<Type Name="CellRendererText" FullName="Gtk.CellRendererText"> <TypeSignature Language="C#" Value="public class CellRendererText : Gtk.CellRenderer, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>Gtk.CellRenderer</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected virtual void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public CellRendererText (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of CellRendererText, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public CellRendererText ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gtk.CellRendererText'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static uint GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>The GLib Type for Gtk.CellRendererText</summary> <returns>The GLib Type for the Gtk.CellRendererText class.</returns> <remarks /> </Docs> </Member> <Member MemberName="FixedHeightFromFont"> <MemberSignature Language="C#" Value="public int FixedHeightFromFont { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Size"> <MemberSignature Language="C#" Value="public int Size { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Scale"> <MemberSignature Language="C#" Value="public double Scale { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Double" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'double'</param> <returns>To be added: an object of type 'double'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Foreground"> <MemberSignature Language="C#" Value="public string Foreground { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Strikethrough"> <MemberSignature Language="C#" Value="public bool Strikethrough { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="FontDesc"> <MemberSignature Language="C#" Value="public Pango.FontDescription FontDesc { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Pango.FontDescription</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="Pango.FontDescription" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Pango.FontDescription'</param> <returns>To be added: an object of type 'Pango.FontDescription'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Font"> <MemberSignature Language="C#" Value="public string Font { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SizePoints"> <MemberSignature Language="C#" Value="public double SizePoints { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Double</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Double" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'double'</param> <returns>To be added: an object of type 'double'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Rise"> <MemberSignature Language="C#" Value="public int Rise { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Text"> <MemberSignature Language="C#" Value="public string Text { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Weight"> <MemberSignature Language="C#" Value="public int Weight { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Background"> <MemberSignature Language="C#" Value="public string Background { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Editable"> <MemberSignature Language="C#" Value="public bool Editable { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Variant"> <MemberSignature Language="C#" Value="public Pango.Variant Variant { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Pango.Variant</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="Pango.Variant" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Pango.Variant'</param> <returns>To be added: an object of type 'Pango.Variant'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="BackgroundGdk"> <MemberSignature Language="C#" Value="public Gdk.Color BackgroundGdk { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Color</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="Gdk.Color" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.Color'</param> <returns>To be added: an object of type 'Gdk.Color'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Family"> <MemberSignature Language="C#" Value="public string Family { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Attributes"> <MemberSignature Language="C#" Value="public Pango.AttrList Attributes { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Pango.AttrList</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="Pango.AttrList" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Pango.AttrList'</param> <returns>To be added: an object of type 'Pango.AttrList'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Stretch"> <MemberSignature Language="C#" Value="public Pango.Stretch Stretch { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Pango.Stretch</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="Pango.Stretch" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Pango.Stretch'</param> <returns>To be added: an object of type 'Pango.Stretch'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Markup"> <MemberSignature Language="C#" Value="public string Markup { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="System.String" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Style"> <MemberSignature Language="C#" Value="public Pango.Style Style { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Pango.Style</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="Pango.Style" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Pango.Style'</param> <returns>To be added: an object of type 'Pango.Style'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Underline"> <MemberSignature Language="C#" Value="public Pango.Underline Underline { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Pango.Underline</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="Pango.Underline" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Pango.Underline'</param> <returns>To be added: an object of type 'Pango.Underline'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ForegroundGdk"> <MemberSignature Language="C#" Value="public Gdk.Color ForegroundGdk { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Color</ReturnType> </ReturnValue> <Parameters> <Parameter Name="value" Type="Gdk.Color" /> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.Color'</param> <returns>To be added: an object of type 'Gdk.Color'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Edited"> <MemberSignature Language="C#" Value="public event GtkSharp.EditedHandler Edited;" /> <MemberType>Event</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected CellRendererText (GLib.Type gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.Type" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">GLib type for the type</param> <returns>Creates a new instance of CellRendererText, using the GLib-provided type</returns> <remarks> <para>This is a constructor used by derivative types of <see cref="T:Gtk.CellRendererText" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para> </remarks> </Docs> </Member> </Members> </Type>