<Type Name="Ruler" FullName="Gtk.Ruler">
  <TypeSignature Language="C#" Value="public class Ruler : Gtk.Widget, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="Lee Mallabone" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A base class for ruler widgets.</summary>
    <remarks>
      <para>The Ruler widget is a base class for horizontal and vertical rulers. Rulers are used to show the mouse pointer's location in a window. Within the ruler a small triangle indicates the location of the mouse relative to the horizontal or vertical ruler. Concrete classes are <see cref="T:Gtk.HRuler" /> and <see cref="T:Gtk.VRuler" /> for horizontal and vertical rulers, respectively.</para>
      <para>With this class, you can adjust the unit type and the range of values that a ruler displays.</para>
      <para>Note:- This widget is considered too specialized for GTK+, and will likely be moved to some other package in the future.</para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Widget</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="DrawTicks">
      <MemberSignature Language="C#" Value="public void DrawTicks ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DrawPos">
      <MemberSignature Language="C#" Value="public void DrawPos ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetRange">
      <MemberSignature Language="C#" Value="public void SetRange (double lower, double upper, double position, double max_size);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="lower" Type="System.Double" />
        <Parameter Name="upper" Type="System.Double" />
        <Parameter Name="position" Type="System.Double" />
        <Parameter Name="max_size" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>Sets the range information.</summary>
        <param name="lower">The lower value to display on the Ruler.</param>
        <param name="upper">The upper value to display on the Ruler.</param>
        <param name="position">The current position of the mouse aligned with this Ruler.</param>
        <param name="max_size">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetRange">
      <MemberSignature Language="C#" Value="public void GetRange (out double lower, out double upper, out double position, out double max_size);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="lower" Type="System.Double&amp;" RefType="out" />
        <Parameter Name="upper" Type="System.Double&amp;" RefType="out" />
        <Parameter Name="position" Type="System.Double&amp;" RefType="out" />
        <Parameter Name="max_size" Type="System.Double&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="lower">To be added: an object of type 'double&amp;'</param>
        <param name="upper">To be added: an object of type 'double&amp;'</param>
        <param name="position">To be added: an object of type 'double&amp;'</param>
        <param name="max_size">To be added: an object of type 'double&amp;'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Ruler (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of Ruler, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Metric">
      <MemberSignature Language="C#" Value="public Gtk.MetricType Metric { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.MetricType</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>Manage the measurement unit that is displayed.</summary>
        <param name="value">A new unit type for the ruler.</param>
        <returns>The current units in use.</returns>
        <remarks>
          <para>If this property is not explicitly set, the default <see cref="T:Gtk.MetricType" /> for a ruler is <see cref="P:Gtk.MetricType.Pixels" />.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Upper">
      <MemberSignature Language="C#" Value="public double Upper { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Position">
      <MemberSignature Language="C#" Value="public double Position { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MaxSize">
      <MemberSignature Language="C#" Value="public double MaxSize { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Lower">
      <MemberSignature Language="C#" Value="public double Lower { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Ruler (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <returns>a <see cref="T:Gtk.Ruler" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>