<Type Name="PixbufFrame" FullName="Gdk.PixbufFrame">
  <TypeSignature Language="C#" Value="public sealed struct PixbufFrame;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks />
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Zero">
      <MemberSignature Language="C#" Value="public static Gdk.PixbufFrame Zero;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.PixbufFrame</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="New">
      <MemberSignature Language="C#" Value="public static Gdk.PixbufFrame New (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.PixbufFrame</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">A <see cref="T:IntPtr" /></param>
        <returns>A <see cref="T:Gdk.PixbufFrame" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="revert">
      <MemberSignature Language="C#" Value="public Gdk.Pixbuf revert { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Pixbuf</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">A <see cref="T:Gdk.Pixbuf" /></param>
        <returns>A <see cref="T:Gdk.Pixbuf" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="composited">
      <MemberSignature Language="C#" Value="public Gdk.Pixbuf composited { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Pixbuf</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">A <see cref="T:Gdk.Pixbuf" /></param>
        <returns>A <see cref="T:Gdk.Pixbuf" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="pixbuf">
      <MemberSignature Language="C#" Value="public Gdk.Pixbuf pixbuf { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Pixbuf</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">A <see cref="T:Gdk.Pixbuf" /></param>
        <returns>A <see cref="T:Gdk.Pixbuf" /></returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="XOffset">
      <MemberSignature Language="C#" Value="public int XOffset;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="YOffset">
      <MemberSignature Language="C#" Value="public int YOffset;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="DelayTime">
      <MemberSignature Language="C#" Value="public int DelayTime;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Elapsed">
      <MemberSignature Language="C#" Value="public int Elapsed;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Action">
      <MemberSignature Language="C#" Value="public Gdk.PixbufFrameAction Action;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.PixbufFrameAction</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="NeedRecomposite">
      <MemberSignature Language="C#" Value="public bool NeedRecomposite;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="BgTransparent">
      <MemberSignature Language="C#" Value="public bool BgTransparent;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks />
      </Docs>
    </Member>
  </Members>
</Type>