<Type Name="SignalCallback" FullName="GLib.SignalCallback">
  <TypeSignature Language="C#" Maintainer="auto" Value="public abstract class SignalCallback : System.IDisposable" />
  <AssemblyInfo>
    <AssemblyName>glib-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.10.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Base Class for GSignal to C# event marshalling.</summary>
    <remarks>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes>
    <Attribute>
      <AttributeName>System.Obsolete(Message="Replaced by GLib.Signal.", IsError=False)</AttributeName>
    </Attribute>
  </Attributes>
  <Members>
    <Member MemberName="_NextKey">
      <MemberSignature Language="C#" Value="protected static int _NextKey;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_obj">
      <MemberSignature Language="C#" Value="protected GLib.Object _obj;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>GLib.Object</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_handler">
      <MemberSignature Language="C#" Value="protected Delegate _handler;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Delegate</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_key">
      <MemberSignature Language="C#" Value="protected int _key;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_argstype">
      <MemberSignature Language="C#" Value="protected Type _argstype;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Type</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RemoveDelegate">
      <MemberSignature Language="C#" Value="public void RemoveDelegate (Delegate d);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="d" Type="System.Delegate" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="d">an object of type <see cref="T:System.Delegate" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AddDelegate">
      <MemberSignature Language="C#" Value="public void AddDelegate (Delegate d);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="d" Type="System.Delegate" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="d">an object of type <see cref="T:System.Delegate" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="disposing" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="disposing">an object of type <see cref="T:System.Boolean" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dispose">
      <MemberSignature Language="C#" Value="public void Dispose ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_Instances">
      <MemberSignature Language="C#" Value="protected static System.Collections.Hashtable _Instances;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Collections.Hashtable</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected SignalCallback (GLib.Object obj, Delegate eh, Type argstype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="obj" Type="GLib.Object" />
        <Parameter Name="eh" Type="System.Delegate" />
        <Parameter Name="argstype" Type="System.Type" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="obj">a <see cref="T:GLib.Object" /></param>
        <param name="eh">a <see cref="T:System.Delegate" /></param>
        <param name="argstype">a <see cref="T:System.Type" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_HandlerID">
      <MemberSignature Language="C#" Value="protected uint _HandlerID;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Connect">
      <MemberSignature Language="C#" Value="protected void Connect (string name, Delegate cb, int flags);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="name" Type="System.String" />
        <Parameter Name="cb" Type="System.Delegate" />
        <Parameter Name="flags" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="name">a <see cref="T:System.String" /></param>
        <param name="cb">a <see cref="T:System.Delegate" /></param>
        <param name="flags">a <see cref="T:System.Int32" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Disconnect">
      <MemberSignature Language="C#" Value="protected void Disconnect ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
