<Type Name="Role" FullName="Atk.Role">
  <TypeSignature Language="C#" Value="public sealed struct Role;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>atk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IComparable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IConvertible</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IFormattable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="Invalid">
      <MemberSignature Language="C#" Value="public static Atk.Role Invalid;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AccelLabel">
      <MemberSignature Language="C#" Value="public static Atk.Role AccelLabel;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Alert">
      <MemberSignature Language="C#" Value="public static Atk.Role Alert;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Animation">
      <MemberSignature Language="C#" Value="public static Atk.Role Animation;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Arrow">
      <MemberSignature Language="C#" Value="public static Atk.Role Arrow;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Calendar">
      <MemberSignature Language="C#" Value="public static Atk.Role Calendar;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Canvas">
      <MemberSignature Language="C#" Value="public static Atk.Role Canvas;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CheckBox">
      <MemberSignature Language="C#" Value="public static Atk.Role CheckBox;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="CheckMenuItem">
      <MemberSignature Language="C#" Value="public static Atk.Role CheckMenuItem;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ColorChooser">
      <MemberSignature Language="C#" Value="public static Atk.Role ColorChooser;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ColumnHeader">
      <MemberSignature Language="C#" Value="public static Atk.Role ColumnHeader;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ComboBox">
      <MemberSignature Language="C#" Value="public static Atk.Role ComboBox;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DateEditor">
      <MemberSignature Language="C#" Value="public static Atk.Role DateEditor;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DesktopIcon">
      <MemberSignature Language="C#" Value="public static Atk.Role DesktopIcon;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DesktopFrame">
      <MemberSignature Language="C#" Value="public static Atk.Role DesktopFrame;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dial">
      <MemberSignature Language="C#" Value="public static Atk.Role Dial;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Dialog">
      <MemberSignature Language="C#" Value="public static Atk.Role Dialog;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DirectoryPane">
      <MemberSignature Language="C#" Value="public static Atk.Role DirectoryPane;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DrawingArea">
      <MemberSignature Language="C#" Value="public static Atk.Role DrawingArea;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FileChooser">
      <MemberSignature Language="C#" Value="public static Atk.Role FileChooser;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Filler">
      <MemberSignature Language="C#" Value="public static Atk.Role Filler;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FontChooser">
      <MemberSignature Language="C#" Value="public static Atk.Role FontChooser;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Frame">
      <MemberSignature Language="C#" Value="public static Atk.Role Frame;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GlassPane">
      <MemberSignature Language="C#" Value="public static Atk.Role GlassPane;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="HtmlContainer">
      <MemberSignature Language="C#" Value="public static Atk.Role HtmlContainer;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Icon">
      <MemberSignature Language="C#" Value="public static Atk.Role Icon;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Image">
      <MemberSignature Language="C#" Value="public static Atk.Role Image;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InternalFrame">
      <MemberSignature Language="C#" Value="public static Atk.Role InternalFrame;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Label">
      <MemberSignature Language="C#" Value="public static Atk.Role Label;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LayeredPane">
      <MemberSignature Language="C#" Value="public static Atk.Role LayeredPane;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="List">
      <MemberSignature Language="C#" Value="public static Atk.Role List;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ListItem">
      <MemberSignature Language="C#" Value="public static Atk.Role ListItem;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Menu">
      <MemberSignature Language="C#" Value="public static Atk.Role Menu;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MenuBar">
      <MemberSignature Language="C#" Value="public static Atk.Role MenuBar;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MenuItem">
      <MemberSignature Language="C#" Value="public static Atk.Role MenuItem;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OptionPane">
      <MemberSignature Language="C#" Value="public static Atk.Role OptionPane;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PageTab">
      <MemberSignature Language="C#" Value="public static Atk.Role PageTab;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PageTabList">
      <MemberSignature Language="C#" Value="public static Atk.Role PageTabList;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Panel">
      <MemberSignature Language="C#" Value="public static Atk.Role Panel;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PasswordText">
      <MemberSignature Language="C#" Value="public static Atk.Role PasswordText;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PopupMenu">
      <MemberSignature Language="C#" Value="public static Atk.Role PopupMenu;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProgressBar">
      <MemberSignature Language="C#" Value="public static Atk.Role ProgressBar;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PushButton">
      <MemberSignature Language="C#" Value="public static Atk.Role PushButton;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RadioButton">
      <MemberSignature Language="C#" Value="public static Atk.Role RadioButton;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RadioMenuItem">
      <MemberSignature Language="C#" Value="public static Atk.Role RadioMenuItem;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RootPane">
      <MemberSignature Language="C#" Value="public static Atk.Role RootPane;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RowHeader">
      <MemberSignature Language="C#" Value="public static Atk.Role RowHeader;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ScrollBar">
      <MemberSignature Language="C#" Value="public static Atk.Role ScrollBar;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ScrollPane">
      <MemberSignature Language="C#" Value="public static Atk.Role ScrollPane;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Separator">
      <MemberSignature Language="C#" Value="public static Atk.Role Separator;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Slider">
      <MemberSignature Language="C#" Value="public static Atk.Role Slider;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SplitPane">
      <MemberSignature Language="C#" Value="public static Atk.Role SplitPane;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SpinButton">
      <MemberSignature Language="C#" Value="public static Atk.Role SpinButton;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Statusbar">
      <MemberSignature Language="C#" Value="public static Atk.Role Statusbar;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Table">
      <MemberSignature Language="C#" Value="public static Atk.Role Table;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TableCell">
      <MemberSignature Language="C#" Value="public static Atk.Role TableCell;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TableColumnHeader">
      <MemberSignature Language="C#" Value="public static Atk.Role TableColumnHeader;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TableRowHeader">
      <MemberSignature Language="C#" Value="public static Atk.Role TableRowHeader;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TearOffMenuItem">
      <MemberSignature Language="C#" Value="public static Atk.Role TearOffMenuItem;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Terminal">
      <MemberSignature Language="C#" Value="public static Atk.Role Terminal;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Text">
      <MemberSignature Language="C#" Value="public static Atk.Role Text;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ToggleButton">
      <MemberSignature Language="C#" Value="public static Atk.Role ToggleButton;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ToolBar">
      <MemberSignature Language="C#" Value="public static Atk.Role ToolBar;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ToolTip">
      <MemberSignature Language="C#" Value="public static Atk.Role ToolTip;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Tree">
      <MemberSignature Language="C#" Value="public static Atk.Role Tree;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TreeTable">
      <MemberSignature Language="C#" Value="public static Atk.Role TreeTable;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unknown">
      <MemberSignature Language="C#" Value="public static Atk.Role Unknown;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Viewport">
      <MemberSignature Language="C#" Value="public static Atk.Role Viewport;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Window">
      <MemberSignature Language="C#" Value="public static Atk.Role Window;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LastDefined">
      <MemberSignature Language="C#" Value="public static Atk.Role LastDefined;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Atk.Role</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="value__">
      <MemberSignature Language="C#" Value="public int value__;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>