<Type Name="Action" FullName="Atk.Action">
  <TypeSignature Language="C#" Value="public abstract interface Action;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>atk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base />
  <Interfaces>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="GetDescription">
      <MemberSignature Language="C#" Value="public virtual string GetDescription (int i);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="i" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="i">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetDescription">
      <MemberSignature Language="C#" Value="public virtual bool SetDescription (int i, string desc);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="i" Type="System.Int32" />
        <Parameter Name="desc" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="i">To be added: an object of type 'int'</param>
        <param name="desc">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetKeybinding">
      <MemberSignature Language="C#" Value="public virtual string GetKeybinding (int i);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="i" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="i">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetName">
      <MemberSignature Language="C#" Value="public virtual string GetName (int i);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="i" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="i">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DoAction">
      <MemberSignature Language="C#" Value="public virtual bool DoAction (int i);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="i" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="i">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="NActions">
      <MemberSignature Language="C#" Value="public virtual int NActions { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetLocalizedName">
      <MemberSignature Language="C#" Value="public virtual string GetLocalizedName (int i);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="i" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="i">a <see cref="T:System.Int32" /></param>
        <returns>a <see cref="T:System.String" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>