<Type Name="Device" FullName="Gdk.Device">
  <TypeSignature Language="C#" Value="public class Device : GLib.Object, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyPublicKey>
    </AssemblyPublicKey>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <AssemblyCulture>neutral</AssemblyCulture>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>GLib.Object</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="FreeHistory">
      <MemberSignature Language="C#" Value="public static void FreeHistory (Gdk.TimeCoord events, int n_events);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="events" Type="Gdk.TimeCoord" />
        <Parameter Name="n_events" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="events">To be added: an object of type 'Gdk.TimeCoord'</param>
        <param name="n_events">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetMode">
      <MemberSignature Language="C#" Value="public bool SetMode (Gdk.InputMode mode);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="mode" Type="Gdk.InputMode" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="mode">To be added: an object of type 'Gdk.InputMode'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected override void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Device (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of Device, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="CorePointer">
      <MemberSignature Language="C#" Value="public static Gdk.Device CorePointer { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Device</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gdk.Device'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Source">
      <MemberSignature Language="C#" Value="public Gdk.InputSource Source { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.InputSource</ReturnType>
      </ReturnValue>
      <Parameters>
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.InputSource'</param>
        <returns>To be added: an object of type 'Gdk.InputSource'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetKey">
      <MemberSignature Language="C#" Value="public void SetKey (uint index_, uint keyval, Gdk.ModifierType modifiers);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index_" Type="System.UInt32" />
        <Parameter Name="keyval" Type="System.UInt32" />
        <Parameter Name="modifiers" Type="Gdk.ModifierType" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="index_">a <see cref="T:System.UInt32" /></param>
        <param name="keyval">a <see cref="T:System.UInt32" /></param>
        <param name="modifiers">a <see cref="T:Gdk.ModifierType" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetAxisUse">
      <MemberSignature Language="C#" Value="public void SetAxisUse (uint index_, Gdk.AxisUse use);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index_" Type="System.UInt32" />
        <Parameter Name="use" Type="Gdk.AxisUse" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="index_">a <see cref="T:System.UInt32" /></param>
        <param name="use">a <see cref="T:Gdk.AxisUse" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetState">
      <MemberSignature Language="C#" Value="public void GetState (Gdk.Window window, out double axes, out Gdk.ModifierType mask);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="window" Type="Gdk.Window" />
        <Parameter Name="axes" Type="System.Double&amp;" RefType="out" />
        <Parameter Name="mask" Type="Gdk.ModifierType&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="window">a <see cref="T:Gdk.Window" /></param>
        <param name="axes">a <see cref="T:System.Double&amp;" /></param>
        <param name="mask">a <see cref="T:Gdk.ModifierType&amp;" /></param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetAxis">
      <MemberSignature Language="C#" Value="public bool GetAxis (out double axes, Gdk.AxisUse use, out double value);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="axes" Type="System.Double&amp;" RefType="out" />
        <Parameter Name="use" Type="Gdk.AxisUse" />
        <Parameter Name="value" Type="System.Double&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="axes">a <see cref="T:System.Double&amp;" /></param>
        <param name="use">a <see cref="T:Gdk.AxisUse" /></param>
        <param name="value">a <see cref="T:System.Double&amp;" /></param>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetHistory">
      <MemberSignature Language="C#" Value="public bool GetHistory (Gdk.Window window, uint start, uint stop, Gdk.TimeCoord events, out int n_events);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="window" Type="Gdk.Window" />
        <Parameter Name="start" Type="System.UInt32" />
        <Parameter Name="stop" Type="System.UInt32" />
        <Parameter Name="events" Type="Gdk.TimeCoord" />
        <Parameter Name="n_events" Type="System.Int32&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="window">a <see cref="T:Gdk.Window" /></param>
        <param name="start">a <see cref="T:System.UInt32" /></param>
        <param name="stop">a <see cref="T:System.UInt32" /></param>
        <param name="events">a <see cref="T:Gdk.TimeCoord" /></param>
        <param name="n_events">a <see cref="T:System.Int32&amp;" /></param>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static GLib.GType GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.GType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:GLib.GType" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Device (GLib.GType gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.GType" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="gtype">a <see cref="T:GLib.GType" /></param>
        <returns>a <see cref="T:Gdk.Device" /></returns>
        <remarks>This is a constructor used by derivative types of <see cref="T:Gdk.Device" /> that would have their own GLib.GType assigned to it.  This is not typically used by C# code.</remarks>
      </Docs>
    </Member>
  </Members>
</Type>