<Type Name="CanvasRichText" FullName="Gnome.CanvasRichText">
  <TypeSignature Language="C#" Value="public class CanvasRichText : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gnome.CanvasItem</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="PasteClipboard">
      <MemberSignature Language="C#" Value="public void PasteClipboard ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CutClipboard">
      <MemberSignature Language="C#" Value="public void CutClipboard ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CopyClipboard">
      <MemberSignature Language="C#" Value="public void CopyClipboard ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasRichText (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of CanvasRichText, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasRichText (Gnome.CanvasGroup group);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="group" Type="Gnome.CanvasGroup" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
        <returns>To be added: an object of type 'Gnome.CanvasRichText'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Buffer">
      <MemberSignature Language="C#" Value="public Gtk.TextBuffer Buffer { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.TextBuffer</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gtk.TextBuffer'</param>
        <returns>To be added: an object of type 'Gtk.TextBuffer'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CursorVisible">
      <MemberSignature Language="C#" Value="public bool CursorVisible { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Visible">
      <MemberSignature Language="C#" Value="public bool Visible { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GrowHeight">
      <MemberSignature Language="C#" Value="public bool GrowHeight { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Height">
      <MemberSignature Language="C#" Value="public double Height { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="WrapMode">
      <MemberSignature Language="C#" Value="public Gtk.WrapMode WrapMode { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.WrapMode</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gtk.WrapMode'</param>
        <returns>To be added: an object of type 'Gtk.WrapMode'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Anchor">
      <MemberSignature Language="C#" Value="public Gtk.AnchorType Anchor { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.AnchorType</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gtk.AnchorType'</param>
        <returns>To be added: an object of type 'Gtk.AnchorType'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LeftMargin">
      <MemberSignature Language="C#" Value="public int LeftMargin { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Width">
      <MemberSignature Language="C#" Value="public double Width { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Text">
      <MemberSignature Language="C#" Value="public string Text { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Direction">
      <MemberSignature Language="C#" Value="public Gtk.DirectionType Direction { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.DirectionType</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gtk.DirectionType'</param>
        <returns>To be added: an object of type 'Gtk.DirectionType'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PixelsAboveLines">
      <MemberSignature Language="C#" Value="public int PixelsAboveLines { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Y">
      <MemberSignature Language="C#" Value="public double Y { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="X">
      <MemberSignature Language="C#" Value="public double X { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Justification">
      <MemberSignature Language="C#" Value="public Gtk.Justification Justification { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Justification</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gtk.Justification'</param>
        <returns>To be added: an object of type 'Gtk.Justification'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Indent">
      <MemberSignature Language="C#" Value="public int Indent { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Editable">
      <MemberSignature Language="C#" Value="public bool Editable { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RightMargin">
      <MemberSignature Language="C#" Value="public int RightMargin { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CursorBlink">
      <MemberSignature Language="C#" Value="public bool CursorBlink { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PixelsBelowLines">
      <MemberSignature Language="C#" Value="public int PixelsBelowLines { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PixelsInsideWrap">
      <MemberSignature Language="C#" Value="public int PixelsInsideWrap { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CanvasRichText (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <returns>a <see cref="T:Gnome.CanvasRichText" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetIterLocation">
      <MemberSignature Language="C#" Value="public Gdk.Rectangle GetIterLocation (Gtk.TextIter iter);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Rectangle</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="iter" Type="Gtk.TextIter" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="iter">a <see cref="T:Gtk.TextIter" /></param>
        <returns>a <see cref="T:Gdk.Rectangle" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetIterAtLocation">
      <MemberSignature Language="C#" Value="public Gtk.TextIter GetIterAtLocation (int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.TextIter</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x" Type="System.Int32" />
        <Parameter Name="y" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">a <see cref="T:System.Int32" /></param>
        <param name="y">a <see cref="T:System.Int32" /></param>
        <returns>a <see cref="T:Gtk.TextIter" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>