<Type Name="SpinButton" FullName="Gtk.SpinButton">
  <TypeSignature Language="C#" Value="public class SpinButton : Gtk.Entry, Editable, IWrapper, CellEditable, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>To be added</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Entry</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Gtk.Editable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>Gtk.CellEditable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="UpdatePolicyGetType">
      <MemberSignature Language="C#" Value="public static uint UpdatePolicyGetType ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Spin">
      <MemberSignature Language="C#" Value="public void Spin (Gtk.SpinType direction, double increment);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="direction" Type="Gtk.SpinType" />
        <Parameter Name="increment" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="direction">To be added: an object of type 'Gtk.SpinType'</param>
        <param name="increment">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetRange">
      <MemberSignature Language="C#" Value="public void GetRange (out double min, out double max);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="min" Type="System.Double&amp;" />
        <Parameter Name="max" Type="System.Double&amp;" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="min">To be added: an object of type 'double&amp;'</param>
        <param name="max">To be added: an object of type 'double&amp;'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Configure">
      <MemberSignature Language="C#" Value="public void Configure (Gtk.Adjustment adjustment, double climb_rate, uint digits);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="adjustment" Type="Gtk.Adjustment" />
        <Parameter Name="climb_rate" Type="System.Double" />
        <Parameter Name="digits" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="adjustment">To be added: an object of type 'Gtk.Adjustment'</param>
        <param name="climb_rate">To be added: an object of type 'double'</param>
        <param name="digits">To be added: an object of type 'uint'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Update">
      <MemberSignature Language="C#" Value="public void Update ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetIncrements">
      <MemberSignature Language="C#" Value="public void SetIncrements (double step, double page);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="step" Type="System.Double" />
        <Parameter Name="page" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="step">To be added: an object of type 'double'</param>
        <param name="page">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetRange">
      <MemberSignature Language="C#" Value="public void SetRange (double min, double max);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="min" Type="System.Double" />
        <Parameter Name="max" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="min">To be added: an object of type 'double'</param>
        <param name="max">To be added: an object of type 'double'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetIncrements">
      <MemberSignature Language="C#" Value="public void GetIncrements (out double step, out double page);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="step" Type="System.Double&amp;" />
        <Parameter Name="page" Type="System.Double&amp;" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="step">To be added: an object of type 'double&amp;'</param>
        <param name="page">To be added: an object of type 'double&amp;'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected SpinButton (uint gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="gtype">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'Gtk.SpinButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SpinButton (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">To be added: an object of type 'IntPtr'</param>
        <returns>To be added: an object of type 'Gtk.SpinButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SpinButton (Gtk.Adjustment adjustment, double climb_rate, uint digits);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="adjustment" Type="Gtk.Adjustment" />
        <Parameter Name="climb_rate" Type="System.Double" />
        <Parameter Name="digits" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="adjustment">To be added: an object of type 'Gtk.Adjustment'</param>
        <param name="climb_rate">To be added: an object of type 'double'</param>
        <param name="digits">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'Gtk.SpinButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public SpinButton (double min, double max, double step);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="min" Type="System.Double" />
        <Parameter Name="max" Type="System.Double" />
        <Parameter Name="step" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="min">To be added: an object of type 'double'</param>
        <param name="max">To be added: an object of type 'double'</param>
        <param name="step">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'Gtk.SpinButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected SpinButton ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gtk.SpinButton'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ValueAsInt">
      <MemberSignature Language="C#" Value="public int ValueAsInt { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Numeric">
      <MemberSignature Language="C#" Value="public bool Numeric { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClimbRate">
      <MemberSignature Language="C#" Value="public double ClimbRate { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Wrap">
      <MemberSignature Language="C#" Value="public bool Wrap { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Value">
      <MemberSignature Language="C#" Value="public double Value { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Double" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'double'</param>
        <returns>To be added: an object of type 'double'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Digits">
      <MemberSignature Language="C#" Value="public uint Digits { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'uint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SnapToTicks">
      <MemberSignature Language="C#" Value="public bool SnapToTicks { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="System.Boolean" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="UpdatePolicy">
      <MemberSignature Language="C#" Value="public Gtk.SpinButtonUpdatePolicy UpdatePolicy { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.SpinButtonUpdatePolicy</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="Gtk.SpinButtonUpdatePolicy" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gtk.SpinButtonUpdatePolicy'</param>
        <returns>To be added: an object of type 'Gtk.SpinButtonUpdatePolicy'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Adjustment">
      <MemberSignature Language="C#" Value="public Gtk.Adjustment Adjustment { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Adjustment</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="value" Type="Gtk.Adjustment" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gtk.Adjustment'</param>
        <returns>To be added: an object of type 'Gtk.Adjustment'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Output">
      <MemberSignature Language="C#" Value="public event GtkSharp.OutputHandler Output;" />
      <MemberType>Event</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ValueChanged">
      <MemberSignature Language="C#" Value="public event EventHandler ValueChanged;" />
      <MemberType>Event</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Input">
      <MemberSignature Language="C#" Value="public event GtkSharp.InputHandler Input;" />
      <MemberType>Event</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ChangeValue">
      <MemberSignature Language="C#" Value="public event GtkSharp.ChangeValueHandler ChangeValue;" />
      <MemberType>Event</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>