<Type Name="Druid" FullName="Gnome.Druid">
  <TypeSignature Language="C#" Value="public class Druid : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey></AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Container</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="PrependPage">
      <MemberSignature Language="C#" Value="public void PrependPage (Gnome.DruidPage page);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="page" Type="Gnome.DruidPage" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="page">To be added: an object of type 'Gnome.DruidPage'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InsertPage">
      <MemberSignature Language="C#" Value="public void InsertPage (Gnome.DruidPage back_page, Gnome.DruidPage page);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="back_page" Type="Gnome.DruidPage" />
        <Parameter Name="page" Type="Gnome.DruidPage" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="back_page">To be added: an object of type 'Gnome.DruidPage'</param>
        <param name="page">To be added: an object of type 'Gnome.DruidPage'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetButtonsSensitive">
      <MemberSignature Language="C#" Value="public void SetButtonsSensitive (bool back_sensitive, bool next_sensitive, bool cancel_sensitive, bool help_sensitive);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="back_sensitive" Type="System.Boolean" />
        <Parameter Name="next_sensitive" Type="System.Boolean" />
        <Parameter Name="cancel_sensitive" Type="System.Boolean" />
        <Parameter Name="help_sensitive" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="back_sensitive">To be added: an object of type 'bool'</param>
        <param name="next_sensitive">To be added: an object of type 'bool'</param>
        <param name="cancel_sensitive">To be added: an object of type 'bool'</param>
        <param name="help_sensitive">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AppendPage">
      <MemberSignature Language="C#" Value="public void AppendPage (Gnome.DruidPage page);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="page" Type="Gnome.DruidPage" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="page">To be added: an object of type 'Gnome.DruidPage'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ConstructWithWindow">
      <MemberSignature Language="C#" Value="public void ConstructWithWindow (string title, Gtk.Window parent, bool close_on_cancel, Gtk.Widget window);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="title" Type="System.String" />
        <Parameter Name="parent" Type="Gtk.Window" />
        <Parameter Name="close_on_cancel" Type="System.Boolean" />
        <Parameter Name="window" Type="Gtk.Widget" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="title">To be added: an object of type 'string'</param>
        <param name="parent">To be added: an object of type 'Gtk.Window'</param>
        <param name="close_on_cancel">To be added: an object of type 'bool'</param>
        <param name="window">To be added: an object of type 'Gtk.Widget'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Druid (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of Druid, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Druid ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.Druid'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Druid (string title, Gtk.Window parent, bool close_on_cancel, Gtk.Widget window);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="title" Type="System.String" />
        <Parameter Name="parent" Type="Gtk.Window" />
        <Parameter Name="close_on_cancel" Type="System.Boolean" />
        <Parameter Name="window" Type="Gtk.Widget" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="title">To be added: an object of type 'string'</param>
        <param name="parent">To be added: an object of type 'Gtk.Window'</param>
        <param name="close_on_cancel">To be added: an object of type 'bool'</param>
        <param name="window">To be added: an object of type 'Gtk.Widget'</param>
        <returns>To be added: an object of type 'Gnome.Druid'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The GLib Type for Gnome.Druid</summary>
        <returns>The GLib Type for the Gnome.Druid class.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Page">
      <MemberSignature Language="C#" Value="public Gnome.DruidPage Page { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.DruidPage</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gnome.DruidPage'</param>
        <returns>To be added: an object of type 'Gnome.DruidPage'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShowFinish">
      <MemberSignature Language="C#" Value="public bool ShowFinish { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShowHelp">
      <MemberSignature Language="C#" Value="public bool ShowHelp { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Help">
      <MemberSignature Language="C#" Value="public event EventHandler Help;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Cancel">
      <MemberSignature Language="C#" Value="public event EventHandler Cancel;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Druid (GLib.Type gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.Type" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="gtype">GLib type for the type</param>
        <returns>Creates a new instance of Druid, using the GLib-provided type</returns>
        <remarks>
          <para>This is a constructor used by derivative types of <see cref="T:Gnome.Druid" /> that would have their own GLib type assigned to it.  This is not typically used by C# code.</para>
        </remarks>
      </Docs>
    </Member>
  </Members>
</Type>