<Type Name="FontSelectionDialog" FullName="Gtk.FontSelectionDialog">
  <TypeSignature Language="C#" Value="public class FontSelectionDialog : Gtk.Dialog, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A FontSelectionDialog is a widget that opens a window requesting the user to select a font</summary>
    <remarks>
      <para>The FontSelectionDialog widget displays a window listing the available fonts, styles and sizes, allowing the user to select a font. It effectively places a <see cref="T:Gtk.FontSelection" /> widget in a <see cref="T:Gtk.Dialog" />.</para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Dialog</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="SetFontName">
      <MemberSignature Language="C#" Value="public bool SetFontName (string fontname);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="fontname" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Sets the name of the font that is selected in this widget.</summary>
        <param name="fontname">The name of a system font to select.</param>
        <returns>
          <see langword="true" /> if <paramref name="fontname" /> was a valid font, <see langword="false" /> otherwise.</returns>
        <remarks>
          <para>If this property is used to alter the widget's font name to a font that could not be found, the widget will retain its original font selection.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public FontSelectionDialog (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of FontSelectionDialog, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public FontSelectionDialog (string title);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="title" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Create a new FontSelectionDialog</summary>
        <param name="title">A title that will appear in the window's title bar.</param>
        <returns>A new FontSelectionDialog</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="FontName">
      <MemberSignature Language="C#" Value="public string FontName { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The name of the font that is selected in this widget</summary>
        <returns>The name of the currently selected font.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="PreviewText">
      <MemberSignature Language="C#" Value="public string PreviewText { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>The text used to display a preview of the selected font.</summary>
        <param name="value">Text that should be displayed using the selected font.</param>
        <returns>The text currently displaying the selected font.</returns>
        <remarks>
          <para>This property determines the exact string that is displayed in the 'preview area' of the FontSelectionDialog.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected FontSelectionDialog (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <returns>a <see cref="T:Gtk.FontSelectionDialog" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>