<Type Name="ToolButton" FullName="Gtk.ToolButton">
  <TypeSignature Language="C#" Value="public class ToolButton : Gtk.ToolItem, Implementor, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A button for a toolbar.</summary>
    <remarks>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.ToolItem</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Override to perform actions before object destruction.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="OnClicked">
      <MemberSignature Language="C#" Value="protected virtual void OnClicked ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gtk.ToolButton.Clicked" /> event.</summary>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.ToolButton.Clicked" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected ToolButton (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Protected constructor.</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <returns>a <see cref="T:Gtk.ToolButton" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ToolButton (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Constructor for internal use only.</summary>
        <param name="raw">a <see cref="T:System.IntPtr" />, pointer to underlying C object.</param>
        <returns>a <see cref="T:Gtk.ToolButton" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ToolButton (Gtk.Widget icon_widget, string label);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="icon_widget" Type="Gtk.Widget" />
        <Parameter Name="label" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Public constructor</summary>
        <param name="icon_widget">a <see cref="T:Gtk.Widget" />, a widget that will be used as icon widget, or <see langword="null" /></param>
        <param name="label">a <see cref="T:System.String" />, a label for this button, or <see langword="null" /></param>
        <returns>a <see cref="T:Gtk.ToolButton" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public ToolButton (string stock_id);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="stock_id" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Public constructor that uses a stock item.</summary>
        <param name="stock_id">a <see cref="T:System.String" />, the name of the stock item</param>
        <returns>a <see cref="T:Gtk.ToolButton" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The <see cref="T:GLib.GType" /> of this object.</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Label">
      <MemberSignature Language="C#" Value="public string Label { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The label for this button.</summary>
        <returns>a <see cref="T:System.String" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="StockId">
      <MemberSignature Language="C#" Value="public string StockId { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>If this is a stock item, the ID for the stock item.</summary>
        <returns>a <see cref="T:System.String" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="LabelWidget">
      <MemberSignature Language="C#" Value="public Gtk.Widget LabelWidget { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Widget</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The label for this button in widget form.</summary>
        <returns>a <see cref="T:Gtk.Widget" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="IconWidget">
      <MemberSignature Language="C#" Value="public Gtk.Widget IconWidget { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Widget</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The icon for this button, in widget form.</summary>
        <returns>a <see cref="T:Gtk.Widget" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="UseUnderline">
      <MemberSignature Language="C#" Value="public bool UseUnderline { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Whether the button label has the form "_Open".</summary>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>
          <para>
	    If set, an underline in the label property indicates that the next character
	    should be used for the mnemonic accelerator key in the overflow menu. For
	    example, if the label property is "_Open" and this property is set,
	    the label on the tool button will be "Open" and the item on the overflow
	    menu will have an underlined 'O'.
	  </para>
          <para>
	    Labels shown on tool buttons never have mnemonics on them; this property
	    only affects the menu item on the overflow menu.
	  </para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Clicked">
      <MemberSignature Language="C#" Value="public event EventHandler Clicked;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>This signal is emitted when the tool button is clicked with 
	  the mouse or activated with the keyboard.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
  </Members>
</Type>