diff --git a/doc/en/Gtk/Widget.xml b/doc/en/Gtk/Widget.xml
index 56dfed358..3f357d55d 100644
--- a/doc/en/Gtk/Widget.xml
+++ b/doc/en/Gtk/Widget.xml
@@ -1502,11 +1502,30 @@
- Whether the responds to input.
- If the is set to respond to input.
+ Sets the sensitivity of the . A widget is sensitive if the user can interact with it, otherwise, it is grayed.
+ A System.Boolean value. Set to to enable the sensitivity, this is, whether the widget should respond to input or not.
if the responds to input.
-
+
+ Insensitive widgets are "grayed out" and the user can't
+interact with them. Insensitive widgets are known as
+"inactive", "disabled", or "ghosted" in some other toolkits.
+The sensitivity of a widget determines whether it will receive
+certain events (e.g. button or key presses).
+
+If the ancestor (parent) widget sesitivity is set to false,
+it does not matter what the sensitivity property have,
+the widget will not be sensitive. Use
+widget.Parent.Sensitive
+to check whether the ancestor widget is sensitive or not.
+
+
+
+
+When the sensitive property is set to false, the widget
+property will return false.
+
+
@@ -1593,11 +1612,11 @@
- Whether the is the default .
+
+ when the currently is receiving the default action.
If the is the default .
-
- if the is the default .
-
+ Evaluates to if the currently is receiving the default action.
+ When the is focused will receive the default action, and HasDefault will be even if there is a different widget set as default.
@@ -1622,11 +1641,41 @@
- Whether the can be the default widget.
- If the can be the default widget.
+ Evaluates to if the is allowed to receive the default focus.
+
+ value that get or set the capability of the widget to receive the default focus.
- if the can be the default widget.
-
+ that indicates if the widget can grab the default focus, using .
+
+
+When this property is set to true, the widget itself will reserve space to
+draw the default if possible.
+
+
+If either the widget's property or
+the 's property evaluates
+to false, the property will return false. Otherwise, the
+ property will return its own value.
+
+ Typically, you'd like to set the default widget using
+ , but you must set the
+ property to true before you call it, in order to force the focus to be grabbed
+ into the widget.
+
+
+ When certain conditions are met and the user press Enter, the default
+ widget will be focused. Conditions: the property is set
+ to true, the has been called and
+ the containing the widget have the focus.
+ This state is common when your window is shown for the first time, and no
+ call has been made (or when by no
+ other means, the focus has been set to any particular widget).
+
+
+ [FIXME] This is a seealso instead see
+
+ [FIXME] This is a seealso instead see
+
@@ -1638,11 +1687,28 @@
- Whether the can accept the input focus.
- If the can accept the input focus.
-
- if the can accept the input focus.
-
+ Determines whether the is able to receive the focus.
+ Set to to give focus capability to the .
+ Evaluates to if the is able to
+handle focus grabs.
+
+
+ If the widget property evaluates
+ to , the property will also return
+ . widget
+ must be a focusable widget, such as an ; something
+ like won't work. More precisely, it must have the
+ property set.
+
+
+ The property is just the helper that will tell you whether
+ the widget is focusable.
+
+
+ Evaluate it before you make a call to ,
+ if you are unsure about the "focusability" of the widget.
+ [FIXME] This two links are seealso instead see: and
+