<Type Name="CanvasProxy" FullName="Gnome.CanvasProxy">
  <TypeSignature Language="C#" Value="public class CanvasProxy : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gnome.CanvasItem</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasProxy (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of CanvasProxy, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CanvasProxy ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.CanvasProxy'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Coverage">
      <MemberSignature Language="C#" Value="public event EventHandler Coverage;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unmap">
      <MemberSignature Language="C#" Value="public event EventHandler Unmap;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Map">
      <MemberSignature Language="C#" Value="public event EventHandler Map;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unrealize">
      <MemberSignature Language="C#" Value="public event EventHandler Unrealize;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Realize">
      <MemberSignature Language="C#" Value="public event EventHandler Realize;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>System.EventHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Update">
      <MemberSignature Language="C#" Value="public event Gnome.UpdateHandler Update;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.UpdateHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Draw">
      <MemberSignature Language="C#" Value="public event Gnome.DrawHandler Draw;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.DrawHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Render">
      <MemberSignature Language="C#" Value="public event Gnome.RenderHandler Render;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.RenderHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Point">
      <MemberSignature Language="C#" Value="public event Gnome.PointHandler Point;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.PointHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Bounds">
      <MemberSignature Language="C#" Value="public event Gnome.BoundsHandler Bounds;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>Gnome.BoundsHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>
