<Type Name="ByteOrder" FullName="Gdk.ByteOrder">
  <TypeSignature Language="C#" Value="public sealed struct ByteOrder;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>A set of values describing the possible byte-orders for storing pixel values in memory.</summary>
    <remarks />
  </Docs>
  <Base>
    <BaseTypeName>System.Enum</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>System.IComparable</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IConvertible</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IFormattable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="LsbFirst">
      <MemberSignature Language="C#" Value="public static Gdk.ByteOrder LsbFirst;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.ByteOrder</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The values are stored with the least-significant byte first.</summary>
        <remarks>For instance, the 32-bit value 0xffeecc would be stored in memory as 0xcc, 0xee, 0xff, 0x00.</remarks>
      </Docs>
    </Member>
    <Member MemberName="MsbFirst">
      <MemberSignature Language="C#" Value="public static Gdk.ByteOrder MsbFirst;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.ByteOrder</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>The values are stored with the most-significant byte first.</summary>
        <remarks>For instance, the 32-bit value 0xffeecc would be stored in memory as 0x00, 0xcc, 0xee, 0xff.</remarks>
      </Docs>
    </Member>
    <Member MemberName="value__">
      <MemberSignature Language="C#" Value="public int value__;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>