELETE_SLOT = 9,
+	MENU_NEW_GAME_RELOAD = 10,
+	MENU_LOAD_SLOT_CONFIRM = 11,
+	MENU_DELETE_SLOT_CONFIRM = 12,
+	MENU_13 = 13,
+	MENU_LOADING_IN_PROGRESS = 14,
+	MENU_DELETING_IN_PROGRESS = 15,
+	MENU_16 = 16,
+	MENU_DELETE_FAILED = 17,
+	MENU_DEBUG_MENU = 18,
+	MENU_MEMORY_CARD_1 = 19,
+	MENU_MEMORY_CARD_2 = 20,
+	MENU_MULTIPLAYER_MAIN = 21,
+	MENU_SAVE_FAILED_1 = 22,
+	MENU_SAVE_FAILED_2 = 23,
+	MENU_SAVE = 24,
+	MENU_NO_MEMORY_CARD = 25,
+	MENU_CHOOSE_SAVE_SLOT = 26,
+	MENU_SAVE_OVERWRITE_CONFIRM = 27,
+	MENU_MULTIPLAYER_MAP = 28,
+	MENU_MULTIPLAYER_CONNECTION = 29,
+	MENU_MULTIPLAYER_FIND_GAME = 30,
+	MENU_MULTIPLAYER_MODE = 31,
+	MENU_MULTIPLAYER_CREATE = 32,
+	MENU_MULTIPLAYER_START = 33,
+	MENU_SKIN_SELECT_OLD = 34,
+	MENU_CONTROLLER_PC = 35,
+	MENU_CONTROLLER_PC_OLD1 = 36,
+	MENU_CONTROLLER_PC_OLD2 = 37,
+	MENU_CONTROLLER_PC_OLD3 = 38,
+	MENU_CONTROLLER_PC_OLD4 = 39,
+	MENU_CONTROLLER_DEBUG = 40,
+	MENU_OPTIONS = 41,
+	MENU_EXIT = 42,
+	MENU_SAVING_IN_PROGRESS = 43,
+	MENU_SAVE_SUCCESSFUL = 44,
+	MENU_DELETING = 45,
+	MENU_DELETE_SUCCESS = 46,
+	MENU_SAVE_FAILED = 47,
+	MENU_LOAD_FAILED = 48,
+	MENU_LOAD_FAILED_2 = 49,
+	MENU_FILTER_GAME = 50,
+	MENU_START_MENU = 51,
+	MENU_PAUSE_MENU = 52,
+	MENU_CHOOSE_MODE = 53,
+	MENU_SKIN_SELECT = 54,
+	MENU_KEYBOARD_CONTROLS = 55,
+	MENU_MOUSE_CONTROLS = 56,
+	MENU_57 = 57,
+	MENU_58 = 58,
+};
+
 struct tSkinInfo
 {
 	int field_0;
@@ -83,15 +145,29 @@ public:
 	int m_nCurrSaveSlot;
 	int m_nScreenChangeDelayTimer;
 
-	static int &OS_Language;
-	static int &m_PrefsBrightness;
-	static int &m_PrefsLanguage;
-	static bool &m_PrefsUseWideScreen;
-	static Bool &m_PrefsVsync;
+	static int32 &OS_Language;
+	static int8 &m_PrefsUseVibration;
+	static int8 &m_DisplayControllerOnFoot;
+	static int8 &m_PrefsUseWideScreen;
+	static int8 &m_PrefsRadioStation;
+	static int8 &m_PrefsVsync;
+	static int8 &m_PrefsVsyncDisp;
+	static int8 &m_PrefsFrameLimiter;
+	static int8 &BlurOn;
+	static int8 &m_PrefsShowSubtitles;
+	static int8 &m_PrefsSpeakers;
+	static int8 &m_ControlMethod;
+	static int8 &m_PrefsDMA;
+	static int8 &m_PrefsLanguage;
+	static int8 &m_bDisableMouseSteering;
+	static int32 &m_PrefsBrightness;
+	static Float &m_PrefsLOD;
+	static int8 &m_bFrontEnd_ReloadObrTxtGxt;
+	static int32 &m_PrefsMusicVolume;
+	static int32 &m_PrefsSfxVolume;
+
 	static Bool &m_PrefsAllowNastyGame;
 	static Bool &m_bStartUpFrontEndRequested;
-	static Bool &m_PrefsFrameLimiter;
-	static Bool &m_PrefsUseVibration;
 
 	void Process(void);
 	void DrawFrontEnd(void);
@@ -99,7 +175,9 @@ public:
 	void LoadAllTextures(void);
 	void LoadSettings(void);
 	void WaitForUserCD(void);
+	int FadeIn(int alpha);
 };
+
 static_assert(sizeof(CMenuManager) == 0x564, "CMenuManager: error");
 
 extern CMenuManager &FrontEndMenuManager;
diff --git a/src/Messages.cpp b/src/Messages.cpp
index e29300f4..7fc23593 100644
--- a/src/Messages.cpp
+++ b/src/Messages.cpp
@@ -4,3 +4,12 @@
 
 WRAPPER void CMessages::Display(void) { EAXJMP(0x529800); }
 WRAPPER void CMessages::ClearAllMessagesDisplayedByGame(void) { EAXJMP(0x52B670); }
+WRAPPER int CMessages::WideStringCopy(wchar* dst, wchar* src, unsigned short size) { EAXJMP(0x5294B0); }
+WRAPPER char CMessages::WideStringCompare(wchar* str1, wchar* str2, unsigned short size) { EAXJMP(0x529510); }
+WRAPPER void CMessages::InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst) { EAXJMP(0x52A1A0); }
+WRAPPER void CMessages::InsertPlayerControlKeysInString(wchar* src) { EAXJMP(0x52A490); }
+WRAPPER int CMessages::GetWideStringLength(wchar* src) { EAXJMP(0x529490); }
+
+tPreviousBrief *CMessages::PreviousBriefs = (tPreviousBrief *)0x713C08;
+tMessage *CMessages::BriefMessages = (tMessage *)0x8786E0;
+tBigMessage *CMessages::BIGMessages = (tBigMessage *)0x773628;
diff --git a/src/Messages.h b/src/Messages.h
index 711427f1..69cf117c 100644
--- a/src/Messages.h
+++ b/src/Messages.h
@@ -1,8 +1,44 @@
 #pragma once
 
-class CMessages
+struct tMessage 
 {
+	wchar *m_pText;
+	uint16 m_nFlag;
+private:
+	int8 _pad6[2];
+public:
+	uint32 m_nTime;
+	uint32 m_nStartTime;
+	int32 m_nNumber[6];
+	wchar *m_pString;
+};
+
+struct tBigMessage 
+{
+	tMessage m_Current;
+	tMessage m_Stack[3];
+};
+
+struct tPreviousBrief 
+{
+	wchar *m_pText;
+	int32 m_nNumber[6];
+	wchar *m_pString;
+};
+
+class CMessages 
+{
+public:
+	static tPreviousBrief *PreviousBriefs;
+	static tMessage *BriefMessages;
+	static tBigMessage *BIGMessages;
+
 public:
 	static void Display(void);
 	static void ClearAllMessagesDisplayedByGame(void);
+	static int WideStringCopy(wchar* dst, wchar* src, unsigned short size);
+	static char WideStringCompare(wchar* str1, wchar* str2, unsigned short size);
+	static void InsertNumberInString(wchar* src, int n1, int n2, int n3, int n4, int n5, int n6, wchar* dst);
+	static void InsertPlayerControlKeysInString(wchar* src);
+	static int GetWideStringLength(wchar *src);
 };
diff --git a/src/Radar.cpp b/src/Radar.cpp
index a84d5b91..3b2d6b26 100644
--- a/src/Radar.cpp
+++ b/src/Radar.cpp
@@ -1,5 +1,47 @@
 #include "common.h"
 #include "patcher.h"
 #include "Radar.h"
+#include "Camera.h"
+#include "Hud.h"
+#include "World.h"
+#include "Frontend.h"
 
 WRAPPER void CRadar::ClearBlipForEntity(eBlipType type, int32 id) { EAXJMP(0x4A56C0); }
+WRAPPER void CRadar::Draw3dMarkers() { EAXJMP(0x4A4C70); }
+//WRAPPER void CRadar::DrawMap () { EAXJMP(0x4A4200); }
+WRAPPER void CRadar::DrawBlips() { EAXJMP(0x4A42F0); }
+WRAPPER void CRadar::DrawRadarMap() { EAXJMP(0x4A6C20); }
+
+Float &CRadar::m_RadarRange = *(Float*)0x8E281C;
+CVector2D &CRadar::vec2DRadarOrigin = *(CVector2D*)0x6299B8;
+
+void CRadar::DrawMap() {
+	if (!TheCamera.m_WideScreenOn && CHud::m_Wants_To_Draw_Hud) {
+		if (FindPlayerVehicle()) {
+			if (FindPlayerVehicle()->GetSpeed().Magnitude() > 0.3f) {
+				if (FindPlayerVehicle()->GetSpeed().Magnitude() > 0.9f)
+					CRadar::m_RadarRange = 350.0f;
+				else
+					CRadar::m_RadarRange = (FindPlayerVehicle()->GetSpeed().Magnitude() + 0.3f) * 200.0f;
+			}
+			else {
+				CRadar::m_RadarRange = 120.0f;
+			}
+		}
+		else {
+			CRadar::m_RadarRange = 120.0f;
+		}
+		vec2DRadarOrigin.x = FindPlayerCentreOfWorld_NoSniperShift().x;
+		vec2DRadarOrigin.y = FindPlayerCentreOfWorld_NoSniperShift().y;
+		CRadar::DrawRadarMap();
+	}
+}
+
+void CRadar::TransformRadarPointToScreenSpace(CVector2D *out, CVector2D *in) {
+	out->x = in->x * SCREEN_STRETCH_X(47.0f) + SCREEN_STRETCH_X(47.0f + 20.0f);
+	out->y =  (SCREEN_STRETCH_Y(76.0f)) * 0.5f + RsGlobal.height - (SCREEN_STRETCH_Y(123.0f)) - in->y * (SCREEN_STRETCH_Y(76.0f)) * 0.5f;
+}
+
+STARTPATCHES
+	InjectHook(0x4A5040, CRadar::TransformRadarPointToScreenSpace, PATCH_JUMP);
+ENDPATCHES
\ No newline at end of file
diff --git a/src/Radar.h b/src/Radar.h
index 123cffb1..f5afcd6e 100644
--- a/src/Radar.h
+++ b/src/Radar.h
@@ -1,4 +1,5 @@
 #pragma once
+#include "Sprite2d.h"
 
 enum eBlipType
 {
@@ -12,6 +13,15 @@ enum eBlipType
 
 class CRadar
 {
+public:
+	static Float &m_RadarRange;
+	static CVector2D &vec2DRadarOrigin;
+
 public:
 	static void ClearBlipForEntity(eBlipType type, int32 id);
+	static void Draw3dMarkers();
+	static void DrawMap();
+	static void TransformRadarPointToScreenSpace(CVector2D * out, CVector2D * in);
+	static void DrawBlips();
+	static void DrawRadarMap();
 };
diff --git a/src/Timer.h b/src/Timer.h
index fa93a65e..c369777a 100644
--- a/src/Timer.h
+++ b/src/Timer.h
@@ -20,6 +20,7 @@ public:
 	static uint32 GetTimeInMilliseconds(void) { return m_snTimeInMilliseconds; }
 	
 	static inline Bool GetIsPaused() { return m_UserPause || m_CodePause; }
+	static inline Bool GetIsUserPaused() { return m_UserPause; }
 	static inline void SetTimeScale(Float ts) { ms_fTimeScale = ts; }
 	
 	static void Initialise(void);
diff --git a/src/Wanted.cpp b/src/Wanted.cpp
new file mode 100644
index 00000000..36bc4f03
--- /dev/null
+++ b/src/Wanted.cpp
@@ -0,0 +1,3 @@
+#include "common.h"
+#include "patcher.h"
+#include "Wanted.h"
diff --git a/src/Wanted.h b/src/Wanted.h
new file mode 100644
index 00000000..cf24d5a5
--- /dev/null
+++ b/src/Wanted.h
@@ -0,0 +1,83 @@
+#pragma once
+#include "Entity.h"
+#include "math/Vector.h"
+
+enum eCrimeType {
+	CRIME_NONE,
+	CRIME_SHOT_FIRED,
+	CRIME_PED_FIGHT,
+	CRIME_COP_FIGHT,
+	CRIME_DAMAGED_PED,
+	CRIME_DAMAGED_COP,
+	CRIME_CAR_THEFT,
+	CRIME_CRIME7,
+	CRIME_COP_EVASIVE_DIVE,
+	CRIME_COP_EVASIVE_DIVE2,
+	CRIME_PED_RUN_OVER,
+	CRIME_COP_RUN_OVER,
+	CRIME_DESTROYED_HELI,
+	CRIME_PED_BURNED,
+	CRIME_COP_BURNED,
+	CRIME_VEHICLE_BURNED,
+	CRIME_DESTROYED_CESSNA,
+};
+
+enum eCopType {
+	COP_STREET = 0,
+	COP_FBI = 1,
+	COP_SWAT = 2,
+	COP_ARMY = 3,
+};
+
+class CCrime {
+public:
+	eCrimeType m_eCrimeType;
+	CEntity *m_pVictim;
+	int32 m_nCrimeTime;
+	CVector m_vecCrimePos;
+	int8 m_bReported;
+	int8 m_bMultiplier;
+	int8 pad_20[2];
+};
+
+class CCopPed {
+public:
+	int16 m_wRoadblockNode;
+	int8 field_1342;
+	int8 field_1343;
+	Float m_fDistanceToTarget;
+	int8 m_bIsInPursuit;
+	int8 m_bIsDisabledCop;
+	int8 field_1350;
+	int8 field_1351;
+	int8 m_bZoneDisabledButClose;
+	int8 m_bZoneDisabled;
+	int8 field_1354;
+	int8 field_1355;
+	int32 field_1356;
+	eCopType m_nCopType;
+	int8 field_1364;
+	int8 field_1365;
+	int8 field_1366;
+	int8 field_1367;
+};
+
+class CWanted {
+public:
+	int32 m_nChaos;
+	int32 m_nLastUpdateTime;
+	int32 m_nLastWantedLevelChange;
+	Float m_fCrimeSensitivity;
+	uint8 m_bCurrentCops;
+	uint8 m_bMaxCops;
+	uint8 m_bMaximumLawEnforcerVehicles;
+	int8 field_19;
+	int16 m_wRoadblockDensity;
+	uint8 m_bFlags;
+	int8 field_23;
+	int32 m_nWantedLevel;
+	CCrime m_sCrimes[16];
+	CCopPed *m_pCops[10];
+};
+
+static_assert(sizeof(CWanted) == 0x204, "CWanted: error");
diff --git a/src/World.cpp b/src/World.cpp
index 7e408091..1d45dcc8 100644
--- a/src/World.cpp
+++ b/src/World.cpp
@@ -12,6 +12,8 @@ CPtrList &CWorld::ms_listMovingEntityPtrs = *(CPtrList*)0x8F433C;
 CSector (*CWorld::ms_aSectors)[NUMSECTORS_X] = (CSector (*)[NUMSECTORS_Y])0x665608;
 uint16 &CWorld::ms_nCurrentScanCode = *(uint16*)0x95CC64;
 
+uint8 &CWorld::PlayerInFocus = *(uint8 *)0x95CD61;
+CPlayerInfo *CWorld::Players = (CPlayerInfo *)0x9412F0;
 bool &CWorld::bNoMoreCollisionTorque = *(bool*)0x95CDCC;
 CEntity *&CWorld::pIgnoreEntity	= *(CEntity**)0x8F6494;
 bool &CWorld::bIncludeDeadPeds = *(bool*)0x95CD8F;
@@ -588,3 +590,6 @@ WRAPPER CPed *FindPlayerPed(void) { EAXJMP(0x4A1150); }
 WRAPPER CVector &FindPlayerCoors(CVector &v) { EAXJMP(0x4A1030); }
 WRAPPER CVehicle *FindPlayerVehicle(void) { EAXJMP(0x4A10C0); }
 WRAPPER CVehicle *FindPlayerTrain(void) { EAXJMP(0x4A1120); }
+WRAPPER CVector FindPlayerSpeed(void) { EAXJMP(0x4A1090); }
+WRAPPER CVector FindPlayerCentreOfWorld_NoSniperShift(void) { EAXJMP(0x4A11C0); }
+
diff --git a/src/World.h b/src/World.h
index 2440906c..77e0fd99 100644
--- a/src/World.h
+++ b/src/World.h
@@ -2,6 +2,7 @@
 
 #include "Game.h"
 #include "Lists.h"
+#include "PlayerInfo.h"
 
 /* Sectors span from -2000 to 2000 in x and y.
  * With 100x100 sectors, each is 40x40 units. */
@@ -45,6 +46,8 @@ class CWorld
 	static uint16 &ms_nCurrentScanCode;
 
 public:
+	static uint8 &PlayerInFocus;
+	static CPlayerInfo *Players;
 	static CEntity *&pIgnoreEntity;
 	static bool &bIncludeDeadPeds;
 	static bool &bNoMoreCollisionTorque;
@@ -95,3 +98,5 @@ CPed *FindPlayerPed(void);
 CVector &FindPlayerCoors(CVector &v);
 CVehicle *FindPlayerVehicle(void);
 CVehicle *FindPlayerTrain(void);
+CVector FindPlayerSpeed(void);
+CVector FindPlayerCentreOfWorld_NoSniperShift(void);
\ No newline at end of file
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index 91a3ff0f..1b18c28c 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -1,5 +1,176 @@
 #pragma once
 
+enum eSound {
+	SOUND_CAR_DOOR_CLOSE_BONNET = 0,
+	SOUND_CAR_DOOR_CLOSE_BUMPER = 1,
+	SOUND_CAR_DOOR_CLOSE_FRONT_LEFT = 2,
+	SOUND_CAR_DOOR_CLOSE_FRONT_RIGHT = 3,
+	SOUND_CAR_DOOR_CLOSE_BACK_LEFT = 4,
+	SOUND_CAR_DOOR_CLOSE_BACK_RIGHT = 5,
+	SOUND_CAR_DOOR_OPEN_BONNET = 6,
+	SOUND_CAR_DOOR_OPEN_BUMPER = 7,
+	SOUND_CAR_DOOR_OPEN_FRONT_LEFT = 8,
+	SOUND_CAR_DOOR_OPEN_FRONT_RIGHT = 9,
+	SOUND_CAR_DOOR_OPEN_BACK_LEFT = 10,
+	SOUND_CAR_DOOR_OPEN_BACK_RIGHT = 11,
+	SOUND_CAR_WINDSHIELD_CRACK = 12,
+	SOUND_CAR_JUMP = 13,
+	SOUND_E = 14,
+	SOUND_F = 15,
+	SOUND_CAR_ENGINE_START = 16,
+	SOUND_CAR_LIGHT_BREAK = 17,
+	SOUND_CAR_HYDRALIC_1 = 18,
+	SOUND_CAR_HYDRALIC_2 = 19,
+	SOUND_CAR_HYDRALIC_3 = 20,
+	SOUND_CAR_JERK = 21,
+	SOUND_CAR_SPLASH = 22,
+	SOUND_17 = 23,
+	SOUND_18 = 24,
+	SOUND_19 = 25,
+	SOUND_CAR_TANK_TURRET_ROTATE = 26,
+	SOUND_CAR_BOMB_TICK = 27,
+	SOUND_PLANE_ON_GROUND = 28,
+	SOUND_STEP_START = 29,
+	SOUND_STEP_END = 30,
+	SOUND_FALL_LAND = 31,
+	SOUND_FALL_COLLAPSE = 32,
+	SOUND_21 = 33,
+	SOUND_22 = 34,
+	SOUND_23 = 35,
+	SOUND_24 = 36,
+	SOUND_25 = 37,
+	SOUND_26 = 38,
+	SOUND_WEAPON_PUNCH_ATTACK = 39,
+	SOUND_28 = 40,
+	SOUND_29 = 41,
+	SOUND_2A = 42,
+	SOUND_2B = 43,
+	SOUND_2C = 44,
+	SOUND_2D = 45,
+	SOUND_WEAPON_BAT_ATTACK = 46,
+	SOUND_WEAPON_SHOT_FIRED = 47,
+	SOUND_WEAPON_RELOAD = 48,
+	SOUND_31 = 49,
+	SOUND_32 = 50,
+	SOUND_33 = 51,
+	SOUND_WEAPON_FLAMETHROWER_FIRE = 52,
+	SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM = 53,
+	SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM = 54,
+	SOUND_WEAPON_HIT_PED = 55,
+	SOUND_WEAPON_HIT_VEHICLE = 56,
+	SOUND_GARAGE_NO_MONEY = 57,
+	SOUND_GARAGE_BAD_VEHICLE = 58,
+	SOUND_GARAGE_OPENING = 59,
+	SOUND_3C = 60,
+	SOUND_GARAGE_BOMB1_SET = 61,
+	SOUND_GARAGE_BOMB2_SET = 62,
+	SOUND_GARAGE_BOMB3_SET = 63,
+	SOUND_40 = 64,
+	SOUND_41 = 65,
+	SOUND_GARAGE_VEHICLE_DECLINED = 66,
+	SOUND_GARAGE_VEHICLE_ACCEPTED = 67,
+	SOUND_GARAGE_DOOR_CLOSED = 68,
+	SOUND_GARAGE_DOOR_OPENED = 69,
+	SOUND_CRANE_PICKUP = 70,
+	SOUND_PICKUP_WEAPON_BOUGHT = 71,
+	SOUND_PICKUP_WEAPON = 72,
+	SOUND_PICKUP_HEALTH = 73,
+	SOUND_4A = 74,
+	SOUND_4B = 75,
+	SOUND_PICKUP_ADRENALINE = 76,
+	SOUND_PICKUP_ARMOUR = 77,
+	SOUND_PICKUP_BONUS = 78,
+	SOUND_PICKUP_MONEY = 79,
+	SOUND_PICKUP_HIDDEN_PACKAGE = 80,
+	SOUND_PICKUP_PACMAN_PILL = 81,
+	SOUND_PICKUP_PACMAN_PACKAGE = 82,
+	SOUND_PICKUP_FLOAT_PACKAGE = 83,
+	SOUND_BOMB_TIMED_ACTIVATED = 84,
+	SOUND_55 = 85,
+	SOUND_BOMB_ONIGNITION_ACTIVATED = 86,
+	SOUND_BOMB_TICK = 87,
+	SOUND_RAMPAGE_START = 88,
+	SOUND_RAMPAGE_ONGOING = 89,
+	SOUND_RAMPAGE_PASSED = 90,
+	SOUND_RAMPAGE_FAILED = 91,
+	SOUND_RAMPAGE_KILL = 92,
+	SOUND_RAMPAGE_CAR_BLOWN = 93,
+	SOUND_EVIDENCE_PICKUP = 94,
+	SOUND_UNLOAD_GOLD = 95,
+	SOUND_PAGER = 96,
+	SOUND_PED_DEATH = 97,
+	SOUND_PED_DAMAGE = 98,
+	SOUND_PED_63 = 99,
+	SOUND_PED_LAND = 100,
+	SOUND_PED_BULLET_HIT = 101,
+	SOUND_PED_BOMBER = 102,
+	SOUND_PED_BURNING = 103,
+	SOUND_PED_ARREST_FBI = 104,
+	SOUND_PED_ARREST_SWAT = 105,
+	SOUND_PED_ARREST_COP = 106,
+	SOUND_PED_HELI_PLAYER_FOUND = 107,
+	SOUND_PED_HANDS_UP = 108,
+	SOUND_PED_HANDS_COWER = 109,
+	SOUND_PED_FLEE_SPRINT = 110,
+	SOUND_PED_CAR_JACKING = 111,
+	SOUND_PED_MUGGING = 112,
+	SOUND_PED_CAR_JACKED = 113,
+	SOUND_PED_ROBBED = 114,
+	SOUND_PED_TAXI_WAIT = 115,
+	SOUND_PED_ATTACK = 116,
+	SOUND_PED_DEFEND = 117,
+	SOUND_PED_PURSUIT_ARMY = 118,
+	SOUND_PED_PURSUIT_FBI = 119,
+	SOUND_PED_PURSUIT_SWAT = 120,
+	SOUND_PED_PURSUIT_COP = 121,
+	SOUND_PED_HEALING = 122,
+	SOUND_PED_7B = 123,
+	SOUND_PED_LEAVE_VEHICLE = 124,
+	SOUND_PED_EVADE = 125,
+	SOUND_PED_FLEE_RUN = 126,
+	SOUND_PED_CAR_COLLISION = 127,
+	SOUND_PED_SOLICIT = 128,
+	SOUND_PED_EXTINGUISHING_FIRE = 129,
+	SOUND_PED_WAIT_DOUBLEBACK = 130,
+	SOUND_PED_CHAT_SEXY = 131,
+	SOUND_PED_CHAT_EVENT = 132,
+	SOUND_PED_CHAT = 133,
+	SOUND_PED_BODYCAST_HIT = 134,
+	SOUND_PED_TAXI_CALL = 135,
+	SOUND_INJURED_PED_MALE_OUCH = 136,
+	SOUND_INJURED_PED_FEMALE = 137,
+	SOUND_8A = 138,
+	SOUND_RACE_START_3 = 139,
+	SOUND_RACE_START_2 = 140,
+	SOUND_RACE_START_1 = 141,
+	SOUND_RACE_START_GO = 142,
+	SOUND_SPLASH = 143,
+	SOUND_WATER_FALL = 144,
+	SOUND_SPLATTER = 145,
+	SOUND_CAR_PED_COLLISION = 146,
+	SOUND_CLOCK_TICK = 147,
+	SOUND_PART_MISSION_COMPLETE = 148,
+	SOUND_FRONTEND_MENU_STARTING = 149,
+	SOUND_FRONTEND_MENU_COMPLETED = 150,
+	SOUND_FRONTEND_MENU_DENIED = 151,
+	SOUND_FRONTEND_MENU_SUCCESS = 152,
+	SOUND_FRONTEND_EXIT = 153,
+	SOUND_9A = 154,
+	SOUND_9B = 155,
+	SOUND_FRONTEND_AUDIO_TEST = 156,
+	SOUND_FRONTEND_FAIL = 157,
+	SOUND_FRONTEND_NO_RADIO = 158,
+	SOUND_FRONTEND_RADIO_CHANGE = 159,
+	SOUND_A0 = 160,
+	SOUND_AMMUNATION_WELCOME_1 = 161,
+	SOUND_AMMUNATION_WELCOME_2 = 162,
+	SOUND_AMMUNATION_WELCOME_3 = 163,
+	SOUND_LIGHTNING = 164,
+	SOUND_A5 = 165,
+	SOUND_TOTAL_SOUNDS = 166,
+	SOUND_TOTAL_PED_SOUNDS = 167,
+};
+
 class CEntity;
 
 class cDMAudio
diff --git a/src/common.h b/src/common.h
index 4187e0c3..966af022 100644
--- a/src/common.h
+++ b/src/common.h
@@ -67,7 +67,7 @@ extern void **rwengine;
 #define DEFAULT_SCREEN_HEIGHT (448)
 #define SCREEN_WIDTH Float(RsGlobal.width)
 #define SCREEN_HEIGHT Float(RsGlobal.height)
-#define SCREEN_STRETCH_X(a)   Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH)))
+#define SCREEN_STRETCH_X(a)   Float((a) * (SCREEN_WIDTH / Float(DEFAULT_SCREEN_WIDTH))) * Float(1.33334f / (CMenuManager::m_PrefsUseWideScreen ? 16.0f / 9.0f : 4.0f / 3.0f))
 #define SCREEN_STRETCH_Y(a)   Float((a) * (SCREEN_HEIGHT / Float(DEFAULT_SCREEN_HEIGHT)))
 #define SCREEN_FROM_RIGHT(a)  Float(SCREEN_WIDTH - SCREEN_STRETCH_X(a))
 #define SCREEN_FROM_BOTTOM(a) Float(SCREEN_HEIGHT - SCREEN_STRETCH_Y(a))
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp
index 95f3e176..e2d9fd72 100644
--- a/src/control/Darkel.cpp
+++ b/src/control/Darkel.cpp
@@ -3,3 +3,9 @@
 #include "Darkel.h"
 
 WRAPPER void CDarkel::DrawMessages(void) { EAXJMP(0x420920); }
+
+bool CDarkel::Status = *(bool*)0x95CCB4;
+
+bool CDarkel::FrenzyOnGoing() {
+	return Status;
+}
\ No newline at end of file
diff --git a/src/control/Darkel.h b/src/control/Darkel.h
index 41cc69f8..ed78d4e1 100644
--- a/src/control/Darkel.h
+++ b/src/control/Darkel.h
@@ -2,6 +2,10 @@
 
 class CDarkel
 {
+private:
+	static bool Status;
+
 public:
 	static void DrawMessages(void);
+	static bool FrenzyOnGoing();
 };
diff --git a/src/control/Replay.h b/src/control/Replay.h
index 5d63db1f..2fe2f272 100644
--- a/src/control/Replay.h
+++ b/src/control/Replay.h
@@ -3,11 +3,12 @@
 class CReplay
 {
 public:
-	static void Display(void);
 	enum {
 		MODE_1 = 1
 	};
 
 	static uint8 &Mode;
 	static Bool &bPlayingBackFromFile;
+
+	static void Display(void);
 };
diff --git a/src/control/Script.cpp b/src/control/Script.cpp
index 71fc7bcd..7cea978f 100644
--- a/src/control/Script.cpp
+++ b/src/control/Script.cpp
@@ -4,3 +4,6 @@
 #include "Script.h"
 
 uint8 *CTheScripts::ScriptSpace = (uint8*)0x74B248;
+CTextLine* CTheScripts::IntroTextLines = (CTextLine*)0x70EA74;
+CScriptRectangle* CTheScripts::IntroRectangles = (CScriptRectangle*)0x72D109;
+CSprite2d* CTheScripts::ScriptSprites = (CSprite2d*)0x72B090;
diff --git a/src/control/Script.h b/src/control/Script.h
index 6f329e1f..0fe35fd2 100644
--- a/src/control/Script.h
+++ b/src/control/Script.h
@@ -1,7 +1,42 @@
 #pragma once
+#include "Sprite2d.h"
+
+struct CScriptRectangle 
+{
+	Bool m_bIsUsed;
+	Bool m_bIsAntialiased;
+	uint16 m_wTextureId;
+	CRect m_sRect;
+	CRGBA m_sColor;
+};
+
+struct CTextLine 
+{
+	Float m_fScaleX;
+	Float m_fScaleY;
+	CRGBA m_sColor;
+	Bool m_bJustify;
+	Bool m_bCentered;
+	Bool m_bBackground;
+	Bool m_bBackgroundOnly;
+	Float m_fWrapX;
+	Float m_fCenterSize;
+	CRGBA m_sBackgroundColor;
+	Bool m_bTextProportional;
+	int32 field_29;
+	Bool m_bRightJustify;
+	int32 field_31;
+	int32 m_nFont;
+	Float field_36;
+	Float field_40;
+	wchar m_awText[500];
+};
 
 class CTheScripts
 {
 public:
 	static uint8 *ScriptSpace;//[160*1024]
+	static CTextLine* IntroTextLines;
+	static CScriptRectangle* IntroRectangles;
+	static CSprite2d* ScriptSprites;
 };
diff --git a/src/entities/Ped.cpp b/src/entities/Ped.cpp
index 55e33a2d..90ee54be 100644
--- a/src/entities/Ped.cpp
+++ b/src/entities/Ped.cpp
@@ -6,7 +6,7 @@
 Bool &CPed::bNastyLimbsCheat = *(Bool*)0x95CD44;
 Bool &CPed::bPedCheat2 = *(Bool*)0x95CD5A;
 Bool &CPed::bPedCheat3 = *(Bool*)0x95CD59;
-	
+
 void *CPed::operator new(size_t sz) { return CPools::GetPedPool()->New();  }
 void CPed::operator delete(void *p, size_t sz) { CPools::GetPedPool()->Delete((CPed*)p); }
 
diff --git a/src/entities/Ped.h b/src/entities/Ped.h
index adf24c88..28ad6624 100644
--- a/src/entities/Ped.h
+++ b/src/entities/Ped.h
@@ -2,6 +2,7 @@
 
 #include "Physical.h"
 #include "Weapon.h"
+#include "PathFind.h"
 
 enum {
 	PED_MAX_WEAPONS = 13
@@ -163,13 +164,30 @@ public:
 	int32 m_nPedState;
 	int32 m_nLastPedState;
 	int32 m_nMoveState;
-	uint8 stuff2[188];
+	int32 m_nStoredActionState;
+	int32 m_nPrevActionState;
+	int32 m_nWaitState;
+	int32 m_nWaitTimer;
+private:
+	uint32 stuff0[28];
+public:
+	uint16 m_nPathNodes;
+	uint8 m_nCurPathNode;
+	int8 m_nPathState;
+private:
+	int8 _pad2B5[3];
+public:
+	CPathNode *m_pNextPathNode;
+	CPathNode *m_pLastPathNode;
+	Float m_fHealth;
+	Float m_fArmour;
+	uint8 stuff2[34];
 	CEntity *m_pCurrentPhysSurface;
 	CVector m_vecOffsetFromPhysSurface;
 	CEntity *m_pCurSurface;
 	uint8 stuff3[16];
 	CVehicle *m_pMyVehicle;
-	bool bInVehicle;
+	Bool bInVehicle;
 	uint8 stuff4[23];
 	int32 m_nPedType;
 
@@ -188,7 +206,7 @@ public:
 	bool UseGroundColModel(void);
 	void KillPedWithCar(CVehicle *veh, float impulse);
 	CWeapon *GetWeapon(void) { return &m_weapons[m_currentWeapon]; }
-	
+
 	static Bool &bNastyLimbsCheat;
 	static Bool &bPedCheat2;
 	static Bool &bPedCheat3;
diff --git a/src/entities/PlayerInfo.cpp b/src/entities/PlayerInfo.cpp
new file mode 100644
index 00000000..796481a4
--- /dev/null
+++ b/src/entities/PlayerInfo.cpp
@@ -0,0 +1,3 @@
+#include "common.h"
+#include "patcher.h"
+#include "PlayerInfo.h"
diff --git a/src/entities/PlayerInfo.h b/src/entities/PlayerInfo.h
new file mode 100644
index 00000000..eb15f53f
--- /dev/null
+++ b/src/entities/PlayerInfo.h
@@ -0,0 +1,71 @@
+#pragma once
+#include "Automobile.h"
+#include "PlayerPed.h"
+
+enum eWastedBustedState {
+	WBSTATE_PLAYING = 0x0,
+	WBSTATE_WASTED = 0x1,
+	WBSTATE_BUSTED = 0x2,
+	WBSTATE_FAILED_CRITICAL_MISSION = 0x3,
+};
+
+struct CCivilianPed  {
+
+};
+
+class CPlayerInfo {
+public:
+	CPlayerPed *m_pPed;
+	CVehicle *m_pRemoteVehicle;
+	CColModel m_ColModel;
+	CVehicle *m_pVehicleEx;
+	char m_aszPlayerName[70];
+private:
+	int8 _pad0[2];
+public:
+	int32 m_nMoney;
+	int32 m_nVisibleMoney;
+	int32 m_nCollectedPackages;
+	int32 m_nTotalPackages;
+	int32 field_188;
+	int32 m_nSwitchTaxiTime;
+	Bool m_bSwitchTaxi;
+	int8 field_197;
+	int8 field_198;
+	int8 field_199;
+	int32 m_nNextSexFrequencyUpdateTime;
+	int32 m_nNextSexMoneyUpdateTime;
+	int32 m_nSexFrequency;
+	CCivilianPed *m_pHooker;
+	int8 m_bWBState; // eWastedBustedState
+	int8 field_217;
+	int8 field_218;
+	int8 field_219;
+	int32 m_nWBTime;
+	Bool m_bInRemoteMode;
+	int8 field_225;
+	int8 field_226;
+	int8 field_227;
+	int32 m_nTimeLostRemoteCar;
+	int32 m_nTimeLastHealthLoss;
+	int32 m_nTimeLastArmourLoss;
+	int32 field_240;
+	int32 m_nUpsideDownCounter;
+	int32 field_248;
+	int16 m_nTrafficMultiplier;
+	int8 field_254;
+	int8 field_255;
+	Float m_fRoadDensity;
+	int32 m_nPreviousTimeRewardedForExplosion;
+	int32 m_nExplosionsSinceLastReward;
+	int32 field_268;
+	int32 field_272;
+	Bool m_bInfiniteSprint;
+	Bool m_bFastReload;
+	Bool m_bGetOutOfJailFree;
+	Bool m_bGetOutOfHospitalFree;
+	uint8 m_aSkinName[32];
+	RwTexture *m_pSkinTexture;
+};
+
+static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerPed: error");
diff --git a/src/entities/PlayerPed.h b/src/entities/PlayerPed.h
index 35128f46..6721f975 100644
--- a/src/entities/PlayerPed.h
+++ b/src/entities/PlayerPed.h
@@ -1,11 +1,42 @@
 #pragma once
 
 #include "Ped.h"
+#include "Wanted.h"
 
-class CPlayerPed : public CPed
-{
+class CPlayerPed : public CPed {
 public:
-	// 0x53C
-	uint8 stuff[180];
+	CWanted *m_pWanted;
+	CCopPed *m_pArrestingCop;
+	Float m_fMoveSpeed;
+	Float m_fCurrentStamina;
+	Float m_fMaxStamina;
+	Float m_fStaminaProgress;
+	Bool m_bWeaponSlot;
+	Bool m_bSpeedTimerFlag;
+	Bool m_bShouldEvade;
+	int8 field_1367;
+	int32 m_nSpeedTimer;
+	int32 m_nShotDelay;
+	Float field_1376;
+	int8 field_1380;
+	int8 field_1381;
+	int8 field_1382;
+	int8 field_1383;
+	CEntity *m_pEvadingFrom;
+	int32 m_nTargettableObjects[4];
+	Bool m_bAdrenalineActive;
+	Bool m_bHasLockOnTarget;
+	int8 field_1406;
+	int8 field_1407;
+	Bool m_bAdrenalineTime;
+	Bool m_bCanBeDamaged;
+	int8 field_1413;
+	int8 field_1414;
+	int8 field_1415;
+	CVector field_1416[6];
+	int32 field_1488[6];
+	Float field_1512;
+	Float m_fFPSMoveHeading;
 };
+
 static_assert(sizeof(CPlayerPed) == 0x5F0, "CPlayerPed: error");
diff --git a/src/render/Draw.cpp b/src/render/Draw.cpp
index 7c5a48ad..fd9a2d7e 100644
--- a/src/render/Draw.cpp
+++ b/src/render/Draw.cpp
@@ -36,4 +36,7 @@ CDraw::SetFOV(float fov)
 
 STARTPATCHES
 	InjectHook(0x4FE7B0, CDraw::SetFOV, PATCH_JUMP);
+
+	Nop(0x46B618, 2);
+	Patch<float>(0x5F0A64, 1.3333334f);
 ENDPATCHES
diff --git a/src/render/Hud.cpp b/src/render/Hud.cpp
index 0de5f5b0..8ff20e5a 100644
--- a/src/render/Hud.cpp
+++ b/src/render/Hud.cpp
@@ -1,8 +1,1298 @@
 #include "common.h"
 #include "patcher.h"
+#include "Camera.h"
+#include "DMAudio.h"
+#include "Clock.h"
+#include "Darkel.h"
 #include "Hud.h"
+#include "Messages.h"
+#include "Frontend.h"
+#include "Font.h"
+#include "Pad.h"
+#include "Radar.h"
+#include "Replay.h"
+#include "Sprite.h"
+#include "Sprite2d.h"
+#include "Text.h"
+#include "Timer.h"
+#include "Script.h"
+#include "TxdStore.h"
+#include "User.h"
+#include "World.h"
 
-bool &CHud::m_Wants_To_Draw_Hud = *(bool*)0x95CD89;
+//WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
+//WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
+WRAPPER void CHud::ReInitialise(void) { EAXJMP(0x504CC0); }
+WRAPPER void CHud::GetRidOfAllHudMessages(void) { EAXJMP(0x504F90); }
+WRAPPER void CHud::SetHelpMessage(wchar* message, bool quick) { EAXJMP(0x5051E0); }
+WRAPPER void CHud::SetMessage(wchar* message) { EAXJMP(0x50A210); }
+WRAPPER void CHud::SetBigMessage(wchar* message, int16 style) { EAXJMP(0x50A250); }
+WRAPPER void CHud::SetPagerMessage(wchar* message) { EAXJMP(0x50A320); }
 
-WRAPPER void CHud::Draw(void) { EAXJMP(0x5052A0); }
-WRAPPER void CHud::DrawAfterFade(void) { EAXJMP(0x509030); }
+wchar *CHud::m_HelpMessage = (wchar*)0x86B888;
+wchar *CHud::m_LastHelpMessage = (wchar*)0x6E8F28;
+int32 &CHud::m_HelpMessageState = *(int32*)0x880E1C;
+int32 &CHud::m_HelpMessageTimer = *(int32*)0x880FA4;
+int32 &CHud::m_HelpMessageFadeTimer = *(int32*)0x8F6258;
+wchar *CHud::m_HelpMessageToPrint = (wchar*)0x664480;
+Float &CHud::m_HelpMessageDisplayTime = *(Float*)0x8E2C28;
+Float &CHud::m_fTextBoxNumLines = *(Float*)0x8E2C28;
+Float &CHud::m_fHelpMessageTime = *(Float *)0x8E2C28;
+Bool &CHud::m_bHelpMessageQuick = *(Bool *)0x95CCF7;
+int32 CHud::m_ZoneState = *(int32*)0x8F29AC;
+int32 CHud::m_ZoneFadeTimer;
+int32 CHud::m_ZoneNameTimer = *(int32*)0x8F1A50;
+wchar* &CHud::m_pZoneName = *(wchar **)0x8E2C2C;
+wchar* CHud::m_pLastZoneName = (wchar*)0x8F432C;
+wchar* CHud::m_ZoneToPrint;
+int32 CHud::m_VehicleState = *(int32*)0x940560;
+int32 CHud::m_VehicleFadeTimer;
+int32 CHud::m_VehicleNameTimer = *(int32*)0x8F2A14;
+wchar* &CHud::m_pVehicleName = *(wchar **)0x942FB4;
+wchar* CHud::m_pLastVehicleName = *(wchar **)0x8E2DD8;
+wchar* CHud::m_pVehicleNameToPrint;
+wchar* CHud::m_Message = (wchar*)0x72E318;
+wchar* CHud::m_PagerMessage = (wchar*)0x878840;
+Bool &CHud::m_bRetuneInProgress = *(Bool*)0x650B80;
+Bool &CHud::m_Wants_To_Draw_Hud = *(Bool*)0x95CD89;
+Bool &CHud::m_Wants_To_Draw_3dMarkers = *(Bool*)0x95CD62;
+wchar(*CHud::m_BigMessage)[128] = (wchar(*)[128])0x664CE0;
+Float *CHud::BigMessageInUse = (Float*)0x862140;
+Float *CHud::BigMessageAlpha = (Float*)0x862108;
+Float *CHud::BigMessageX = (Float*)0x773248;
+
+Float &CHud::OddJob2OffTimer = *(Float*)0x942FA0;
+int8 &CHud::CounterOnLastFrame = *(int8*)0x95CD67;
+Float &CHud::OddJob2XOffset = *(Float*)0x8F1B5C;
+int16 &CHud::CounterFlashTimer = *(int16*)0x95CC20;
+int16 &CHud::OddJob2Timer = *(int16*)0x95CC52;
+int8 &CHud::TimerOnLastFrame = *(int8*)0x95CDA7;
+int16 &CHud::OddJob2On = *(int16*)0x95CC78;
+int16 &CHud::TimerFlashTimer = *(int16*)0x95CC6C;
+int16 &CHud::PagerSoundPlayed = *(int16*)0x95CC4A;
+int32 &CHud::SpriteBrightness = *(int32*)0x95CC54;
+Float &CHud::PagerXOffset = *(Float*)0x941590;
+int32 CHud::m_ItemToFlash = *(int32*)0x95CC82;
+int16 &CHud::PagerTimer = *(int16*)0x95CC3A;
+int16 &CHud::PagerOn = *(int16*)0x95CCA0;
+
+CSprite2d *CHud::Sprites = (CSprite2d*)0x95CB9C;
+char *HudNames[] = {	"fist",
+						"fistm",
+						"bat",
+						"batm",
+						"pistol",
+						"pistolm", 
+						"uzi",
+						"uzim",
+						"shotgun",
+						"shotgunm",
+						"ak47",
+						"ak47m",
+						"m16",
+						"m16m",
+						"sniper",
+						"sniperm",
+						"rocket",
+						"rocketm",
+						"flame",
+						"flamem",
+						"molotov",
+						"molotovm",
+						"grenade",
+						"grenadem", 
+						"detonator",
+						"detonator_mask",
+						"",
+						"",
+						"",
+						"",
+						"radardisc",						
+						"radardiscm",
+						"pager",
+						"pagerm",
+						"",
+						"",
+						"",
+						"",
+						"bleeder",
+						"",
+						"sitesniper",
+						"sitesniperm",
+						"siteM16",
+						"siteM16m",
+						"siterocket",
+						"siterocketm" 
+					};
+
+RwTexture* gpSniperSightTex = (RwTexture*)0x8F5834;
+RwTexture* gpRocketSightTex = (RwTexture*)0x8E2C20;
+
+void CHud::Initialise() {
+	ReInitialise();
+
+	int HudTXD = CTxdStore::AddTxdSlot("hud");
+	CTxdStore::LoadTxd(HudTXD, "MODELS/HUD.TXD");
+	CTxdStore::AddRef(HudTXD);
+	CTxdStore::PopCurrentTxd();
+	CTxdStore::SetCurrentTxd(HudTXD);
+
+	for (int i = 0; i < 23; i++) {
+		Sprites[i].SetTexture(HudNames[i * 2]);
+	}
+
+	gpSniperSightTex = RwTextureRead("sitesniper", 0);
+	gpRocketSightTex = RwTextureRead("siterocket", 0);
+
+	CTxdStore::PopCurrentTxd();
+}
+
+void CHud::Shutdown() {
+	for (int i = 0; i < 23; ++i) {
+		Sprites[i].Delete();
+	}
+
+	RwTextureDestroy(gpSniperSightTex);
+	gpSniperSightTex = 0;
+
+	RwTextureDestroy(gpRocketSightTex);
+	gpRocketSightTex = 0;
+
+	int HudTXD = CTxdStore::FindTxdSlot("hud");
+	CTxdStore::RemoveTxdSlot(HudTXD);
+}
+
+void CHud::SetVehicleName(wchar* name) {
+	m_pVehicleName = name;
+}
+
+void CHud::SetZoneName(wchar* name) {
+	m_pZoneName = name;
+}
+
+void CHud::Draw() {
+	RwRenderStateSet(rwRENDERSTATEFOGENABLE, (void*)TRUE);
+	RwRenderStateSet(rwRENDERSTATESRCBLEND, (void*)rwBLENDSRCALPHA);
+	RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void*)rwBLENDINVSRCALPHA);
+	RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)TRUE);
+	RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSMIRROR);
+	RwRenderStateSet(rwRENDERSTATETEXTURERASTER, (void*)FALSE);
+	RwRenderStateSet(rwRENDERSTATESHADEMODE, (void*)rwSHADEMODEFLAT);
+	RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
+
+	if (CReplay::Mode != 1) {
+		if (m_Wants_To_Draw_Hud && !TheCamera.m_WideScreenOn) {
+			Bool Mode_RunAround = 0;
+			Bool Mode_FirstPerson = 0;
+
+			int32 WeaponType = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_eWeaponType;
+			int32 Mode = TheCamera.Cams[TheCamera.ActiveCam].Mode;
+
+			if (Mode == CCam::CamMode::MODE_SNIPER || Mode == CCam::CamMode::MODE_ROCKET || Mode == CCam::CamMode::MODE_M16FIRSTPERSON_34 || Mode == CCam::CamMode::MODE_EDITOR)
+				Mode_FirstPerson = 1;
+			if (Mode == CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 || Mode == CCam::CamMode::MODE_SNIPER_RUN_AROUND)
+				Mode_RunAround = 1;
+
+			/*
+				Draw Crosshairs
+			*/
+			if (TheCamera.Cams->Using3rdPersonMouseCam() && (!CPad::GetPad(0)->GetLookBehindForPed() || TheCamera.m_bPlayerIsInGarage) || Mode == 40) {
+				if (CWorld::Players[CWorld::PlayerInFocus].m_pPed) {
+					int32 State = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_nPedState;
+					if (State != PED_ENTER_CAR && State != PED_CARJACK) {
+						if ((WeaponType >= WEAPONTYPE_COLT45 && WeaponType <= WEAPONTYPE_M16) || WeaponType == WEAPONTYPE_FLAMETHROWER)
+							Mode_RunAround = 1;
+					}
+				}
+			}
+
+			if (Mode_FirstPerson || Mode_RunAround) {
+				RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
+
+				int32 SpriteBrightLikeADiamond = CHud::SpriteBrightness + 1;
+				if (SpriteBrightLikeADiamond > 30)
+					SpriteBrightLikeADiamond = 30;
+
+				CHud::SpriteBrightness = SpriteBrightLikeADiamond;
+
+				RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+
+				Float fStep = sin((CTimer::GetTimeInMilliseconds() & 1023) * 0.0061328127);
+				Float fMultBright = CHud::SpriteBrightness * 0.033333335f * (0.25f * fStep + 0.75f);
+				CRect rect;
+
+				float fWidescreenOffset[2] = { 0.0f, 0.0f };
+
+				if (CMenuManager::m_PrefsUseWideScreen) {
+					fWidescreenOffset[0] = 0.0f;
+					fWidescreenOffset[1] = SCREEN_STRETCH_Y(18.0f);
+				}
+
+				if (Mode_RunAround && TheCamera.Cams->Using3rdPersonMouseCam()) {
+					Float f3rdX = RsGlobal.maximumWidth * TheCamera.m_f3rdPersonCHairMultX + fWidescreenOffset[0];
+					Float f3rdY = RsGlobal.maximumHeight * TheCamera.m_f3rdPersonCHairMultY - fWidescreenOffset[1];
+
+					if (CWorld::Players[CWorld::PlayerInFocus].m_pPed && WeaponType == WEAPONTYPE_M16) {
+						rect.left = f3rdX - SCREEN_STRETCH_X(32.0f * 0.6f);
+						rect.top = f3rdY - SCREEN_STRETCH_Y(32.0f  * 0.6f);
+						rect.right = f3rdX + SCREEN_STRETCH_X(32.0f * 0.6f);
+						rect.bottom = f3rdY + SCREEN_STRETCH_Y(32.0f  * 0.6f);
+
+						CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+					}
+					else {
+						rect.left = f3rdX - SCREEN_STRETCH_X(32.0f * 0.4f);
+						rect.top = f3rdY - SCREEN_STRETCH_Y(32.0f  * 0.4f);
+						rect.right = f3rdX + SCREEN_STRETCH_X(32.0f * 0.4f);
+						rect.bottom = f3rdY + SCREEN_STRETCH_Y(32.0f  * 0.4f);
+
+						CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+					}
+				}
+				else {
+					if (Mode != CCam::CamMode::MODE_M16FIRSTPERSON_34 && Mode != CCam::CamMode::MODE_FIRSTPERSONPEDONPC_41 && Mode != CCam::CamMode::MODE_EDITOR) {
+						if (Mode == CCam::CamMode::MODE_ROCKET_RUN_AROUND) {
+							rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(32.0f * 0.7f);
+							rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(32.0f * 0.7f);
+							rect.right = (SCREEN_WIDTH / 2) + SCREEN_STRETCH_X(32.0f * 0.7f);
+							rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_STRETCH_Y(32.0f * 0.7f);
+
+							CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+						}
+						else if (Mode != CCam::CamMode::MODE_ROCKET && Mode != CCam::CamMode::MODE_SNIPER_RUN_AROUND) {
+							rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(210.0f);
+							rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(210.0f);
+							rect.right = SCREEN_WIDTH / 2;
+							rect.bottom = SCREEN_HEIGHT / 2;
+							CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+
+							rect.right = (SCREEN_WIDTH / 2);
+							rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(210.0f);
+							rect.left = SCREEN_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
+							rect.bottom = SCREEN_HEIGHT / 2;
+							CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+
+							rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(210.0f);
+							rect.bottom = (SCREEN_HEIGHT / 2);
+							rect.right = (SCREEN_WIDTH / 2);
+							rect.top = SCREEN_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
+							CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+
+							rect.right = (SCREEN_WIDTH / 2);
+							rect.bottom = (SCREEN_HEIGHT / 2);
+							rect.left = SCREEN_STRETCH_X(210.0f) + (SCREEN_WIDTH / 2);
+							rect.top = SCREEN_STRETCH_Y(210.0f) + (SCREEN_HEIGHT / 2);
+							CHud::Sprites[HUD_SITESNIPER].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+						}
+						else {
+							RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
+							RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDONE);
+							RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDONE);
+							RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void*)FALSE);
+							RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void*)FALSE);
+							RwRenderStateSet(rwRENDERSTATETEXTURERASTER, gpRocketSightTex->raster);
+
+							CSprite::RenderOneXLUSprite(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, 1.0f, SCREEN_STRETCH_X(40.0f), SCREEN_STRETCH_Y(40.0f), (100.0f * fMultBright), (200.0f * fMultBright), (100.0f * fMultBright), 255, 1.0f, 255);
+						}
+					}
+					else {
+						rect.left = (SCREEN_WIDTH / 2) - SCREEN_STRETCH_X(32.0f);
+						rect.top = (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(32.0f);
+						rect.right = (SCREEN_WIDTH / 2) + SCREEN_STRETCH_X(32.0f);
+						rect.bottom = (SCREEN_HEIGHT / 2) + SCREEN_STRETCH_Y(32.0f);
+						CHud::Sprites[HUD_SITEM16].Draw(CRect(rect), CRGBA(255, 255, 255, 255));
+					}
+				}
+				RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void *)rwFILTERLINEAR);
+				RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
+				RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
+			}
+			else {
+				CHud::SpriteBrightness = 0;
+			}
+
+			/*
+				DrawMoneyCounter
+			*/
+			wchar sPrint[16];
+			wchar sPrintIcon[16];
+			char sTemp[16];
+
+			sprintf(sTemp, "$%08d", CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney);
+			AsciiToUnicode(sTemp, sPrint);
+
+			CFont::SetPropOff();
+			CFont::SetBackgroundOff();
+			CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+			CFont::SetCentreOff();
+			CFont::SetRightJustifyOn();
+			CFont::SetRightJustifyWrap(0.0f);
+			CFont::SetBackGroundOnlyTextOff();
+			CFont::SetFontStyle(FONT_HEADING);
+			CFont::SetPropOff();
+			CFont::SetColor(CRGBA(0, 0, 0, 255));
+
+			CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), SCREEN_STRETCH_Y(43.0f + 2.0f), sPrint);
+
+			CFont::SetColor(CRGBA(89, 115, 150, 255));
+			CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), SCREEN_STRETCH_Y(43.0f), sPrint);
+
+			/*
+				DrawClock
+			*/
+			sprintf(sTemp, "%02d:%02d", CClock::GetHours(), CClock::GetMinutes());
+			AsciiToUnicode(sTemp, sPrint);
+
+			CFont::SetColor(CRGBA(0, 0, 0, 255));
+
+			CFont::PrintString(SCREEN_FROM_RIGHT(111.0f - 2.0f), SCREEN_STRETCH_Y(22.0f + 2.0f), sPrint);
+
+			CFont::SetColor(CRGBA(194, 165, 120, 255));
+			CFont::PrintString(SCREEN_FROM_RIGHT(111.0f), SCREEN_STRETCH_Y(22.0f), sPrint);
+
+			/*
+				DrawAmmo
+			*/
+			int32 AmmoInClip = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoInClip;
+			int32 TotalAmmo = CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_weapons[CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_currentWeapon].m_nAmmoTotal;
+
+			if (AmmoInClip <= 1 || AmmoInClip >= 1000) {
+				sprintf(sTemp, "%d", TotalAmmo);
+			}
+			else {
+				if (WeaponType == WEAPONTYPE_FLAMETHROWER) {
+					int tot_min_clip_div_10 = (TotalAmmo - AmmoInClip) / 10;
+					if (tot_min_clip_div_10 > 9999)
+						tot_min_clip_div_10 = 9999;
+
+					sprintf(sTemp, "%d-%d", tot_min_clip_div_10, AmmoInClip / 10);
+				}
+				else {
+					if (AmmoInClip > 9999)
+						AmmoInClip = 9999;
+					sprintf(sTemp, "%d-%d", (TotalAmmo - AmmoInClip), AmmoInClip);
+				}
+			}
+
+			AsciiToUnicode(sTemp, sPrint);
+
+			CFont::SetBackgroundOff();
+			CFont::SetScale(SCREEN_STRETCH_X(0.4f), SCREEN_STRETCH_Y(0.6f));
+			CFont::SetJustifyOff();
+			CFont::SetCentreOn();
+			CFont::SetCentreSize(SCREEN_STRETCH_X(640.0f));
+			CFont::SetPropOn();
+			CFont::SetFontStyle(FONT_BANK);
+
+			if (!CDarkel::FrenzyOnGoing()) {
+				if (WeaponType) {
+					if (WeaponType != 1) {
+						CFont::SetColor(CRGBA(0, 0, 0, 255));
+						CFont::PrintString(SCREEN_FROM_RIGHT(66.0f), SCREEN_STRETCH_Y(73.0f), sPrint);
+					}
+				}
+			}
+
+			/*
+				DrawWeaponIcon
+			*/
+			CHud::Sprites[WeaponType].Draw(
+				CRect(SCREEN_FROM_RIGHT(99.0f), SCREEN_STRETCH_Y(27.0f), SCREEN_FROM_RIGHT(35.0f), SCREEN_STRETCH_Y(91.0f)),
+				CRGBA(255, 255, 255, 255),
+				0.015f,
+				0.015f,
+				1.0f,
+				0.0f,
+				0.015f,
+				1.0f,
+				1.0f,
+				1.0f);
+
+			/*
+				DrawHealth
+			*/
+			CFont::SetBackgroundOff();
+			CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+			CFont::SetJustifyOff();
+			CFont::SetCentreOff();
+			CFont::SetRightJustifyWrap(0.0f);
+			CFont::SetRightJustifyOn();
+			CFont::SetPropOff();
+			CFont::SetFontStyle(FONT_HEADING);
+
+			if (CHud::m_ItemToFlash == 4 && CTimer::GetFrameCounter() & 8
+				|| CHud::m_ItemToFlash != 4
+				|| CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10
+				&& CTimer::GetFrameCounter() & 8) {
+				if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth >= 10
+					|| CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth < 10 && CTimer::GetFrameCounter() & 8) {
+
+					AsciiToUnicode("[", sPrintIcon);
+					sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fHealth);
+					AsciiToUnicode(sTemp, sPrint);
+
+					CFont::SetColor(CRGBA(0, 0, 0, 255));
+					CFont::PrintString(SCREEN_FROM_RIGHT(110.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrint);
+
+					if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
+						CFont::PrintString(SCREEN_FROM_RIGHT(164.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
+					}
+					CFont::SetColor(CRGBA(186, 101, 50, 255));
+
+					CFont::PrintString(SCREEN_FROM_RIGHT(110.0f), SCREEN_STRETCH_Y(65.0f), sPrint);
+
+					if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastHealthLoss + 2000 || CTimer::GetFrameCounter() & 4) {
+						CFont::PrintString(SCREEN_FROM_RIGHT(164.0f), SCREEN_STRETCH_Y(65.0f), sPrintIcon);
+					}
+				}
+			}
+
+			/*
+				DrawArmour
+			*/
+			if (CHud::m_ItemToFlash == 3 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 3) {
+				CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+				if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour > 1.0f) {
+					AsciiToUnicode("[", sPrintIcon);
+					sprintf(sTemp, "%03d", (int32)CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_fArmour);
+					AsciiToUnicode(sTemp, sPrint);
+
+					CFont::SetColor(CRGBA(0, 0, 0, 255));
+					CFont::PrintString(SCREEN_FROM_RIGHT(182.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrint);
+
+					if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 4) {
+						CFont::PrintString(SCREEN_FROM_RIGHT(234.0f - 2.0f), SCREEN_STRETCH_Y(65.0f + 2.0f), sPrintIcon);
+					}
+
+					CFont::SetColor(CRGBA(124, 140, 95, 255));
+
+					CFont::PrintString(SCREEN_FROM_RIGHT(182.0f), SCREEN_STRETCH_Y(65.0f), sPrint);
+
+					if (!CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss || CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_nTimeLastArmourLoss + 2000 || CTimer::GetFrameCounter() & 1) {
+						CFont::PrintString(SCREEN_FROM_RIGHT(234.0f), SCREEN_STRETCH_Y(65.0f), sPrintIcon);
+					}
+				}
+			}
+
+			/*
+				DrawWantedLevel
+			*/
+			CFont::SetBackgroundOff();
+			CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+			CFont::SetJustifyOff();
+			CFont::SetCentreOff();
+			CFont::SetRightJustifyOff();
+			CFont::SetPropOn();
+			CFont::SetFontStyle(FONT_HEADING);
+
+			AsciiToUnicode("]", sPrintIcon);
+
+			for (int i = 0; i < 6; i++) {
+			CFont::SetColor(CRGBA(0, 0, 0, 255));
+				CFont::PrintString(2.0f + SCREEN_FROM_RIGHT(60.0f - 2.0f + 23.0f * i), SCREEN_STRETCH_Y(87.0f + 2.0f), sPrintIcon);
+				if (CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nWantedLevel > i
+					&& (CTimer::GetTimeInMilliseconds() > CWorld::Players[CWorld::PlayerInFocus].m_pPed->m_pWanted->m_nLastWantedLevelChange
+						+ 2000 || CTimer::GetFrameCounter() & 4)) {
+
+					CFont::SetColor(CRGBA(193, 164, 120, 255));
+					CFont::PrintString(SCREEN_FROM_RIGHT(60.0f + 23.0f * i), SCREEN_STRETCH_Y(87.0f), sPrintIcon);
+				}
+			}
+
+			/*
+				DrawZoneName
+			*/
+			if (CHud::m_pZoneName) {
+				Float fZoneAlpha = 0.0f;
+
+				if (CHud::m_pZoneName != CHud::m_pLastZoneName) {
+					switch (CHud::m_ZoneState) {
+					case 0:
+						CHud::m_ZoneState = 2;
+						CHud::m_ZoneToPrint = CHud::m_pZoneName;
+						CHud::m_ZoneNameTimer = 0;
+						CHud::m_ZoneFadeTimer = 0;
+						break;
+					case 1:
+					case 2:
+					case 3:
+					case 4:
+						CHud::m_ZoneNameTimer = 0;
+						CHud::m_ZoneState = 4;
+						break;
+					default:
+						break;
+					}
+					CHud::m_pLastZoneName = CHud::m_pZoneName;
+				}
+
+				if (CHud::m_ZoneState) {
+					switch (CHud::m_ZoneState) {
+					case 1:
+						if (CHud::m_ZoneNameTimer > 10000) {
+							CHud::m_ZoneFadeTimer = 1000;
+							CHud::m_ZoneState = 3;
+						}
+						fZoneAlpha = 255.0f;
+						break;
+					case 2:
+						CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+						if (CHud::m_ZoneFadeTimer > 1000) {
+							CHud::m_ZoneState = 1;
+							CHud::m_ZoneFadeTimer = 1000;
+						}
+						fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
+						break;
+					case 3:
+						CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+						if (CHud::m_ZoneFadeTimer < 0) {
+							CHud::m_ZoneState = 0;
+							CHud::m_ZoneFadeTimer = 0;
+						}
+						fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
+						break;
+					case 4:
+						CHud::m_ZoneFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+						if (CHud::m_ZoneFadeTimer < 0) {
+							CHud::m_ZoneFadeTimer = 0;
+							CHud::m_ZoneToPrint = CHud::m_pLastZoneName;
+							CHud::m_ZoneNameTimer = 0;
+							CHud::m_ZoneState = 2;
+						}
+						fZoneAlpha = CHud::m_ZoneFadeTimer * 0.001f * 255.0f;
+						break;
+					default:
+						break;
+
+					}
+					if (!CHud::m_Message[0]) {
+						CHud::m_ZoneNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+						CFont::SetJustifyOff();
+						CFont::SetPropOn();
+						CFont::SetBackgroundOff();
+
+						if (CMenuManager::m_PrefsLanguage == 4)
+							CFont::SetScale(SCREEN_STRETCH_X(1.2f * 0.8f), SCREEN_STRETCH_Y(1.2f));
+						else
+							CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));			
+
+						CFont::SetRightJustifyOn();
+						CFont::SetRightJustifyWrap(0.0f);
+						CFont::SetBackGroundOnlyTextOff();
+						CFont::SetFontStyle(FONT_BANK);
+						CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
+						CFont::PrintString(SCREEN_FROM_RIGHT(32.0f - 1.0f), SCREEN_FROM_BOTTOM(30.0f - 1.0f), CHud::m_ZoneToPrint);
+
+						CFont::SetColor(CRGBA(152, 154, 82, fZoneAlpha));
+						CFont::PrintString(SCREEN_FROM_RIGHT(32.0f), SCREEN_FROM_BOTTOM(30.0f), CHud::m_ZoneToPrint);
+					}
+				}
+			}
+			else {
+				CHud::m_pLastZoneName = 0;
+				CHud::m_ZoneState = 0;
+				CHud::m_ZoneFadeTimer = 0;
+				CHud::m_ZoneNameTimer = 0;
+			}
+
+			/*
+				DrawVehicleName
+			*/
+			if (CHud::m_pVehicleName) {
+				Float fVehicleAlpha = 0.0f;
+
+				if (CHud::m_pVehicleName != CHud::m_pLastVehicleName) {
+					switch (CHud::m_VehicleState) {
+					case 0:
+						CHud::m_VehicleState = 2;
+						CHud::m_pVehicleNameToPrint = CHud::m_pVehicleName;
+						CHud::m_VehicleNameTimer = 0;
+						CHud::m_VehicleFadeTimer = 0;
+						break;
+					case 1:
+					case 2:
+					case 3:
+					case 4:
+						CHud::m_VehicleNameTimer = 0;
+						CHud::m_VehicleState = 4;
+						break;
+					default:
+						break;
+					}
+					CHud::m_pLastVehicleName = CHud::m_pVehicleName;
+				}
+
+				if (CHud::m_VehicleState) {
+					switch (CHud::m_VehicleState) {
+					case 1:
+						if (CHud::m_VehicleNameTimer > 10000) {
+							CHud::m_VehicleFadeTimer = 1000;
+							CHud::m_VehicleState = 3;
+						}
+						fVehicleAlpha = 255.0f;
+						break;
+					case 2:
+						CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+						if (CHud::m_VehicleFadeTimer > 1000) {
+							CHud::m_VehicleState = 1;
+							CHud::m_VehicleFadeTimer = 1000;
+						}
+						fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
+						break;
+					case 3:
+						CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+						if (CHud::m_VehicleFadeTimer < 0) {
+							CHud::m_VehicleState = 0;
+							CHud::m_VehicleFadeTimer = 0;
+						}
+						fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
+						break;
+					case 4:
+						CHud::m_VehicleFadeTimer += (CTimer::GetTimeStep() * 0.02f * -1000.0f);
+						if (CHud::m_VehicleFadeTimer < 0) {
+							CHud::m_VehicleFadeTimer = 0;
+							CHud::m_pVehicleNameToPrint = CHud::m_pLastVehicleName;
+							CHud::m_VehicleNameTimer = 0;
+							CHud::m_VehicleState = 2;
+						}
+						fVehicleAlpha = CHud::m_VehicleFadeTimer * 0.001f * 255.0f;
+						break;
+					default:
+						break;
+					}
+
+					if (!CHud::m_Message[0]) {
+						CHud::m_VehicleNameTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+						CFont::SetJustifyOff();
+						CFont::SetPropOn();
+						CFont::SetBackgroundOff();
+
+						if (CMenuManager::m_PrefsLanguage != 3 && CMenuManager::m_PrefsLanguage != 4)
+							CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));
+						else
+							CFont::SetScale(SCREEN_STRETCH_X(1.2f * 0.85f), SCREEN_STRETCH_Y(1.2f));
+
+						CFont::SetRightJustifyOn();
+						CFont::SetRightJustifyWrap(0.0f);
+						CFont::SetBackGroundOnlyTextOff();
+						CFont::SetFontStyle(FONT_BANK);
+						CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
+						CFont::PrintString(SCREEN_FROM_RIGHT(32.0f - 1.0f), SCREEN_FROM_BOTTOM(55.0f - 1.0f), CHud::m_pVehicleNameToPrint);
+
+						CFont::SetColor(CRGBA(194, 165, 120, fVehicleAlpha));
+						CFont::PrintString(SCREEN_FROM_RIGHT(32.0f), SCREEN_FROM_BOTTOM(55.0f), CHud::m_pVehicleNameToPrint);
+					}
+				}
+			}
+			else {
+				CHud::m_pLastVehicleName = 0;
+				CHud::m_VehicleState = 0;
+				CHud::m_VehicleFadeTimer = 0;
+				CHud::m_VehicleNameTimer = 0;
+			}
+
+			/*
+				DrawOnScreenTimer
+			*/
+			wchar sTimer[16];
+			if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed)
+				TimerOnLastFrame = 0;
+			if (!CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed)
+				CounterOnLastFrame = 0;
+
+			if (CUserDisplay::OnscnTimer.m_bProcessed == 1) {
+				if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerProcessed == 1) {
+					if (!TimerOnLastFrame)
+						TimerFlashTimer = 1;
+
+					TimerOnLastFrame = 1;
+
+					if (TimerFlashTimer) {
+						if (++TimerFlashTimer > 50)
+							TimerFlashTimer = 0;
+					}
+
+					if (CTimer::GetFrameCounter() & 4 || !TimerFlashTimer) {
+						AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bTimerBuffer, sTimer);
+						CFont::SetPropOn();
+						CFont::SetBackgroundOff();
+						CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+						CFont::SetRightJustifyOn();
+						CFont::SetRightJustifyWrap(0.0f);
+						CFont::SetFontStyle(FONT_HEADING);
+						CFont::SetPropOff();
+						CFont::SetBackGroundOnlyTextOn();
+						CFont::SetColor(CRGBA(0, 0, 0, 255));
+						CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), SCREEN_STRETCH_Y(110.0f + 2.0f), sTimer);
+
+						CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+						CFont::SetColor(CRGBA(186, 101, 50, 255));
+						CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), SCREEN_STRETCH_Y(110.0f), sTimer);
+
+						if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText[0]) {
+							CFont::SetPropOn();
+							CFont::SetColor(CRGBA(0, 0, 0, 255));
+							CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+							CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 78.0f), SCREEN_STRETCH_Y(110.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
+
+							CFont::SetColor(CRGBA(186, 101, 50, 255));
+							CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 80.0f), SCREEN_STRETCH_Y(110.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aTimerText));
+						}
+					}
+				}
+				if (CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterProcessed == 1) {
+					if (!CounterOnLastFrame)
+						CounterFlashTimer = 1;
+
+					CounterOnLastFrame = 1;
+
+					if (CounterFlashTimer) {
+						if (++CounterFlashTimer > 50)
+							CounterFlashTimer = 0;
+					}
+
+					if (CTimer::GetFrameCounter() & 4 || !CounterFlashTimer) {
+						if (CUserDisplay::OnscnTimer.m_sEntries[0].m_nType) {
+							CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f - 4.0f), SCREEN_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(23.0f), SCREEN_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 80));
+							CSprite2d::DrawRect(CRect(SCREEN_FROM_RIGHT(127.0f + 4.0f), SCREEN_STRETCH_Y(132.0 + 8.0f), SCREEN_FROM_RIGHT(atoi(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer) + 27.0f + 100.0f + 4.0f), SCREEN_STRETCH_Y(11.0f + 132.0f + 8.0f)), CRGBA(0, 106, 164, 255));
+						}
+						else {
+							AsciiToUnicode(CUserDisplay::OnscnTimer.m_sEntries[0].m_bCounterBuffer, sTimer);
+
+							CFont::SetPropOn();
+							CFont::SetBackgroundOff();
+							CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+							CFont::SetCentreOff();
+							CFont::SetRightJustifyOn();
+							CFont::SetRightJustifyWrap(0.0f);
+							CFont::SetFontStyle(FONT_HEADING);
+							CFont::SetColor(CRGBA(244, 20, 20, 255));
+							CFont::SetWrapx(SCREEN_STRETCH_X(640.0f));
+							CFont::SetPropOff();
+							CFont::SetBackGroundOnlyTextOn();
+							CFont::SetColor(CRGBA(0, 0, 0, 255));
+							CFont::PrintString(SCREEN_FROM_RIGHT(27.0f - 2.0f), SCREEN_STRETCH_Y(132.0f + 2.0f), sTimer);
+
+							CFont::SetColor(CRGBA(0, 106, 164, 255));
+							CFont::PrintString(SCREEN_FROM_RIGHT(27.0f), SCREEN_STRETCH_Y(132.0f), sTimer);
+						}
+
+						if (CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText[0]) {
+							CFont::SetPropOn();
+							CFont::SetScale(SCREEN_STRETCH_X(0.8f), SCREEN_STRETCH_Y(1.35f));
+
+							CFont::SetColor(CRGBA(0, 0, 0, 255));
+							CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 59.0f), SCREEN_STRETCH_Y(132.0f + 2.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
+
+							CFont::SetColor(CRGBA(0, 106, 164, 255));
+							CFont::PrintString(SCREEN_FROM_RIGHT(27.0f + 61.0f), SCREEN_STRETCH_Y(132.0f), TheText.Get(CUserDisplay::OnscnTimer.m_sEntries[0].m_aCounterText));
+						}
+					}
+				}
+			}
+
+			/*
+				DrawPager
+			*/
+			if (!m_PagerMessage[0]) {
+				if (PagerOn == 1) {
+					PagerSoundPlayed = false;
+					PagerOn = 2;
+				}
+			}
+			if (m_PagerMessage[0] || PagerOn == 2) {
+				if (!PagerOn) {
+					PagerOn = 1;
+					PagerXOffset = 150.0f;
+				}
+				if (PagerOn == 1) {
+					if (PagerXOffset > 0.0f) {
+						Float fStep = PagerXOffset * 0.05f;
+						if (fStep > 10.0f)
+							fStep = 10.0f;
+						PagerXOffset -= fStep * CTimer::GetTimeStep();
+					}
+					if (!PagerSoundPlayed) {
+						DMAudio.PlayFrontEndSound(96, 0);
+						PagerSoundPlayed = 1;
+					}
+				}
+				else if (PagerOn == 2) {
+					Float fStep = PagerXOffset * 0.05f;
+					if (fStep < 2.0f)
+						fStep = 2.0f;
+					PagerXOffset += fStep * CTimer::GetTimeStep();
+					if (PagerXOffset > 150.0f) {
+						PagerXOffset = 150.0;
+						PagerOn = 0;
+					}
+				}
+
+				CHud::Sprites[HUD_PAGER].Draw(CRect(SCREEN_STRETCH_X(26.0f - PagerXOffset), SCREEN_STRETCH_Y(27.0f), SCREEN_STRETCH_X(160.0 + 26.0f - PagerXOffset), SCREEN_STRETCH_Y(80.0f + 27.0f)), CRGBA(255, 255, 255, 255));
+
+				CFont::SetBackgroundOff();
+				CFont::SetScale(SCREEN_STRETCH_X(0.84f), SCREEN_STRETCH_Y(1.0f));
+				CFont::SetColor(CRGBA(32, 162, 66, 205));
+				CFont::SetRightJustifyOff();
+				CFont::SetBackgroundOff();
+				CFont::SetCentreOff();
+				CFont::SetJustifyOff();
+				CFont::SetPropOff();
+				CFont::SetFontStyle(FONT_PAGER);
+				CFont::PrintString(SCREEN_STRETCH_X(52.0f - PagerXOffset), SCREEN_STRETCH_Y(54.0f), CHud::m_PagerMessage);
+			}
+
+			/*
+				DrawRadar
+			*/
+			if (CHud::m_ItemToFlash == 8 && CTimer::GetFrameCounter() & 8 || CHud::m_ItemToFlash != 8) {
+				CRadar::DrawMap();
+				CHud::Sprites[HUD_RADARDISC].Draw(CRect(SCREEN_STRETCH_X(16.0f), SCREEN_FROM_BOTTOM(123.0f + 4.0f), SCREEN_STRETCH_X(94.0f + 20.0f + 5.0f), SCREEN_FROM_BOTTOM(-76.0f + 123.0f - 6.0f)), CRGBA(0, 0, 0, 255));
+				CRadar::DrawBlips();
+			}
+		}
+
+		/*
+			Draw3dMarkers
+		*/
+		if (CHud::m_Wants_To_Draw_3dMarkers && !TheCamera.m_WideScreenOn && !CHud::m_BigMessage[0][0] && !CHud::m_BigMessage[2][0]) {
+			CRadar::Draw3dMarkers();
+		}
+
+		/*
+			DrawScriptText
+		*/
+		if (!CTimer::GetIsUserPaused()) {
+			uint16 CounterA = 0;
+			uint16 CounterB = 0;
+			CTextLine* IntroText = CTheScripts::IntroTextLines;
+
+			do {
+				if (CTheScripts::IntroTextLines[CounterB].m_awText[0] && CTheScripts::IntroTextLines[CounterB].field_29) {
+					CFont::SetScale(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fScaleX), SCREEN_STRETCH_Y(CTheScripts::IntroTextLines[CounterB].m_fScaleY * 0.5f));
+					CFont::SetColor(CTheScripts::IntroTextLines[CounterB].m_sColor);
+
+					if (CTheScripts::IntroTextLines[CounterB].m_bJustify)
+						CFont::SetJustifyOn();
+					else
+						CFont::SetJustifyOff();
+
+					if (CTheScripts::IntroTextLines[CounterB].m_bRightJustify)
+						CFont::SetRightJustifyOn();
+					else
+						CFont::SetRightJustifyOff();
+
+					if (CTheScripts::IntroTextLines[CounterB].m_bCentered)
+						CFont::SetCentreOn();
+					else
+						CFont::SetCentreOff();
+
+					CFont::SetWrapx(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fWrapX));
+					CFont::SetCentreSize(SCREEN_STRETCH_X(CTheScripts::IntroTextLines[CounterB].m_fCenterSize));
+
+					if (CTheScripts::IntroTextLines[CounterB].m_bBackground)
+						CFont::SetBackgroundOn();
+					else
+						CFont::SetBackgroundOff();
+
+					CFont::SetBackgroundColor(CTheScripts::IntroTextLines[CounterB].m_sBackgroundColor);
+
+					if (CTheScripts::IntroTextLines[CounterB].m_bBackgroundOnly)
+						CFont::SetBackGroundOnlyTextOn();
+					else
+						CFont::SetBackGroundOnlyTextOff();
+
+					if (CTheScripts::IntroTextLines[CounterB].m_bTextProportional)
+						CFont::SetPropOn();
+					else
+						CFont::SetPropOff();
+
+					CFont::SetFontStyle(CTheScripts::IntroTextLines[CounterB].m_nFont);
+					CFont::PrintString(SCREEN_STRETCH_X(640.0f - CTheScripts::IntroTextLines[CounterB].field_36), SCREEN_STRETCH_Y(448.0f - CTheScripts::IntroTextLines[CounterB].field_40), IntroText->m_awText);
+				}
+				++CounterA;
+				++CounterB;
+				++IntroText;
+			} while (CounterA < 2);
+
+			uint16 CounterC = 0;
+			uint16 CounterD = 0;
+			CScriptRectangle* IntroRect = CTheScripts::IntroRectangles;
+
+			do {
+				if (CTheScripts::IntroRectangles[CounterD].m_bIsUsed && CTheScripts::IntroRectangles[CounterD].m_bIsAntialiased) {
+					if (CTheScripts::IntroRectangles[CounterD].m_wTextureId >= 0) {
+						CRect rect = {
+							CTheScripts::IntroRectangles[CounterD].m_sRect.left,
+							CTheScripts::IntroRectangles[CounterD].m_sRect.bottom,
+							CTheScripts::IntroRectangles[CounterD].m_sRect.right,
+							CTheScripts::IntroRectangles[CounterD].m_sRect.bottom };
+
+						CTheScripts::ScriptSprites[CTheScripts::IntroRectangles[CounterD].m_wTextureId].Draw(rect, IntroRect->m_sColor);
+					}
+					else {
+						CRect rect = {
+							CTheScripts::IntroRectangles[CounterD].m_sRect.left,
+							CTheScripts::IntroRectangles[CounterD].m_sRect.bottom,
+							CTheScripts::IntroRectangles[CounterD].m_sRect.right,
+							CTheScripts::IntroRectangles[CounterD].m_sRect.bottom };
+
+						CSprite2d::DrawRect(rect, IntroRect->m_sColor);
+					}
+				}
+				++CounterC;
+				++CounterD;
+				++IntroRect;
+			} while (CounterC < 16);
+
+			/*
+				DrawSubtitles
+			*/
+			if (CHud::m_Message[0] && !CHud::m_BigMessage[2][0] && (FrontEndMenuManager.m_PrefsShowSubtitles == 1 || !TheCamera.m_WideScreenOn)) {
+				CFont::SetJustifyOff();
+				CFont::SetBackgroundOff();
+				CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
+				CFont::SetScale(SCREEN_STRETCH_X(0.48f), SCREEN_STRETCH_Y(1.120f));
+				CFont::SetCentreOn();
+				CFont::SetPropOn();
+				CFont::SetFontStyle(FONT_BANK);
+
+				if (TheCamera.m_WideScreenOn)
+					CFont::SetCentreSize(SCREEN_FROM_RIGHT(120.0f));
+				else
+					CFont::SetCentreSize(SCREEN_FROM_RIGHT(280.0f));
+
+				CFont::SetDropShadowPosition(1);
+				CFont::SetDropColor(CRGBA(0, 0, 0, 255));
+				CFont::SetColor(CRGBA(235, 235, 235, 255));
+				CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_FROM_BOTTOM(64.0f), CHud::m_Message);
+				CFont::SetDropShadowPosition(0);
+			}
+
+			/*
+				DrawBigMessage
+			*/
+			if (CHud::m_BigMessage[0][0]) {
+				if (0.0f == BigMessageInUse[0]) {
+					CFont::SetJustifyOff();
+					CFont::SetBackgroundOff();
+					CFont::SetBackGroundOnlyTextOff();
+					CFont::SetScale(SCREEN_STRETCH_X(1.8f), SCREEN_STRETCH_Y(1.8f));
+					CFont::SetPropOn();
+					CFont::SetCentreOn();
+					CFont::SetCentreSize(SCREEN_STRETCH_X(615.0f));
+					CFont::SetColor(CRGBA(255, 255, 0, 255));
+					CFont::SetFontStyle(FONT_HEADING);
+					if ((RsGlobal.maximumWidth - 20) <= BigMessageX[0]) {
+						BigMessageInUse[0] = BigMessageInUse[0] + CTimer::GetTimeStep();
+						if (BigMessageInUse[0] >= 120.0f) {
+							BigMessageInUse[0] = 120.0;
+							BigMessageAlpha[0] = BigMessageAlpha[0] - (CTimer::GetTimeStep() *  0.02f  * 1000.0f) * 0.30000001f;
+						}
+						if (BigMessageAlpha[0] <= 0.0f) {
+							CHud::m_BigMessage[0][0] = 0;
+							BigMessageAlpha[0] = 0.0;
+						}
+					}
+					else {
+						Float fStep = (CTimer::GetTimeStep()
+							* 0.02f
+							* 1000.0f)
+							* 0.30000001f;
+						BigMessageX[0] = BigMessageX[0] + fStep;
+						BigMessageAlpha[0] = BigMessageAlpha[0] + fStep;
+
+						if (BigMessageAlpha[0] > 255.0f)
+							BigMessageAlpha[0] = 255.0;
+					}
+					CFont::SetColor(CRGBA(0, 0, 0, BigMessageAlpha[0]));
+					CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f - 2.0f), m_BigMessage[0]);
+
+					CFont::SetColor(CRGBA(85, 119, 133, BigMessageAlpha[0]));
+					CFont::PrintString(SCREEN_WIDTH / 2, (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f), m_BigMessage[0]);
+				}
+				else {
+					BigMessageAlpha[0] = 0.0;
+					BigMessageX[0] = -60.0;
+					BigMessageInUse[0] = 1.0;
+				}
+			}
+			else {
+				BigMessageInUse[0] = 0.0;
+			}
+
+			// WastedBustedText
+			if (CHud::m_BigMessage[2][0]) {
+				if (0 == BigMessageInUse[2]) {
+					BigMessageAlpha[2] = (CTimer::GetTimeStep()
+						* 0.02f
+						* 1000.0f)
+						* 0.40000001
+						+ BigMessageAlpha[2];
+					if (BigMessageAlpha[2] > 255.0f)
+						BigMessageAlpha[2] = 255.0;
+					CFont::SetBackgroundOff();
+
+					if (CGame::frenchGame || CGame::germanGame)
+						CFont::SetScale(SCREEN_STRETCH_X(1.4f), SCREEN_STRETCH_Y(1.4f));
+					else
+						CFont::SetScale(SCREEN_STRETCH_X(2.0f), SCREEN_STRETCH_Y(2.0f));
+
+					CFont::SetPropOn();
+					CFont::SetRightJustifyOn();
+					CFont::SetFontStyle(FONT_HEADING);
+					CFont::SetColor(CRGBA(0, 0, 0, 0.75f * BigMessageAlpha[2]));
+
+					CFont::PrintString(SCREEN_FROM_RIGHT(20.0f + 4.0f), SCREEN_FROM_BOTTOM(78.0f), CHud::m_BigMessage[2]);
+
+					CFont::SetColor(CRGBA(170, 123, 87, BigMessageAlpha[2]));
+					CFont::PrintString(SCREEN_FROM_RIGHT(20.0f), SCREEN_FROM_BOTTOM(82.0f), CHud::m_BigMessage[2]);
+				}
+				else {
+					BigMessageAlpha[2] = 0.0;
+					BigMessageInUse[2] = 1.0;
+				}
+			}
+			else {
+				BigMessageInUse[2] = 0.0;
+			}
+		}
+	}
+}
+
+void CHud::DrawAfterFade() {
+	if (CTimer::GetIsUserPaused() || CReplay::Mode == 1)
+		return;
+
+	if (m_HelpMessage[0]) {
+		if (!CMessages::WideStringCompare(m_HelpMessage, m_LastHelpMessage, 256)) {
+			switch (m_HelpMessageState) {
+			case 0:
+				m_HelpMessageFadeTimer = 0;
+				m_HelpMessageState = 2;
+				m_HelpMessageTimer = 0;
+				CMessages::WideStringCopy(m_HelpMessageToPrint, m_HelpMessage, 256);
+				m_HelpMessageDisplayTime = CMessages::GetWideStringLength(m_HelpMessage) * 0.05f + 3.0f;
+
+				if (TheCamera.m_ScreenReductionPercentage == 0.0f)
+					DMAudio.PlayFrontEndSound(SOUND_A0, 0);
+				break;
+			case 1:
+			case 2:
+			case 3:
+			case 4:
+				m_HelpMessageTimer = 5;
+				m_HelpMessageState = 4;
+				break;
+			default:
+				break;
+			}
+			CMessages::WideStringCopy(m_LastHelpMessage, m_HelpMessage, 256);
+		}
+
+		float fAlpha = 255.0f;
+
+		if (m_HelpMessageState) {
+			switch (m_HelpMessageState) {
+			case 1:
+				fAlpha = 255.0f;
+				m_HelpMessageFadeTimer = 600;
+				if (m_HelpMessageTimer > m_fHelpMessageTime * 1000 || m_bHelpMessageQuick && m_HelpMessageTimer > 1500) {
+					m_HelpMessageFadeTimer = 600;
+					m_HelpMessageState = 3;
+				}
+				break;
+			case 2:
+				m_HelpMessageFadeTimer += 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+				if (m_HelpMessageFadeTimer > 0) {
+					m_HelpMessageState = 1;
+					m_HelpMessageFadeTimer = 0;
+				}
+				fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f;
+				break;
+			case 3:
+				m_HelpMessageFadeTimer -= 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+				if (m_HelpMessageFadeTimer >= 0) {
+					m_HelpMessageState = 0;
+					m_HelpMessageFadeTimer = 0;
+				}
+				fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f;
+				break;
+			case 4:
+				m_HelpMessageFadeTimer -= 2 * (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+				if (m_HelpMessageFadeTimer >= 0) {
+					m_HelpMessageState = 2;
+					m_HelpMessageFadeTimer = 0;
+					CMessages::WideStringCopy(m_HelpMessageToPrint, m_LastHelpMessage, 400);
+				}
+				fAlpha = m_HelpMessageFadeTimer * 0.001f * 255.0f;
+				break;
+			default:
+				break;
+			}
+
+			m_HelpMessageTimer += (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+
+			CFont::SetAlphaFade(fAlpha);
+			CFont::SetCentreOff();
+			CFont::SetPropOn();
+
+			if (CGame::germanGame)
+				CFont::SetScale(SCREEN_STRETCH_X(0.52f * 0.85f), SCREEN_STRETCH_Y(1.1f * 0.85f));
+			else
+				CFont::SetScale(SCREEN_STRETCH_X(0.52f), SCREEN_STRETCH_Y(1.1f));
+
+			CFont::SetColor(CRGBA(175, 175, 175, 255));
+			CFont::SetJustifyOff();
+			CFont::SetWrapx(SCREEN_STRETCH_X(200.0f + 26.0f - 4.0f));
+			CFont::SetFontStyle(FONT_BANK);
+			CFont::SetBackgroundOn();
+			CFont::SetBackGroundOnlyTextOff();
+			CRGBA BackColor = { 0, 0, 0, (uint8)(0.9f * fAlpha) };
+			CFont::SetBackgroundColor(BackColor);
+			CFont::SetColor(CRGBA(175, 175, 175, 255));
+			CFont::PrintString(SCREEN_STRETCH_X(26.0f), SCREEN_STRETCH_Y(28.0f + (150.0f - PagerXOffset) * 0.6f), CHud::m_HelpMessageToPrint);
+			CFont::SetAlphaFade(255.0f);
+			CFont::DrawFonts();
+		}
+	}
+	else
+		m_HelpMessageState = 0;
+
+	/*
+		DrawBigMessage2
+	*/
+	// Oddjob
+	if (m_BigMessage[4][0]) {
+		CFont::SetJustifyOff();
+		CFont::SetBackgroundOff();
+		CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.5f));
+		CFont::SetCentreOn();
+		CFont::SetPropOn();
+		CFont::SetCentreSize(SCREEN_STRETCH_X(600.0f));
+		CFont::SetFontStyle(FONT_BANK);
+
+		CFont::SetColor(CRGBA(0, 0, 0, 255));
+		CFont::PrintString(SCREEN_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(84.0f), m_BigMessage[4]);
+
+		CFont::SetColor(CRGBA(89, 115, 150, 255));
+		CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(84.0f), m_BigMessage[4]);
+	}
+
+
+	// Oddjob result
+	if (OddJob2OffTimer > 0)
+		OddJob2OffTimer = OddJob2OffTimer - (CTimer::GetTimeStep() * 0.02f * 1000.0f);
+
+	static float fStep;
+	if (!m_BigMessage[1][0] && m_BigMessage[4][0] && m_BigMessage[5][0] && OddJob2OffTimer <= 0.0f) {
+		switch (OddJob2On) {
+		case 0:
+			OddJob2On = 1;
+			OddJob2XOffset = 380.0;
+			break;
+		case 1:
+			if (OddJob2XOffset <= 2.0f) {
+				OddJob2Timer = 0;
+				OddJob2On = 2;
+			}
+			else {
+				fStep = 40.0;
+				if ((OddJob2XOffset * 0.16667) <= 40.0)
+					fStep = OddJob2XOffset * 0.16667;
+				OddJob2XOffset = OddJob2XOffset - fStep;
+			}
+			break;
+		case 2:
+			OddJob2Timer += (20.0 * CTimer::GetTimeStep());
+			if (OddJob2Timer > 1500) {
+				OddJob2On = 3;
+			}
+			break;
+		case 3:
+			fStep = 30.0;
+			if ((OddJob2XOffset * 0.2) >= 30.0)
+				fStep = OddJob2XOffset * 0.2;
+
+			OddJob2XOffset = OddJob2XOffset - fStep;
+
+			if (OddJob2XOffset < -380.0) {
+				OddJob2OffTimer = 5000.0;
+				OddJob2On = 0;
+			}
+			break;
+		default:
+			break;
+		}
+
+		CFont::SetJustifyOff();
+		CFont::SetBackgroundOff();
+		CFont::SetScale(SCREEN_STRETCH_X(1.0f), SCREEN_STRETCH_Y(1.2f));
+		CFont::SetCentreOn();
+		CFont::SetPropOn();
+		CFont::SetCentreSize(SCREEN_FROM_RIGHT(20.0f));
+		CFont::SetColor(CRGBA(0, 0, 0, 255));
+		CFont::SetFontStyle(FONT_BANK);
+		CFont::PrintString(SCREEN_STRETCH_X(2.0f) + (SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
+
+		CFont::SetColor(CRGBA(156, 91, 40, 255));
+		CFont::PrintString((SCREEN_WIDTH / 2), (SCREEN_HEIGHT / 2) - SCREEN_STRETCH_Y(20.0f + 2.0f), m_BigMessage[5]);
+	}
+
+	/*
+		DrawMissionTitle
+	*/
+	if (m_BigMessage[1][0]) {
+		if (BigMessageInUse[1] == 0.0f) {
+			CFont::SetJustifyOff();
+			CFont::SetBackgroundOff();
+
+			if (CGame::frenchGame || CMenuManager::m_PrefsLanguage == 4)
+				CFont::SetScale(SCREEN_STRETCH_X(0.884f), SCREEN_STRETCH_Y(1.36f));
+			else
+				CFont::SetScale(SCREEN_STRETCH_X(1.04f), SCREEN_STRETCH_Y(1.6f));
+
+			CFont::SetPropOn();
+			CFont::SetRightJustifyWrap(-500);
+			CFont::SetRightJustifyOn();
+			CFont::SetFontStyle(FONT_HEADING);
+			if ((RsGlobal.width - 20) <= BigMessageX[1]) {
+				BigMessageInUse[1] = BigMessageInUse[1] + CTimer::GetTimeStep();
+				if (BigMessageInUse[1] >= 120.0f) {
+					BigMessageInUse[1] = 120.0;
+					BigMessageAlpha[1] = BigMessageAlpha[1] - (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.3f;
+				}
+				if (BigMessageAlpha[1] <= 0) {
+					m_BigMessage[1][0] = 0;
+					BigMessageAlpha[1] = 0.0;
+				}
+			}
+			else {
+				float fStep = (CTimer::GetTimeStep() * 0.02f * 1000.0f) * 0.3f;
+				BigMessageX[1] = BigMessageX[1] + fStep;
+				BigMessageAlpha[1] = BigMessageAlpha[1] + fStep;
+				if (BigMessageAlpha[1] > 255.0f)
+					BigMessageAlpha[1] = 255.0;
+			}
+			CFont::SetColor(CRGBA(40, 40, 40, BigMessageAlpha[1]));
+			CFont::PrintString(SCREEN_FROM_RIGHT(20.0f - 2.0f), SCREEN_FROM_BOTTOM(120.0f), m_BigMessage[1]);
+
+			CFont::SetColor(CRGBA(220, 172, 2, BigMessageAlpha[1]));
+			CFont::PrintString(SCREEN_FROM_RIGHT(20.0f), SCREEN_FROM_BOTTOM(120.0f), m_BigMessage[1]);
+		}
+		else {
+			BigMessageAlpha[1] = 0.0;
+			BigMessageX[1] = -60.0;
+			BigMessageInUse[1] = 1.0;
+		}
+	}
+	else {
+		BigMessageInUse[1] = 0.0;
+	}
+}
+
+STARTPATCHES
+	InjectHook(0x48BC9A, &CHud::Initialise, PATCH_CALL);
+	InjectHook(0x48C4F1, &CHud::ReInitialise, PATCH_CALL);
+	InjectHook(0x48BCBC, &CHud::Shutdown, PATCH_CALL);
+ENDPATCHES
diff --git a/src/render/Hud.h b/src/render/Hud.h
index 242acea8..65f75241 100644
--- a/src/render/Hud.h
+++ b/src/render/Hud.h
@@ -1,10 +1,87 @@
 #pragma once
+#include "Sprite2d.h"
 
-class CHud
-{
-public:
-	static void Draw(void);
-	static void DrawAfterFade(void);
-
-	static bool &m_Wants_To_Draw_Hud;
+enum eSprites {
+	HUD_FIST,
+	HUD_BAT,
+	HUD_PISTOL,
+	HUD_UZI,
+	HUD_SHOTGUN,
+	HUD_AK47,
+	HUD_M16,
+	HUD_SNIPER,
+	HUD_ROCKET,
+	HUD_FLAME,
+	HUD_MOLOTOV,
+	HUD_GRENADE,
+	HUD_DETONATOR,
+	HUD_RADARDISC = 15,
+	HUD_PAGER = 16,
+	HUD_SITESNIPER = 20,
+	HUD_SITEM16 = 21
 };
+
+class CHud {
+public:
+	static CSprite2d *Sprites;
+
+	static wchar *m_HelpMessage;
+	static wchar *m_LastHelpMessage;
+	static int32 &m_HelpMessageState;
+	static int32 &m_HelpMessageTimer;
+	static int32 &m_HelpMessageFadeTimer;
+	static wchar *m_HelpMessageToPrint;
+	static Float &m_HelpMessageDisplayTime;
+	static Float &m_fTextBoxNumLines;
+	static Float &m_fHelpMessageTime;
+	static Bool	&m_bHelpMessageQuick;
+	static int32 m_ZoneState;
+	static int32 m_ZoneFadeTimer;
+	static int32 m_ZoneNameTimer;
+	static wchar* &m_pZoneName;
+	static wchar* m_pLastZoneName;
+	static wchar* m_ZoneToPrint;
+	static wchar* &m_pVehicleName;
+	static wchar* m_pLastVehicleName;
+	static wchar* m_pVehicleNameToPrint;
+	static int32 m_VehicleState;
+	static int32 m_VehicleFadeTimer;
+	static int32 m_VehicleNameTimer;
+	static wchar* m_Message;
+	static wchar* m_PagerMessage;
+	static Bool &m_bRetuneInProgress;
+	static Bool &m_Wants_To_Draw_Hud;
+	static Bool &m_Wants_To_Draw_3dMarkers;
+	static wchar(*m_BigMessage)[128];
+	static Float* BigMessageInUse;
+	static Float* BigMessageAlpha;
+	static Float* BigMessageX;
+	static Float &OddJob2OffTimer;
+	static int8 &CounterOnLastFrame;
+	static Float &OddJob2XOffset;
+	static int16 &CounterFlashTimer;
+	static int16 &OddJob2Timer;
+	static int8	&TimerOnLastFrame;
+	static int16 &OddJob2On;
+	static int16 &TimerFlashTimer;
+	static int16 &PagerSoundPlayed;
+	static int32 &SpriteBrightness;
+	static Float &PagerXOffset;
+	static int32 m_ItemToFlash;
+	static int16 &PagerTimer;
+	static int16 &PagerOn;
+
+public:
+	static void Initialise();
+	static void Shutdown();
+	static void ReInitialise();
+	static void GetRidOfAllHudMessages();
+	static void SetZoneName(wchar* name);
+	static void SetHelpMessage(wchar* message, bool quick);
+	static void SetVehicleName(wchar* name);
+	static void Draw();
+	static void DrawAfterFade();
+	static void SetMessage(wchar* message);
+	static void SetBigMessage(wchar* message, int16 style);
+	static void SetPagerMessage(wchar* message);
+};
\ No newline at end of file