<Type Name="Cursor" FullName="Gdk.Cursor">
  <TypeSignature Language="C#" Maintainer="auto" Value="public class Cursor : GLib.Opaque" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>2.6.0.0</AssemblyVersion>
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Standard and pixmap cursors</summary>
    <remarks>The <see cref="T:Gdk.Cursor" /> represents cursors.</remarks>
  </Docs>
  <Base>
    <BaseTypeName>GLib.Opaque</BaseTypeName>
  </Base>
  <Interfaces />
  <Members>
    <Member MemberName="Ref">
      <MemberSignature Language="C#" Value="public Gdk.Cursor Ref ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Cursor</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Adds a reference to the cursor</summary>
        <returns>Same cursor that was passed in.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Unref">
      <MemberSignature Language="C#" Value="public void Unref ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Removes a reference from cursor, deallocating the cursor if no references remain.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Display">
      <MemberSignature Language="C#" Value="public Gdk.Display Display { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Display</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>Returns the display on which the <see cref="T:Gdk.Cursor" /> is defined.</summary>
        <value>The <see cref="T:Gdk.Display" /> where the cursor is defined.</value>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Cursor (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor.</summary>
        <param name="raw">raw managed pointer.</param>
        <remarks>This is an internal constructor, do not use it.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Cursor (Gdk.CursorType cursor_type);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="cursor_type" Type="Gdk.CursorType" />
      </Parameters>
      <Docs>
        <summary>Creates a cursor from standard definitions.</summary>
        <param name="cursor_type">The cursor type.</param>
        <remarks>Creates a new cursor from the set of builtin cursors for the default display. See gdk_cursor_new_for_display().
<para>
To make the cursor invisible, use gdk_cursor_new_from_pixmap() to create a cursor with no pixels in it.
</para></remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Cursor (Gdk.Display display, Gdk.CursorType cursor_type);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="display" Type="Gdk.Display" />
        <Parameter Name="cursor_type" Type="Gdk.CursorType" />
      </Parameters>
      <Docs>
        <summary>Creates a new cursor from the set of builtin cursors.</summary>
        <param name="display">The <see cref="T:Gdk.Display" /> for which the cursor will be created.</param>
        <param name="cursor_type">Cursor to create.</param>
        <remarks>None.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Cursor (Gdk.Pixmap source, Gdk.Pixmap mask, Gdk.Color fg, Gdk.Color bg, int x, int y);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="source" Type="Gdk.Pixmap" />
        <Parameter Name="mask" Type="Gdk.Pixmap" />
        <Parameter Name="fg" Type="Gdk.Color" />
        <Parameter Name="bg" Type="Gdk.Color" />
        <Parameter Name="x" Type="System.Int32" />
        <Parameter Name="y" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>Creates a new cursor from a given pixmap and mask.</summary>
        <param name="source">The <see cref="T:Gdk.Pixmap" />  the pixmap specifying the cursor. </param>
        <param name="mask">The <see cref="T:Gdk.Pixmap" /> specifying the mask, which must be the same size as source.</param>
        <param name="fg">the foreground color, used for the bits in the source which are 1. The color does not have to be allocated first.</param>
        <param name="bg"> the background color, used for the bits in the source which are 0. The color does not have to be allocated first.</param>
        <param name="x"> the horizontal offset of the 'hotspot' of the cursor.</param>
        <param name="y"> the vertical offset of the 'hotspot' of the cursor.</param>
        <remarks>Creates a new cursor from a given pixmap and mask. Both the pixmap and mask must have a depth of 1 (i.e. each pixel has only 2 values - on or off). The standard cursor size is 16 by 16 pixels. 

<example>
            <code lang="C#">
Gdk.Pixmap pixmap = GetPixmap ();
Gdk.Bitmap mask = GetMask ();
Gdk.Cursor cursor = new Gdk.Cursor (pixmap, mask);

  </code>
          </example></remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <value>a <see cref="T:GLib.GType" /></value>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gdk.Cursor" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Cursor (Gdk.Display display, Gdk.Pixbuf pixbuf, int x, int y);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="display" Type="Gdk.Display" />
        <Parameter Name="pixbuf" Type="Gdk.Pixbuf" />
        <Parameter Name="x" Type="System.Int32" />
        <Parameter Name="y" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="display">a <see cref="T:Gdk.Display" /></param>
        <param name="pixbuf">a <see cref="T:Gdk.Pixbuf" /></param>
        <param name="x">a <see cref="T:System.Int32" /></param>
        <param name="y">a <see cref="T:System.Int32" /></param>
        <remarks>To be added</remarks>
        <since version="Gtk# 2.4" />
      </Docs>
    </Member>
    <Member MemberName="Type">
      <MemberSignature Language="C#" Value="public Gdk.CursorType Type { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.CursorType</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added.</summary>
        <value>To be added.</value>
        <remarks>To be added.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
