<Type Name="SignalArgs" FullName="GLib.SignalArgs">
  <TypeSignature Language="C#" Value="public class SignalArgs : System.EventArgs" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>glib-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.10.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Arguments and return value for signals.</summary>
    <remarks>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.EventArgs</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SignalArgs ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Creates a SignalArgs object with no return value and no arguments.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SignalArgs (object retval);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="retval" Type="System.Object" />
      </Parameters>
      <Docs>
        <summary>Creates a SignalArgs object with a return value and no arguments.</summary>
        <param name="retval">an object of type <see cref="T:System.Object" /></param>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="RetVal">
      <MemberSignature Language="C#" Value="public object RetVal { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Object</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>The return value.</summary>
        <value>an object of type <see cref="T:System.Object" /></value>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Args">
      <MemberSignature Language="C#" Value="public object[] Args { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Object[]</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>A list of arguments.</summary>
        <value>an object of type <see cref="T:System.Object" /> []</value>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SignalArgs (object retval, object[] args);" />
      <MemberType>Constructor</MemberType>
      <Parameters>
        <Parameter Name="retval" Type="System.Object" />
        <Parameter Name="args" Type="System.Object[]" />
      </Parameters>
      <Docs>
        <param name="retval">To be added.</param>
        <param name="args">To be added.</param>
        <summary>To be added.</summary>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
