<Type Name="SelectionMode" FullName="Gtk.SelectionMode">
  <TypeSignature Language="C#" Maintainer="Hector Gomez M" Value="public enum SelectionMode;" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>An enumeration used by TreeSelection.</summary>
    <remarks>
      <para>
      This enumeration is used by <see cref="T:Gtk.TreeSelection" /> to decide how selection behaves.
     </para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IComparable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IConvertible</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IFormattable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="None">
      <MemberSignature Language="C#" Value="None" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.SelectionMode</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Nothing can be selected.</summary>
        <remarks>
          <para>
          Nothing can be selected.
         </para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Single">
      <MemberSignature Language="C#" Value="Single" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.SelectionMode</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Only one item can be selected at any given moment. Other items can have focus, but will not be marked as selected.</summary>
        <remarks>
          <para>
          Only one item can be selected at any given moment. Other items can have focus, but will not be marked as selected.
         </para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Browse">
      <MemberSignature Language="C#" Value="Browse" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.SelectionMode</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Only one item can be selected at any given moment. Any item currently having focus will be marked as selected.</summary>
        <remarks>
          <para>
          Only one item can be selected at any given moment. Any item currently having focus will be marked as selected.
         </para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Multiple">
      <MemberSignature Language="C#" Value="Multiple" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.SelectionMode</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Several items may be selected or unselected with a click or using the spacebar. The selection can be done using the Ctrl and Shift modifier keys in the usual way.</summary>
        <remarks>
          <para>
          Note that multiple selection should only be used where all items share the exact same callback routine.
         </para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Extended">
      <MemberSignature Language="C#" Value="Extended" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.SelectionMode</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>This is the same as "Multiple", but deprecated. Use Multiple instead.</summary>
        <remarks>
          <para>
          Note that extended selection should only be used where all items share the exact same callback routine.
         </para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="value__">
      <MemberSignature Language="C#" Value="value__" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Internal field.</summary>
        <remarks>Do not use.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>