<Type Name="EventMask" FullName="Gdk.EventMask">
  <TypeSignature Language="C#" Value="public sealed struct EventMask;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IComparable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IConvertible</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IFormattable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="ExposureMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask ExposureMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PointerMotionMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask PointerMotionMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PointerMotionHintMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask PointerMotionHintMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ButtonMotionMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonMotionMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Button1MotionMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask Button1MotionMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Button2MotionMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask Button2MotionMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Button3MotionMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask Button3MotionMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ButtonPressMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonPressMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ButtonReleaseMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask ButtonReleaseMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="KeyPressMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask KeyPressMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="KeyReleaseMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask KeyReleaseMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="EnterNotifyMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask EnterNotifyMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LeaveNotifyMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask LeaveNotifyMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FocusChangeMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask FocusChangeMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="StructureMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask StructureMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PropertyChangeMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask PropertyChangeMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="VisibilityNotifyMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask VisibilityNotifyMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProximityInMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask ProximityInMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProximityOutMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask ProximityOutMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SubstructureMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask SubstructureMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ScrollMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask ScrollMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AllEventsMask">
      <MemberSignature Language="C#" Value="public static Gdk.EventMask AllEventsMask;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="value__">
      <MemberSignature Language="C#" Value="public int value__;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>