<Type Name="MessageDialog" FullName="Gtk.MessageDialog">
  <TypeSignature Language="C#" Value="public class MessageDialog : Gtk.Dialog, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="John Luke" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Convenient message window</summary>
    <remarks>
      <para>
        <see cref="T:Gtk.MessageDialog" /> presents a <see cref="T:Gtk.Dialog" /> with an image representing the <see cref="T:Gtk.MessageType" /> (Error, Question, etc.) alongside some message text.
				It's simply a convenience <see cref="T:Gtk.Widget" />; you could construct the equivalent of <see cref="T:Gtk.MessageDialog" /> from <see cref="T:Gtk.Dialog" /> without too much effort, but <see cref="T:Gtk.MessageDialog" /> saves typing.
			</para>
      <para>
				The easiest way to do a modal message dialog is to use <see cref="M:Gtk.Dialog.Run()" />,
				though you can also pass in the <see cref="F:Gtk.DialogFlags.Modal" /> flag, <see cref="M:Gtk.Dialog.Run()" /> automatically makes the <see cref="T:Gtk.MessageDialog" /> from <see cref="T:Gtk.Dialog" /> modal and waits for the user to respond to it.
				<see cref="M:Gtk.Dialog.Run()" /> returns when any <see cref="T:Gtk.Button" /> in the <see cref="T:Gtk.Dialog" /> is clicked.
			</para>
      <para>A modal dialog
				<example>
          <code lang="C#">
MessageDialog md = new MessageDialog
	(parent_window, Gtk.DialogFlags.DestroyWithParent,
	Gtk.MessageType.Error, Gtk.ButtonsType.Close, "Error loading file");
	
md.Run ();
md.Destroy ();
					</code>
        </example></para>
      <para>A non-modal dialog
				<example>
          <code lang="C#">
MessageDialog md = new MessageDialog
	(parent_window, Gtk.DialogFlags.DestroyWithParent,
	Gtk.MessageType.Error, Gtk.ButtonsType.Close, "Error loading file");
	
// Destroy the dialog when the user responds to it (e.g. clicks a button)
// ::add signal handler code here::
					</code>
        </example></para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Dialog</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public MessageDialog (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="raw" Type="System.IntPtr" />
	</Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of <see cref="T:Gtk.MessageDialog" />, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected MessageDialog ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Internal constructor</summary>
        <returns>an object of type <see cref="T:Gtk.MessageDialog" /></returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public MessageDialog (Gtk.Window parent_window, Gtk.DialogFlags flags, Gtk.MessageType type, Gtk.ButtonsType bt, string msg);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="parent_window" Type="Gtk.Window" />
		<Parameter Name="flags" Type="Gtk.DialogFlags" />
		<Parameter Name="type" Type="Gtk.MessageType" />
		<Parameter Name="bt" Type="Gtk.ButtonsType" />
		<Parameter Name="msg" Type="System.String" />
	</Parameters>
      <Docs>
        <summary>Creates an instance of <see cref="T:Gtk.MessageDialog" /></summary>
        <param name="parent_window">an object of type <see cref="T:Gtk.Window" /></param>
        <param name="flags">an object of type <see cref="T:Gtk.DialogFlags" /></param>
        <param name="type">an object of type <see cref="T:Gtk.MessageType" /></param>
        <param name="bt">an object of type <see cref="T:Gtk.ButtonsType" /></param>
        <param name="msg">an object of type <see cref="T:System.String" /></param>
        <returns>an object of type <see cref="T:Gtk.MessageDialog" /></returns>
        <remarks>
          <para>
					Creates an instance of <see cref="T:Gtk.MessageDialog" /><example>
              <code lang="C#">
MessageDialog md = new MessageDialog
	(parent_window, Gtk.DialogFlags.DestroyWithParent,
	Gtk.MessageType.Error, Gtk.ButtonsType.Close, "Error loading file");
						</code>
            </example></para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gtk.MessageDialog" /></summary>
        <returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gtk.MessageDialog" /> class.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="MessageType">
      <MemberSignature Language="C#" Value="public Gtk.MessageType MessageType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.MessageType</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The <see cref="T:Gtk.MessageType" /> of the <see cref="T:Gtk.Dialog" /></summary>
        <returns>an object of type <see cref="T:Gtk.MessageDialog" /></returns>
        <remarks>The <see cref="T:Gtk.MessageType" /> of the <see cref="T:Gtk.Dialog" /></remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected MessageDialog (GLib.Type gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="gtype" Type="GLib.Type" />
	</Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="gtype">GLib type for the type</param>
        <returns>Creates a new instance of <see cref="T:Gtk.MessageDialog" />, using the GLib-provided type</returns>
        <remarks>
          <para>This is a constructor used by derivative types of <see cref="T:Gtk.MessageDialog" /> that would have their own GLib type assigned to it.  This is not typically used by C# code.</para>
        </remarks>
      </Docs>
    </Member>
  </Members>
</Type>
