<Type Name="FontButton" FullName="Gtk.FontButton">
  <TypeSignature Language="C#" Value="public class FontButton : Gtk.Button, Implementor, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 71 EB 6C 55 75 52 9C BF 72 44 F7 A6 EA 05 62 84 F9 EA E0 3B CF F2 CC 13 2C 9C 49 0A B3 09 EA B0 B5 6B CE 44 9D F5 03 D9 C0 A8 1E 52 05 85 CD BE 70 E2 FB 90 43 4B AC 04 FA 62 22 A8 00 98 B7 A1 A7 B3 AF 99 1A 41 23 24 BB 43 25 F6 B8 65 BB 64 EB F6 D1 C2 06 D5 73 2D DF BC 70 A7 38 9E E5 3E 0C 24 6E 32 79 74 1A D0 05 03 E4 98 42 E1 9B F3 7B 19 8B 40 21 26 CB 36 89 C2 EA 64 96 A4 7C B4]</AssemblyPublicKey>
    <AssemblyVersion>2.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A button to launch a font selection dialog.</summary>
    <remarks>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Button</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with this <see cref="T:Gtk.FontButton" /> object.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="OnFontSet">
      <MemberSignature Language="C#" Value="protected virtual void OnFontSet ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Default handler for the <see cref="M:Gtk.FontButton.FontSet" /> event.</summary>
        <remarks>Override this method in a subclass to provide a default handler for the <see cref="M:Gtk.FontButton.FontSet" /> event.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected FontButton (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Protected Constructor.</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <returns>a <see cref="T:Gtk.FontButton" /></returns>
        <remarks>Chain to this constructor if you have manually registered a native <see cref="T:GLib.GType" /> value for your subclass.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public FontButton (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">a <see cref="T:System.IntPtr" /></param>
        <returns>a <see cref="T:Gtk.FontButton" /></returns>
        <remarks>This is not typically used by C# code.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public FontButton ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Public constructor.</summary>
        <returns>a <see cref="T:Gtk.FontButton" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public FontButton (string fontname);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="fontname" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Public constructor with a font name.</summary>
        <param name="fontname">a <see cref="T:System.String" />, name of font to display in font selection dialog.</param>
        <returns>a <see cref="T:Gtk.FontButton" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>GType Property.</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>Returns the native <see cref="T:GLib.GType" /> value for <see cref="T:Gtk.FontButton" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShowSize">
      <MemberSignature Language="C#" Value="public bool ShowSize { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>If this property is <see langword="true" />, the font size will be displayed along with the name of the selected font.</summary>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="UseSize">
      <MemberSignature Language="C#" Value="public bool UseSize { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>
	  If this property is set to <see langword="true" />, the selected font size will be shown in the label. 
	</summary>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>For a more WYSIWYG way to show the selected size, see the <see cref="P:Gtk.FontButton.UseSize" /> property.</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontName">
      <MemberSignature Language="C#" Value="public string FontName { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Retrieves the name of the currently selected font.</summary>
        <returns>a <see cref="T:System.String" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="UseFont">
      <MemberSignature Language="C#" Value="public bool UseFont { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Whether the label is drawn in the selected font.</summary>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="Title">
      <MemberSignature Language="C#" Value="public string Title { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The title of the font dialog.</summary>
        <returns>a <see cref="T:System.String" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="ShowStyle">
      <MemberSignature Language="C#" Value="public bool ShowStyle { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Returns whether the name of the font style will be shown in the label.</summary>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="FontSet">
      <MemberSignature Language="C#" Value="public event EventHandler FontSet;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Event fired when the font is set.</summary>
        <remarks>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="SetFontName">
      <MemberSignature Language="C#" Value="public bool SetFontName (string fontname);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="fontname" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>Sets or updates the currently-displayed font in font picker dialog.</summary>
        <param name="fontname">a <see cref="T:System.String" />, name of font to display in font selection dialog</param>
        <returns>A string containing the font name if the
	  font selection dialog exists, otherwise <see langword="false" />.</returns>
        <remarks>
        </remarks>
      </Docs>
    </Member>
  </Members>
</Type>