gnome-sharp2.0.0.0Gtk# is thread aware, but not thread safe; See the Gtk# Thread Programming for details.Pixbuf image canvas item
A canvas item for drawing pixbuf images.
Gnome.CanvasItemConstructorInternal constructor
Pointer to the C object.
This is an internal constructor, and should not be used by user code.ConstructorCreates a new CanvasPixbuf from .
an object of type PropertySystem.DoublePixbuf height.The height of this itemGLib.Property(Name="height")PropertyGdk.PixbufThe pixbuf image to draw.The pixbuf imageGLib.Property(Name="pixbuf")PropertySystem.BooleanThe unit used by the propertyThe unit used by the propertyGLib.Property(Name="width_in_pixels")PropertyGtk.AnchorType
Anchor (handle) position within the pixbuf, defaults to
(top left hand corner). The anchor is the
point of reference for positioning the image.
Anchor (handle) position within the pixbufGLib.Property(Name="anchor")PropertySystem.DoublePixbuf width.The width of the pixbufGLib.Property(Name="width")PropertySystem.Boolean
Whether or not the
should be used
Whether or not the
should be used
GLib.Property(Name="width_set")PropertySystem.DoubleThe Y coordinate of the position to place the pixbufThe Y coordinate of the position to place the pixbufGLib.Property(Name="y")PropertySystem.DoubleThe X coordinate of the position to place the pixbufthe X coordinate of the position to place the pixbufGLib.Property(Name="x")PropertySystem.Boolean
The unit used by the property.
The unit used by the property.
GLib.Property(Name="height_in_pixels")PropertySystem.Boolean
Whether or not the
should be used
Whether or not the
should be used
GLib.Property(Name="height_set")PropertySystem.BooleanThe unit used by the propertyThe unit used by the propertyGLib.Property(Name="x_in_pixels")PropertySystem.BooleanThe unit used by the propertyThe unit used by the propertyGLib.Property(Name="y_in_pixels")PropertyGLib.GTypeGType Property.a Returns the native value for .ConstructorProtected Constructor.
a Chain to this constructor if you have manually registered a native value for your subclass.System.Obsolete(Message=null, IsError=False)ConstructorTo be addedTo be added