<Type Name="EventProximity" FullName="Gdk.EventProximity">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class EventProximity : Gdk.Event" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.10.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Proximity events are generated when using GDK's wrapper for the XInput extension.</summary>
    <remarks>
      <para>
        Proximity events are generated when using GDK's wrapper for
        the XInput extension. The XInput extension is an add-on for
        standard X that allows you to use nonstandard devices such as
        graphics tablets. A proximity event indicates that the stylus
        has moved in or out of contact with the tablet, or perhaps
        that the user's finger has moved in or out of contact with a
        touch screen.
      </para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gdk.Event</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName="Device">
      <MemberSignature Language="C#" Value="public Gdk.Device Device { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Device</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The device where the event originated.</summary>
        <value>The device where the event originated.</value>
        <remarks>None.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Time">
      <MemberSignature Language="C#" Value="public uint Time { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The time of the event in milliseconds.</summary>
        <value>The time of the event in milliseconds.</value>
        <remarks>None.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public EventProximity (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor.</summary>
        <param name="raw">raw unmanaged pointer.</param>
        <remarks>None.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
