<Type Name="Value" FullName="GLib.Value">
  <TypeSignature Language="C#" Value="public class Value" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>glib-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Object</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (IntPtr val, IntPtr dummy);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="System.IntPtr" />
        <Parameter Name="dummy" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'IntPtr'</param>
        <param name="dummy">To be added: an object of type 'IntPtr'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="obj" Type="System.IntPtr" />
        <Parameter Name="prop_name" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="obj">To be added: an object of type 'IntPtr'</param>
        <param name="prop_name">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (bool val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (GLib.Boxed val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="GLib.Boxed" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'GLib.Boxed'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name, GLib.Boxed val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="obj" Type="System.IntPtr" />
        <Parameter Name="prop_name" Type="System.String" />
        <Parameter Name="val" Type="GLib.Boxed" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="obj">To be added: an object of type 'IntPtr'</param>
        <param name="prop_name">To be added: an object of type 'string'</param>
        <param name="val">To be added: an object of type 'GLib.Boxed'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (GLib.Opaque val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="GLib.Opaque" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'GLib.Opaque'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (double val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (float val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="System.Single" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'float'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (int val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (GLib.Object val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="GLib.Object" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'GLib.Object'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (IntPtr val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'IntPtr'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (string val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (uint val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (ushort val);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="val" Type="System.UInt16" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="val">To be added: an object of type 'ushort'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Value (IntPtr obj, string prop_name, GLib.EnumWrapper wrap);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="obj" Type="System.IntPtr" />
        <Parameter Name="prop_name" Type="System.String" />
        <Parameter Name="wrap" Type="GLib.EnumWrapper" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="obj">To be added: an object of type 'IntPtr'</param>
        <param name="prop_name">To be added: an object of type 'string'</param>
        <param name="wrap">To be added: an object of type 'GLib.EnumWrapper'</param>
        <returns>To be added: an object of type 'GLib.Value'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Handle">
      <MemberSignature Language="C#" Value="public IntPtr Handle { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'IntPtr'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>