<Type Name="State" FullName="Rsvg.State">
  <TypeSignature Language="C#" Value="public sealed struct State" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>rsvg-sharp</AssemblyName>
    <AssemblyPublicKey></AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Zero">
      <MemberSignature Language="C#" Value="public static Rsvg.State Zero;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.State</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="opacity">
      <MemberSignature Language="C#" Value="public int opacity;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="fill_opacity">
      <MemberSignature Language="C#" Value="public int fill_opacity;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="stroke_opacity">
      <MemberSignature Language="C#" Value="public int stroke_opacity;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="stroke_width">
      <MemberSignature Language="C#" Value="public double stroke_width;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="miter_limit">
      <MemberSignature Language="C#" Value="public double miter_limit;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="cap">
      <MemberSignature Language="C#" Value="public Art.PathStrokeCapType cap;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Art.PathStrokeCapType</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="join">
      <MemberSignature Language="C#" Value="public Art.PathStrokeJoinType join;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Art.PathStrokeJoinType</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="font_size">
      <MemberSignature Language="C#" Value="public double font_size;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="font_family">
      <MemberSignature Language="C#" Value="public string font_family;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="font_style">
      <MemberSignature Language="C#" Value="public Pango.Style font_style;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Style</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="font_variant">
      <MemberSignature Language="C#" Value="public Pango.Variant font_variant;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Variant</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="font_weight">
      <MemberSignature Language="C#" Value="public Pango.Weight font_weight;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Weight</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="font_stretch">
      <MemberSignature Language="C#" Value="public Pango.Stretch font_stretch;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Pango.Stretch</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="font_decor">
      <MemberSignature Language="C#" Value="public int font_decor;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="text_offset">
      <MemberSignature Language="C#" Value="public uint text_offset;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="stop_color">
      <MemberSignature Language="C#" Value="public uint stop_color;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="stop_opacity">
      <MemberSignature Language="C#" Value="public int stop_opacity;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="visible">
      <MemberSignature Language="C#" Value="public bool visible;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="New">
      <MemberSignature Language="C#" Value="public static Rsvg.State New (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.State</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">a <see cref="T:System.IntPtr" /></param>
        <returns>a <see cref="T:Rsvg.State" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="public void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Init">
      <MemberSignature Language="C#" Value="public void Init ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Clone">
      <MemberSignature Language="C#" Value="public void Clone (Rsvg.State src);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="src" Type="Rsvg.State" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="src">a <see cref="T:Rsvg.State" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="fill">
      <MemberSignature Language="C#" Value="public Rsvg.PaintServer fill { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.PaintServer</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Rsvg.PaintServer" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="stroke">
      <MemberSignature Language="C#" Value="public Rsvg.PaintServer stroke { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Rsvg.PaintServer</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Rsvg.PaintServer" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="dash">
      <MemberSignature Language="C#" Value="public Art.VpathDash dash { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Art.VpathDash</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Art.VpathDash" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="save_pixbuf">
      <MemberSignature Language="C#" Value="public Gdk.Pixbuf save_pixbuf { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Pixbuf</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Gdk.Pixbuf" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>