<Type Name="CanvasPathDef" FullName="Gnome.CanvasPathDef">
  <TypeSignature Language="C#" Value="public class CanvasPathDef : GLib.Opaque, IWrapper" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>GLib.Opaque</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="NewFromStaticBpath">
      <MemberSignature Language="C#" Value="public static Gnome.CanvasPathDef NewFromStaticBpath (Art.Bpath bpath);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.CanvasPathDef</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="bpath" Type="Art.Bpath" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="bpath">To be added: an object of type 'Art.Bpath'</param>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="NewFromForeignBpath">
      <MemberSignature Language="C#" Value="public static Gnome.CanvasPathDef NewFromForeignBpath (Art.Bpath bpath);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.CanvasPathDef</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="bpath" Type="Art.Bpath" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="bpath">To be added: an object of type 'Art.Bpath'</param>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="NewFromBpath">
      <MemberSignature Language="C#" Value="public static Gnome.CanvasPathDef NewFromBpath (Art.Bpath bpath);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.CanvasPathDef</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="bpath" Type="Art.Bpath" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="bpath">To be added: an object of type 'Art.Bpath'</param>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Concat">
      <MemberSignature Language="C#" Value="public static Gnome.CanvasPathDef Concat (GLib.SList list);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.CanvasPathDef</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="list" Type="GLib.SList" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="list">To be added: an object of type 'GLib.SList'</param>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unref">
      <MemberSignature Language="C#" Value="public void Unref ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LineToMoving">
      <MemberSignature Language="C#" Value="public void LineToMoving (double x, double y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x" Type="System.Double" />
        <Parameter Name="y" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'double'</param>
        <param name="y">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CloseAll">
      <MemberSignature Language="C#" Value="public Gnome.CanvasPathDef CloseAll ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.CanvasPathDef</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClosepathCurrent">
      <MemberSignature Language="C#" Value="public void ClosepathCurrent ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CurveTo">
      <MemberSignature Language="C#" Value="public void CurveTo (double x0, double y0, double x1, double y1, double x2, double y2);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x0" Type="System.Double" />
        <Parameter Name="y0" Type="System.Double" />
        <Parameter Name="x1" Type="System.Double" />
        <Parameter Name="y1" Type="System.Double" />
        <Parameter Name="x2" Type="System.Double" />
        <Parameter Name="y2" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x0">To be added: an object of type 'double'</param>
        <param name="y0">To be added: an object of type 'double'</param>
        <param name="x1">To be added: an object of type 'double'</param>
        <param name="y1">To be added: an object of type 'double'</param>
        <param name="x2">To be added: an object of type 'double'</param>
        <param name="y2">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Split">
      <MemberSignature Language="C#" Value="public GLib.SList Split ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>GLib.SList</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'GLib.SList'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Ref">
      <MemberSignature Language="C#" Value="public void Ref ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClosedParts">
      <MemberSignature Language="C#" Value="public Gnome.CanvasPathDef ClosedParts ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.CanvasPathDef</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LastBpath">
      <MemberSignature Language="C#" Value="public Art.Bpath LastBpath ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Bpath</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Art.Bpath'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Closepath">
      <MemberSignature Language="C#" Value="public void Closepath ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Copy">
      <MemberSignature Language="C#" Value="public void Copy (Gnome.CanvasPathDef src);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="src" Type="Gnome.CanvasPathDef" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="src">To be added: an object of type 'Gnome.CanvasPathDef'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FirstBpath">
      <MemberSignature Language="C#" Value="public Art.Bpath FirstBpath ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Bpath</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Art.Bpath'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Currentpoint">
      <MemberSignature Language="C#" Value="public void Currentpoint (Art.Point p);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="p" Type="Art.Point" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="p">To be added: an object of type 'Art.Point'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="EnsureSpace">
      <MemberSignature Language="C#" Value="public void EnsureSpace (int space);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="space" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="space">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OpenParts">
      <MemberSignature Language="C#" Value="public Gnome.CanvasPathDef OpenParts ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.CanvasPathDef</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AnyOpen">
      <MemberSignature Language="C#" Value="public bool AnyOpen ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finish">
      <MemberSignature Language="C#" Value="public void Finish ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MoveTo">
      <MemberSignature Language="C#" Value="public void MoveTo (double x, double y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x" Type="System.Double" />
        <Parameter Name="y" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'double'</param>
        <param name="y">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AnyClosed">
      <MemberSignature Language="C#" Value="public bool AnyClosed ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Bpath">
      <MemberSignature Language="C#" Value="public Art.Bpath Bpath ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Art.Bpath</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Art.Bpath'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Duplicate">
      <MemberSignature Language="C#" Value="public Gnome.CanvasPathDef Duplicate ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.CanvasPathDef</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AllOpen">
      <MemberSignature Language="C#" Value="public bool AllOpen ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Reset">
      <MemberSignature Language="C#" Value="public void Reset ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AllClosed">
      <MemberSignature Language="C#" Value="public bool AllClosed ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LineTo">
      <MemberSignature Language="C#" Value="public void LineTo (double x, double y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="x" Type="System.Double" />
        <Parameter Name="y" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'double'</param>
        <param name="y">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Length">
      <MemberSignature Language="C#" Value="public int Length ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasPathDef (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of CanvasPathDef, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasPathDef ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasPathDef (int length);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="length" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="length">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'Gnome.CanvasPathDef'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsEmpty">
      <MemberSignature Language="C#" Value="public bool IsEmpty { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="HasCurrentpoint">
      <MemberSignature Language="C#" Value="public bool HasCurrentpoint { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>