<Type Name="ListBase" FullName="GLib.ListBase">
  <TypeSignature Language="C#" Value="public abstract class ListBase : IDisposable, ICollection, IEnumerable, IWrapper, ICloneable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>glib-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Base class for GList and GSList.</summary>
    <remarks>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.Collections.ICollection</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.Collections.IEnumerable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.ICloneable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="element_type">
      <MemberSignature Language="C#" Value="protected Type element_type;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Type</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Clone">
      <MemberSignature Language="C#" Value="public virtual object Clone ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>an object of type <see cref="T:System.Object" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="public virtual void Dispose ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CopyTo">
      <MemberSignature Language="C#" Value="public virtual void CopyTo (Array array, int index);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="array" Type="System.Array" />
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="array">an object of type <see cref="T:System.Array" /></param>
        <param name="index">an object of type <see cref="T:System.Int32" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Prepend">
      <MemberSignature Language="C#" Value="public void Prepend (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Append">
      <MemberSignature Language="C#" Value="public void Append (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">an object of type <see cref="T:System.IntPtr" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Append">
      <MemberSignature Language="C#" Value="public void Append (string item);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="item" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="item">an object of type <see cref="T:System.String" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="SyncRoot">
      <MemberSignature Language="C#" Value="public virtual object SyncRoot { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>an object of type <see cref="T:System.Object" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsSynchronized">
      <MemberSignature Language="C#" Value="public virtual bool IsSynchronized { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>an object of type <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Count">
      <MemberSignature Language="C#" Value="public virtual int Count { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>an object of type <see cref="T:System.Int32" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Handle">
      <MemberSignature Language="C#" Value="public virtual IntPtr Handle { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>A raw list reference for marshaling situations.</summary>
        <returns>an object of type <see cref="T:System.IntPtr" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Managed">
      <MemberSignature Language="C#" Value="public bool Managed { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">an object of type <see cref="T:System.Boolean" /></param>
        <returns>an object of type <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetEnumerator">
      <MemberSignature Language="C#" Value="public virtual System.Collections.IEnumerator GetEnumerator ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.IEnumerator</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:System.Collections.IEnumerator" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="disposing" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="disposing">a <see cref="T:System.Boolean" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Item">
      <MemberSignature Language="C#" Value="public object Item { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="index">a <see cref="T:System.Int32" /></param>
        <returns>a <see cref="T:System.Object" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>