<Type Name="EventExpose" FullName="Gdk.EventExpose">
  <TypeSignature Language="C#" Value="public sealed struct EventExpose;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Generated when all or part of a window becomes visible and needs to be redrawn.</summary>
    <remarks>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Area">
      <MemberSignature Language="C#" Value="public Gdk.Rectangle Area { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Rectangle</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The bounding box of the <see cref="P:Gdk.EventExpose.Region" /></summary>
        <returns>The bounding box of the <see cref="P:Gdk.EventExpose.Region" /></returns>
        <remarks>None.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Count">
      <MemberSignature Language="C#" Value="public int Count { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The number of contiguous Expose Events following this one.</summary>
        <returns>The number of contiguous Expose Events following this one.</returns>
        <remarks>The only use for this is "exposure compression", i.e. handling all contiguous Expose events in one go, though GDK performs some exposure compression so this is not normally needed</remarks>
      </Docs>
    </Member>
    <Member MemberName="Region">
      <MemberSignature Language="C#" Value="public Gdk.Region Region { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Region</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The region that needs to be redrawn.</summary>
        <returns>The <see cref="T:Gdk.Region" /> that needs to be redrawn.</returns>
        <remarks>None.</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public EventExpose (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor.</summary>
        <param name="raw">raw unmanaged pointer.</param>
        <returns>A new <see cref="T:Gdk.EventExpose" /></returns>
        <remarks>None.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>