<Type Name="TextAppearance" FullName="Gtk.TextAppearance">
  <TypeSignature Language="C#" Value="public sealed struct TextAppearance;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Zero">
      <MemberSignature Language="C#" Value="public static Gtk.TextAppearance Zero;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.TextAppearance</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="bg_color">
      <MemberSignature Language="C#" Value="public Gdk.Color bg_color;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Color</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="fg_color">
      <MemberSignature Language="C#" Value="public Gdk.Color fg_color;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Color</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_bg_stipple">
      <MemberSignature Language="C#" Value="public IntPtr _bg_stipple;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_fg_stipple">
      <MemberSignature Language="C#" Value="public IntPtr _fg_stipple;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="rise">
      <MemberSignature Language="C#" Value="public int rise;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="padding1">
      <MemberSignature Language="C#" Value="public IntPtr padding1;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="underline">
      <MemberSignature Language="C#" Value="public uint underline;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_bitfield0">
      <MemberSignature Language="C#" Value="public uint _bitfield0;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="New">
      <MemberSignature Language="C#" Value="public static Gtk.TextAppearance New (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.TextAppearance</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">To be added: an object of type 'IntPtr'</param>
        <returns>To be added: an object of type 'Gtk.TextAppearance'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="fg_stipple">
      <MemberSignature Language="C#" Value="public Gdk.Bitmap fg_stipple { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Bitmap</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="Gdk.Bitmap" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.Bitmap'</param>
        <returns>To be added: an object of type 'Gdk.Bitmap'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="bg_stipple">
      <MemberSignature Language="C#" Value="public Gdk.Bitmap bg_stipple { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Bitmap</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="Gdk.Bitmap" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.Bitmap'</param>
        <returns>To be added: an object of type 'Gdk.Bitmap'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>