<Type Name="Menu" FullName="Gtk.Menu">
  <TypeSignature Language="C#" Value="public class Menu : Gtk.MenuShell, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>To be added</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.MenuShell</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="DirectionTypeGetType">
      <MemberSignature Language="C#" Value="public static uint DirectionTypeGetType ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Detach">
      <MemberSignature Language="C#" Value="public void Detach ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Popdown">
      <MemberSignature Language="C#" Value="public void Popdown ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AttachToWidget">
      <MemberSignature Language="C#" Value="public void AttachToWidget (Gtk.Widget attach_widget, Gtk.MenuDetachFunc detacher);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="attach_widget" Type="Gtk.Widget" />
        <Parameter Name="detacher" Type="Gtk.MenuDetachFunc" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="attach_widget">To be added: an object of type 'Gtk.Widget'</param>
        <param name="detacher">To be added: an object of type 'Gtk.MenuDetachFunc'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Popup">
      <MemberSignature Language="C#" Value="public void Popup (Gtk.Widget parent_menu_shell, Gtk.Widget parent_menu_item, Gtk.MenuPositionFunc func, IntPtr data, uint button, uint activate_time);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="parent_menu_shell" Type="Gtk.Widget" />
        <Parameter Name="parent_menu_item" Type="Gtk.Widget" />
        <Parameter Name="func" Type="Gtk.MenuPositionFunc" />
        <Parameter Name="data" Type="System.IntPtr" />
        <Parameter Name="button" Type="System.UInt32" />
        <Parameter Name="activate_time" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="parent_menu_shell">To be added: an object of type 'Gtk.Widget'</param>
        <param name="parent_menu_item">To be added: an object of type 'Gtk.Widget'</param>
        <param name="func">To be added: an object of type 'Gtk.MenuPositionFunc'</param>
        <param name="data">To be added: an object of type 'IntPtr'</param>
        <param name="button">To be added: an object of type 'uint'</param>
        <param name="activate_time">To be added: an object of type 'uint'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Reposition">
      <MemberSignature Language="C#" Value="public void Reposition ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ReorderChild">
      <MemberSignature Language="C#" Value="public void ReorderChild (Gtk.Widget child, int position);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="child" Type="Gtk.Widget" />
        <Parameter Name="position" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="child">To be added: an object of type 'Gtk.Widget'</param>
        <param name="position">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetActive">
      <MemberSignature Language="C#" Value="public void SetActive (uint index);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="index" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="index">To be added: an object of type 'uint'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Menu (uint gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'Gtk.Menu'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Menu (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">To be added: an object of type 'IntPtr'</param>
        <returns>To be added: an object of type 'Gtk.Menu'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Menu ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gtk.Menu'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Active">
      <MemberSignature Language="C#" Value="public Gtk.Widget Active { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Widget</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gtk.Widget'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AccelPath">
      <MemberSignature Language="C#" Value="public string AccelPath { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AttachWidget">
      <MemberSignature Language="C#" Value="public Gtk.Widget AttachWidget { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Widget</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gtk.Widget'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TearoffState">
      <MemberSignature Language="C#" Value="public bool TearoffState { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AccelGroup">
      <MemberSignature Language="C#" Value="public Gtk.AccelGroup AccelGroup { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.AccelGroup</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="Gtk.AccelGroup" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gtk.AccelGroup'</param>
        <returns>To be added: an object of type 'Gtk.AccelGroup'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Title">
      <MemberSignature Language="C#" Value="public string Title { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TearoffTitle">
      <MemberSignature Language="C#" Value="public string TearoffTitle { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.String" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>