<Type Name="StateType" FullName="Atk.StateType">
  <TypeSignature Language="C#" Maintainer="auto" Value="public enum StateType;" />
  <AssemblyInfo>
    <AssemblyName>atk-sharp</AssemblyName>
    <AssemblyPublicKey></AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IComparable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IConvertible</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IFormattable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="Invalid">
      <MemberSignature Language="C#" Value="Invalid" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Active">
      <MemberSignature Language="C#" Value="Active" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Armed">
      <MemberSignature Language="C#" Value="Armed" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Busy">
      <MemberSignature Language="C#" Value="Busy" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Checked">
      <MemberSignature Language="C#" Value="Checked" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Defunct">
      <MemberSignature Language="C#" Value="Defunct" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Editable">
      <MemberSignature Language="C#" Value="Editable" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Enabled">
      <MemberSignature Language="C#" Value="Enabled" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Expandable">
      <MemberSignature Language="C#" Value="Expandable" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Expanded">
      <MemberSignature Language="C#" Value="Expanded" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Focusable">
      <MemberSignature Language="C#" Value="Focusable" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Focused">
      <MemberSignature Language="C#" Value="Focused" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Horizontal">
      <MemberSignature Language="C#" Value="Horizontal" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Iconified">
      <MemberSignature Language="C#" Value="Iconified" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Modal">
      <MemberSignature Language="C#" Value="Modal" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MultiLine">
      <MemberSignature Language="C#" Value="MultiLine" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Multiselectable">
      <MemberSignature Language="C#" Value="Multiselectable" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Opaque">
      <MemberSignature Language="C#" Value="Opaque" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Pressed">
      <MemberSignature Language="C#" Value="Pressed" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Resizable">
      <MemberSignature Language="C#" Value="Resizable" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Selectable">
      <MemberSignature Language="C#" Value="Selectable" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Selected">
      <MemberSignature Language="C#" Value="Selected" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Sensitive">
      <MemberSignature Language="C#" Value="Sensitive" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Showing">
      <MemberSignature Language="C#" Value="Showing" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SingleLine">
      <MemberSignature Language="C#" Value="SingleLine" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Stale">
      <MemberSignature Language="C#" Value="Stale" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Transient">
      <MemberSignature Language="C#" Value="Transient" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Vertical">
      <MemberSignature Language="C#" Value="Vertical" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Visible">
      <MemberSignature Language="C#" Value="Visible" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LastDefined">
      <MemberSignature Language="C#" Value="LastDefined" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="value__">
      <MemberSignature Language="C#" Value="value__" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ManagesDescendants">
      <MemberSignature Language="C#" Value="ManagesDescendants" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.StateType</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>