<Type Name="State" FullName="Rsvg.State">
  <TypeSignature Language="C#" Value="public sealed struct State" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>rsvg-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Zero">
      <MemberSignature Language="C#" Value="public static Rsvg.State Zero;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.State</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="New">
      <MemberSignature Language="C#" Value="public static Rsvg.State New (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.State</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">a <see cref="T:System.IntPtr" /></param>
        <returns>a <see cref="T:Rsvg.State" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="public void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Init">
      <MemberSignature Language="C#" Value="public void Init ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Clone">
      <MemberSignature Language="C#" Value="public void Clone (Rsvg.State src);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="src" Type="Rsvg.State" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="src">a <see cref="T:Rsvg.State" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="fill">
      <MemberSignature Language="C#" Value="public Rsvg.PaintServer fill { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.PaintServer</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Rsvg.PaintServer" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="stroke">
      <MemberSignature Language="C#" Value="public Rsvg.PaintServer stroke { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.PaintServer</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Rsvg.PaintServer" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="dash">
      <MemberSignature Language="C#" Value="public Art.VpathDash dash { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Art.VpathDash</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Art.VpathDash" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="save_pixbuf">
      <MemberSignature Language="C#" Value="public Gdk.Pixbuf save_pixbuf { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Pixbuf</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Gdk.Pixbuf" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Affine">
      <MemberSignature Language="C#" Value="public double [] Affine;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double[]</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Opacity">
      <MemberSignature Language="C#" Value="public int Opacity;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FillOpacity">
      <MemberSignature Language="C#" Value="public int FillOpacity;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="StrokeOpacity">
      <MemberSignature Language="C#" Value="public int StrokeOpacity;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="StrokeWidth">
      <MemberSignature Language="C#" Value="public double StrokeWidth;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MiterLimit">
      <MemberSignature Language="C#" Value="public double MiterLimit;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Cap">
      <MemberSignature Language="C#" Value="public Art.PathStrokeCapType Cap;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Art.PathStrokeCapType</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Join">
      <MemberSignature Language="C#" Value="public Art.PathStrokeJoinType Join;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Art.PathStrokeJoinType</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontSize">
      <MemberSignature Language="C#" Value="public double FontSize;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontFamily">
      <MemberSignature Language="C#" Value="public string FontFamily;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontStyle">
      <MemberSignature Language="C#" Value="public Pango.Style FontStyle;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Style</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontVariant">
      <MemberSignature Language="C#" Value="public Pango.Variant FontVariant;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Variant</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontWeight">
      <MemberSignature Language="C#" Value="public Pango.Weight FontWeight;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Weight</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontStretch">
      <MemberSignature Language="C#" Value="public Pango.Stretch FontStretch;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Stretch</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontDecor">
      <MemberSignature Language="C#" Value="public int FontDecor;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TextOffset">
      <MemberSignature Language="C#" Value="public uint TextOffset;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="StopColor">
      <MemberSignature Language="C#" Value="public uint StopColor;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="StopOpacity">
      <MemberSignature Language="C#" Value="public int StopOpacity;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Visible">
      <MemberSignature Language="C#" Value="public bool Visible;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FillRule">
      <MemberSignature Language="C#" Value="public int FillRule;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Lang">
      <MemberSignature Language="C#" Value="public string Lang;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TextDir">
      <MemberSignature Language="C#" Value="public Pango.Direction TextDir;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Direction</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TextAnchor">
      <MemberSignature Language="C#" Value="public Rsvg.TextAnchor TextAnchor;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.TextAnchor</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Current">
      <MemberSignature Language="C#" Value="public static Rsvg.State Current (Rsvg.Handle ctx);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.State</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="ctx" Type="Rsvg.Handle" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="ctx">a <see cref="T:Rsvg.Handle" /></param>
        <returns>a <see cref="T:Rsvg.State" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>