<Type Name="IconTextItem" FullName="Gnome.IconTextItem">
  <TypeSignature Language="C#" Value="public class IconTextItem : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gnome.CanvasItem</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="Configure">
      <MemberSignature Language="C#" Value="public void Configure (int x, int y, int width, string fontname, string text, bool is_editable, bool is_static);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x" Type="System.Int32" />
        <Parameter Name="y" Type="System.Int32" />
        <Parameter Name="width" Type="System.Int32" />
        <Parameter Name="fontname" Type="System.String" />
        <Parameter Name="text" Type="System.String" />
        <Parameter Name="is_editable" Type="System.Boolean" />
        <Parameter Name="is_static" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <param name="width">To be added: an object of type 'int'</param>
        <param name="fontname">To be added: an object of type 'string'</param>
        <param name="text">To be added: an object of type 'string'</param>
        <param name="is_editable">To be added: an object of type 'bool'</param>
        <param name="is_static">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="StopEditing">
      <MemberSignature Language="C#" Value="public void StopEditing (bool accept);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="accept" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="accept">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Select">
      <MemberSignature Language="C#" Value="public void Select (bool sel);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="sel" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="sel">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Focus">
      <MemberSignature Language="C#" Value="public void Focus (bool focused);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="focused" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="focused">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Setxy">
      <MemberSignature Language="C#" Value="public void Setxy (int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x" Type="System.Int32" />
        <Parameter Name="y" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="StartEditing">
      <MemberSignature Language="C#" Value="public void StartEditing ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public IconTextItem (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of IconTextItem, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public IconTextItem (Gnome.CanvasGroup group);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="group" Type="Gnome.CanvasGroup" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
        <returns>To be added: an object of type 'Gnome.IconTextItem'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Editable">
      <MemberSignature Language="C#" Value="public Gtk.Editable Editable { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Editable</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gtk.Editable'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Text">
      <MemberSignature Language="C#" Value="public string Text { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TextChanged">
      <MemberSignature Language="C#" Value="public event Gnome.TextChangedHandler TextChanged;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.TextChangedHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SelectionStopped">
      <MemberSignature Language="C#" Value="public event EventHandler SelectionStopped;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="HeightChanged">
      <MemberSignature Language="C#" Value="public event EventHandler HeightChanged;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="EditingStopped">
      <MemberSignature Language="C#" Value="public event EventHandler EditingStopped;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="WidthChanged">
      <MemberSignature Language="C#" Value="public event EventHandler WidthChanged;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SelectionStarted">
      <MemberSignature Language="C#" Value="public event EventHandler SelectionStarted;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="EditingStarted">
      <MemberSignature Language="C#" Value="public event EventHandler EditingStarted;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gnome.IconTextItem" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnEditingStarted">
      <MemberSignature Language="C#" Value="protected virtual void OnEditingStarted ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gnome.IconTextItem.EditingStarted" /> event.</summary>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.EditingStarted" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnSelectionStarted">
      <MemberSignature Language="C#" Value="protected virtual void OnSelectionStarted ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gnome.IconTextItem.SelectionStarted" /> event.</summary>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.SelectionStarted" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnWidthChanged">
      <MemberSignature Language="C#" Value="protected virtual void OnWidthChanged ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gnome.IconTextItem.WidthChanged" /> event.</summary>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.WidthChanged" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnEditingStopped">
      <MemberSignature Language="C#" Value="protected virtual void OnEditingStopped ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gnome.IconTextItem.EditingStopped" /> event.</summary>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.EditingStopped" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnHeightChanged">
      <MemberSignature Language="C#" Value="protected virtual void OnHeightChanged ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gnome.IconTextItem.HeightChanged" /> event.</summary>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.HeightChanged" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnSelectionStopped">
      <MemberSignature Language="C#" Value="protected virtual void OnSelectionStopped ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gnome.IconTextItem.SelectionStopped" /> event.</summary>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.SelectionStopped" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName="OnTextChanged">
      <MemberSignature Language="C#" Value="protected virtual bool OnTextChanged ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gnome.IconTextItem.TextChanged" /> event.</summary>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gnome.IconTextItem.TextChanged" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected IconTextItem (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Protected Constructor.</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <returns>a <see cref="T:Gnome.IconTextItem" /></returns>
        <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected IconTextItem ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Gnome.IconTextItem" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>