diff --git a/doc/en/Gdk/Keymap.xml b/doc/en/Gdk/Keymap.xml index b5038da58..89388d1ee 100644 --- a/doc/en/Gdk/Keymap.xml +++ b/doc/en/Gdk/Keymap.xml @@ -1,14 +1,22 @@ <Type Name="Keymap" FullName="Gdk.Keymap"> - <TypeSignature Language="C#" Value="public class Keymap : GLib.Object, IWrapper, IDisposable" Maintainer="auto" /> + <TypeSignature Language="C#" Value="public class Keymap : GLib.Object, IWrapper, IDisposable" Maintainer="ct" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> - <ThreadSafetyStatement>To be added</ThreadSafetyStatement> + <ThreadSafetyStatement>Not thread safe</ThreadSafetyStatement> <Docs> - <summary>To be added</summary> - <remarks>To be added</remarks> + <summary>Object for keyboard code manipulation</summary> + <remarks> + <para> + Defines translations from keyboard states to a `keyval`. Two phase translation: determine keyboard group and level + for keyboard state, then lookup the keycode/group/level triplet in the keymap and get the corresponding keyval. + Keycode is the hardware/keyboard code for that key. Keygroup is used for language and horizontal tracking [ "group 1" is english, + "group 2" is hebrew]. Keylevel is used to track letter case/alternate representation and vertical movement [ level 0 is "a", + level 1 is "A" ; alternately, level 0 is "1" and level 1 is "!" ]. + </para> + </remarks> </Docs> <Base> <BaseTypeName>GLib.Object</BaseTypeName> @@ -35,12 +43,21 @@ <Parameter Name="n_keys" Type="System.Int32" /> </Parameters> <Docs> - <summary>To be added</summary> - <param name="keyval">To be added: an object of type 'uint'</param> - <param name="keys">To be added: an object of type 'Gdk.KeymapKey'</param> - <param name="n_keys">To be added: an object of type 'int'</param> - <returns>To be added: an object of type 'bool'</returns> - <remarks>To be added</remarks> + <summary> + Gets a list of keycode/group/level combinations that generate a `keyval`. + The returned list is stored in the `Gdk.KeymapKey keys` parameter/reference. + `uint keyval` is the final value for the combinations being collected. + `int n_keys` is the total number of combinations found and returned in `Gdk.KeymapKey keys`. + Level determining the top/bottom symbol and group determining the left/right symbol. + On US keyboards, shift changes level and there are no groups. Group can determine language mode, for example, Hebrew/English. + </summary> + <param name="keyval">An object of type 'uint', such as GDK_a, GDK_up, GDK_RETURN, etc.</param> + <param name="keys">An object of type 'Gdk.KeymapKey', the list of key sequences.</param> + <param name="n_keys">An object of type 'int', number of elements returned.</param> + <returns>An object of type 'bool', returns true if keys were found and returned.</returns> + <remarks> + None + </remarks> </Docs> </Member> <Member MemberName="GetEntriesForKeycode"> @@ -56,13 +73,18 @@ <Parameter Name="n_entries" Type="System.Int32" /> </Parameters> <Docs> - <summary>To be added</summary> - <param name="hardware_keycode">To be added: an object of type 'uint'</param> - <param name="keys">To be added: an object of type 'Gdk.KeymapKey'</param> - <param name="keyvals">To be added: an object of type 'uint'</param> - <param name="n_entries">To be added: an object of type 'int'</param> - <returns>To be added: an object of type 'bool'</returns> - <remarks>To be added</remarks> + <summary> + Stores in `Gdk.KeymapKey keys` a reference to a list of the keys bound to `hardware_keycode`. The nth Gdk.KeymapKey in `keys` is associated + with the nth keyval in `keyvals`. When a keycode is pressed by the user, the keyval from `keys` is selected. + </summary> + <param name="hardware_keycode">An object of type 'uint', a keyboard code</param> + <param name="keys">An object of type 'Gdk.KeymapKey', return reference for the list of keys</param> + <param name="keyvals">An object of type 'uint', return reference for the list of corresponding keyvals for `keys`</param> + <param name="n_entries">An object of type 'int', number of values stored in `keys` and `keyvals`</param> + <returns>An object of type 'bool', true if entries were found.</returns> + <remarks> + None + </remarks> </Docs> </Member> <Member MemberName="LookupKey"> @@ -75,10 +97,14 @@ <Parameter Name="key" Type="Gdk.KeymapKey" /> </Parameters> <Docs> - <summary>To be added</summary> - <param name="key">To be added: an object of type 'Gdk.KeymapKey'</param> - <returns>To be added: an object of type 'uint'</returns> - <remarks>To be added</remarks> + <summary> + Looks up a keyval mapped to a keycode/group/level triplet. If no keyval is bound to `key`, the method returns 0. + </summary> + <param name="key">An object of type 'Gdk.KeymapKey', initalized keycode/group/level triplet.</param> + <returns>An object of type 'uint', a keyval or 0 if none was found.</returns> + <remarks> + None + </remarks> </Docs> </Member> <Member MemberName="TranslateKeyboardState"> @@ -97,16 +123,21 @@ <Parameter Name="consumed_modifiers" Type="Gdk.ModifierType" /> </Parameters> <Docs> - <summary>To be added</summary> - <param name="hardware_keycode">To be added: an object of type 'uint'</param> - <param name="state">To be added: an object of type 'Gdk.ModifierType'</param> - <param name="group">To be added: an object of type 'int'</param> - <param name="keyval">To be added: an object of type 'uint'</param> - <param name="effective_group">To be added: an object of type 'int'</param> - <param name="level">To be added: an object of type 'int'</param> - <param name="consumed_modifiers">To be added: an object of type 'Gdk.ModifierType'</param> - <returns>To be added: an object of type 'bool'</returns> - <remarks>To be added</remarks> + <summary> + Translates the contents of a Gdk.KeymapKey into a keyval/group/level. Modifiers affecting the translation are returned + in `consumed_modifiers`. `effective_group` is the group used in translation. Key level is determined by `state`. + </summary> + <param name="hardware_keycode">An object of type 'uint', a keyboard code.</param> + <param name="state">An object of type 'Gdk.ModifierType', a modifier state.</param> + <param name="group">An object of type 'int', active keyboard group.</param> + <param name="keyval">An object of type 'uint', return reference for `keyval`.</param> + <param name="effective_group">An object of type 'int', return reference for `effective group`.</param> + <param name="level">An object of type 'int', return reference for the new level.</param> + <param name="consumed_modifiers">An object of type 'Gdk.ModifierType', return reference for modifiers used to determine group/level.</param> + <returns>An object of type 'bool', return `true` if keys were found and returned.</returns> + <remarks> + None + </remarks> </Docs> </Member> <Member MemberName="Finalize"> @@ -117,8 +148,12 @@ </ReturnValue> <Parameters /> <Docs> - <summary>To be added</summary> - <remarks>To be added</remarks> + <summary> + To be added + </summary> + <remarks> + None + </remarks> </Docs> </Member> <Member MemberName=".ctor"> @@ -129,10 +164,14 @@ <Parameter Name="gtype" Type="System.UInt32" /> </Parameters> <Docs> - <summary>To be added</summary> - <param name="gtype">To be added: an object of type 'uint'</param> - <returns>To be added: an object of type 'Gdk.Keymap'</returns> - <remarks>To be added</remarks> + <summary> + Creates a Keymap based upon the GLib type. + </summary> + <param name="gtype">An object of type 'uint', the GLib type.</param> + <returns>An object of type 'Gdk.Keymap', and gtype.</returns> + <remarks> + None + </remarks> </Docs> </Member> <Member MemberName=".ctor"> @@ -143,10 +182,15 @@ <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> - <summary>To be added</summary> - <param name="raw">To be added: an object of type 'IntPtr'</param> - <returns>To be added: an object of type 'Gdk.Keymap'</returns> - <remarks>To be added</remarks> + <summary> + This is an internal constructor, and should not be used by + user code. + </summary> + <param name="raw">An object of type 'IntPtr', pointer to a C object.</param> + <returns>An object of type 'Gdk.Keymap'</returns> + <remarks> + Wrapper for the C object. + </remarks> </Docs> </Member> <Member MemberName=".ctor"> @@ -155,9 +199,11 @@ <ReturnValue /> <Parameters /> <Docs> - <summary>To be added</summary> - <returns>To be added: an object of type 'Gdk.Keymap'</returns> - <remarks>To be added</remarks> + <summary>Default constructor</summary> + <returns>An object of type 'Gdk.Keymap'</returns> + <remarks> + None + </remarks> </Docs> </Member> <Member MemberName="Default"> @@ -191,9 +237,13 @@ <ReturnType>Pango.Direction</ReturnType> </ReturnValue> <Docs> - <summary>To be added</summary> - <returns>To be added: an object of type 'Pango.Direction'</returns> - <remarks>To be added</remarks> + <summary> + Member that represents the current direction of the keymap. + </summary> + <returns>An object of type 'Pango.Direction', current keymap direction.</returns> + <remarks> + None + </remarks> </Docs> </Member> <Member MemberName="DirectionChanged"> @@ -202,8 +252,12 @@ <ReturnValue /> <Parameters /> <Docs> - <summary>To be added</summary> - <remarks>To be added</remarks> + <summary> + An event handler that fires when the direction of a keymap has been changed. + </summary> + <remarks> + None + </remarks> </Docs> </Member> </Members>