<Type Name="Druid" FullName="Gnome.Druid"> <TypeSignature Language="C#" Value="public class Druid : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gnome-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>Gtk.Container</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>Atk.Implementor</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="PrependPage"> <MemberSignature Language="C#" Value="public void PrependPage (Gnome.DruidPage page);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="page" Type="Gnome.DruidPage" /> </Parameters> <Docs> <summary>To be added</summary> <param name="page">To be added: an object of type 'Gnome.DruidPage'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="InsertPage"> <MemberSignature Language="C#" Value="public void InsertPage (Gnome.DruidPage back_page, Gnome.DruidPage page);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="back_page" Type="Gnome.DruidPage" /> <Parameter Name="page" Type="Gnome.DruidPage" /> </Parameters> <Docs> <summary>To be added</summary> <param name="back_page">To be added: an object of type 'Gnome.DruidPage'</param> <param name="page">To be added: an object of type 'Gnome.DruidPage'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetButtonsSensitive"> <MemberSignature Language="C#" Value="public void SetButtonsSensitive (bool back_sensitive, bool next_sensitive, bool cancel_sensitive, bool help_sensitive);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="back_sensitive" Type="System.Boolean" /> <Parameter Name="next_sensitive" Type="System.Boolean" /> <Parameter Name="cancel_sensitive" Type="System.Boolean" /> <Parameter Name="help_sensitive" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="back_sensitive">To be added: an object of type 'bool'</param> <param name="next_sensitive">To be added: an object of type 'bool'</param> <param name="cancel_sensitive">To be added: an object of type 'bool'</param> <param name="help_sensitive">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="AppendPage"> <MemberSignature Language="C#" Value="public void AppendPage (Gnome.DruidPage page);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="page" Type="Gnome.DruidPage" /> </Parameters> <Docs> <summary>To be added</summary> <param name="page">To be added: an object of type 'Gnome.DruidPage'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ConstructWithWindow"> <MemberSignature Language="C#" Value="public void ConstructWithWindow (string title, Gtk.Window parent, bool close_on_cancel, Gtk.Widget window);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="title" Type="System.String" /> <Parameter Name="parent" Type="Gtk.Window" /> <Parameter Name="close_on_cancel" Type="System.Boolean" /> <Parameter Name="window" Type="Gtk.Widget" /> </Parameters> <Docs> <summary>To be added</summary> <param name="title">To be added: an object of type 'string'</param> <param name="parent">To be added: an object of type 'Gtk.Window'</param> <param name="close_on_cancel">To be added: an object of type 'bool'</param> <param name="window">To be added: an object of type 'Gtk.Widget'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected virtual void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Druid (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of Druid, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Druid ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gnome.Druid'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Druid (string title, Gtk.Window parent, bool close_on_cancel, Gtk.Widget window);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="title" Type="System.String" /> <Parameter Name="parent" Type="Gtk.Window" /> <Parameter Name="close_on_cancel" Type="System.Boolean" /> <Parameter Name="window" Type="Gtk.Widget" /> </Parameters> <Docs> <summary>To be added</summary> <param name="title">To be added: an object of type 'string'</param> <param name="parent">To be added: an object of type 'Gtk.Window'</param> <param name="close_on_cancel">To be added: an object of type 'bool'</param> <param name="window">To be added: an object of type 'Gtk.Widget'</param> <returns>To be added: an object of type 'Gnome.Druid'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static uint GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>The GLib Type for Gnome.Druid</summary> <returns>The GLib Type for the Gnome.Druid class.</returns> <remarks /> </Docs> </Member> <Member MemberName="Page"> <MemberSignature Language="C#" Value="public Gnome.DruidPage Page { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gnome.DruidPage</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gnome.DruidPage'</param> <returns>To be added: an object of type 'Gnome.DruidPage'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ShowFinish"> <MemberSignature Language="C#" Value="public bool ShowFinish { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ShowHelp"> <MemberSignature Language="C#" Value="public bool ShowHelp { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Help"> <MemberSignature Language="C#" Value="public event EventHandler Help;" /> <MemberType>Event</MemberType> <ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Cancel"> <MemberSignature Language="C#" Value="public event EventHandler Cancel;" /> <MemberType>Event</MemberType> <ReturnValue><ReturnType>System.EventHandler</ReturnType></ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Druid (GLib.Type gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.Type" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">GLib type for the type</param> <returns>Creates a new instance of Druid, using the GLib-provided type</returns> <remarks> <para>This is a constructor used by derivative types of <see cref="T:Gnome.Druid" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para> </remarks> </Docs> </Member> </Members> </Type>